This is truly the Quakecon of Speedrunning Thanks for watching this 100% Nightmare of a run. I hope you found the failures funny, and the commentary insightful! Much love ❤
1:16:35 "Is there like a gameing convention going on or that week or something" Did no one fill in Hugo Martin, Game Director of Doom 2016 and Eternal what he was getting himself into? This is priceless :D
that made it even more impressive imo He just stayed there cause he really wanted to see it and talk about the game - late at night Its not about it being the huge gdq stage, its all about his passion and love for the game Doom is eternal
FPS speedrun god, doesn't get destroyed by ego when run is incomplete, and follows it up by being super real. 😢 I hope the years get easier for you mentally, Raitro_ RIP AND TEAR
22:00 the VA that Hugo mentions there is E.G. Daily, who voiced Buttercup in the _Powerpuff Girls_ She's a very prolific VA, and you might also recognize her as the voice of Tommy Pickles in _Rugrats,_ another classic 90s cartoon
Dude, the fact that Hugo showed up? What a freaking legend. I love that those guys are so passionate about their game that they love watching it played at the highest weeirdest level *checks watch* 8 years later. So cool.
This was an awesome run and it definitely tickled me that Hugo did not realize just how deep into speedrunning some of us nerds are, to the point where we have 2, week long charity speedrunning events lol
One of the best runs I ever watched, so impressive, watching one in the harder mode live in agdq has to be nuts. Thanks Raitro_ and agdq for showcasing it!
Watched it all, great run, hadn't seen one in some time, loving the improvements to the route! Hugo our man, glad to hear him out, next time we want him live at gdq!
For those that were not able to watch this live, Hugo was asking the questions at 1:16:38 while about 70 000 people were watching the stream. We weren't sure if he knew just how big his audience was, but chat loved his commentary and insights and it was great having him there
I vastly prefer this game over Eternal. Eternal is good, it's more classic Doom than this game is but overall it's not as fun IMO. Also, Fuck marauders with a capital F, least fun enemy to fight in any game ever.
Modern Doom 100% UN speedruns are my favorite. They're always so action-packed and hectic, and show a mostly legit playthrough but heavily optimized for speed. I remember learning the Siege Mode tech from ByteMe's GDQ run a few years back and using it in my 2nd playthrough to beat Nightmare. It's one of the most satisfying and powerful-feeling weapons in any game I've played, especially with the Infinite Ammo rune activated. That "HMPH" followed by demons blowing to pieces around that light trail :D
He has a rune that gives him infinite ammo when he has 100+ armor, and then when he's above 75 when it's upgraded. It's called Rich get Richer. The entire idea is if you're playing the game well enough to avoid damage then you're rewarded with infinite ammo ( except on the BFG )
The quicker you kill things and faster you move, the less you get hit. When you know where the enemies are going to be and have an explicit route through the game with numerous backups, it's not unrealistic to 100% stages in a single life (even in a live, one-try setting).