I hate knockout, I play all 15 matches and can’t rank up. Before I would get on every day and felt like my efforts were rewarded.. now I don’t even want to get on because I’ll try my hardest and even when I win, nothing changes. I loved knockout before this recent update. That game mode alone made me get on daily, grind, and spend, but now I don’t even feel the need to get on the game. I don’t want them to change the entire format of knockout, I just want them to reverse this recent update :(
I feel you, the exact same thing happened to me, now I feel is a Game Mode catered only for whales, not for anyone who want to put effort and time in the game, not only money
@@jorgealbornoz8556 I don’t think they understand, whales will always be at the top regardless. I as a regular spender spent more money than ever just to have a chance at the top in knockout, now I’m not even interested in playing everyday, therefore regular spenders like me don’t even feel a need to spend anymore. And if I don’t spend to fight to the top, whales won’t have to spend to stay at the top. This is why whales are so pleased with this change. Keeping the scene competitive would mean more money for Dislyte. It would also keep people more invested in the upkeep of their accounts and generally on the game more!
@@jorgealbornoz8556 I don’t think they understand, whales will always be at the top regardless. I as a regular spender spent more money than ever just to have a chance at the top in knockout, now I’m not even interested in playing everyday, therefore regular spenders like me don’t even feel a need to spend anymore. And if I don’t spend to fight to the top, whales won’t have to spend to stay at the top. This is why whales are so pleased with this change. Keeping the scene competitive would mean more money for Dislyte. It would also keep people more invested in the upkeep of their accounts and generally on the game more.
I believe the third KO update was the best one. The heat system was good, but for the new KO it's absolutely disgusting u can't just fix a game to fit lazy ppl cause they can't log in everyday and get the same treatment as those who put their effort in the game
I was thinking about having a sort of mastery system where you can enhance your character’s effectiveness by using them in combat, and that their lil tag that shows their health can be a different color for each mastery too.
Personally, I think the current KO is the best version of KO for a long time. It requires some strategies and "actual gameplay," instead of just afk everything. Maybe just try to remove the heat mechanic, then it will be fine.
Imo, i like the previous one, cause in this new update I fell to the bottom rank 😢😢 Before the update I was ranked below 1 percent, now I've falling to 5 percent 😢
i red through some of the other comments n agree that version 3 will be easier for early game players (especially when f2p), but i think for endgame players (f2p or not) the current version is better. it requires more strategy n is actually quite fun to do and most importantly: we see varying teams being dispatched, not just the same mirrir match meta team. with version 3 we are basically going right back to everyone playing the exact same thing, jsut like with BB, and only resos and devinates will decide over who wins. i was so pleased with the current KO version cause it did balance out a lot of other issues quite well (like the endless mirror meta). i guess it’s back to boring afk mirror ko again…..
New knockout system is completly weird, before change i was constant between 1% and 2,5%, now im stuck on 3,5% and cant get the higher. its so frustrating, trying every day with an unchanged rank or even dropping..
I'm so glad about the changes. I really enjoyed the old KO and was actually mad that they took it away. Artiar 😭, please fight for that we can use our own relics again in the "old KO". I think that would be such an awesome compromise between early game and end game! And I think it's in their own interest to give the Ritual Miracle some purpose again. Minor Idea: Making the mode also "global" is worth considering (ofc adjust rank not only 64). The older Server 2 is always fighting against the same people. (And that they remove the field buff keyword loophole and it was just weird.)
hmm, the curent system gud, not able to use same esper etc, maybe imo if the point just dont reset everyday, so the highscore on the both we can track them,
i appreciate the intent of the new knockout but it feels like i genuinely cant rank up at all past a certain point, idk why they can't just find a happy medium
I really like the current version of knockout, imo I preferred the previous version where you had to compete every day, but even myself sometimes forgot to do it one day and suddenly I went down by like 7%, so I understand that doing it by the highest daily score is actually better for most of the people. The older knockout was just horrible for me, I have no useful high resos, no ikki nor wu you, its basically impossible for me to compete in completely random matches because my best teams are still the speed teams, with how it is now, I can actually compete by finding an oponent I can win against and it's actually more fun than just "do nothing and get some random rewards"
I like the 3rd version best. While it take alot of your time due to the need to use your 15 tickets daily, it's actually the most f2p version. It's make the one who put their time to play consistently more rewarding. Keep the 3rd KO version , but make the refresh time faster just like current KO and it's perfect IMO. The heat system is actually not that p2w. This system make your high reso old esper useful ( like r6 liling , r6 tx , r6 ollie etc ) im pretty sure veteran player already have high reso of old esper, and if you don't have, there's fusion espers that you can use like lucas , camile , everett etc. They should keep the extra heat that shimmers esper have. Think about it, most ppl have shimmers on r0 - r2, only omega whale players that have them on r6. So removing that extra heat from shimmers actually make them useless because they have little heat. So if you wanted to compete, r0 shimmers 100% useless ( except you are using it for dispatch ). Lastly, if you're talking about dispatch. Higher heat doesnt mean you will get higher points. The higher your heat, the harder the opponents is. You get higher points per win with high heat, but you got lower win rate. If you have lower heat, you got lower points per win, but higher win rate. So the strategy is understanding the capabilities of your team on auto battle, and finding the perfect heat that your team need for maximum point. It's not going to work if you put a bunch of high heat espers and expect to get high points. So imo, heat system is actually good.
I'm especially curious about ''richer long-term rewards'' in challenge mode cuz there's no point to keep playing challenge mode after you got all achievement rewards so that won't even be long-term. (Maybe achievement rewards refresh every month?) just my assumption tho
what im still confused about is what rewards you get sent daily? because ill do my farming to fight up to like 1.something % and get those rewards, but then the next day i get slammed back down to like 15% and get basically 0 rewards. i thought it scaled on your highest?
Truthfully, I quick battle these and move on. Only feedback that comes to mind has to do with Arena, lol. Poor mode been neglected for years I think? haha
wait, they are going to remove the heat system??? after I raised my liling's rival runes to maximum level this afternoon to increase my heat. damn, I waste my rival runes material 😂😂
I don't really like the current one. I fell that this versión is more reso dependant than last one. I have not put rival runes on some of My old r6 espers cause they where Bad in pvp... I'm not doing as much points as before and feels like i don't progress daily Removing the relevante of the Challenger mode sounds stupid. Why they try so much to make the Game an afk Game man. Is that much trouble to pick a fight and press "quick battle"?
Ive leveled the RR of espers that are only good in this KO, Ive done the same for the previous KO. Stop changing it. I dont care what it ends up being just fucking leave it alone. Stop making me waste months of farming strongstones on espers that have their main purpose removed from the game on the devs whim.
Honestly the previous knockout was infinitely better, u just put the team in and that was it. This one is such a bother to complete and sometimes i lose against teams where i should absolutely win (random camille 1v5 my full shimmer team?)