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DO NOT Make Bad UI 

Pixel Pete (Peter Milko)
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Indie dev here to help! ⭐Here is the Kickstarter link! www.kickstarte...
►DISCORD / discord
►PATREON / sadslime
►TWITTER: / petermilko
►DWERVE (GAME) dwerve.com/
►FREE ART & GAMES: petermilko.itc...
►ASEPRITE art program: www.humblebund...
👕 PANICPOP my clothing panicpop.com/
🎵 Music I Use Often
Cults - No I Don't Have Any Service - thmatc.co/?l=9...
Ryan Little - Seeing Double - thmatc.co/?l=A...
Ryan Little - Think About You - thmatc.co/?l=9...
Ryan Little - Take It Easy - thmatc.co/?l=5...
Mark Generous - Lazy Rain - thmatc.co/?l=1...
Mark Generous - Velvet Kiss - thmatc.co/?l=8...
Mark Generous - Gold Earrings - thmatc.co/?l=E...
Mark Generous - Calligraphy - thmatc.co/?l=6...
Mordi - / mordi-1
SkeetOnTheBeat - Late Night - thmatc.co/?l=E...
The Drive Home - thmatc.co/?l=2...
Juju B. Goode - Day 9. Watermelon Arcade - thmatc.co/?l=0...
VALENTINE - Falling (feat. Chuck Sutton) - thmatc.co/?l=7...
Mr. Chase - Grace & Mercy - thmatc.co/?l=5...
Music by ninjoi. - Acceptance - thmatc.co/?l=B...
Music by Cults - 2099 - thmatc.co/?l=5...
#pixelart #pixelarttutorial #pixelpete

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4 окт 2024

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Комментарии : 24   
@KaunitzAlex
@KaunitzAlex Год назад
The good UI is all about details. Many designers do not pay attention to them
@retrophantom4572
@retrophantom4572 Год назад
It's the small details that can capture a game's vibe. Things players don't see can still leave a big impact on them.
@PeterMilko
@PeterMilko Год назад
yeah for sure.
@Vesdus
@Vesdus Год назад
Good UI is one of the differences between something being just a game or being a work of art.
@PeterMilko
@PeterMilko Год назад
well said
@FrostDrive
@FrostDrive Год назад
The blood coming out of the tree, and the zing looks so awesome!
@PeterMilko
@PeterMilko Год назад
thanks dude!
@elone3997
@elone3997 Год назад
Nice ☺️ Good UI is a whole art form ontop of the art that is the game that sits on top of the graphics of the game that...oh god, I'm going full pix-ception..
@ekasetyanugraha
@ekasetyanugraha Год назад
Hi, Pete! Just wanna say that your stuff has taught me so much about pixel art and you've been an inspiration since I started 3 years ago. I wouldn't even start doing pixel art if I didn't watch your videos! I hope I can be a game dev like you someday. DevLife! 🤟🏻
@PeterMilko
@PeterMilko Год назад
Thanks for the kind words! I hope to play one of your games some day :)
@STaSHZILLA420
@STaSHZILLA420 Год назад
I think the skill tree ui is outstanding! i especially love that its in the roots. Such a unique play on the "tree" It would be a neat idea since youre skills are in the roots that some are locked behind some mycelial network. Almost as if you have to find something unique to grow this network. I find mycelial networks in the real world to be so interesting. I would love to see some kind of take on it in video games.
@PeterMilko
@PeterMilko Год назад
Interesting concept, I will ponder it.
@STaSHZILLA420
@STaSHZILLA420 Год назад
@@PeterMilko I just like riffing ideas. Or imagine the mycelium can link two skills together. like a jump skill networked to a fire skill gives you fire jumps or something.
@DommoDommo
@DommoDommo Год назад
PixelPete you dont get enough credit man, can't wait to see the game live. Dwerve was great!
@PeterMilko
@PeterMilko Год назад
Thank you! I'm eager to send you a demo but still working on it.
@brandonbell3133
@brandonbell3133 Год назад
Smooth Juice!
@PeterMilko
@PeterMilko Год назад
🧃thanks dude
@Beldarak
@Beldarak Год назад
Damn, the first screenshot is from my game, "Myrne: The Quest" :O Almost had an heart attack. Luckily, it's from a WIP screenshot, it changed quite a bit between this and release^^
@PeterMilko
@PeterMilko Год назад
lol, sorry to use it as an example. Your game looks pretty fun overall.
@Beldarak
@Beldarak Год назад
@@PeterMilko No worries, thanks ;)
@draydarro
@draydarro Год назад
Guys, what will happen if I write code like this? Update() { float deltaX = Input.GetAxis("Horizontal"); float movement = deltaX * moveSpeed * Time.fixedDeltaTime; _rigidBody2D.velocity = new Vector2(movement, rb.velocity.y); } I mean using in Update method Time.fixedDeltaTime instead of Time.DeltaTime can break my game or something?
@MysticThistle
@MysticThistle Год назад
Time.fixedDeltaTime is whatever your physics update is. So that would be used in FixedUpdate(). Using it in Update() is usually wrong, it won't break your game but it will lead to framerate related bugs
@PeterMilko
@PeterMilko Год назад
but still use Update to get key presses. @@MysticThistle
@PeterMilko
@PeterMilko Год назад
As I'm making the game I will keep making FREE assets for you guys. Good luck on your projects! Indie dev here to help! ⭐Here is the Kickstarter link! www.kickstarter.com/projects/petermilko/the-last-phoenix ►DISCORD discord.gg/YVqfFhV7pc ►PATREON www.patreon.com/sadslime ►TWITTER: twitter.com/PeterMilko ►DWERVE game dwerve.com/ ►FREE ART & GAMES: petermilko.itch.io/ ►ASEPRITE pixelart program: www.humblebundle.com/store/aseprite?partner=pixelpete 👕 PANICPOP clothing panicpop.com/
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