Great graphics, except why use a 2-D sprite for DK? Making 3-D has been a constant hurdle for DK fangame developers, and that sprite was made mainly so it could work with easier-to-make 2-D levels, but if your levels are 3-D, why isn't DK?
Well there be underwater levels in this game? Please say yes. I have a few ideas for some levels you could use. Like an underwater brambles stage, icy brambles, icy beehive. What do you think?
Wow! Watching your newest video and comparing to this, the physics have improved drastically! Really hoping you stick with this project, it's coming out great!