Vile trash. It was a betrayal of everything Dragon Age: Origins stood for and promised. Bioware has sold out, and now apparently you have as well by revisiting this piece of excrement. I'm sorry, but as a matter of principle, *ahem,* I must unsubscribe.
Honestly Dorian is where you know Bioware starts to get woke, when they introduce these LGBT characters that are so likeable, and so perfect, but so bland as a result. Character writing used to be about age old archetypes, now it's about filling check lists for some SJW agenda.
Matty, this review was amazing! Thank you so much for reviewing Dragon Age: Inquisition again, your criticisms are completely fair and valid, I hope BioWare learn from those going forward. I'm so thankful you gave it another shot! If you ever need any help with the lore, or just want to talk Dragon Age, I'm always here as well. But thank you man, I'm going to share this in my social circles too, you've put so much effort into it!
@Novem's Natural Roll Mounts are clunky and deprive you of party banter though. Horrendous last-minute option they must've added in to address the "sprint" problem. It's still an annoyance in places like the Hinterlands and the Hissing Wastes.
I personally still count Dragon Age: Origins as the best example of what an RPG should be. That game is timeless and I will play it over and over again... so so good. I want to get back to DA2 and DAI as I finished neither of those games... DA2 because it was repetitive and DAI because of the grind between story. I'm an addicted completionist and I just got lost in all the side content and repeated areas and it made me lose sight of the main story in the two sequels. DA:O just had the right ratio of side missions to main missions where I am hooked the whole time.
Yeah, and Origins' sidequest actually relate to the main quests and you get the epilogue cards depending on how you did (eg the quest to find that girl's brother in Redcliffe and get their family sword, and if you give her the max amount of gold she makes a better life for herself and eventually marries Bann Teagan). The side quests in DA:I exist to give you EXP/gold, they don't further the story.
Nah man there's a lot of better RPGs out there, a lot of DAO is just simplifying stuff from older games or systems. There's a real pacing issue in the middle too, where it starts to feel like a slog, particularly if you don't disable the fade.
Real Name I disagree that there are lots of better rpgs out there, as I don’t know many games that actually allow you to roleplay such vastly different characters in each subsequent playthrough. I think the animations are a little clunky and the combat isn’t revolutionary, and I agree that the fade is a little irritating, but the lore and the ability to shape the story your way are almost unrivaled in games today.
Crimes: "Sera duel wield" "didn't like the side content" "Wicked Eyes Wicked Hearts favorite mission" "didn't do the Iron Bull's loyalty mission" Judgement: YOU'LL BE PLACED IN A GIBBET TO SERVE AS AN EXAMPLE TO...SOMEONE.
I can understand him not liking the side content. Its boring as hell and doesn't impact the world in any real way except for the occasional side mission that makes the empty areas even emptier
Yeah... Shouldn't do a review on this game without completion of important quests (if not most/all quests) nor most definitely without playing Trespasser dlc. I mean you can but it won't be a proper, full-fledged review.
The impact of Solas being who he is, is even more engaging when you play as a Female elf and romance him...feel like it will make DA4's story that much more impactfull
That's the main reason why Solas' romance is my favorite romance in all of Dragon Age. Yeah. He even tops Alistair for me. Because i was so CONFUSED as some things he said, his mannerisms, and then him leaving! I wasn't angry, i was just going "WTF, the hell did i do???" And then Trespasser. And then i lost my mind, because EVERYTHING CLICKED. And i replayed the game just so that i could see those cutscenes with new, enlightened eyes. I have very little expectations for DA4, Anthem and Andromeda showed us what Bioware's "top quality" is now, but i will say this: if i can't change that damn egghead's mind and redeem him, i will flip out
@@Vale-fd4pk from an RPG player, this game made me hate the idea of a MMO. It made me feel like I''m logging in to do dailies, when I wanted a rich lore filled story with conflicting sides and characters pulling you in either direction. Combat animations was good compared to the previous games
@@imo098765 I completely understand, in these last years I played mainly RPGs and I don't think I would have liked DA I so much if it was a new game ... even more if you compare it to Baldur's gate 3 or Divinity original sin 2.
@@bofad6074 ehh, origins is not form me ... I don't know what it is but I can't get very invested in it's story 🤷🏻♀️. Now I'm knee dip in pathfinder kingmaker and ohh god, I love it.
Dragon Age inquisition was actually my first game into the series. Before then, the only rpg I played was Skyrim, and was super elitist about it. But then, one day, my cousin introduces me to a game called Dragon Age Inquisition. I was a bit arrogant at first, constantly giving the game crap for not being like skyrim. But as I got further into the game, I discovered something absolutely beautiful. Unlike in Skyrim, I began to genuinely be interested and even care for all of the characters and story. Even the gameplay grew on me. Never before had a game instilled this within me. I was memorized by just how extensive the lore was, touched by the romance with Cassandra, invested with my bromance with Cullen, Dorian, and Iron Bull, and determined to save the world from Corypheus. Just when I thought I couldn't possibly be more invested, the Follower dlc came out, and I was left with an ending that had me absolutely hyped. Because of this, Dragon Age Inquisition easily became my favorite game after Skyrim. I had hoped that we would continue the adventure with the Inquisitor in DA4, though it doesn't look like that from the lastest trailer. Still, I'm hopeful that Bioware will once again make me fall in love with the world of Dragon Age.
every dragon age game has a different protagonist. 😅 you should play the other games since the lore + storyline of all the games connect. the inquisitor might return in a cameo like hawke did, but they won't be the protagonist
Oh, I'm sure we'll play as a new character in DA4. I just feel like the stories from DA4 and DA:I intertwine too much. Just imagine the build up to the Inquisitor and Solas facing off one last time. I also understand that it'd be difficult for the Inquisitor to come back, seeing how they lost their arm at the end of Follower. However, and this may be a bit far fetched, but what if Dagna could build a robotic arm that has unique functions depending on the class we choose. I'm not talking about anything too advanced of course. Just an unique invention of Dwarven engineering and the arcane arts, something Dagna seems very proficient with. Again, all of this is way too far fetched. I'm just thinking of a way to bring back the Inquisitor.
There wasn’t a sprint because you could ride animals that could sprint Edit: I had dropped Dragon age inquisition and had just revisited it earlier this year as well and I agree the pacing could have been a lot better I had grinder power then rushed through the story because the side quest I had no interest in and I agree the main story is very interesting with how everything turns out in the dlc
Man, killing the Fereldan Frostback for the first time is quite an experience. I love the whole dragon hunting aspect in this one. And it actually makes sense of the title, damn it! Back in origins you fought...1, 2 dragons? Flemeth just barely counts.
agreed, i loved being able to be different things in both ME and KOTOR, in DAI in particular, you don't have as much freedom to develop your character :(
@@MrMattyPlays I'm glad you gave it another shot, plus your review convinced me to replay it prior to the launch of the next DA so I can refresh on the story. :)
I'm gonna be a buzzkill but I thought it was really corny how they just broke out into a musical number. It was just seemed like a forced "it gave me goosebumps" moment.
Loved all the companions besides Vivienne because her stance on mages. No sprint just use your horse. Dragon Age Origin's definitely still the best game. Jaws of Hakon you can find Iron Man in. I'm one of those who have finished Inquisition on Nightmare.
Vivienne absolutely suffered from the production hell the game went through, but there's still hints that her original story was supposed to be much more interesting. One of Cole's lines about her is something about how "she would never go hungry again". I think that's really revealing. Being a Circle mage and getting into the court saved her from poverty, and she's terrified that if nobody needs the Circle system any more, she'll lose everything and be helpless and starving again. Hence her greatest fear is irrelevance.
I hated her for the same reason, but damn she was not the only one I hated Cole since Assunder novel before he was announced as a companion and nothing in the game changed my opinion on him, he’s a serial killer feeding on those vulnerable. Sera, I was so excited for her when they announced her, lesbian tomboy eleven rogue? Sign me up! Then I got to talk to her. And we are dealing with someone with the mental development of a 12 years old... garrrrr
Viviennes views were alot more logical than people give her credit for. It was extreme but not completely evil like people make out. She was very self serving, but she also had a great amount of care for mages and how the world viewed them, she didn't want them to just be looked at as monsters. At its core her idea of the circles is to allow mages to be trained correctly and not suffer the dangers of themselves or the people outside that fear them and would rather see them dead. Her delivery is what I think people didn't like, but I think the point of her ideas coming across so cold and brutal is her playing up to her iron lady persona.
@@trashtv6138 the problem was not that her view are evil or irrational, but hypocritical. She think locking up mages is good and the circles are not so bad, while she herself spent very little time in one in comparaison to most living a life of luxury in the Orlesian court having more freedom than 99% of the other circles mages. She base her views on her own experience while those are far from being the norms
@@oliviawilliams6204 I always found she wanted to change the circles to be more like her experience, to take mages from being at the bottom of the barrel to the top. As I say I know she was certainly self serving, but she does care about her people. She states that she understands why the mages called for change, and agrees that the templars needed to be called out, but she disagreed with how it happened.
@@Ensgnblack Colour scheme is actually what made DAO so unique, the Dark and dirty setting was very original at the time, and to this day, not many other games have ever really recaptured it.
@@astralaris8712 bro, what? brown and bloom was every major game for years lol, it was so common that people started to criticise games specifically for being so brown and drab.
@@realname8362 Inst that exactly what i just said? In fact DA2 and DAI were criticized for not beeing as dark and grimm as DAO. Not every major titels was like that either, DAO was Dark Fantasy, while others were simpy High Fantsay.
I'm playing through again now. Got to say the game has held up super well since it was released. I really enjoy the combat a lot more after the first play through as well. I think they struck a good balance between offering item customiztion through random drops and keeping resources in the game limited. I'm not bothered by the repetitiveness of the quest types - coming from an MMO there's been multiple times where I've appreciated that it's not really all that repetitive and that content completed is actually completed and I can't go back for another run. Also, it has to be noted that normal > hard > nightmare difficulties consitute three entirely different game experiences. On easy or normal that side content seems real peripheral and unnecessary but if you up the difficulty it becomes more important as you need the items and/or skill points and/or upgrades in order to move forward through more difficult encounters. After a few playthroughs over the past few years I think that if you don't try a nightmare playthrough you're cheating yourself - it's the only difficulty level that forces you to methodically and carefully make your way through the game instead of running over enemies like they're a joke - you might even find yourself using the 'tactical camera'.
If they can port Dragon's Dogma Dark Arisen, and the graphics look pretty good in that game, and Skyrim to the switch, they can definitely port Dragon Age as well.
When it comes to your opinions on companions, I think a lot of it comes from having previously been invested in these preexisting characters (i.e Cassandra and Varric as you mentioned), and already having an emotional connection to them from previous games. Whereas, for me, Inquisition was and remains my only Dragon Age game so far (since I'm currently trying to 100% everything) and to me all the characters are new, and all of them to me are equally interesting
@@svartrbrisingr6141 Cardboard cutouts? Not really. They’re all pretty complex and have lots of problems and intriguing stories. EX: Cassandra, Dorian, Blackwall, Iron Bull etc.
@@Rodrigo15x Oh they have a lot of problems for sure but their stories are not intriguing. Iron Bull and Dorian are the only interesting characters. They even ruined Varric who was one of the more interesting characters in da2 but now he has no personality
@@svartrbrisingr6141 really? i feel like people think DAO is the perfect game. first off definitely the easiest. as for characters yes they are great but not all of them. morrigan leliana alistar were the best 3, shale is very close to top 3, zevran okay abit overrated. wynne is insert elderly grandmother figure, ohgren the most obnoxious character. sten whatever dry wood quanari his best interactions is with the damn dog also to be honest i think DAII love or hate it, had the most intimate and subtle companion characters it was less about the world ending and trying to be the savior and more of a trying to build a reputation for oneself.
Fun streams those were. Good review imo. About the sprinting section though, there are mounts you can unlock to traverse the world, however the quest is gated behind a timer and mounts don't really move fast enough to justify them, honestly. I agree on the necessity of sprint, and luckily PC has a mod. Also, shoulda done Iron Bull's quest bro💀
If you didn't finish jaws of Hakkon, no wonder you didn't like it. Meeting Ameridan is such an awesome moment, the stuff you learn about him, about the past is so sad, and moving. Gave me a much more emotional reaction than the Descent (but not as big as in Trespasser, which crushed me :D)
Inquisition gets a lot of love but I see it as a departure away from loads of heavy story focused content to tonnes of filler to fill out a game that was clearly rushed out the door. What's there story wise is great but I just wish all the mmo bloat wasn't there, it also feels like Bioware yet again stepping away from Dark Fantasy to High Fantasy. Origins and even 2 were grim worlds I never really got the same "Dark Fantasy" feel from this game like I did in Origins. One example of this is for instance Duncan (your gandalf if you will) straight up murdering a recruit during the grey warden trials which he never told you could kill you. There is plenty more examples I could list off and it's even the straight up evil stuff you could do as a player like letting a demon possess Connor in redcliffe for sex, exp etc. I'm worried about the future though as the narrative director for DA4 seems to be yet again moving away from the dark fantasy roots.
Sadly they are moving away from dark fantasy because its a genre that touches on a lot of sensitive things and nowadays you have to make a game that is as inoffensive as possible of you'll be attacked on social media.
Back to the time it was released, we have no way to confirm of the game being rushed out to the door. But after the MA:Andromeda and Anthem fiasco, i have confirm it. It is plain obvious that its mmo fetch quest are clearly last minute to fill out the open world contents
Like the greater majority of the fandom i agree that Tresspasser is an amazing piece of storytelling and expansion to the main game, it literally saves the main story but i don't know how to feel about the story itself depending on something that came after to actually become interesting, it should be able to stand in by itself. Btw, Dorian best dragon age bro.
I really enjoyed Inquisition but I feel like they could’ve cut out 30-40% of the bloat and it would’ve been a lot better. I just remember there being so much boring crap and the maps being too large with not enough interesting things. I would’ve loved less content and more focus on solid enjoyable content…
This was a very fair review, and I agree with most of your praises and critiques (except that I love the complex lore, but I'm a sucker for that). The core flaw here was the lack of focus. Several of the areas were gorgeous to look at, but had very little to actually do (looking at you, HIssing Wastes). I would have much rather had them remove several areas and beef up what they did have, especially Val Royeaux. I'm still mad about how little of that city we got to see! They were too influenced by Skyrim, and by trying to improve upon DA2. Now, all of us longtime DA fans are just hoping that those that remain at Bioware have enough leverage to push back on EA execs insisting upon multiplayer and a "long revenue tail" (i.e., microtransactions). Hopefully, Jedi Fallen Order opened EA's eyes a bit.
Before watching, I DO hope he ignored all the collectable time wasters, they are indeed POINTLESS, and if you manage to ignore them the game becomes 5x more fun.
@@liamjenkins82 Ignore the skulls that you can collect, maybe pick up the first 3 or so to open up a mission to an extra aeria but its all optional. Ok so the only thing you don't ignore is the rifts since they give actuall loot/xp/power. _ So you just do quests and rifts and ignore the rest. You get enough power just by doing that.
@@liamjenkins82 Do the quests, destroy the rifts and if you're tough enough you can kill the High Dragons because they drop pretty cool equipment and gear.
Most people are giving a lot of love to Origins, but honestly, I like Inquisition's story much more. I like how Inner Circle missions are integrated into the main plot; I like the progression of Inquisition as a fraction from the beginning of the game to Trespasser. It might be due to age, but in Origins - you mostly find out about characters backstories by talking to them for HOURS, instead of it being smoothly integrated into the plot. Even the story itself is very segmented and feels unrelated mission-to-mission. Like, most locations have this immediacy like "if we don't do anything, the Tower would face the Right of Annulment!" but even if you go there last, it would still be the same. I know that Inquisition has a big problem with its MMO-esk side quests, but if you don't 100% the game - you could get the Power by just doing the better ones. In comparison, the DA:O has better side quests but some actual story missions are lacking. For example - the Orzammar quests in Origins are one of the most boring ones in my opinion, right on the lines with the Dalish Clan mission. Yeah, there are a few good twists, but the missions themselves are just SO tedious. And, unlike in the Inquisition, the dialogues are mostly static - even if you are supposedly in a hurry. In Orzammar, the entire mission consists of these dialogues and Dwarven politics that I, honestly, do not care about.
good review btw!! dragon age is easily my favorite series of all time, but i definitely agree that the side content in inquisition could be super repetitive
I got DAI for my pc since I'd read good things about it. Fortunately I almost immediately started with the Witcher 3 after finishing that trash of an Inquisition.
I just started this game a couple days ago, already have 15 hours. How do I make sure I don’t start the DLC before the end of the game. This game seems like it might allow you to start the DLC before finishing the game and I want to avoid doing that on accident.
i haven’t really played this game in a long while, but im pretty sure you have to do the descent and jaws of hakkon dlcs at some point before finishing the game, and then you can only start trespasser after finishing it.
I didn't love or hate Inquisition, but I found it exhausting at times. Too much-wasted space for the sake of space and lacked the meat and bones of storytelling. Side quests were boring and felt so pointless. Respawn was ridiculous and excessive. If I could recruit all of the bandits that kept respawning, the Inquisition would have a behemoth of an army.
love the game, never had any problems with side quests, i was just so immersed in the world i enjoyed doing everything...i was more invested in this world and my inquisitor than in geralt and his world...but i love the witcher also
@@nephtys369 i never really understood complaining about fetch quests in DAI...its an rpg for christs sake, every of those little quests has a story, you just need to read... im playing DAO for the first time now, DAI is actually a same game but with larger areas and with modernized action combat...
Matty: “Anything wholly original to Dragon Age Inquisition, I didn’t find myself enjoying” *Dorian Pavus has entered the chat* I actually really loved almost all of the companions! My squad was always Dorian, Bull, and Sera!
The best part of this game were the romances and the choices you have to make through the story. I felt like if I did something wrong I would be hurting the feelings of the team Lol
My computer wasn't up to snuff when I first played this game so everything was in slow motion (i.e., I lost so many frames I'm still looking for them). So when you said "no sprinting," I really, really felt that.
When I first played the game I loved it. I couldn’t remember anything bad about it, but replaying it not too long ago I just struggle to get invested. As much as other characters would jump into conversation I found it hard to invest in many of them for the long term. I was also hoping for some cool desire demon segments especially after playing the first one again. Got mid way and just gave up on it, I hope they do well on the next one though.
Yea.....I played through the game 4 times, the last play through I did I kid you not I ended it at around 200 something hours played because I did EVERY little thing I could, only thing I regret in that playthrough was sitting in the hinterlands until the level you need to be to unlock your certification quest, that’s something I will never do again.
For Power, if you RP it, you'll have a surplus and you can honestly blow through the game. Like, The Inquisition would have to do things to gain Power, so a lot of that makes sense and is actually part of the game. And, honestly, if you have The Inquisitor recruit the horsemaster and clear out the Rebel Mages, Rogue Templars, and Mercenary Fort in The Hinterlands, you have enough Power to get you through two or three story missions before everything you do in the Western Approach tops you off for the rest of the game.
Good video, I gotta say this is some of your best work ever and you can really see your growth in your analysis and assessment skills. This is coming from someone who hate this game but still listened eagerly the whole video haha
It’s still a single player MMO. Dragon Age: Origins is such a masterpiece of a story and adventure. It just hasn’t felt the same since, gameplay aside.
My first Dragon Age game, and basically the first western big RPG i played. And i really liked it, and thought it was really fun at the time. Can’t wait for the new one
Great video Matty. Dragon Age and Inquisition means so much to a lot of people for many different reasons, myself included, but it's very refreshing to hear other perspectives. It struck me watching the video that the narrative is what drives you through the games and you're excited to play DA4, if that's the case i highly recommend reading Tevinter Nights.
The overall story was enjoyable to me, truly. The problem is that it got obscured by unbelievable shallow side quests and horrible combat. I know some people enjoyed the combat in this game, many in the successor Bio forums loved it, and many of us hated it, I've always been very vocal about it being a MMO style combat in a single player game, and had no place there. We know the game was meant to be an MMO initially after all, according to reports. Also design decisions and technical limitations. Graphics might have aged well, but combat did not. What made me like the game more was Trespasser. A truly well done plot heavy DLC, that had its issues for being "paid content setting up for the upcoming game" which is kinda scummy, but taking that out, it was probably the best DLC they've done so far. I know that if Bioware truly want it, they have it in them, they can still deliver. They just need to set aside the money schemes, the bullshit, put their shit together with the higher ups and the leadership and do a good game. It's not only EA to blame, they gotta be accountable for what they do too. I wish them the best as always, but I also got burned far too many times, not holding my breath for many companies these days, the potential however is there imo.
The combat for me was easily the worst error DAI makes. I can even take the grindy stuff, if they'd had just made combat more like combat. everyone wailing on on enemy that mostly just stands there and takes it, or auto targets you with a projectile is as dull as you can possibly make the floaty hack n slash, combat with the worst AI enemies I've ever encountered. Yes, you must be right. It's exact;y the kind of combat in MMOs and a big reason I can't play them. And how can you screw up archery? Buy just holding a button down and auto aim assist arrows pew pew from your bow. Downright awful, fucking lame af really. I honestly can't see how anyone could stand that combat for any length of time. And I know everyone is different, I'm not saying it should be made for just little ol me. But MMO style combat is not the reason why people get into MMOs. So why give us that in a SP game? E\R
I did all the grinds in every single region and enjoyed it all the way. Loves the possibilities for builds it had, the characters, the story, the dragons (!) and the loot. The DLCs made it even better!
@@Qballiz2kool yeah definitely should not have done that lol. i mean ive played through multiple times, and at this point have done all the things, but NEVER in a single playthrough. thats insanity.
Wicked Eyes Wicked Hearts really, really impressed me. It's almost entirely dialogue driven and all the ways it can play out and how it impacts the story as far down the road as Trespasser just on the decisions you make, or don't make, is really cool. I always look out for similar missions in other character-driven RPGs but to date I haven't found one that executes on the idea as well as DAI. Even TW3, which is twice the game DAI is and one of the best ever made, doesn't have an isolated standalone quest that can compete with it in terms of running the gauntlet of dialogue and intrigue.
I'm glad you mentioned the dragon battles, absolutely the best part of the game imo. Everything from the creature design to the music is just so perfect. And don't even get me started on the sound design, I still get chills when those guttural roars echo through my speakers. And I absolutely love that you even gain some fame from being a dragon hunter and will get special dialouge/cutscenes with certain characters from killing them.
When I first played this game, I rushed through with barely any side content at all, I mean, not even most of the companion quests. I was 14 at the time and expected more since I feel like I fondly remembered my dad and brothers beating the first two games and then finally beating them myself, and then beating the first one like 6 times and the second game 4 times, at around that time leading up to the release of Inquisition. Around four years later, 2018ish, I loaded the game back up and decided to do everything in the game on Nightmare difficulty. And Honestly, I loved so much of the game, the side content even, the DLC (Playing as an Eleven Mage, Jaws of Hakon is amazing. And I love the Dwarves so The Descent was great too). The ending of the base game is weak overall but Traspressor gives the game a great ending. If Dragon Age Origins is 10/10, Dragon Age 2 is like 6 - 7 out of 10, then Inquisition is a solid 7 - 8 and peaks at a 9 at points, Jaws of Harkon / Companion quests and the right Role played Character makes a big difference.
Been following you for several years now and it’s amazing to see how much you have progressed! I’m not sure if you see this but if you do man it is a job well done. I love your content and the way you describe games. Need a KOTOR sequel desperately!!
Dragon Age has held the #1 spot in my favorite games of all time since it's dawn. The entire series has so much to give. Each game gets better, I'll probably play them forever.
the game is really easy, even on nightmare, yeah in the beginning u will die allot. But essentially its right trigger hold. No offense but Dragon Age Origins was way harder on nightmare. And Ive beaten both on nightmare.
one of the things I hated in this game was leveling system. I did a lot of side quests so I always ended up several levels up the required levels for main quests which made them a little too easy. But I still love this game. Not as good as DAO but better than DA2 for me.
It's really interesting to watch in-depth reviews like this one. Inquisition was the first DA game I played and I utterly loved it. It inspired me to go back and play through DAO and DA2, both of which I also loved. However, they also both felt more simple, linear and much less fleshed out than DAI, even despite the range of great choices you could make as a good/evil character in DAO. For me, Inquisition created a beautiful, detailed world with interesting companions and wonderful quests and I had no reference to compare it to. I think coming from a perspective of someone who doesn't have a long background in video games and RPGs, playing through it was truly magical.
Hey Matty, do you intend on re-reviewing Andromeda as a modded experience in 2020? I saw kotaku's recent video, and i admit: I WANT to play it with mods.
Considering we might be getting the Mass Effect remaster soon, I really hope this means Bioware will considering making a remaster for Dragon Age Origins. I love that game like it's my own child.
My issue was that the main story didn't really take you anywhere. It just felt like 70% of the maps were essentially optional. And there was very little incentive to explore other than grinding power.
Yeah, the antagonist in DA4 promises to be among the most interesting in any game going, almost enough so to make up for the forgettable schmo - what was his name? - in DA3.
@@garycannon4644 He came across as Generic Powerful Evil Dude, with no depth or dimension other than the fact that everyone said he was really scary. The most memorable antagonists have some complexity to them, even some ambiguity. That's what made Handsome Jack from Borderlands 2 such a standout among baddies. The antagonist of DA4 promises to have a LOT of complexity, with motives that are much more subtle than just amassing power.
My jaw dropped when I saw Logain McTyr again, in a pretty substantial role. That's a lot of effort bioware took, for a character only a few people let live in Origins
Wow! this was a bad review. The story and lore of Thedas is the best aspect of the Dragon Age world. I'm guessing that you sprinted through this game, and never bothered to learn about the stories. The fact that you don't know mount exist is telling. The writing in this game is phenomenal imo. Form characters like Solas and Dori to lores like The Dread Wolf, Mythal/Flemeth, Titans, Andraste, Tevinter, Avvar ... I Know there is some drag, but once you've immersed into this world it's beautifully addictive. The game is not without critiques: 1 Hair / Glossy faces 2 meaningless fetch quest 3 don't know enough of our protagonist 4 Still have bugged abilities.
You listed this game as a C tier rpg in your ranking list before you replayed it. Curious what you'd rank it now that you've replayed it. I know you said you liked it more.
I don’t know. Everyone loves origins and says it’s the best game but I can play inquisition for hours and not feel like I’m playing for that long. Origins was such a chore for me to even bring myself to play, the only thing that even brings me to turn that game on is playing inquisition
Personally, Dragon Age 2 is my favorite game in the series. Love the combat, story, and characters. Even though the environments were recycled, I think Kirkwall was an interesting place to explore.
I enjoyed it. The other issue with DA2 is that your character is more pre-defined than in other games, which people don't seem to like (except for The Witcher that people love for some reason).
@@S0LAVELLANHELL Are you guys actually seriously defending inquisition? the game that forces you to do the same thing 9 times in a map? the same game that locks you out of progressing the story without you doing this same thing in every damn map? The same game wherein the ending was incredibly rushed and anti climatic that its not even funny. This game was a damn chore to play and I rarely say that to any RPG.
@@kwazooplayingguardsman5615 Why would we hate it just because it was popular to hate like so many others did at the time, and still do? You didnt have to do all the content. But that content was core to the gameplay. Matty considered the content a chore as well because he didnt want to do -any- of it. He just wanted to see the main story online. (even skipping companion quests) Yeah at that point the game does have a lot of ''bloat'', but that 'bloat' is what most rpg-gamers would consider ''gameplay content''. If you dont enjoy the content thats not automatically the same as the content being a chore in and out of itself, rather then -a chore to you- specifically.
Your criticisms are valid, and a lot of the poor structure of the game is directly because of the Multiplayer that took away from development time. There was a lot the devs wanted to do but couldn’t, and they’ve said as much. It’s an EA issue, not a BioWare issue. I would say graphically, the game holds up but animations are indeed rough, as you said. Can’t wait for the 2030 review of The Veilguard. At least that game won’t have needlessly endless open areas. Love and respect you, glad to know you’re a real fan of the series.
My biggest complain was the combat, idk why but melee to me feels honestly worse than origins and as flashy as mage gameplay is it never felt like it had any weight behind it. My second biggest complain was how empty and uninteresting the maps were which was coupled with the combat for a even worse experience. Hope they refine these more in da4, otherwise i really enjoyed the game. Also, where the fuck is muh warden, i need him back in muh lief.
It is worse. Origins had a realistic, very slow combat, but every hit connects with enemies, they have a lot of realistic animations too. For DA2 and DAI they went for the super flashy in your face fantasy style, to attract "the wider audience". I absolutely hated it. Mage is the best because it works well, archery is super crap too.
Replaying it now for the first time since Trespasser released and I agree with you about the factions within factions & muddy lore. I played it twice in 2014/2015 and I'm about 100 hours in on my current playthrough, and I still don't really understand the relationships/differences between the Chantry, Seekers, Templars, original Inquisition, and current Inquisition.
same here, i literally just finished my second playthrough again and haven't played the game since trespasser launch. i promised myself then i would do multiple playthroughs and never did for 8 years lmao
I played dragon age inquisitions first years ago, and then last month I played origins. I went along with starting DA:I as my first game in the series cause I read all over online that that was fine to do, but there were lots of times I was confused. Its so ironic even after playing Origins I am still relying on reading wikis to understand a lot of inquisition fully lmao they just do a bad job at exposition
Why I hated Dragon Age Inquisition is because it kept respawning enemies even after I have killed them. I tend to do lot of backtracking and hate if enemy units are till there even when I killed them 10 minutes ago. Also they got rid of necessity to pause game, zoom out, issue commands to your party and then unpause. This unique combat style where it fuses turn based rpg and 3rd person rpg is why I loved DA: Origins. Here, the combat is utterly boring.
I've played through DA:I multiple times and never once did I run into a power points issue. As with most large RPGs, I always drink in the world and characters and exploration. But honestly, who plays big RPGs just to burn through the main story?