intercontinental ballistic missile that can launch from a silo, have multiple warheads, and can hit their target. ill like all ur videos if u can make it good
Apparently, vacuums have a lot of cool uses and glitches in Besiege; I've seen them be used to create instant missiles (basically, it just points at something, you press a button, thing explodes), great tracking missiles, and even black holes. It might be something you'd be interested in looking into.
@@quallengift9354 it's might be through glitches or mods, I don't quite remember. Thought I'd leave a comment about it anyway since I don't see them getting any love.
pls edit your comment into this formmat: hello internet, welcome to game theory. guys.... i have a theory idk why I didn't realize this before but Reid captain talks a lot like Nile Red, even sounds like him a bit too. but thats just a theory. a game theory.
I was just about to comment this! XD Glad I checked first. I played a nile red video at the same time as this one and they synced up. Nile red said "enzyme" and Reid Captain said "design."
Reid has made more missile/WMD variants than I can safely mention in a casual conversation without sounding unhinged... and mind you, my unhinged ass regularly derails into detailing how I'd hypothetically create a very sophisticated IED to bomb anything and everything that kinda pisses me off.
You could try to build a sort of hunter seeker drone with some sort of patrolling route that rushes towards a vehicle and explodes if it sees it. Then try to survive against it in a vehicle.
You always use bombs for these builds (and rockets occasionally), so I think a missile with a grenade based payload could be cool for a change of pace.
yayayayayay ! I love your besiege content; I got to re watching all your old besiege videos when i saw the new satellite missile guidance one. I am so excited for you to be back to doing besiege projects, at least for a bit :) probably goes without saying, I do hope you do a part 2
This reminds me alot of KSP, you can apply the same control strategies as you would with RCS thrusters that being you get the most control authority with your RCS thrust as close to 90° from center of mass as possible
Making some missiles in Space engineers could be fun aswell since you can use a little programming and a turret controller to make it guided by yourself and they have AI blocks that can track things/people. They have some cool blocks to mess with too, you can break containers full of rocks and use an artificial gravity block to accelerate those rocks right into a ship.
Idea: vacuum tracking missles combined with sensor- based activation to create an automatic counter-missile system. That could lead to some absolutely insane mid-air collisions and complete chaos. Also once it's complete you can use it to test your other missles to see if they're fast / destructive enough to still destroy a given target that's being defended by counter missles
I wanna see you make a bomb pattern machine that makes pretty patterns over a wide area with bomb explosions. I got the idea from the wheels because they always make a symmetrical pattern.
I’m no engineer but it seems like in the first missile design you could have staggered the size of the wheels. I figure that it would give it a nice spread pattern and help with the issues you had with the bombs colliding.
Have you seen the new sandbox game called Gearblocks? It looks like it may be right up your alley it has great gear physics, and a really nice attachment system where you can manually remove specific sides/attachments after you place it. Just saw kAN's vid on it and it looks great.
You should try and make an armour piecing tank round with shrapnel or spall from the blocks / environment it passes through like a apdsfs shell would from a modern tank