Not sure if you guys were aware of this during your testing but Bungie stated that MSAA is super buggy and badly optimized right now. Running on SMAA instead have me a 85 FPS boost
Even when well optimized MSAA is still a resource hog, so that doesn't surprise me at all, lol. I usually run SMAA anyway unless I have tons of frames to spare.
Bruno Petrone yep I have a weaker card (1060), with msaa on I dropped to around 30-40 fps but with any other aa I was getting over a hundred. So apart fro that the game runs really well.
Looks like Bungie didn't properly optimize the game for Ryzen CPU's. Gamers Nexus did a video which showed an i3-7350K beating a Ryzen 7 1700 @ 3.9 GHz in the beta and an i5-7600K beat the 1700 by 20-30 FPS.
"Might play the campaign, but im not a huge fan of the-- looting the same gun, in different variations, over and over again" - This was my problem too, Destiny 1 was such a let down. You get insanely bored after about 5 hours into the game, so keeping my hopes low for Destiny 2.
it runs pretty good with ryzen 1200, and 1060, watch hardware's unboxed video about that. the one writing the spec requirement had their head up intel's ass, the ryzen 3 1200 is leagues above the i5 2400, yet they recommended the 1600x as "equivalent" to the i5 2400
GTX 1070, i5 7600k, 16gb ram, play on 2560x1080, all on highest got around 60+fps average lowest it went was 40. Changed a couple setting, changed msaa to one lower changed 3D to HDAO, and shadows to high no motion blur got a consistent 100+fps while capturing gameplay. And my 1070 is a blower style this game is really well optimized for a beta, and the have another month and a half for further optimization and tweeking
The CPU has to be the culprit for your poor low spec performance, because I have that AMD card and a mere 4 gigs of ram, yet i could run the game smoothly at 1440p. The only frame drops occured when stuff was loading in, mostly right after loading screens, otherwise totally playable even during intense action. And I didn't even have everything set to low, only the textures/shadows. All of the post processing was enabled and detail distances at medium. I think most aging gaming rigs should be able to handle the game well enough.
Yeah not sure what was up with my system. Perhaps someone can offer some insight? Fx8350@4GHZ Rx480 8Gb @1340MHZ 16gb ddr3 1600mhz 1080p Low to max settings. Shadows and lighting low to medium Textures and effects high to max Min 30 fps Max 100+ Avg anywhere from 30 to 50
With my AMD FX-6300 and GTX 1050 Ti SSC, using Geforce experience's optimal settings, at 1080p I get around 60-70 fps and dropping to around 40-45 in more intense moments
If it's well optimised why can't my rx480 8gb and FX 8350 play the beta on low and it's not a problem with my hardware it all runs fine it's a problem with the game
16GB RAM i5 4670k 3.4GHz GTX 760 2GB VRAM Game runs great (60FPS most of the time) on full ultra except AA on smaa, textures on high and shadows on medium (Because of 2GB of VRAM)
I have an R9 270x 2GB vram, I5-6600k and 16gb of DDR4. I only dropped to 30 like twice while on the highest settings on everything and SMAA. Ran like an absolute dream. MSAA on the other hand...
AMD FX-8150 (8-core 3.6GHz), Nvidia Geforce GTX 670, and 16GB DDR3 RAM. I was able to max all the graphics settings with some frame rate drop but it was still playable. This build is 5 years old, I honestly can't believe how well it has been holding up!
I feel the only reason their frame rate hit less than 30fps at 4K on their super spec system was because they left MSAA enabled. It's extremely taxing. I run an Intel 6700k with a GTX 1080ti, running at 4K, Highest settings, minus MSAA. If you need AA, use SMAA. The lowest FPS I got was around 40fps, while averaging over 50fps. And if you want a solid 60fps at 4K, leave everything at Highest, SMAA, and turn Depth of Field Effects from Highest down to High. Got no less than 62fps, and averaged over 70fps that way.
I was able to play Low settings with an AMD A10-7850K APU and 8GB DDR3 1666 and I got around 45fps, very playable with under min specs (Yes, I don't have a gpu)
I used a radeon HD 7870 in the beta and could get above 60FPS high settings in around 1080P (1680x1050). I think CPU and ram must help a lot because I have a 6 core intel xeon x5675 and 12GB of ram.
4K is something they're pushing for PC, you'd think that a high end system would be able to hit at least 60fps at 4K if that's the case. I ran it at 3440x1440 on the second highest setting with a i7 4790k, 16GB RAM, 1080, and was getting around 70-80 fps with occasional dips to the 40's so it's not horribe by any means but I was expecting better considering how much they're pushing the PC release.
You can't call that 1080p highest settings actual. At 1440p with a 1080 ti and 7700k I average 100-144 fps maxed the fuck out. Edit: I used SMAA because MSAA is not only worse, it's bugged.
Did you conduct this test with MSAA enabled? (the default AA setting on the Highest preset) It's known and acknowledged that there is a huge problem with it. I was able to play with my i5 4690k and 970 around 80-100 fps depending. All highest settings but AA dropped down to SMAA. MSAA would drop me down to around 30 fps, and it gave a few other people I was playing with some serious artifacting issues.
I had no issue playing this on a ryzen 5 1600 and a gtx 1060 6gb(OC version) I had everything on ultra playing at about 80-90 fps on 1080p, I didn't test 1440p.
This beta was garbage, opened at 10am on 29th (couldn't install it before that unless preorder) and closed at noon on 31... 1.5 days in the middle of the week.. literally the worst beta/free play i've ever seen.. massively disappointed in that management decision. Middle of the week? closed in the afternoon? Really?
If you ever said, Destiny 2 was Destiny 1.5, I'd like you to see how wrong you were. It is a sequel, so a huge change isn't supposed to happen. And if you played the PC beta, you should've seen why people like the game and will deal with 30FPS, just so they can enjoy the game.
Tried it. With an i5 6600k and GTX 1070, at 4k it kept crashing during missions. 2k all maxed out worked flawlessly. Game looks nice but I guess its more of the same. I'm going to wait for reviews to see what the full game is going to be.
Core 2 quad 9400 + pallet 750 non ti + 6gb 800mhz ram - 1080p 30pfs medium settings as cpu bound locked 30 frames but did go over 60 frames but stuttered so locked it at 30 usin nvidia drivers no issues then as 60 stuttered sometimes.
Could you do a budget build for 1080p for 60-144fps for this game please? My buddy wants to get a pc to play with me but he cant afford something so expensive like a 1080 ti beast.
I have a i5-3570k and sli660ti , 1080p 60 fps at high to some low settings. It felt great and it really does feel like the game was built from the ground up.
Normally i just read comments but this one is for keys. You said the super high system had 64Gb ram while the spec sheet said 32GB. Sorry to be that nitpicky.
Love how system requirements have major issues when using 2 companies r5 1600x destroys the i5 2400 or when bf1 minimum requirement said i5 6600k do these companies not pay attention to what hardware they tell people to use I mean it takes what 5 seconds to realise the mistake
If the pc game is just the console version plus better graphics, as cool as awesome graphics are, its still gonna leave people with little to do after about a month. Thats what happens when you take away random rolled guns, strike specific loot, and make the game super casual.
There was a bug with MSAA throttling frames on even the highest end systems - the Highest settings will be innacurate because of this. Bungie are already on the case fixing it.
I also got the same weapons over and over while playing the Beta. Bungie probably just had several weapons in the beta and would have all of them in the final game... I bloody hope so.
If pc version came out at the same time I probably would have played it, we were considering it as our next game, but unless console reviews after a month say it is the best game ever, I think it will be passed over.