its not coming back its like forgotten games the devs say that they will be working on it but in the end you get nothing i would love too see this mode come back as me and other new players haven’t played it yet and would like too have something new added too the main game instead of events which
INTERMEDIATE IS HERE AND HE EVEN HAS 80K HP so uh yeah and they're even based on unique things like regen and how golden had explosion immunity and they have more so yeah
Yeah, and yet no one plays it because it's arguably harder than fallen because there's a boss on wave 7 with regeneration and if you beat that, they spawn that exact same boss almost every other wave after the boss, and 10 less waves before the boss, giving you less time to prepare
@@Shau0812 Erm acktually that makes alot of sense as the experiments have traits such as regeneration that the old amalgamation had which was widely hated across the community and considered failed, similiar to the tank effect being basically just the old shield and removed can also be considered failed 🤓🤓
Just remember, there was 4 modes before but fallen never existed, it was an extreme mode that had all 3 bosses in one match but remember, this is 2019, we didn’t have gold skins, dj or accelerator I will forever miss that mode
i remember it going from easy to insane mode, with insane ending randomly after wave 80, since your placement limit is reached and your troops are maxed money would often stack to 3M+ , man i sure miss it
this isnt talking about 2019 since he was calling it golden mode and not hard mode and molten was called normal so no this isnt 2019 this is when they were called molten and golden and fallen dumbo
If Golden mode ever gets put back into tds I think they should add enemies that are based on the golden skins. For an example, the golden scout would shoot 2 towers and stun them as an ability. Or they could have golden pyromancer be able to burn towers around him which would temporarily make the towers have a firerate penalty or something. Things like these would be cool things to see in golden mode. Great video tho.
@@SmellyGamerChairwell the devs Alr did that well kinda with pizza party also there’s are only like 6/5 golden skins in the game so not every enemies can’t fit the feature
I as one of the people who played from 2019 - 2020 before a short hiatus during hardcore. I LOVED this mode, everything about the boss, style, and balancing of the mode. It was set perfectly between molten and Fallen, and was always my go to mode. It had the perfect amount of coins and exp for grinding, while not being too stressful. Back when Commando was busted, I would farm it daily with John, Outlaws and Commander spam. The price change during 2020 was a pretty huge issue for most, but I never really ran into that many problems with it. I really wish it would make a comeback somehow, as lots of people along side me enjoyed this mode. Like everything else in TDS currently, it just needs a couple rebalances and it’ll be good as new. Hell, they could even make a new start with it. As they mentioned the several bugs with Gold Titan’s animations. As long as we get those shiny boys back, I will happy. Though I fear it won’t ever happen due to gilded path solidifying it’s death.
If Golden mode returns, I think it would be more likely to come back as one of the special modes. For example, Pizza Party and Polluted Wasteland 2 Golden mode returning as a special mode will either counter its flaws or completely make it disappear. It could have unique enemies like a polluted wasteland, or it could be like Pizza Party and Badlands 2, which still have most of the enemies but the atmosphere and the enemies that come from the map outshining. As far as I know, there haven’t been any arguments or even drama around Pizza Party or Badlands about the enemies being similar to fallen enemies. Another changing Golden mode to a special mode will just make the problem of Golden mode not being necessary between Molten and Fallen.
You know badlands, pw2 and pizza party needs only one map to play them while golden mode should be available for every map so nah, it should stick with the difficulty menu
i miss Golden Titan, Chained Bosses, and 24 Karats. If you go onto gilded path map in current time you will see Goldens and Golden Titans dead across the track.
As an og I remember when me and my friends would grind on golden mode when fallen use to be “impossible”, times have certainly change.(also they robbed us of the platinum skins)
I believe that ez mode should be deleted, while golden mode returns like literally nobody plays ez mode unless they're a beginner or want the medal But yes golden towers need rebalancing, and i agree with SmellyGamerChair, golden towers in golden mode as enemies would be cool
as someone who joined in tds 2019 I can say that golden mode was at its PEAK during area 51 when everyone hopped into mega elevators and waited a long time to reach the final waves since below keeps adding more waves for some reason, after the mega update a lot had changed since commando got nerfed, many new stuff and old stuff gone, but you had a new gamemode that would eventually replace golden mode soon. fallen mode I believe changed the way people played the game since it was locked at 40 waves and people had a reason to prefer fallen over golden mode soon. I'm not sure if golden mode would return but I predict that fallen mode would be replaced like golden mode soon. used to be called insane mode but you know what I mean
I thought it was since fallen mode is outdated if you ask me since they didn't add anything new and there would be a new game mode released soon, after I looked and seen the plushie fallen king I'm not sure if fallen is here to stay or not
Ive been playing tds since 2019 and I want to put my own opinion in this, Golden mode in my opinion around the spring update was actually harder than fallen due to having less money while having the same amount of shield enemies which was a actual decent roadblock in golden due to less money a swell as explosive towers not being really wanted to be used due to gold being explosive resistant so they were actually the hardest part of the game mode if someone didn't have military base or just a lot of mini's cause most people just used ranger around the time templar came out.
Interesting points! That is true about the immunities of Golden and Fallen. Fallen had only energy immunity that didn't really counter anything while Golden had explosion immunity to counter a whole section of towers. 🤔
Intermediate sucks, it would've been better if they tried to re-add and rework Golden mode, it would've brought more people than some crappy TDX looking gamemode
Yes, because robotics and zombies on steroids is so similar to experiments and normal zombies that tds intermediate is *INDISTINGUISHABLE* from tdx intermediate.
Its a shame , because not only is the design of the golden boss a super cool design I just love, but I struggle a lot with fallen but find molten mode too easy. They could've reworked it a lot instead of outright removing it. Edit: Heck yeah, intermediate!!!! Now I can enjoy the game in peace =)
as someone who isnt a dev for a tower defense game but have watched games 10x more complex than tds get weekly updates im going to guess that the devs are lasy or its spaghetti code
And some days ago while am wrinting this we got a leak that the normal modes are getting a rework! pretty cool will be mabye special enemies for the mode each
Hello! Someone thats 5 months late here. Heres the updates: -Intermediate Mode was added (which is way too hard) -Intermediate Mode is more pointless than normal as most people dont even play it -I hate these changes im just not gonna put any more
Normal. Molten. Fallen. Golden. Long ago, the four game modes lived together in harmony. Then, everything changed when the inflation attacked. Only the Golden mone, master of all grinding strategies, could stop them, but when the world needed him most, he vanished. A hundred years passed and my brother and I discovered the new game mode, a game mode named intermidiate. And although his grindinf potential is great, he has a lot to learn before he's ready to become the new meta. But I believe intermidiate can save the world.
I think there should be the mode harder than fallen by having gold zombies and there should be the gold pharaoh who is the upgraded version of the gold titan
I hate when people say tds developers are lazy they aren't it's because roblox aren't funding them the right amount to make updates so it leads to updates getting delayed
@@jorredeillydelatorre2136easy mode, enemies having much more lesser health than the enemies in molten and have 40 rounds as well so players can prepare their towers before the final boss
@@jorredeillydelatorre2136molten lol. All you gotta do is get carried the first few games and the 500 coins per game can very quickly get you started soloing stuff
The thing that annoys me so much is that molten is so easy, solo, duo, whatever, but if you just wanna do something a little more difficult and rewarding, the enemies are straight up 2x faster, 1.5x health and the boss being super fast and having OP abilities...
btw fallen copied golden. they were both released in the mega update but the golden enemies were in the game first so i believe that fallen took the concept of golden but with more unique enemies
WOW. You are 1000% the most underrated TDS yt out there. The editing and proposal of this video is just amazing. Bro will over throw propellars sooner than later.
Well it true that people don’t do normal mode that much. But I if the developers are going to keep it. Then maybe they should make it a bit easier then molten mode. Or they should buff molten mode a bit so it can be a little challenging then normal mode. But it would be cool if they add back golden mode.
Ok this might sound silly but I think it would be cool if golden was a special game mode, similar to PW2, Badlands 2 and pizza party. They could prob just reuse gilded path but without the dead golden titan to show his revival Also here’s some enemy concepts Abnormal become Au, goofy gold enemy with a missing arm Quick become Lightweight, smaller than Au but otherwise the same Heavy become 14 karat, stronger than heavy but also slower and has valk helm Abnormal boss become 18 karat, a bit less hp than mutated boss but also somewhat fast and has fedora Shadow become iron, pretty much the same but also freeze immune Breakers will remain the same but with a golden color pallet Necromancer become golden miner, digs up gold deposit with a pickaxe Gold deposit replace skeleton, basically just stronger Fallen become quicksilver, runs really fast and explodes on death, stunning towers but also instantly killing any quicksilvers in the blast radius Giant boss becomes 24 karat, big gold enemy with top hat Shadow boss becomes iron sword, slightly slower and weaker than shadow boss but can stun towers Glitch becomes pyrite, faster but also a bit weaker Hazard becomes jackhammer, once his shield is destroyed the jackhammer disappears and until it disappears he constantly spawns 14 karats Tank becomes trophy, has 15k hp and moves fast, also has flying until his 1k shield is destroyed, after which he falls to the ground Breaker boss is the same as previous breakers Error becomes fool’s gold, he has no shield but moves extremely fast and spawns a pyrite from the entrance upon death Necromancer boss becomes platinum miner, digs up titanium crystals with his pickaxe Titanium crystal replaces cursed skeleton, has more shield the more of them are on the path Fallen hero becomes gilded geode, faster but has no defense Fallen guardian becomes golden mantle, stuns towers with a golden sword and moves a bit quickly And finally fallen king becomes golden titan, has more hp (maybe 400k or smth) and stuns towers with his sword. At 200k he will rage, spawning 3 golden mantles and debuffing all towers fire rate by 50% for 5 seconds Additionally every enemy has immunity to splash damage, they still take damage from splash towers if they’re the direct target tho
Okay just to clarify I'm aware that this video is 2 months old I definitely think it would be fun and interesting if it came back I've never played it but it definitely seems interesting enough but given that we had krampus's revenge I feel like we could have an event relating towards golden mode I think that would be interesting or a cameo or another cameo or an explanation of why the golden Titan died with his minions
We already need a 5th game mode. when molten gets rework it’s gonna be harder than intermediate but easier than fallen. The jump between easy and intermediate is gonna be too much so we need either an intermediate nerf, or a new game mode to put between them
How could they lose the model of Golden Titan Well Like at july 29 in the video Golden mode was removed almost 2 years ago so how old it is its so old that they forgot the models and they dont evne have the original and they replaced him with intermediate
Little correction: Fallen Mode would actually be the one overrated, Golden mode was added back then in Premega TDS/Area51 era of TDS, which in the time, fallen mode did not exist. There were alot of enemies recycled from Golden mode to Fallen mode when fallen mode was released, so Golden mode is the origin of these enemies. Edit: Also, at the time of 2020/Egg Hunt, Golden mode was actually harder than fallen mode due to many reasons: * Yes, you said there are a lot of interconnected enemies between fallen and golden, but in golden you get smaller wave bonus. * Golden enemy was actually harder than fallen enemy, despite fallen being faster, explosives at the time would be atleast 1 or 2 in every loadout (shield enemies were too op at the time) and golden enemies were immune to explosions. Also, there’s not a much difference in the health and speed. * Golden Titan had 3 abilities of stunning and only 1 ability of summoning, meaning that he was the most stun abuser in the game and decent towers would atleast take alot of time to take ‘em down. Though the fact that Golden Titan was also immune to explosions, this made him a little bit harder than Fallen King. (Correct me if I’m wrong in anything.)
MY man sunken has done it again with another banger of a video! I don't even play tds or know anything about it but the video is still fire and enjoyable
Interesting how it’s viewed was golden and normal mode reusing enemies, when I viewed it as Normal and Golden introducing enemies, while Molten and Fallen built off them and made them more difficult, kinda made it a pattern of 2 with 2 difficulties.
that chaos mode that was supposed to be harder than fallen is now intermediate kinda sad in my opinion, the difficulty looks nice but plays kinda badly and is also probably gonna get skipped because everyone is used to molten to fallen
I am a Tower defense simulator boy that played it when I was a kid with my big brothers that helped me I would say add golden mode too it was fun times long time if you miss OG golden titan comment down Im not like asking for likes Im just saying for people
3:37 yall are crazy if saying golden copied fallen Fallen was freaking released after the golden mode which makes fallen harder version of golden not golden easier version of fallen
I remember this topic before. Every time I bring it up only and barely 25% of people said that Golden mode (Or let shorten it by GM) had a purpose and the 75% said that golden mode was useless. Like in modern day TDS, yes, it’s useless but that was when GM still existed.
Gold mode may return in more recent years Such as now. In 2024. There is the symbol in the beaten maps thingy showing the badges and i saw the gold badge in all of them.