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Did not show as much data as I'd hoped to in this video, but I hope the pictures and videos alone prove how downright unusable this setting is. Between the longer loading times and the awful textures, MIP Streaming is simply a no-go. If this helped you, you know what buttons to hit, and thank you so much for watching :)
Links:
🎩 Twitch: / klemintimetm
🎩 Twitter: / klemintimetm
🎩 Tiktok: / klemintimetm
🎩 Memberships! (If you're interested): / @klemintime1452
🎩 Donations: streamlabs.com/klemintime/tip
GPU-Bound Settings: • Change THESE Settings ...
CPU-Bound Settings: • What Settings ACTUALLY...
(Old) MIP Streaming: • (Old) This Setting Can...
POSTFX: • These PostFX Settings ...
Shadow Quality: • We NEED To Clear Up TH...
Music used:
cocabona, Emperose - Lost Woods chll.to/eb575966
Yasper, sonofmark - Yellowblue chll.to/1748963a
Leavv, Maduk - Company chll.to/de7cb752
UnityDocs Links Used in the Video:
docs.unity3d.com/Manual/Occlu...
docs.unity3d.com/Manual/textu...
docs.unity3d.com/Manual/Textu...
Timestamps:
0:00 Intro
0:45 The Main Issue
1:14 Showcasing MIP Streaming Working Properly
1:54 MIP Disk Usage Limit
2:50 MIP Buffer Size
3:22 Testing the Difference In Slider Settings
4:05 ... It's Different Online.
4:31 VRAM Allocation Stays Similar Regardless.
4:45 Could too much allocation be the problem?
5:30 It Has Me At A Loss. (But I can tell it is not working)
6:08 CPU-Bound Performance Can Suffer.
6:51 LIVE RIGHT AFTER THIS VIDEO DROPS!!! (And thank you for watching!)
Settings:
Resolution: 1440p
Screen: Borderless
Texture Quality: Medium
Shadows Quality: Low
Object LOD Quality: 3
Overall Visibility: 1500
Anti-aliasing: TAA High
Resampling: 1x off (duh)
DLSS/FSR 1.0/ FSR 2.1: Off
HBAO: Max Performance
SSR: Medium
Anisotropic Filtering: On
Nvidia Reflex: On
Sharpness: 0.9
MIP Streaming Off
Specs:
CPU: i5-13600k
GPU: EVGA RTX 3070 Ti FTW3 Ultra
RAM: 32GB (2x16GB) @ 3200mhz CL16
1 TB Samsung 980 Pro SDD
MOBO: MSI PRO Z690-A DDR4 ProSeries
PSU: Corsair RM 850x
#EscapeFromTarkov #EFT #tarkov
9 июл 2024