Stayed up super late to be on the back couch for this run, and I’m so glad I did. Easily the highlight of the event so far. I’m so glad that my donation got read at 19:45 and the discussion it sparked about this game’s original release and development! Been playing Doom 64 since I was really young (with home video footage of me at 4 years old playing), and I can only imagine what my young mind would have thought seeing a run like this. Thanks for such a great time, Zello!
Awesome! Well done Zelllooo, outstanding effort. Major props to chat for that last gasp push for dunking the incentive too, that was some GDQ highlight reel stuff right there, even if the warp glitch was super underwhelming! Here's to seeing you at AGDQ :)
Hi everyone, ZELLLOOO here! I hope you all enjoyed the run and I'm overall very happy with how this category went for a marathon, it was a blast! I do apologize for the warp incentive though, I definitely oversold it with how short it is and feel a bit bad seeing how underwhelming it felt to people despite being a funny piece of the game for me, I'll do a better job with incentives if I have another run in the future. Still thank you all for watching one of my favorite games and one of my most fun runs to do!
That gladiator room was amazing! The Terror Core berserk was a nice mercy haha. Interestingly that secret in Breakdown exists in the Doom 64 Alpha, but was removed in the final game. My guess is that in an engine update that secret was broken (it was pretty involved with scripting), so they just removed it.
this run is awesome! there's so much technical damage tanking. I also love how the bad guys attack one-another, I remember that being a unique part of Doom compared to other FPS of the era.
I'm only upvote number 665 😢 I thought about waiting in front of my phone screen until somone else hit like #665 so I could do the thing, but then i didn't do that at all because it's dumb.
Nope, an un-upgraded unmaker is below plasma and plasma has higher DPS until the unmakers first upgrade. Though it's a hit scan weapon and not projectile. Awesome run Zelllooo!
commentator here, this isn't accurate in the context of the speedrun. While the plasma has a doubled fire rate that gives it a DPS edge in raw (avg roll)*(shots per second) calcs, both guns fire their first shot at the same time, so the plasma rifle only has more DPS when enough shots are fired. for example the unmaker fires its 3rd shot at the same time it takes the plasma to fire its 5th, so the unmaker is faster on average against many squishy enemies where rapid-fire weapons are used (unmaker is almost twice as likely to kill a pinky in 3 shots vs 5 plasma shots). However you're punished more when getting unlucky both in raw time and pain chance rolls so a live marathon run will still prefer the plasma.