I used to roam around the TF29 headquarters aimlessly just to enjoy this amazing music. The atmosphere of all Deus Ex games is one of a kind brilliance, no matter the rest.
The rest? The dialogue, the gameplay, the graphics... all of it was amazing. Only issue I had with the game was that it's a little short, and that Square Enix sucks with their monetization marketing campaigns.
one of the most underrated games of the last generation; I think any future of deus ex without Adam Jensen is a completely unnecessary risk that jeopardizes the charisma of the protagonist. When you own a stake in unforgettable video game territory, you don't forage new territory and abandon the plot known to have mineral riches. You leave a contingent there and defend it fiercely until you completely absorb the source. I rank Jensen right up there with Arthur Morgan, Geralt of Rivia, and Corvo Attano--hard not to love those characters. Also, honorable mention to Jon Bernthal's video game cameo in GR: Wildlands...short-lived but impossible to forget Cole Walker. He took on a douche role in Breakpoint so I omit that.
@@orenbartal8504 the ultimate proof that as enjoyable as they are, fully open world games are realistically so spaced out in its contents that it hurts the quality and narrative of the game. Semi open world games/ hub based games can have similar advantages of a open world game while keeping its narrative and flow focus tight enough to create superior experiences.
It is because of the editor's choice to cut the game's story, the (optional) transaction system, the triangle and others stupid greedy stuff like that which gave a bad reputation to the game even prior to its release. Plus when it was published, it was too full of glitches. For the rest, it would have been better if after Jensen's system is reset, the health regeneration and radar would be disabled like most others augmentations (but not a real problem, as it can be done with mods).
@@NicheGames yeah i just passed the point in Golem where you need to escape and wow I got hit with a nasty bug where Jenson had slow fall, and every time i used a melee finisher i fell under the map for 5 mins before dying. Thank fuck i had like 50 tranq darts and plenty of other ammo to deal. My build/ playstyle is always non- lethal focused so I heavily relied on takedowns until this point lol. Fell through the map 4 times before passing that part.
It was a game only true Deus Ex fans loved regardless of flaws. I can't wait for the next one. My issue with MD is the lack of more boss fights and more playable zones. HR has so much replayability compared to MD. But alas I love both. Invisible war was my first Deus Ex game. I have good memories of that game.
I just beat it during corona pandemic, so most bugs have been fixed. Music, graphic and gameplay are improved but my main concern is the story. The story is not as powerful as the deus HR, also 1 boss is too few for me.
Even though I greatly enjoy Deus Ex universe's music for its' gloomy and dark general atmosphere, there are peculiar gems like these amidst the masterpieces which broadcast a somewhat hopeful theme without standing out too much from the crowd. Masterful quality on behalf of the composers and players. Also, huge thanks to the uploader for making this extended edition!
This is perfect, especially reading real life news articles with this song on, feels like I am in the game reading the articles. I can even do homework with this without losing too much concentration, I love it.
@@warlordofvideogameglitches Dude in 100 years we will just print new organs and limbs instead of changing them into mechanical machines that has to be maintained externally. Why go for a metal device that is prone to connection failure, need for external power source, and incompatible with the biological cell parts when you can just make new limbs or organs that could be identical or surpass the originals capacity without relying on batteries and run off your blood?
Reminds me of when I first got into Psytrance. The sense of a clean, utopian future nearing our reach. Now we're all in lockdown getting ravished by a virus.
this is a weird game, I found it great in basically every aspect but not mind blowing but for some reason it stuck with me, definitely one of the best gamed i've played this year
the reason of why it's not mind blowing is because is unfinished, sadly they cut a great proportion of gameplay and history, and i don't know if the gonna give to us one day
You're the best! Could you please extend Allison Stanek's Debate theme? I think it may be kind of tricky because I believe there's several variants throughout the debate; but it's a great theme. Thanks so much man. Deus Ex is the secret to my productivity. ^_^
I heard game was sold poorly and no one is working on new deus ex. I hope that Cyberpunk 2077 will increase interest to cyberpunk genre and there will be more games with cyberpunk. Maybe Square enix will see that people like it and release the third game about Adam.
In all it's awesomness, the TF29 base turned out to be... a little disappointing at the end. It had so much potential in it, e.g. the boss's office, which could have more content in it. Also, when I saw the holding cells at the bottom of the base, I thought 'Oh boy, I bet I'll be breaking out of them again like in the original DX with a major plot twist!' and... not much happened, the base is a little too 'static' in the whole plot.
True! I was SO expecting some major conspiracy shit to happen underground, like the MJ12 base in the original DX. And each time I pass those blue security lasers while entering TF29 I kept thinking "yeah, this is gonna kill me someday isnt it?"
Well maybe it wasn't really the whole plot. You know that game was cut in half, right? If you ever felt like the end came out of nowhere and Marchenko didn't feel like a final boss, think no further.
I had a mentor who was ex military intelligence. He explained it's a good job, but extremely stressful and nearly impossible to build a family while you're in.