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How Games Get LMGs Wrong - Loadout 

GameSpot
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From Call of Duty and Battlefield, to Rambo and Commando, the machine gun has long been an iconic entry to the most blockbuster action movie, and an essential part of any video game arsenal for decades. But as games have advanced, the LMG can sometimes feel like it’s been left behind. So what is the virtual legacy of the LMG, and why does it so often feel more like a souped up assault rifle, than a belt-fed banger?
In this episode of Loadout, Dave Jewitt visits the Royal Armouries to talk to Keeper of Firearms & Artillery Jonathan Ferguson to break down the origins and impact of the Light Machine Gun, and find out why games keep getting the LMG so wrong.
You can check out more episodes of Loadout right here. - • How Games Are Lying To...
You can check out our Firearms Expert Reacts series here. - • Firearms Expert Reacts...
If you're interested in seeing more of Jonathan's work, you can check out more from the Royal Armouries right here. - / royalarmouries
If you would like to support the Royal Armouries, you can make a charitable donation to the museum here. - royalarmouries...
#Loadout

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29 сен 2024

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Комментарии : 825   
@IrregularDave
@IrregularDave Год назад
Thanks for watching another episode! This one was a lot of fun to make, both because I got to go back and revisit Battlefield 3, but also because we got to watch Jonathan firing an actual light machine gun! As always if you enjoyed be sure to give it a like, share it with your other FPS pals, and let me know either down in the comments or on Twitter @IrregularDave what else you'd like to see an episode on. Thanks for the support on the series so far! So glad folks are enjoying it
@KSmithwick1989
@KSmithwick1989 Год назад
I've noticed the gradual evolution of the series. The first episodes seems to have been marked by minor disappointment. In reguards to Johnathan explaining just how wrong games get real world firearms. Although you've now seemed to have embraced that in a fun, entertaining way. Thus making the viewers more interested in learning the differences, between game/film tropes and reality. Keep up the great work.
@rjfaber1991
@rjfaber1991 Год назад
I know you focus more on FPS games, but mentioning the Company of Heroes franchise was indeed an absolute must for this video. A suppression mechanic is far easier to implement in strategy games, and it's almost singlehandedly transformed the CoH games into semi-realistic simulations of WW2 warfare that showcase very well how even a single machine gun can render whole droves of infantry virtually powerless.
@IrregularDave
@IrregularDave Год назад
@@rjfaber1991 Absolutely! I remember playing the first Dawn of War and loving the cover mechanics of the game. CoH's use of cover, suppression, and utilising different unit types to work around those elements is what makes that game what it is. So excited for 3!
@Lukerr239
@Lukerr239 Год назад
Your a great host and voiceover, Dave!
@IrregularDave
@IrregularDave Год назад
@@Lukerr239 Why thank you!
@Squiders
@Squiders Год назад
It feels weird seeing Jonathon firing a gun, I'm so used to him just holding and describing them.
@IrregularDave
@IrregularDave Год назад
Haha he's a pro in all aspects - what better way to know how best to describe them.. 👀
@SvenElven
@SvenElven Год назад
I remember in the early Gamespot videos, there were Americans in the comments accusing him of never having fired a gun and being a «fake» expert, on account of him being British… 😂
@Nai_101
@Nai_101 Год назад
​@@IrregularDave Imagine he made a cameo in the new John Wick movie
@IrregularDave
@IrregularDave Год назад
@@Nai_101 ....I need to send some emails...
@shithappens6887
@shithappens6887 Год назад
@@SvenElven well yeah, he's british. 9 times out of 10 I'd rather listen to the mechanic than the engineer when it comes to a car.
@larkenkuznetsov3413
@larkenkuznetsov3413 Год назад
Rising Storm 2 has a pretty intense suppression mechanic that lends itself well to the LMG, it's personally one of the better depictions I know. No matter how under represented or difficult they are to use, I'll always love the LMG!
@loafofbread9400
@loafofbread9400 Год назад
Feel like the fear of death has to be in the game to feel the suppression or some other mechanics Foxhole has pretty good LMGS
@dankovac1609
@dankovac1609 Год назад
I've only really played Squad when it comes to good suppression mechanics and as much as I'm aware experienced players shrug it off and mostly just double tap any machine gunners trying to suppress with direct line of fire, i still find that the majority will get scared shitless and hit the dirt. Edit: oh shoot i somehow misread rising storm 2 for insurgency sandstorm lol but yeah Rs2 has that classic feeling of "oh god oh Jesus they're in the trees man, they're mowing us down man!"
@armintor2826
@armintor2826 Год назад
The first thing i do in an FPS when i can, is to check and see if an LMG's belt shrinks as it runs out of ammo
@dankovac1609
@dankovac1609 Год назад
@@armintor2826 the absolute must for good taste lol
@BrorealeK
@BrorealeK Год назад
You mean Red Orchestra. That whole series of games started with Red Orchestra and that's where the whole LMG suppression mechanic began in multiplayer FPSes. One good gunner who knew how to deploy well to the back and keyhole himself could take down entire waves of enemy spawns on defense, or shut down all reinforcement routes to an objective on offense. I loved learning how to be a good gunner, and hated enemy gunners with a passion.
@SuiLagadema
@SuiLagadema Год назад
I think ARMA 3 needs a special mention here, specially in pvp and no respawn. Another player with good cover/concealment will pin you down and limit your options drastically, and if we only have 1 enemy with an LMG, when the player is reloading is the only moment to peek your head out and try to find him or asses your tactical option and come with a plan.
@joshkidd5463
@joshkidd5463 Год назад
when playing milsim PvP nothing was worse than a lmg up a straight road, pinning down 20 guys and we all knew we were being flanked too, lmgs are almost the kings of realistic games
@basedgodstrugglin
@basedgodstrugglin Год назад
Name some good arma pvp streamers to watch on RU-vid. 3rd person or first
@WhopperJrNoCheese
@WhopperJrNoCheese Год назад
@@basedgodstrugglin Karmakut, Nano, OperatorDrewski, FriendlyNikolai
@EntryLevelLuxury
@EntryLevelLuxury Год назад
@@basedgodstrugglin Come join the 29th ID if you want some solid single-life PVP gameplay. Look up "Friday Night Fights" - we go every week.
@basedgodstrugglin
@basedgodstrugglin Год назад
@@WhopperJrNoCheese salute, thank you
@meltedplasticarmyguy
@meltedplasticarmyguy Год назад
I was a gunner/assistant gunner for most of my 8 years in uniform. My last two years I carried the M249 SAW and I loved it. I named her Lilian, after the daughter I was going to have and never met. She had a short barrel and a solid stock. She also had a Picatinny rail system in place of a hand guard. She was light enough that with some modification to the sling and a bit of 550 cord, I was able to click her on my IBA via carabiners and let her hang there to be hands free. If needed, I could shoulder her and fire on the move or quickly unclip to go prone. She carried me through some of the hairiest times I spent in the Middle East. A small part of me cried when I had to give her up when I was Medevac'd out. I prayed that whoever got her after me treated her well and kept him safe.
@nathangreyism
@nathangreyism Год назад
I don’t care if this is true… that’s beautifully written
@Gamsir-gg3zh
@Gamsir-gg3zh Год назад
LMG’s are often very precise weapons irl. In the danish infantry regiments I saw very experienced lmg users trigger-control the german mg3 (m/62 in Denmark) , making single- precision shots on half-torso sized targets out to 600-800 m. Not what you’d normally expect from the mg3😂
@FlightRecorder1
@FlightRecorder1 Год назад
The first round absolutely is. The rest though? Not so much
@ZagorTeNay80
@ZagorTeNay80 Год назад
Minimi with 1,5 magnified scope will similarly land consistent hits on half and full silhuets. I would definitely not be standing around to find out at that distance....
@paulyost6849
@paulyost6849 9 месяцев назад
I often turned the 240b into a marksman rifle irl
@GTAVictor9128
@GTAVictor9128 7 месяцев назад
I remember test-firing LMGs in Battlefield 4 on the test range, and it works the same way - the first shot is accurate so you can tap the trigger for greater accuracy, but sustained fire becomes harder to maintain precision. The same principle works for assault rifles too, so I only use full auto at short and medium ranges but switch to semi-auto mode for targets at a distance.
@Jamesssssssssssssss
@Jamesssssssssssssss Год назад
Destiny's 2 heir apparent is the only machine gun in a game that I've really felt like a power fantasy with. When you fire it it slows you down considerably but it also provides you with an overshield.
@jackiethomas6578
@jackiethomas6578 Год назад
Heir is probably the best machine gun I've ever used.
@MumboJumboZXC
@MumboJumboZXC Год назад
An overshield that was nerfed 😂 don’t know why bungie bothers with machine guns anymore, they will never be a viable option again
@commentingchannel9776
@commentingchannel9776 Год назад
@@MumboJumboZXC *Laughs in Xeno, Thunderlord, Corrective Measure, Grand Overture and the new Void 900RPM with Target Lock
@NepetaLeijon
@NepetaLeijon Год назад
@@commentingchannel9776 🤓
@Zynet_Eseled
@Zynet_Eseled Год назад
@@commentingchannel9776 also the sweet business
@XenonLxx
@XenonLxx Год назад
Bit of a shame that Ghost Recon: Future Soldier wasn't ever mentioned. The LMGs and their suppression mechanic were done really well.
@danieldionne9709
@danieldionne9709 Год назад
Anyone who's served knows that LMG weight is no joke. The M249 is about 22 pounds loaded, and, unlike rifles that can be slung from the shoulder, you have to carry it in your arms. That's why I always appreciate games that have cover mounting and/or bipod mechanics.
@clarksonoceallachain8536
@clarksonoceallachain8536 Год назад
Thats 2lbs more than the new much beefier MG338
@rvanhees89
@rvanhees89 Год назад
I have carried the FN Minimi (Dutch M249) on a sling many times.....
@galacticthreat1236
@galacticthreat1236 Год назад
Best episode of Loadout yet. I’d love to see a discussion of the firearms of different eras, like how powder muskets, lever actions, and early bolt actions are depicted. I feel that a lot of WWII bolt action rifles are misunderstood, influencing the balance of the game for the sake of one shot kills
@fusionwing4208
@fusionwing4208 Год назад
I wish there were more games depicting earlier wars tbh. WW2 is an excellent setting, but it is overused to hell and back. There arent many mainstream games that go for ww1 or earlier. I can think of only a couple ww1 games
@skyefox
@skyefox Год назад
Ghost recon Future Soldier had one of the best suppression mechanics I'd played. As a cover based 3rd person shooter, suppression effects would force the camera lower and lower, and dull out sound and color until all you can see is your character completely pinned. This allowed teammates to flank fairly safely and made attacking or defending objectives feel much more rewarding.
@JustaRandomGuy890
@JustaRandomGuy890 Год назад
What a lot of games get wrong about SAWs is how different the recoil is while ADS and hip firing. I was a SAW operator for 3 years and they’re amazingly accurate while hip firing and have little recoil while doing so, it’s very easy to hit targets up to 50m with one, while ADS the weight of the gun is incredibly noticeable and recoil becomes much harder to manage.
@rvanhees89
@rvanhees89 Год назад
Which SAW did you use? Did you have a lot of jams with hipfiring? or did you brace it with either the bipod folded or the sling pulled tight?
@JustaRandomGuy890
@JustaRandomGuy890 Год назад
@@rvanhees89 I was in the IDF so I used the Negev (NG 5 SF) and it’s a brutally sufficient machine. It never ever jams no matter what (one time I shoot over 2,000 rounds without cleaning it in very rough conditions) the way you’re supposed to shoot it is either while holding the handguard or use a special angled foregrip, I didn’t like the foregrip so I used the handguard, The bipod on the Negev can be folded to both lay below the handguard and fold forward below the barrel, the former option will cause you’re grip to slip and will be unpractical and the latter is very useful in a lot of situations (like putting your gun on a wall) pulling the sling all the way is not recommended because when you change firing position you won’t be able to hold the gun and changing it mid combat will take too long to be functional. This was a bit rumbling but I hope I got all my points across
@JustaRandomGuy890
@JustaRandomGuy890 Год назад
Folding the bipod below the handguard is what we called administrative position because it makes the gun more compact and easier to transport. It is still a very useful feature but just not in combat
@2xghostx2
@2xghostx2 Год назад
I remember playing battlefield 3 on PS3 and one match on the train station map, a group of us just posted up with our LMG's and laid waste from the windows of the coffee shop outside the station! aah good times ☺
@bsamexican
@bsamexican Год назад
Battlefield 3 and the suppression mechanic (pre-patch) was by far the best stage I have ever seen LMGs shine.
@Talon3000
@Talon3000 Год назад
I like what DICE did with LMGs in Battlefield 3 and Bad Company 2. They get more precise the longer you shoot. Which is counter-intuitive in a way but it immediately makes players fire longer bursts like LMGs should instead of just using them like assault rifles with more ammo.
@alexanderhikel2350
@alexanderhikel2350 Год назад
At least the RPK is shining in MW2 right now;and I guess I’m redownloading BF 1 again thanks loadout lol
@badger297
@badger297 Год назад
Just did that like a month ago. I've prolly put 150hrs in since then. Forgot how good bf1 is
@ENTERtheCREATOR
@ENTERtheCREATOR Год назад
I would argue, when it comes to suppression in a multiplayer medium, a longer, more brutal respawn timer might help. You’re less likely to jump into the spray of bullets if you can’t hop right back in 10 seconds later.
@WaechterDerNacht
@WaechterDerNacht Год назад
Because the 08/15 was so common, in German saying "This is 08/15" still is common and means that something is very common and just standard.
@PershingDragoon
@PershingDragoon Год назад
People will probably disagree with me on this, but I think Battlefield 5 had one of the freshest takes on the suppression role of the machine gun in a multiplayer game, by linking the spotting mechanic directly to it. By laying down fire on enemy positions, you reveal them to your teammates, making it easier for them to pinpoint and respond to threats. Additionally, the machine guns were no slouches at taking down targets at medium to long ranges (perhaps a little too good as range increases) if people were foolish enough not to keep their heads down.
@snuffthisrooster7043
@snuffthisrooster7043 Год назад
As former military myself I have to say that in real life lmg's and mortars account for far more kills that'll rifles. Another thing to keep in mind is that while lmg's can be used by a single soldier, in reality they are often deployed in teams of 2 or 3 with another soldier dedicated to loading and changing barrels and usually a team leader spotting for the MG. This makes lmg's far more effective in real life than, however it's really hard to get across in a video game. Even in games like Arma and He'll Let loose they don't have a dedicated loader class.
@AhmadSattout97
@AhmadSattout97 Год назад
MW2 AI taking 10 bullets to the chest : "Tis but a flesh wound"
@moosecannibal8224
@moosecannibal8224 Год назад
Battlefield's suppression mechanic is honestly really cool in my opinion. having played 3, 4 and " 1 ", I can honestly say I never noticed too much of a difference between them, but hearing that 2042 removed it is.... disheartening, but unsurprising considering how much that game's been complained about. It always felt good to get some points even if you didn't get a hit, and it was very useful in some games as a way to tell if there were enemies in an area. "suppression assist", "oh there was a guy there, maybe there are more, I should carefully push"
@eric97909
@eric97909 Год назад
Squad's LMGs feels wonderful to me, it fits the real life role well, and I still remember a moment months ago where I was on a desert airfield map, and killed and suppressed a squad of infantry with an MG3. It was a deeply satisfying experience
@alderoth01
@alderoth01 Год назад
I was an M249 SAW gunner in 2003, and chose the M249 whenever I went outside the wire in 2005. The big things I think video games get wrong about LMG's is the weight, and bullet spread. Just because a weapon is an ⅕ it just as fast as a rifle. In the EIB, Expert Infantry Badge, you had to load, fire full auto till malfunction, clean and clear a malfunction, within seconds. You definitely could keep pace with rifles. The bullet spread on a 249 is wild when you just pull the trigger and don't shoulder it, but if you hold it to your shoulder, and provide some control, it will be tight enough for close quarters for sure. In video games an M249 will fire just like an RPK, or an M240B,. Those machine guns fire a completely different round, and are built completely different. I will say that in VR a lot of military games get the M249 correct. The only down side is the reload.
@moparman1692
@moparman1692 Год назад
Games get LMGs wrong by forgetting they fire the same rounds as regular rifles, and tend to nerf fast firing guns for the same reason.
@maxdoom3521
@maxdoom3521 Год назад
I think a suppression mechanic along with limited lives would be a good way of implementing machine guns in “realistic” shooters.
@slyderace
@slyderace Год назад
12:40 Yeah...that's why I've stopped playing EFT over 6 months ago...but now that Voip is in the game, I've been thinking of returning :P
@janwettstein7644
@janwettstein7644 Год назад
Fun fact about MGs: The MG 08/15 is the patron of a phrase commonly used in germany to this day. If something is 08/15 (null-acht-fünfzehn;0-8-15) it is pretty standard and overwhelmingly unspectecular or of subpar quality or originality. The origin is actually pretty interesting, since no one really knows which of the option is true, maybe it's all of them but they are as follows: 1) Intensive training for 08/15 gunners, over and over again,which is said to be well... 08/15 2) The fact that it was the (one of) the first german weapons to be build with standardized part that even small companies could produce them, so they were nothing special. 3) declining material quality over the course of the war... don't like this one personally.
@tackytrooper
@tackytrooper Год назад
Half Life Opposing Force was the first game I can remember really doing the LMG justice. The SAW was mean and just felt great to shoot.
@user-wi3yx3gy2o
@user-wi3yx3gy2o Год назад
I always seemed to get the one that jammed all the time (squeaky clean and lightly lined). Way to drill confidence into the front line airborne infantry joes, Army.
@Vahx14
@Vahx14 Год назад
Ironic to see Bohemia and Arma as a good example here as their other game, Vigor, has been in a broken state for over half a year because they made all the mistakes listed in this video with their attempt to balance LMG's
@MMMeteor192
@MMMeteor192 11 месяцев назад
1.25 The Maxim gun was classified as a heavy machine gun during the world wars. But today it is not classified as one, as it doesn't use bullets that are over .50 caliber.
@IunwantedI
@IunwantedI Год назад
Suppression system in battlefield was great. Helped a lot
@NamelessBody
@NamelessBody Год назад
I'm still convinced they just stole that idea for BF3 from Project Reality.
@dscrive
@dscrive Год назад
I play zero caliber in VR, I ground a little to get the belt feed for the lmg in the game specifically to use it as suppressive fire to support my team. Turns out, even with the bullet whizzing by sound effects, people don't generally take cover, (I'm ducking behind the bullet proof wooden pallets and plywood as soon as I hear the wizz of bullets) I'm thinking tracers would help people realize the bullets were near them, although, tracers do work in both directions 🤣
@josephabraham4058
@josephabraham4058 Год назад
In Iraq, some guys cleared houses while toting the M249 Squad Automatic Weapon (SAW). A weapon I loved.
@dcap791
@dcap791 Год назад
I feel like the ranger mission in the first modern Medal of Honor game did a really good job of representing a LMG.
@TwohundredSeventy
@TwohundredSeventy 8 месяцев назад
I one time used an LMG, I used it prone on the ground, laid out flat. Way harder to reload than what movies and games make it out to be.
@HBProds
@HBProds Год назад
There's something unique about shoulder firing a FN-Mag... and badass.
@ListersHatsune
@ListersHatsune Год назад
Since the release of DMZ, I've been in the role of support lmg more often. One of the things I've been most frustrated at was how ineffective supressing fire is. I swear the AI makes a mad dash no matter how much bullets I'm putting down range
@8stormy5
@8stormy5 Год назад
The fundamental problem with weapon balance in video games is that there's no way to make a game "realistic" or to even ground weapon design in reality without having every weapon converge around the automatic rifle, or else ensuring that anything but an automatic rifle is rarely picked.
@sigspearthumb285
@sigspearthumb285 Год назад
I think the big reason for LMG feeling like big ARs is the fact that nothing penalizes using full auto. Like an LMG would feel very different if everyone else was using a FAL
@spacemarinesruleall
@spacemarinesruleall Год назад
You can 100% use an L7 GPMG with one hand and support the belt with the other. The sling is required, but it can be done
@jackmcmorrow9397
@jackmcmorrow9397 8 месяцев назад
I think a great way to balance an LMG in an action shooter would be to implement it so the gun grows more accurate the longer you fire it, allowing you to incorporate its role as a suppressive continuous firepower weapon.
@myresponsesarelimited7895
@myresponsesarelimited7895 Год назад
I wish they had kept up full spectrum warrior, was more real and could still be a first person shooter.
@AnonEMus-cp2mn
@AnonEMus-cp2mn Год назад
For team-based games, any LMG should have high-damage, accuracy when deployed on a bipod, and suppression for keeping enemy heads down.
@somebawldy3789
@somebawldy3789 Год назад
If its a 7.62 yeah it should do more damage but in most games LMGs are 5.56 so it would be round about the same velocity
@connorduncan9859
@connorduncan9859 Год назад
Insurgency sandstorm is for me personally a really interesting game as when playing in PVE I do like to sometimes go with the advisor class because the weapons and play style fit me but I find more enjoyment at times in the gunner role just sitting back providing cover and suppressing fire is often so much fun when compared to a more offensive play style that the advisor class or breached classes give you.
@Oramj
@Oramj Год назад
honestly, i love bf4 suppression
@dikathemas6713
@dikathemas6713 Год назад
Might as well rename this channel to Gunspot because these kind of series are what i watch on this channel.
@flightmaster1213
@flightmaster1213 9 месяцев назад
Nobody is angrier in a ruck than an automatic rifleman, and nobody is happier in a firefight!
@thekaxmax
@thekaxmax Год назад
Australian Army standard usage of the Minimi is as a heavy AR
@somebawldy3789
@somebawldy3789 Год назад
Because of the size of the round The GPMG was much much better
@thekaxmax
@thekaxmax Год назад
@@somebawldy3789 7.62mm NATO is far too chunky a round to do that with unless you're build like Stallone, as is noted in the video.
@SlowLude
@SlowLude Год назад
For a more mainstream game, Battlefield V nailed the LMGs. Spitting 1000+ rpm from an MG42 is an absolute power trip
@somebawldy3789
@somebawldy3789 Год назад
But it wouldn't happen in real life that's what I hated about it
@fuckinantipope5511
@fuckinantipope5511 Год назад
@@somebawldy3789 what wouldn't happen irl?
@Badkuipeend
@Badkuipeend Год назад
The lack of trigger discipline in media is really grinding my gears. Suspense of disbelief, y'know.
@somebawldy3789
@somebawldy3789 Год назад
I mentioned this .... as there is no mention of proper fire rate
@thethesaxman23
@thethesaxman23 Год назад
I actually had a lot of success utilizing an LMG for suppression in Warzone.
@RevOwOlutionary
@RevOwOlutionary Год назад
Surprised that there was no mention of the Madsen, an LMG predating even WWI by several years, and which still sees limited use specifically for its suppression and intimidation.
@Steph.98114
@Steph.98114 Год назад
What's really cool is that maximum's original machine guns are STILL in service in and by Ukraine.
@mistahke
@mistahke Год назад
looks like you've got a Polish Ammo box for that 7.62 :>
@somy3560
@somy3560 Год назад
bf3 suppression mechanic and sonic shock was the best
@ldxtr9050
@ldxtr9050 Год назад
great to see Foxhole featured. an amazing game!
@the6ofdiamonds
@the6ofdiamonds Год назад
So, I've not watched a lot of this series, but I'm very curious where Jonathan et al would place games like the old Tom Clancy (both RAINBOW SIX and Ghost Recon) experiences. I've not place anything like Siege or any of the newer games, I think my newest was Advanced Warfighter 1.
@armagedoc66
@armagedoc66 Год назад
I loved the lmg of Winter Soldier. Then found out it was in MW 2019 too, it became my main.
@Ben_2761
@Ben_2761 Год назад
It’s just a m249 with a stanag mag. Stanag mags are extremely unreliable and jam allot
@BackwardsPancake
@BackwardsPancake Год назад
@@Ben_2761 Skill issue.
@Ben_2761
@Ben_2761 Год назад
@@BackwardsPancake what
@Prefix1998
@Prefix1998 Год назад
I know you guys have had foxhole on your channel before but seeing it mentioned really brightened up my day as a foxhole player. That game can feel so intense during large battles that you actually get very immersed in it especially with the improved sounds mod.
@IrregularDave
@IrregularDave Год назад
o7 YOU WARDEN OR COLLIE THO…?
@obsidiansnow3790
@obsidiansnow3790 Год назад
I wish Planetside 2 would get some mention once in a while.
@brandons2199
@brandons2199 Год назад
LMG in real warfare are meant to suppress and play a supportive role but that doesn’t fit in well with the fast-paced kind of gameplay ppl want
@michaelfranciotti3900
@michaelfranciotti3900 Год назад
"[suppressive fire] was so distracting and annoying to deal with" yes, as it should be (if you're going for realism)
@d180jnr
@d180jnr Год назад
Darktide has a great suppression system
@nuclearwarheadbro2800
@nuclearwarheadbro2800 8 месяцев назад
Bro was using a LMG indoors casually.
@ukaszwalczak1154
@ukaszwalczak1154 Год назад
Ironically, the Maxim is still actually quite useful, more modern ones exist, yes, but the maxim can fire 3 million rounds with enough coolant without much damage-
@TheTrueDoomSlayer
@TheTrueDoomSlayer Год назад
LMG: Accuracy by volume of fire
@johjoh9270
@johjoh9270 8 месяцев назад
Who wants to study calculus when statistics get you to the same result? tsk tsk 😂
@monkeypoo3000
@monkeypoo3000 Год назад
man I miss battlefield 3 :(
@magicintelligence6625
@magicintelligence6625 Год назад
Nice to see Foxhole getting more attention. Keep it up lads!
@razorfett147
@razorfett147 Год назад
Lots of fond memories of slapping a scope on the M249 and sniping ppl from open windows in Bad Company 2 mp 🥰😎
@badger297
@badger297 Год назад
I'm convinced Jonathan has the coolest job on earth
@HK33E
@HK33E Год назад
He have. Ian McCollum too. In reality, everyone who makes a living around firearms.
@burr6303
@burr6303 Год назад
Gotta push back on that a little. Tho you’re correct it’s important to point out that he MADE it the coolest job on Earth
@TheLuckySausage
@TheLuckySausage Год назад
He does seem like he genuinely likes what he does for a living - which makes it really fun to watch him
@CY3ER
@CY3ER Год назад
For real! He's so knowledgeable and easy to listen to as well
@yuvalgabay1023
@yuvalgabay1023 Год назад
There is a guys in Australia that his job was (and mybe still is) to try Attractions in his country
@praporbarton3961
@praporbarton3961 Год назад
Insurgency has a unique approach to balancing LMGs, most LMGs, and all open bolt guns for that matter, have a slight trigger delay and aim shift with that. Not to mention their awful ADS time and recoil when off the bipod
@jako1234567890jako
@jako1234567890jako Год назад
Squad is very similar. An LMG is a hopeless weapon when going from building to building. It's slow and heavy and has zero accuracy. But when mounted in a bipod, it will easily take out a whole squad and pin another squad down. The game really plays in to their advantages and disadvantages and makes you think about where you need to set it up
@oohhboy-funhouse
@oohhboy-funhouse Год назад
Huh, I never noticed this. Played a 1K+ hours of PvE Sandstorm. Another thing is long guns are long, especially the MG3 less useful for room clearing. Long barrels will make them longer. The recoil is beastly. You can easily end up pointing at the sky without short controlled burst in a crouch posture or better. I never use auto bipod as it throws off your aim at the worse times. Dumping a belt is sick. I am one of the few players who actually use their pistol aggressively and pairs really well if you know what you are doing.
@armintor2826
@armintor2826 Год назад
I've noticed COD has also brought the open bolt system into the recent Modern Warfare games. Adding an additional 72ms before the gun can shoot after the trigger is pulled
@sholandosmiguelito6508
@sholandosmiguelito6508 Год назад
Dont ADS, just fire all 200 and deafen your enemy.
@zjanez2868
@zjanez2868 Год назад
in payday 2 you dont even get ADS with LMGs you only get the bipod and a small zoom when trying to ADS
@Dom-um6gi
@Dom-um6gi Год назад
It's a genuinely joyful experience in HLL to meaningfully impact a large 100 player match by deploying an LMG in just the right position to either suppress a contested point for your allies advance, or to hold off key avenues of enemy advances through chokepoints and killzones, all whilst being rewarded for using the LMG properly with xp and score.
@Sherwood.Photography
@Sherwood.Photography Год назад
The suppression effects in that game can be terrifying as well.
@CountCalcium
@CountCalcium Год назад
HLL?
@triparadox.c
@triparadox.c Год назад
What's HLL?
@StarRider253
@StarRider253 Год назад
I love unwarranted use of acronyms
@Indacut4545
@Indacut4545 Год назад
@@triparadox.c it’s a game,a great game,on xbox,pc,and I believe on PlayStation
@polterghost_
@polterghost_ Год назад
BF3 suppression was great. It discouraged camping and encouraged flanking. If you cant see anything under suppresion you have to move to a new position. If you dont the enemy team has a chance to flank you while you sit there blinded.
@Tonyx.yt.
@Tonyx.yt. 9 месяцев назад
yep, a 200 rounds belt feed MG with bipod fired from cover was a quite formidable defensive asset in bf3 as far as snipers wont get involved, i think was one of the most accurate use of lmg from a mass multiplayer online shooter videogame
@Dragonrah
@Dragonrah 8 месяцев назад
@@Tonyx.yt. BF3 also had the immersive gunplay imo The feeling to shoot or get shot at was so nicely done with this mechanics Even if you get shot at from an Vipers 30mm gun you felt the power from the itself 😌 i miss the game so much but it was so much fun and i'm happy i played it
@TRlCKERY
@TRlCKERY Год назад
Hell Let Loose does a fantastic job with the LMG. It really is intended to be an area suppression weapon role, and as a player, it certainly feels so.
@VerekEdits
@VerekEdits Год назад
They really only shine in single player games and games with 1 shot kills. MG42 was a beast in Red Orchestra.
@MidNightFreakOZ
@MidNightFreakOZ Год назад
No dude if you play them right they are good in pretty much every game. Just be a support gunner.
@joshwist556
@joshwist556 Год назад
Just treat any LMG like the support weapons they are. Spray an area and let your team flank them or deny an area for the enemy team. Kills are optional, unfortunately you don’t get participation points for basically giving your team free kills.
@randomdude8202
@randomdude8202 Год назад
@@joshwist556 yep, it does its job in most cases if you use it as intended, but you don't get rewarded for it.
@Voult_Bioy
@Voult_Bioy Год назад
Most LMG’s are beasts in Rising Storm 2 aswell, although they’re less good for surpressing but better for wallbanging the objective
@stevemc6010
@stevemc6010 Год назад
I loved getting headshots with the MG 34's single shot trigger
@noahtowler8469
@noahtowler8469 Год назад
Yo is that Jonathan Ferguson, Keeper of Firearms and Artillery at the Royal Armouries in the UK?
@janslavik5284
@janslavik5284 Год назад
they didn't tell us in the beginning, so we can't be sure
@IrregularDave
@IrregularDave Год назад
I'll double check for you
@mcintoshpc
@mcintoshpc Год назад
13:45 really good point there Semi related, Halo ODST is an absolute joke of a stealth game from a mechanical perspective, but the incredible atmosphere provided by the music and map design had me moving slowly and panicking whenever the enemy spotted me anyway
@brimfire
@brimfire Год назад
Unfortunately, the BEST suppression tactic will always be Tarkov: because losing your gear and your quest progress? Yeah, that's the ULTIMATE incentive to not peak your head to see if you can get a lucky shot or counter-fire against someone who has you pinned. Thanks for that life lesson, Killa!
@CesarAnthony001
@CesarAnthony001 Год назад
Ghost Recon Future Soldier had a suppresion mechanic for LMGs as well, the shooter's reticle would change to a square to show the suppression zone, and if you were the one getting shot at, you would be able to passively look over cover, and the character model would actually duck even lower for cover, overall it was a very immersive experience even if it was a near future game
@ReSpark141
@ReSpark141 Год назад
i loved that game, i still have thw disc for it, and i always felt like the cover was about to break even though it wouldnt
@Materialist39
@Materialist39 Год назад
Ghost recon did a great job of making weapons and movement always feel meaningful. You could truly feel the power of both friendly and enemy MGs of all sizes.
@VeraVemaVena
@VeraVemaVena Год назад
It's a shame that you can't really use LMGs on Elite, you're lucky if you get more than 3 seconds on the Bipod before being killed.
@TheProfessordank
@TheProfessordank Год назад
Loved that game, just left a comment about it, then I found yours.
@No_Face1313
@No_Face1313 Год назад
I absolutely loved that game and want it to come back or do a remaster also bringing the servers back. Sunk so many hours in it, it's truly underrated.
@nairathomsen4039
@nairathomsen4039 Год назад
Kinda sad they didn't mention the madsen lmg, as it was the first truely mass produced lmg. It was in use since 1902 and still in use as late as the 2010s
@seangambone8534
@seangambone8534 Год назад
And it was the Danes of all people to make it.
@Brigand17
@Brigand17 9 месяцев назад
I saw a brazilian police officer using a Madsen LMG on RU-vid :-) This is because they are allowed to use any weapons they seize from criminals, hence why they have so many different weapons.
@vladconstantinminea
@vladconstantinminea Год назад
The main difference between real life and games is that in real life, those you shoot at are afraid to die and hit the dirt immediately, while in games you can empty 2 belts of bullets around a group and they would just keep doing what they were doing.
@shawniscoolerthanyou
@shawniscoolerthanyou Год назад
I remember the first time I played pubg on a team. My play style had always been to hide and scavange and avoid contact until the end game. Even from my first match, I rarely did worse than top 10. But when I played with a team, they wanted to just run right into the thick of it, often all of us dying within 5 minutes. The time between dying and getting back into another game made me want to play it cool. Getting killed meant you were out for quite a while.
@ilgamerdiventura1851
@ilgamerdiventura1851 Год назад
Lmg’s works great on realistic games like he’ll let loose or post sciptum. You always get to cover when you’re suppressed in those games even because respawning takes time and because pushing the enemy front can be hard without many players
@George_M_
@George_M_ Год назад
Sound design is a underused component of suppression - in the Stalker games, or at least the modern mods for them, there's a supersonic crack to incoming bullets that really make you want to take cover.
@scottjs5207
@scottjs5207 Год назад
The Sig 338 does that really well in MW19, the sound that thing omits is rather brutal. Wish they played with that more though. Most in the franchise really didn't capitalize on that concussive effect that pure sound had like someone shooting the explosive rounds from an AA-12 was always disorienting.
@YuYuYuna_
@YuYuYuna_ Год назад
Suppression as a concept is cool and so is having drawbacks to LMGs but ultimately in a video game it's about what is fun but more importantly what is fun for the target audience you are aiming for. Most people don't enjoy overly long reloads or moving slower than other players because they're using an LMG. I feel like for LMGs to be more accurate to their real life counterparts you have to have a game that is more "war-like" in its gameplay pacing. A game like COD can't make an LMG accurate to what it is because the gameplay pacing is far too fast to have guys with LMGs holding down corridors or pinning people down in a building.
@walttholomew
@walttholomew Год назад
I'm a little disappointed that the M1918 Browning Automatic Rifle (BAR) wasn't mentioned. In the conversation of the difference between a light machine gun and an assault rifle, this weapon is very important as it was designed to be an infantry automatic rifle filling a similar role to the semi-automatic rifles that preceded it only for it to end up in more of a low-capacity light machine gun role. It shows how in real life there has not always been a clear distinction between automatic rifles and light machine guns, especially in the early days of their development.
@somebawldy3789
@somebawldy3789 Год назад
You've answered your own question The BAR wasn't an LMG it was an assault rifle
@walttholomew
@walttholomew Год назад
@@somebawldy3789 Well, I hadn't asked a question. But it was never really treated as an assault rifle, even if that was its original intention. It very quickly got slotted into an LMG role because of its weight and large round. It straddles the line and is often considered to be both. Which, as I said, shows the ambiguity of the term in its early days.
@destroyerarmor2846
@destroyerarmor2846 Год назад
@@somebawldy3789 Big Assault Rifle-BAR
@augustuslunasol10thapostle
@augustuslunasol10thapostle Год назад
@@walttholomew the bar stands for browning automatic rifle
@walttholomew
@walttholomew Год назад
@@augustuslunasol10thapostle Yes. I know. I mentioned that in the comment you replied to. What is your point?
@spectrebazza1
@spectrebazza1 Год назад
The suppression they had in Battlefield 4 though 👌🏻
@cerjmedia
@cerjmedia Год назад
The Black Ops 1 LMGs were so interesting to me because 3 of the 4 LMGs were magazine fed, and had a relative small magazine, yet they still managed to feel like LMGs, and not just Assault Rifles
@CaptJABRONIE
@CaptJABRONIE Год назад
I feel like Darktide nailed suppression. I like that it messes with your accuracy without ruining your view/hearing. A slightly toned down version would be incredible in more grounded shooters
@Stunlokked
@Stunlokked Год назад
so sick of devs making LMG's just really slow AR's
@jungleboy1
@jungleboy1 Год назад
If i go to the royal armouries museum, do i get a cameo appearance from Jonathan Ferguson?
@Azguella
@Azguella Год назад
Shoutout to Day of Defeat where if you didn't use bipod with LMG your crosshair was in sky after first 5 seconds in burst
@thesilverw0lf
@thesilverw0lf Год назад
Haha, bringing me back memories of DoD:S... Aiming at the ground before firing if I bumped into an enemy whilst changing positions.
@coryyoung7544
@coryyoung7544 Год назад
Battlefield I feel has done them pretty well over the years with their suppression system lowering player move speed,accuracy and increasing recoil and flinch. This is especially when your in a flag to flag position just keep firing and eventually you'll catch someone moving. (Also you can help counter snipe giving the enemy much more sway even while holding there breath)
@shadow19110ify
@shadow19110ify Год назад
Did no one play the "Army of Two" series? That had one of the best Suppression systems that really let LMGs shine.
@GoldNEagle92
@GoldNEagle92 Год назад
Ghost Recon Future Soldier is a mostly forgotten shooter from 10 years ago but it had some pretty great suppression mechanics
@John.T.
@John.T. Год назад
Yes that game is the greatest third person shooter in terms of gameplay mechanics.
@TheProfessordank
@TheProfessordank Год назад
I love that game, needs a rerelease for sure!!
@VertietRyper
@VertietRyper Год назад
I want to mention that the "correct" way to use the chauchat shown early in the video is ironically resembling to the whole rambo thing, but this didn't work out very well in reality which is also the reason for a lot of the gun's flaws.
@king_kiff3969
@king_kiff3969 Год назад
Rising Storm 2 Vietnam 2 gets LMG's right.
@Whiterun_Gaurd
@Whiterun_Gaurd Год назад
BF1 has to be the best game that got most of these concepts right for all weapons. In the latest BF it all doesnt make alot of sense. Thr more realistic militairy games got it right as well of course
@Astraeus..
@Astraeus.. Год назад
This is nitpicking, but there's a pretty common misuse of the term "assault rifle" in games, real life, etc... It's a proper term and requires a weapon that is select-fire, chambered in an intermediate cartridge, and has a detachable magazine. If it doesn't check those 3 boxes then by definition it's not an assault rifle.
@mrmxyzptlk521
@mrmxyzptlk521 Год назад
I really like this Loadout series, it's a nice companion to the other one with Jonathan. Well done, GameSpot!👍
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