I actually noticed the motif in the map theme at the end of the last video. It’s a neat detail. 5:30 That Embryon member remembers how he died... Poor guy. 8:33 Unexpected Klingy Censor Bleep. I think I like the Shao version of the Sicily theme the best of each version, I like the guitar riffs, the percussion sounding like an iron drum being hit, and the distorted noises taking more of a backseat to the guitars. Interesting to see the monkey king referred to as Wu Kong here. Although considering hisabsurdly powerful reputation, I feel like they really should be a superboss in an SMT game sometime. 28:00 It's a good thing he can't clone himself!... Oh wait, he can. 29:40 Reminds me of another Superman comic cover where several extremely thirsty people we're asking him to let them have some water. Superman's response? "Nobody gets a DROP!"
It's a little more obvious after you... hear the song so much in the Ravana fight. 5:30 And a pretty awful way to go, too. I like the Shao version too, though it takes a while to get to the main theme. He... probably should be. That'd be cool. 29:40 I found that cover while searching for the one I used here. How the heck did they explain THAT one! (There was also one where Superman destroys Jimmy Olson's gifts for him and treats him horrible. Apparently that was because he heard a prophecy that his son would die and he was trying to make Jimmy leave and disown him so he wouldn't fall victim to it.)
Very late to this, but Beelzebub’s human form was seen in nocturne and was playable, but was never fought as a boss for some reason, good thing they rectified it here This episode also brings up an interesting worldbuilding factor, that some tuners can get straight up lost in their demon forms and start believing they are that demon, something we’ll get see in real time later on
I know he shows up in that form for his pre-battle dialogue but transforms into his Fly mode for the fight. And yeah, we'll see that later. Funnily enough I just started fighting the Angels in my DDS2 test playthrough. Michael is going to be a thing. (I'm going to TRY and beat him before the Airport... wish me luck.)
cocytus is really good against the next optional boss you're going after. jim reaper went thru the work to get that skill in his low level run and ended up only using it against that one boss.
Speaking of Beelzebub, Beelzemon (based on the same demon) is usually the only one of the Seven Demon Lords in Digimon that aren’t nearly evil. Side note: Chapter 17 of Fire Emblem Engage in the manga has finally adapted the end of chapter 10. I love how Yunaka is getting a lot of screentime there. 4:09 or in the case of Shrek, she found the one, but didn’t realize it until the end. 4:17 Heat sure Hee-hoed them… those poor Jack Frost though…
4:09 I like Shrek 2 having the Fairy Godmother and Prince Charming as the villains, too. (It did fairy tale subversion before it was cool so I give it a pass)
I love in SMT V that Shiki-Ouji has a special conversation with Belphegor to where he tries to use him as toilet paper. In return, Shiki-Ouji tries to kill him until Belphegor mentions is dishonorable to kill him while he's on the toilet.
Seeing those Field Hunt failures is actually one reason why I prefer how they were handled in Digital Devil Saga 2: Instead of eating all the weak demons and hitting the Mitama within the time limit, the Mitamas will attack you once time runs out and the more weak demons eaten during the field hunt, the more turns that the Mitamas will spend in battle before running away.
2:26 While its more down to Daisy not being in mainline Mario, I like the idea that Bowser doesn't try to kidnap Daisy because he's scared of her and that means he's not even gonna try to conquer her kingdom 5:28 He was far more willing to blame Sera for everything despite her song treating the demon instincts 6:05 Those enemies were just waiting to attack you 6:47 The hunt is on! 8:22 Molten Mine 23:50 I need to double check but I think it is and the Hsuian Growlithe line is based on Komainu but I remember there being somw catch with that. Either way, lion dogs! Edit: Both forms of Arcanine seem to take inspiration from both Shishi and Komainu in someways just because of the crossover between the two being based on the same idea. Yo-Kai Watch leaned a little more towards dog with Komasan to make him more of counterpart to Jibanyan in Busters/Blasters 24:02 The big thing that I remember about prime numbers is Ultra Beasts learned new moves at that level(I think the Poipole line was an exception) 25:42 Yeah I knew this was going to happen once you told me to hold my comments 26:16 Monkie Kid came to mind but instead of the bit where Wukong acknowledged his immortality, it was MK(The main character) talked about Wukong's impulsiveness 28:10 The one instance aside from Shonen Crossovers is something only speculative and kinda shaky, but there is someone on reddit who speculated the main cast of Pokémon Adventures' Sinnoh arc drew inspiration from Journey to the West with Pearl(Barry's Counterpart) being based on Wukong and one of his most prominent Pokémon being Chimler aka the Chimchar he got which eventually becomes Infernape and thus two Wukongs 29:10 Heat would have been even more jealous. Luckily he seems to have moved past that 29:40 I forgot who said this but "Superman was the original clickbait" or I guess "readbait" 37:14 Are you sure about that? 42:11 I just realized a question, did Harley know about this guy? If not it would just only add to his fear 42:41 Now thats happened thrice with bosses 42:53 I thought Azelf(Funny I brought up Pearl as thats the lake guardian associated with him)
2:26 Like my Sonic headcanon that Dr. Eggman is secretly terrified of Amy. 8:22 Yep. It's still a good song. 28:10 Sun Wukong was pretty much the inspiration for all shounen heroes, since Dragon Ball's Goku was based on him and all other Shounen heroes are based on Goku. 29:40 That's basically how comics operated. 42:11 I think this only happened after Serph took over the Vanguards. 42:53 I guess that works too. Al Azif is the Arabic name for the Necronomicon.
Baal Zebul time. 0:07 Oh neat touch. 0:33 Which will take a while. I mean, just look at the darn tower, it goes well past the screen. 1:10 Ouch the cost but woo Debilitate. 2:05 The "evil" prince's last stand on getting the princess' attention! In two separate universes at the same time. 3:25 But the evil prince did not expect each universe's princess to be interested on the other universe's good prince. 8:33 Rare Klingy swear moment? 14:17 If only you could actually attack with Expel damage against those enemies the game understandably doesn't want you to Hama... 16:58 I mean, no one likes Death. But Thoth especially dislikes it. 19:27 The paper that nulls Physical. 21:10 I'd say it could be used to warp if the boss proves to be a big problem for the current party. So you don't need to do the large trek back. 25:41 Also Wu Kong. Also Son Goku. 27:19 Well you're taking away the half turn they get from hitting a weakness. 32:42 Go go gadget Divine Grace Mediarama? 37:02 For the sake of your throat don't continue... 37:48 And in classic SMT optional boss fashion: "Good strategy! Unfortunately, Megidolaon!". Liz truly has the best example of that. 39:06 Consider that skull very cleaved. Smashed, even. 42:41 I guess we did some munches on him.
33:56 You know with the lower strength enemies that you would have seen by that point, I wonder if the first red wall was meant to be yellow or something. So you could have had this as an early side challenge. But for one reason or another pushed it to be a red wall.
I didn't see if you saw the funny dialogue in Manipura (inside the door next to the main entrance) but I just verified on my end-game save that it is not missable. You can always go back and see it even from the very last save point.
This boss causes me my first game over and yeah i totally underestimate the damage that he could dish, defenetly a wake up call for being cautious against the other optional bosses.
0:14- That's a neat detail. Always fun when games find ways to use their songs/motifs for stuff like this. 5:36- Oh geez, poor guy... 8:35- BigKlingy Cursing Jumpscare. But seriously, what the actual heck did this hunt do to make you swear? How bad is it?! 8:58- My goodness... 24:35- What's actually different about him is his armor being a more blackish grey when it's a more silvery grey in the other games. That said, I actually really like this slightly different color scheme. 26:17- Yeah, he ate some peaches that gave him immortality. 36:51- Sup Beelz. 37:04- At least we got to hear a tiny bit of BigKlingy/10 Voice Acting. Xp 42:30- Oh. So Fly Form will be its own fight. I assumed this was going to be two phase fight. In other news, I've been playing more of Vengeance (as well as currently playing it if my shorter comment is any indication of that) and having fun for the most part. Ran into some jumps in difficulty and other harder fights that caught me off guard, but I overcame them after formulating good (enough) plans to deal with them. So far my only complaint is something story related (worried how they're about to handle something I'll just say), but other than still having a good time. That said, I am now at the point in the game where compendium prices get absurd and am now at the point where I do money runs to get all of the money I need for all of my fusion projects by running away all of the areas I have access to and raid 95% of their vending machines. Just made 110K in the one I already did and that money is gone. Right now, going to do another run, but I think I'll do some area bosses I can probably handle with my level now to break up this money run a bit.
I wonder if this world is better or worse than that business he was talking about. That is reminiscent of doing those license tests over and over considering some of those do require almost perfection on my end. Okuninushi always looks pretty cool. It sounds like my Anankos voice. I wonder if it will be similar to his Nocturne fight. Good to hear that Vengeance is going well and I hope that the challenge it is providing you is just fine. It will also be interesting to see what cool fusions you plan on getting as well. As for myself, I started the Nürburgring 4 hours and my Suzuki is doing very well since like I was predicting, it handles really well and is mostly easy to drive with the only things getting in my way are the bumps if I am too aggressive and the lapped traffic. Thanks to its lightweight, tire wear is also really good as it can last 6 laps before pitting compared to the 2 laps my Dodge Charger lasted before. We are 1 hour and 30 minutes so it is the AI's turn to drive for a bit. The biggest surprise was on my brother's end since he was taking advantage of the Steam Summer sale and got a game that I haven't touched in a long time due to being on my Xbox 360 and that was Castle Crashers and we beat one playthrough in a single sitting and it was fun coming back to it considering I was binging this game around 7 years ago although due to it being a while since my last playthrough, I was quite rusty during my first playthrough so hopefully my next playthrough will go better and I can do better than my brother.
@@BerserkerRohan Going to say the DDS world is worse since at least the business world only eats people alive metaphorically, not literally. Hopefully those test were less stress than what Klingy had to do in that hunt. That he is. Maybe, but I'm not sure if they would just reuse his gimmick in Nocturne given how closely these games were released and how bad it would look to have the exact same thing back to back. The difficulty is okay at this point. There's some inconveniences, but nothing I can't get over after a few attempts. As for cool fusions... Right now I recently got Yoshitsune, currently power leveling King Frost before chucking him to create a stronger Black Frost, also got the source of SMT IV Blight Trauma with Macabre who's been putting in good work, Dionysus, whom seems a lot stronger in Vengeance if his innate skill, Megalomania (demons keep the effect of "charge" skills so long as the Megalomania user is active), applies to the Donum skills, and finally, I got lucky and made Amabie, one of the fusion accident exclusive demons added in this game when trying to make the previously mentioned (and why am already doing another money run since that made those last two fusions a 60K investment). Good to hear the Nurburgring endurance race is going well. But it's also good that you aren't getting complacent and taking note of things that could mess you up. Best of luck with the last hour and a half. That was a fun surprise for you two with getting to play Castle Crashers. While I had fun with it when I played it last year, I know most of the fun with that game is with other people, so good to see you got that experience my solo run didn't have. Here's hoping the next one for you two will be even more fun.
@@jaredfayette2567 That is a good point. I am surprisingly calm while doing those license tests but things could change when I do the IA License soon. It will be an interesting fight to see later. Sounds like you have a lot of powerful demons on your side and Dionysus does sound very interesting with that Megalomania. We shall see how the AI compares to myself as well since for the last endurance, their race pace wasn't as good but they were kinder on the tires. I mostly played it solo back in the day but it does feel very fun with another player like in our case now.
I've been playing SMT 5 V after your stream, which convinced me to buy it, and I've got to say... Agrat seems to be the least offensive member of the Qadishtu... on multiple levels. 0:12 That's amazing! 5:08 Gale still manages to be the logical voice of reason even after awakening to his emotions. 11:50 And I thought Thermopylae was good... 16:30 Starvation tactics are the most reliable way to defeat an enemy according to Egil. 37:25 So that's why he's called Bel Zaboul in Devil Survivor.
Agrat is also apparently one of the most popular in Demon Haunts, so make of that what you will. 0:12 I didn't notice it for a while, until I read a Shoji Meguro interview. 5:08 Yep. Every group needs one. 16:30 Yeah that plot was... something. 37:25 Devil Survivor had to... "finangle" a few names to fit the Bel naming. In Japanese Beelezebub is written "Beruzebubu" so it didn't need altering. Bel Zaboul is technically more accurate to the original god who was demonized into Beelzebub though.
It’s kinda funny you posted the Beelzebub first fight. Since I was just down helping a friend finish Beelzemon in Cyber Sleuth’s post game. An interesting fight that is rather easy once you realise debuffing and healing makes the gimmick nonexistent. Beelzebub is weird in his first fight as he is a bit of a pushover if you can shut down his gimmicks. Granted Nocturne allowed you to make him completely useless so I guess there are worse Beelzebub fights. And at least he doesn’t get a huge build up only to get squashed in a few turns because of Sleep.
I guess anything based on Beelzebub has to follow the tradition of being an optional/postgame boss. Nocturne's Beelzebub was surprisingly easy for me. Metatron, on the other hand...
0:08 Got to love leitmotifs, am I right? 0:25 I've noticed that this sort of thing happens to you a lot. 1:10 Yes! Time to break the game! 4:16 Those poor Jack Frosts... 6:57 And now, I'm thinking about the HSR character of the same name, because brainrot. 7:55 Oh damn, that's cool! 8:35 Rare footage of BigKlingy swearing. 12:04 Coward. 16:11 Yep, time to go fly swatting. ...Even if he isn't technically a fly this time. 21:41 Lol, nice! The Breaker style was so fun in 0, especially against crowds! 24:00 Yes, 47 is prime, its only factors are 1 and itself 29:10 Yeah, Serph is already a magical nuke, once he gets Mind Charge, he might as well be the Tsar Bomba. 39:20 I love Debilitate!
0:08 When they're not overused, yeah. 0:25 I don't know if it's an actual issue. I wonder. 4:16 Hee Horrrrrrrgh! 21:41 One of my favourite comments on Majima's battle theme in LaD is wishing he used his different styles (like the Kiryu fight did): Ichiban: "Oh good, he put the knife away." [Majima starts breakdancing] Ichiban: "OH GOD HE PUT THE KNIFE AWAY!" 24:00 It just LOOKED prime to me. A lot of things with 7s in them are prime because divisibility by 7 is weird. 39:20 My beloved skill. (Maybe more than Cocytus. Definitely more now.)
Forgot to comment last part but the Gihimakela sarge was hilarious. 6:31 He says as the person with 99 magic kills an enemy. 😂 29:30 Serph becomes Vegeta.
1:22 Well having Null Expel equipped allows you to be immune to Expel while still having access to all their skills. Including any Magic, Healing and Support skills you would want as otherwise your limited to Guns. And thinking about it, the fact that DDS has 5 party members and 8 magical elements that obey the regular rules (Physical/, Fire, Ice, Force, Elec, Earth, Expel and Death) elements. Meaning that with party members that only resist 1 element it’s impossible for have every element resisted by a party member without skills, it would be possible in other games since they either have more party members or give party members resistances to more than one element. 19:39 I remember Shiki Ouji often having strengths against Light and Dark, and looking it up of the games it’s in only Persona 4 doesn’t make it at least resistant to either. 26:05 While I know the fact that reading Chinese characters either from a Chinese perspective or a Japanese perspective tend to sound different, Baihu vs Byakko for example. But unless you know that saying Chinese pronunciation would seem weird for those who have no knowledge of how those characters work, as the Chinese and Japanese readings of certain characters can create very different sounding words. The Chinese pronunciation being used in Reload also might be because Ryuji’s Ultimate Persona is DLC in that game, and that’s a design only associated with the name Seiten Taisei while you had options with the normal SMT design. 29:45 Another example to add to the Superdickery pile. 36:59 I’m assuming you’re trying to immigrate how he sounds in Nocturne Remaster. In V he is voiced by Mark Whitten, however it is hard to tell considering the voice modulation a grand majority of the demons in V have , I feel it makes more sense as he is a giant fly monster who you wouldn’t expect to sound like a person does, but makes him hard to recognise. Also while Beelzebub Fly Form is one of my favourite Demons/Personas Baal Zebull is by comparison one of least favourites, While the fact that he tends to not have a strong focus on any areas doesn’t help, it tends to be one of my least favourite aspects of Beelzebub, but I also don’t like the blue caveman design, I think it looks boring compared to a giant fly monster.
I remember trying to grind the magic noises with the al azif and realising that a) because it’s an item it’s inefficient due to menu nav and b) it’s really bad cause the mamudo line is really garbage for grinding cause misses lmao
I think setting Auto-Repeat on in options will cut out the menu nav, but I'd still recommend Mudoon. There's an item you can get later called the Murder Rock which is a better version. (Casts Mamudoon instead of Mamudo)
Aw, Knowing what the Maribels were originally called, they missed a chance to translate it to Mariabell. Yeah that would have been fun, even though DDS came out long before the game I'm referencing and if it made that joke it would have most likely caused a time paradox that would have destroyed the world as we know it.... but a man can dream.
i wish more games with Filling out the Map rewarded you for doing it, the only one i can think of is Final Fantasy 4 and i can't remember if that is all versions but the Port to the DS i know gives you an Item if you Fill in a Current Room's Map to 100%
Ajna.. (Edit. Yep.) Anyways, now that Varin is out of the picture, some things to check around.. Coordinate 136?.. Princes Puzzle?.. Ah. Jack Frosts.. Heee.... Hooo..... Ajna.. Hmm.. Oh hey Gale.. Oh? Varin? ... Yeah... Seems some people R became aware of things slowly while others do not comprehend to get a grasps of things still.. Southern Tunnels... Oh? Field Hunt. Maken X.. Shao?... Remake? 1st or/& 3rd person?.. Interesting... Holy!- Man... This Field Hunt.. Aaugh! 😱 This is very frustrating than other recent.. Man the design.. (indeed the hardest..) & Manstras Masters for Argilla, Gale, & Ciello. Very nice. No room for error to get there quickly.. Chest. Not bad. Mantras.. some to spend. Argilla, Gale, & Ciello. Oh? Red Wall? Huh.. Vanguards Member? Oh... Dark indeed. B1.. Well That's- eerily dark out there without clear visibility.. Vanguards Member? Helpful tip for the other floor.. B2.. Oh? Large Ter- Very nice. Save & Warp for things however. B2.. Darkness.. Right. (Sequel huh..) Vanguards Member.. Well that got him a jumpscare fortunately. That foe.. but alas. Switches.. need to get it activated from it elsewhere.. Hm? That chinese.. Yeah. Reminds of the legendary myth figure. 2 chests. Nice. That door.. Too important so not to go there yet to check other area to loot around & puzzle to solve.. Vanguards Member? Hmm.. Electric? Nice. (Too late for that.) Everything's in B1 shine up now. Switch.. Good. Argilla level up evenly now. B2 lightened up. Retreat- Eh? Gogo. Phew. Terminal.. recovering & stuffs. Another switch. Oh? Low- I see. B2.. Red Wall.. Hmm.. I see. Just to open up & chests. Nice. Gale & Ciello. Nice mastered. Door. Also chest. Preparation.. Good. Other side to the door- ..... Oh.. That's the boss.. & a new skill. Nice. (Deadly he gets his chance for more turns from the crits.. ) ??.. Oh.. Ouch. But revived with.. Phew. & he's down.. ??.. Hmm... Yeah.. I agree.. The next time.. Al- ?? Huh.. Done with the base of the Vanguards.. (Postgame for that boss..) Next to the part.. Till then.
The GameFAQs guide explains it a bit, but it's just in word form. The ones in the Karma Temple are even worse. They require you to know that you have to STAY in some rooms because orbs immediately spawn after you destroy the first wave.
Im sorry if my question my be stupid but instead of putting resist "elemental weakness" to a character and not take damage, wouldn't be better to put Drain "elemental weakness" so you absorb your weakness?
Having "Resist [Element]" as a passive removes the need to spend a Press Turn on the shields and thus leaving you with less action economy. Not to mention you can only have one elemental Drain shield up at a time so there's no way to account for every single weakness in the party at once. The Resist passives help with this a lot.
@@marer9708 There's actually no Drain passives, like in many SMT games. There ARE Null element passives, but they're a lot more out of the way (i.e they're on endgame/postgame Mantra) so you aren't likely to see them much. And the ultimate superboss will party-wipe you for using them.
@@BigKlingy There actually is one Drain passive in Digital Devil Saga, but it's Phys Absorb, which is on a Mantra that you can only get after beating Huang Long.