@thomasdufetel3900 I'm not sure what typing he should have been but my stomach kind of turns when you think about how the part 2 units are already kind of swept away. Sadly 95% of units that aren't a Saiyan / Hybrid / Fusion age like milk. Goku and frieza + Vb are the only 2 units that were worth the CC.
@@lukecarroll4220 there was 2 MAIN green units on the anniversary, really strong characters, that couldn't see the light because of the purple domination : Tag Goku Frieza/ Migate zenkai/ BGU. And there was literally No blue deal with. Even The 2 very strong yellow (tag gamma and Jiren) couldn't stop the purple domination on the ladder. Adding a Red VBU, only weakened the Yellow characters and gave the perfect colour cover for GBU to be even more dominant, even 7 months after it's release. Orange piccolo wouldn't have been much of a threat for VBU if it was Blue, but at least it would have given people options, and a reason to bring Green units on the field. Now this field is only composed by Red and purple units, oh and blue ones, because your chances to meet a green is 2/100 and your chances to meet a Red is 98/100. To conclude, if they were to make VBU Red like this, the Tag Gamma should have been a "Yellow/blue" tag.
Good luck dreaming about they will give summonable ultra same unique quirk to uvb. Just go from super gogeta until now.. Who even have same unique quirk as each other ? 😆
i mean it wouldnt make sense to make a character canonically stronger. Vegito is this good because obviously he's the newest ultra and the peak of 5th anniversary mainly, not because he is vegito, but i get your point.
@@_sindrus.going back even further AGL SV was the literal god king of the 70% era and then 2nd anni giving us PHY VB and hidden potential meant there were 2 hyper oppressive monster vegito units that worked together
I never knew the effects of the arts boost because I never considered trying it. But when I boosted my UVB’s strike arts and seen the significant jump in stats, I was completely blown away. Before I had boosted him, I wasn’t pleased with the way he was performing in terms of damage until I boosted him. (I have him at 5 stars)
@@devika2545 red 1 UGB 13 star blu zamasu, 5 star UVB (not done summoning) Bench: Red God Goku(for the hp buff), z7 Ui sign, Mui (for the strike buff) A future/god ki team
Hmm . What I saw from his combo potentially was lagging a little with card draw speed which can be fixed with future Gohan death buffs . Then I think it will be absolutely insane 😅😅
I'm pretty sure everybody is aware of this but there are 3 types of players in comp rank the the ones who lag the game, the ones who speed up the game reverse laggers and those who play the game honorably and suffer the most😭
Damn that was good of showing UVb with the arts boosts. I did not expect he one shot your uvb ult to your enemy at that high amount of hp. Uvb is really powerful ultra that changed the meta.
So stupid how unnecessaryly difficult they made the arts boost systems. Around 2-3 billion Zeni to max one art with a 30% chance for a successful upgrade???
Hey goresh. Can you please showcase orange piccolo with this vegito. I feel like the way he's designed actually works really well with piccolo's kit. A nice team could be orange piccolo on leader with a fusions team or with Gofrieza and VB on a saiyan like setup
I used him along with the death buffs from og yellow future gohan and trust me he gets really toxic with level 3 card draw speed like I got 99+ combo with him multiple times
I love witching videos on UVB but also hate it at the same time cause I'm 17K CC in without him, all f2p grinded and basically now nothing else left to get other than waiting for daily stamps.
Day 26 of asking goresh to acknowledge that red Gohan's strike seal on switch out is an upgraded cover change mechanic, funny enough it it can weakens vegito's combo potential
@@NcK_146is not as bad as someone who spent 200k cc to get his first copy of UVB spend even more to max him out to 14 stars to only end up quitting the game cause of the bullshit .
If you wanna ruin someones day you can combine the Green Zenkai Fat Buu on your team. You can force lock someone in and instantly attack with Vegito for a free combo and if done right you can kill a unit as soon as the game starts.
Goresh: I would like to see the dev team increase defensive power creep by giving Vegito blue a defense oriented unique gauge and multiple defensive abilities in his tool kit Legends dev team: *designs UVB to be the ultimate Rising Rush farm* “Final offer. Take it or leave it”
“I didn’t mean to do that” “That’s not what I wanted to do” “WHAT I DIDN’T DO THAT” “Interesting play” “Why would you do that??” Guy always has an excuse for everything, somehow still complains and moans whilst using a 14 star, fully boosted and Zenkai boosted UL Vegito Blue
Imagine they drop an GRN Ultra Kefla to go alongside UVB. It'll literally be the Prime LF VB and GRN Kefla all over again, those two just worked well with each other back in the day.
I had a nice concept. Imagine a standby final flash vegeta who charges the final flash when you pop your main ability and while he's charging you can't switch into him. When he finishes charging he fires off an absolute nuke of an attack killing everything
my honest opinion is Zenkai sword of hope trunks is a strong counter against ultra VB. Tanks better than most characters, nowhere near get killed by his final kamehameha (most likely 50% of hp gone), is the only one to really do damage to him and a few more down the list.
For all of us noobs out there (currently top 3k), can you please make a video on how to counter UVB? Maybe some counter tips? I feel like if you lose priority, you're basically dead...
Probably just run a tanky blue unit, don't initiate combos with a blast if you see Vegito wondering around (or if the enemy is generally being passive at long range), be prepared for the vanish gauge removal at the start of the match, and look out for timer counts to see when his covernull ends.
@@ragerasse7616 uk it's kind of crazy when you think that all the counter plays are so hard. Like even if I try to hold back, it's difficult not clicking something.
@@arinpurohit554 I gotta train my reflexes to NOT push a button when I see UVB initiate the counter. I'm so used to pushing buttons when I see movement, like when I initiate my own counter or when I used RR to override their attacks...
Dunno why legends does it.. everyone thqt didnt pull uvb doesnt play the game no more because its impossible to even fathom to compete without him... (This includes myself) Good job legends dev team good job for pushing away fractions of your player base.
I went up against a team with a 14 star rose and uvb with a zamasu i comboed for over half the match and killed one of his characters with a rush and he comboed me once and killed one of my characters
I’m fortunate to get Vegito blue after only getting side characters from this anniversary😭 I was thinking, it would be cool if legends added units like: LF Tag Whis & Beerus Ultra Ssj2 Gohan Ultra Golden Frieza Ultra SSJ4 Gogeta (which we will get soon) *Maybe some DB Heroes units* I’ll think of some more later but those units would be nice
SOH Trunks’ endurance beats out UVB’s endurance nullification for me sometimes, why is that? Am I missing something from either one of there kits? I know the details tab for him says his endurance “Cannot be cancelled”, but Goresh’s SOH obviously died in that last match. Any ideas?
The endurance effect itself can't be negated by characters that remove buff effects in a variety of ways(main ability, blue card etc) because it's uncancellable. However The text "Nulifies enemy health restore when reaches 0 effects" means that character will negate the endurance no matter what.
This game is so convoluted with pointless things. What even is the arts boost system? Imagine being a new player and having to learn all this shit for a mobile game
You click on a character, then arts boost, then just use the orbs and souls needed for it. If you can't comprehend that then you have a brain the size of a peanut.
I actually glad they released all major fusion ultra.. Cant wait for hybrid next.. The longer it wait to get release, the dumber their kit going to be. This is why i want hybrid get their stupid ultra already so we dont have to deal with stupid mechanic. 🤣 my god uvb is nice but goddamn is he even going to dished out same dmg during his peak compare to incoming hybrid ultra. They should just gave us gohan for part 3 and be done with hybrid.
DBL always give justice to the units thats are legit BROKEN in anime..... Like BEAST GOHAN, UGB , UVB all these are most broken in anime and DBL did them justice by making them most broken units on release in game too
Wait, please someone clarify… so arts boosting does have an effect in PvP? I was led to believe it was only PvE… or is it that the arts boosts raise stats across the entire game, you just don’t get the heavy attacks in PvP?