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Did Civilization do it BETTER?! Research and advancing Ages | 4X Game Millennia 

Mole Undermanagement
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5 окт 2024

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Комментарии : 7   
@micdy7104
@micdy7104 6 месяцев назад
i prefer the way millennia does it. because it will make game unpredictable and different all the times, it also make the game more competitive
@PhoenixStriker1
@PhoenixStriker1 6 месяцев назад
This really just sounds like the same issue Humankind had, where a bunch of Civ fans were mad the game didn’t just play exactly like Civ and forced them to reconsider their typical approach to 4Xs. Here’s hoping the devs of Millenia don’t cave to pressure from Civ fans and gut the interesting systems like Humankind did during its betas.
@pat_le_frosch
@pat_le_frosch 6 месяцев назад
I don't see a problem there. It is logical that the first who enters a new age determines what the age will be. I think this is rather great
@Kristaliorn
@Kristaliorn 6 месяцев назад
It is actually a viable strategy to not worry about tech too much and concentrate on other stuff. I tried it in the demo and it worked grand. The biggest downfall with this though was not being as in control of the chosen age to come.
@Kassiaterabbitslayer
@Kassiaterabbitslayer 6 месяцев назад
I dont see a problme here. The only issue that Is for people who want Max Optimization and be able to build and destill a game down to you do x on these turns in this order, this is the most efficient build/research plan folks. The world leader I.E. The one who unlocks the age should dictate the terms. Others follow to catch up. this game is meant to simulate a flow of history and alt history. to react, adapt and play. There ebbs and flow in history no nation ruled supreme always.
@silverwriter6739
@silverwriter6739 6 месяцев назад
The more I see of this game, the less interested in it I become, sadly.
@moleundermanagement
@moleundermanagement 6 месяцев назад
That's ok too! Preference is a huge part in Game and not wrong at all :)
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