Just a video of some Dirt Rally VR action using the HTC Vive, Next Level motion platform V2, Next Level GT Ultimate, Fanatec CSW V2, sequential shifter and handbrake.
For those of you with doubts about the immersion quality of a "seat mover only" motion platform, you may be interested in this. Watch from 9:50. ru-vid.com/video/%D0%B2%D0%B8%D0%B4%D0%B5%D0%BE-P--3QIBfioE.html
is that you know I have an integrated graphics less than 1gb,4gb ram,,,it's too hard to play and struggles the laging and I've ever touch these consoles and not even played ps3 and still pc gam3r ,,,,,,,so you were sooooo lucky
Nils Nyberg lmao, the first time you crash in VR is definitely eye opening haha. You definitely approach driving MUCH more realistically when your brain is whispering to you 'don't hit that wall, it will hurt' hahaha
I don't give a fuck if the steering doesn't move with the seat, this setup is just inches behind probably what an actual rally race would feel like. Sweet skills too man.
Oh my god, I always forget how insanely detailed and accurate the interior noises are in the first DR compared to 2. That straight-cut sequential whine... 😍
Isn't there a disconnect with that wheel not moving at all? The stick is all over the place, but the wheel is always comfortably floating in midair with no feedback. The chair shaking kinda pulls and pushes you away from the wheel too. That would get uncomfortable so quickly.
when i play dirt rally my car just slides all over the place when this guy does it he hits jumps and flies through the air and lands perfect and just keeps on goin.
For that kind of limited-motion setup it actually shouldn't. Think about jumping on the breaks from speed, the stationary wheel would actually help with the immersion, giving you the feeling of the G forces trying to throw you into the windscreen. Same thing in corners etc.
The most realistic thing is you moving and nothing else. Reason being that in a car in real life the steering wheel never moves but you do which is exactly what happens with this. It simulates you being thrown around in the car in other words. The only negative thing is that the gear and handbrakes are moving with the seat which they shouldn´t
+Ryan Rosenberg .. The seat and the steering wheel are connected to the same car ... if the seat is moving.. the steering wheel should be moving too. The wheel isn't moving around the car but the whole car itself is moving with the steering wheel inside it..
MarkDemand Official everything in a car is stationary and never ever moves up and down side to side or in and out. In a full motion sim the seat is stationary too which it should be unless it's loose in the car. If everything moves in a sim like this except the seat you're sitting in then that's not even close to being realistic. If it should be as realistic as possible then everything moves relative to you or in a budget scenario the seat moves you around and everything stays stationary which would still maintain the realism.
Everything in a car is stationary? Are you trolling or what? I think what you mean is nothing moves up and down, side to side or in and out relevant to everything else in the car. Therefore, if the steering wheel is 1metre away from the drivers seat, it will ALWAYS be 1metre away form the drivers seat... so if the seat is moving, the wheel needs to move. Your seat doesn't move loose in the car on its own does it? Literally everything on a SIM should be moving... including the screen.
PizzaChet I assure you between the VR headset and the seat moving, your mind will convince it self that the wheel is also moving. I went down a few 100 feet in an elevator in VR and it totally felt like I was actually going down. Doesn't take much to trick the brain.
For that kind of limited-motion setup it actually shouldn't. Think about jumping on the breaks from speed, the stationary wheel would actually help with the immersion, giving you the feeling of the G forces trying to throw you into the windscreen. Same thing in corners etc.
The steering wheel must wobble too. If in real life my car seat wobbles that way while the steering wheel stays stable i'd fear the car falls apart every moment.
If he figures out a way for that wheel to be anchored to his seat so that it would be in sync with the motion, then that would be more awesome instead of the wheel just stationary on his desk (even with FFB). I think that type of rig can be done and would offer a more fantastic experience. .
why is everyone complaining about the steering wheel like if they have a set up thats nearly as good as yours? these guys probably play on a stock console
This is why VR should have been pushed as an Arcade experience, this is really the only way to experience VR, and it's hella expensive to get for just one type of game, rather than spending 20 bucks on a Saturday to play this at a location with a bunch of other people against a bunch of other people...
This looks fking awesome you lucky lucky bastard lol. Love that setup dude and just right now when and put an order in for a thrustmaster t300 t3pa pedals and f1 steering wheel plus an alcantara wheel, no th8a shifters though till the 26th. My question to you would be, where should I buy dirt rally for my vive? Oculus and use revive or stream store? Will I be able to do reprojection with the game from the oculus store or need to go through steam? Cant fukin wait to play this and then later get a motion sim like yours, thanks for uploading!!!!!!!
Not 100% sure sorry mate. I am running the original version from Steam using revive as they haven't yet implemented vive support. Much to my disappointment.