@@bruhm0ment6000 The main thing is that your level 3 turns into a CA when you're below 25% health, but otherwise your damage stays the same. But as Chytez above said, it's also punish counter which does more damage too
@@El-Burrito Ah no guts scaling or character health scaling, sf6 is quite straightforward ngl, you just get an extra 500 attack point on your CA that's all.
The funny thing is that for DP punish in corner this is pretty unoptimal. Better starting routes are charged 5HP 6HK 236KK into stuff, but this seems to be around day 1 video. You can do like 5k with no meter and just 2 drive bars. 8000+ if you decide to start spending
This game is dope because there's room for stuff like this... but it uses all drive meter and super meter and leaves her in burnout state and requires high execution. So it's like a REALLY SKILLED player might be able to make a huge comeback still but it's not busted. Just insanely well made.
@@Lucas_silvax that sounds like it isn’t fun to get hit by ahaha but i tried kof and it is hardddd and i know you have 3 characters so maybe it isn’t as bad as it sounds. I imagine they probably require meter or only work on certain juggle-able characters?
@BenAstridge man haha, EVERY character have a 100% combo without assist of another character(obviously aren't easy to execute and costs all "gauges" ) I dont like kof tbh but that's kinda cool haha, and NO I don't want this into SF im just talking haha (sorry for my bad English)
If Marisa were in the original SF II with attack damage cranked up to the max, I wouldn't be surprised if she could win a fight with just three or four hits. In SF II, E. Honda's weakest jab took a whole 10% of your HP and four hits from Chun-Li's Lightning Kick took off 80%.
a little tip this was still unoptimal if done right you can do ken DP marisa response: B.HP charged B.HP 214HP F.HP D.HP Drive rush with parry B.HP EX DP B.HP Drive rush no parry B.HP 236HK level 3
Dude it uses full drive gauge, full super gauge, requires good execution and left her in burnout at the end... He also whiffed a heavy DP. It absolutely should lead to 70%. The situations this is applicable are sparse.