Yeah, I wish MMG and BMG n'est would have a way slower overheating rate bur would need to be relaoded like in tanks or with LMGs. It would look better and be more realistic. But yeah it's especially goofy looking with the Japanese HMG.
true words were never spoken, use it while you can because there will be people asking for a nerf, especially in Pacific since all the structures aside from the hangers are made of wood and you can literally shoot through them.
This is why its so important to mark enemies and “idea” spawn spots. Im a pretty good pilot, i can get 5-6 kills alone but if teams mark spots especially mg nest, i control the skies
@@mrsanatra1 I'd mark enemies if the enlisted devs fixed the damn marking system, ever since they changed it to RB for console it don't work for me at all, I can change it to the shoot button but marking everytime I'm shooting is stupid, and usually I suppress fire so I can't help bruh
you mean the 12.7 right? also it makes sense since most of the tanks used in pacific campaign had to be light tanks so the japanese and americans can trasnport them from island to island
Was an 0331 Machine Gunner in the Marine Corps. .50 cals sounds much much better in real life and you feel the explosion of the rounds igniting and traveling through you.
The MMG is only for Engineer II and the HMG is for every Gunner squad once the ability is unlocked (same thing for the MMG btw, you have to unlock the ability first). Then it will be available in your building wheel for the engineer of the squad. Th
This doesn't make sense....you can unlock an build this with an engineer...right? So why do you need to unlock the 2nd engineer squad, at a much higher campaign level, to buil a light MG? Food for thought. Thanks man...
I like it man but they need to be nerfed a bit tbh. I mean I was in a ha go yesterday and it ripped through it like it was sheet metal 😂😂 tanks are pretty much useless in the pacific now between bombing runs at rifles/rocket launchers, regular explosive packs and tnt, and now the hmg and the way the maps are designed you have to take the tanks through a lot of choke points to get to where you need to be all they gotta do is just lock those down and you're done
Nah, tanks are still OP, in the pacific, you almost have to grey zone camp with the tank on high peaks. But then again, im a bomber and i hunt tanks & planes for laughs 😂
it almost like japanese tanks where thin armored that meant to stop 30 cal rounds. cause the US .50 BMG, and most 50 cals in general for heavy guns did not see combat till ww2. with the japanese army playing second to the navy for metal they made tanks be more or less on the line of light tank/tankette, adn to fight poorly trained ground troops
@@phoenixraider42 no shit, but this is a game. Being able to setup and hmg in your spawn and taking out tanks with it (light tanks and apcs/halftracks or not) is broken asf.
They will DEFINITELY get nerfed. I've really enjoyed using them to defend insanely well, but it might be more unfair than the AAA batteries before they were nerfed. Unlimited ammo and a pretty long cool time, no reload requirements? Unfair, but tons of fun. Just played a round where we were defending and had three set up in prime locations... any time an enemy got into sight: instant obliteration