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Displacement maps in cops | Houdini 20.5 

cgside
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27 авг 2024

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Комментарии : 17   
@carlosrivadulla8903
@carlosrivadulla8903 Месяц назад
You mastered COPs in 24 hours, dude, you are a genius. I think they should grant you access to the beta
@cgside
@cgside Месяц назад
😅
@nourghafarji
@nourghafarji Месяц назад
i never used Houdini but i enjoy watching your videos!
@DannyLrsn
@DannyLrsn Месяц назад
Nice one! The interplay between cops and sops is so cool
@williamlee7304
@williamlee7304 29 дней назад
so cool!
@MathiasJ89
@MathiasJ89 Месяц назад
Knew you'd start rocking COPs immediately hah. Thanks for sharing :)
@phgduo3256
@phgduo3256 Месяц назад
you got me as a patreon member, please do more cops :)
@JacKsCave
@JacKsCave Месяц назад
Im waiting for this !!! I want more tips and tricks with copernicus !!
@pandalayreal
@pandalayreal Месяц назад
There is a new assignment for you! Would like to see how you go about meshing mpm metal tear example.
@philippwelsing9108
@philippwelsing9108 Месяц назад
Super good, thank you! Only thing I don't understand: "v@pscale"? Ain't that a float? Best regards!
@cgside
@cgside Месяц назад
Oops.. I messed up in there. It's totally a float. Tnks for pointing that out. Cheers
@philippwelsing9108
@philippwelsing9108 Месяц назад
@@cgside Of course! Love your work.
@pisimica67
@pisimica67 Месяц назад
Is this a substance designer-like part inside Houdini? Wow
@cgside
@cgside Месяц назад
It's the new cops in houdini. Some workflows are similar to designer but with the advantage of being able to use sops and other parts of houdini. You can easily import the textures to Solaris also.
@nareshsp375
@nareshsp375 Месяц назад
wow
@nourghafarji
@nourghafarji Месяц назад
so this is a displacement map node based?
@cgside
@cgside Месяц назад
It's similar to substance designer to create textures, the good thing is that you can use any context in houdini to blend with the new cops. Cheers
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