Dragon Ball: The Breakers My first 2 games playing as Frieza (Raider). Captured on a RTX 3090 @ 4K Max Settings. Drop the video a 👍 if you enjoyed it. Thanks to Bandai Namco for providing me with this Beta 🙂
@@InsaniaTHEGREATONE that’s interesting to know. You think that they did it to pay homage to Chris’ memory? If so then it’s very heartwarming and sweet.
@@katprime2386 My guess, they probably just took some of xenoverse iconic lines he says and just added to the game, I dont think dimps follows western news much, but overall its nice that they did. Chris was one of my favourite voice actors besides Chuck (17) and Vic.
I found it interesting that when freiza ask regular civilians for the dragon balls they don’t know what they are so he just kills them for wasting his time it just shows the detail that the creators put into his character even though it is only a small little detail I love it which Is why he is one of my favorite dbz villain characters because he just kills when he feels like it also just love I how he looks in this game can’t wait to see what they do next
@@kenkaneki4022 Maybe it's not. Whenever you realize that ppl are different you'll ask yourself "Wtf am I doing here?". Can't see outside of your own box lol
@@XxShikuMikuxX The game is extremely situational, if the raider is transforming super early, he's going to be a lot harder manage, if the survivors quickly get either dragonballs or level 3 Z-Change, it's mostly a wash if the whole team jumps the raider
@@divineshrek3307 Most people don’t know how to play, when most people get around lvl 30 and unlock different skills we’ll see how the balance is then, but for the most part I think the raider is at a disadvantage because of how much he has to manage during endgame and how he gets punished for doing too well.
It honestly just really depends on the team the survivors from my perspective weren't really making any progress which is probably why they got stomped so bad in the first match. I've seen matches where the survivors were completely bullying the raider games like this when teamwork is key really can decide a match when u got multiple people not pulling their weight.
I love the concept of frieza getting dodoria and zarbon to scout for him because he can’t sense ki, now I’m hoping the ginyu force becomes a thing in breakers
@@siegebreaker4120 Even though this is an odd one, I'd love to see the Saiyan invasion from the first arc of Z actually be like, a unique triple set of Raiders. Raditz, Nappa and Vegeta. They'd be really hard to use but be hyper aggressive and all have unique abilities but you have to control all 3 at the same time, and as Vegeta, if Raditz and Nappa are killed, he gets access to Uzaru gets to rampage around in that form. You'd manually control All 3 of them so it'd be a lot of multitasking but I think it'd be a lot of fun
This game is actually amazing. In Dragon Ball Z Kakarot (wich is amazing as an "open world" game and telling the story of Dragon Ball Z, i got a bit upset because we weren't able to play as the villains. And i know it was a different type of DBZ game, and it still is one of my favorites. But now this game gives us the villains as they appear in Dragon Ball Z Kakarot and we get to be them. I'm so happy for this! And i love asymetrical games.
@@axionlightedge6108 are games with an uneven gameplay. Like frieza has super powers and chi and humans don’t. It’s a game like dead by daylight that is super fun
Haven't gone through the entire video just yet, but its interesting to see how Frieza differs from Cell in his gameplay. Obviously he has a much higher focus on range - even his Finisher is ranged - and unlike Cell he can't sense the survivors through Ki so instead he can use the Scouter in First Form and in all forms has Zarbon and Dodoria act as spotters. That being said it does seem a bit worrying that his Second Form seems to have the same issue Semi-Perfect Cell did in how strong it is with it's AoE abilities, but its still early development too so that might change.
Wait until every Survivor reaches level 20. That's usually when everyone knows how to play the game and the Raider starts having to be desperately aggressive to win.
Based on what I’ve seen: Frieza- Very baseline character, plays exactly how a Raider should Cell- Similar to frieza but with some unique mechanics. Starting out in larval form, being able to read Ki instead of using a scanner, etc. Buu- Hardest start with goofy ah Spopovich, but most unique mechanics including being able to send Survivors to the gum world after you eat them Potential future raiders: Tambourine -> King Piccolo (Old) -> King Piccolo (Young) -> Piccolo Jr. Zamasu -> Goku Black - Goku Black (Rosé) -> Fused Zamasu Paragus -> Broly -> Broly (Super Saiyan) -> Broly (Legendary Super Saiyan)
I know they're probably a secondary objective, so they aren't like, super important, but the amount of times he looks directly at a dragon ball and ignores it is kinda upsetting me
yoo what abt beerus, he'd go around asking people if they knew what the "super saiyan god is" theyd have no idea so he'd kill them, along with whis of course, and as he gets bored he gets stronger
I'm ready to see Majin Buu be added. The more he talks to people, the more impatient he gets that no one is giving him sweets, so he turns into Super Buu. Once he's Super Buu, he gets impatient about there being nobody to fight, so he turns into Kid Buu. And for all animations, he's turning people into candy and eating them.
This is Damon Mills first time voicing Frieza since the death of Chris Ayres where he has now completely taken over the role. Chris definitely chose well because Daman does not disappoint!
Its cause devs dont give respect to the forms besides this game, second form and third form of frieza are both very unique. Hope xenoverse will get dlc for them
This reminds me of the evolution monster hunting game mixed with dying light and then remastering that concept with dragon ball z in mind as the theme.
This is the first time 2nd form and 3rd form frieza have been relevant to dragon ball at all since z. The writers do be sleeping on the other forms of frieza.
@@thegameguardian7812 Against lower-level Survivors, that strategy works. Not speeding up the Super Time Machine decreases their chances of victory. But in a battle against higher-level Survivors, it's actually smarter to speed up the Super Time Machine coming down. The less keys powering the STM, the slower it is. If it's down and starting to activate: you threaten to destroy it to get the Survivors out of hiding. If they fight: the STM is not fast at automatically powering up due to the lack of keys, giving you plenty of time to handle any fighting Survivors. And best of all: By destroying the areas without keys as soon as possible, means that the Survivors will most likely only have 1 level 3 player on the field by this point of the game - if you destroy the STM, then there'll be very few escape time machines to run away to (as most likely, higher leveled players have kept all their teammates alive - which reduces the amount of escape time machines) - meaning: You're playing against a weaker team with much fewer options.
After playing the beta I just don’t have the same excitement for the game the villains are definitely op in this game and I get it but it’s lack luster as someone who had fun with Friday the 13th and then playing this just to feel like there will be people who would rather play as the raider rather the humans also they should’ve put in other races to broaden the characters this will be fun for a little while but die off quicker than jump force
@@Skxtra. I was excited for this game but it’s just way lopsided or maybe we just suck right now but playing as a character running from the raider is too much to do for them which I get it goes along with the show and makes sense but Friday the 13th gave you some lead way and wasn’t a bad game it was more comedic and entertaining so I might just skip out on the breakers until I see some changes made or additions to the game
@@Skxtra. it is once you play it you actually see why because it makes sense for the raiders to be overpowering it was an interesting idea but it won’t last the holidays
Just going to say: Your opinion is the *same* as every player that hadn't reached (at least) level 20. Everyone that quits early are people who aren't willing to learn the game. They just expect the game to be mastered within the first few matches. Once you're in a team of Lvl 20 Survivors, or better: Lvl 30 Survivors, the game completely gets flipped on its head. The Raiders are the ones that are obviously weaker at that point (not power-wise, but option-wise), while the Survivors have a wide variety of skill options mixed between them - allowing for literally hundreds of strategies on defeating the Raider. The Raider has to play extremely smart and extremely aggressive to beat a team of higher-skilled Survivors. Played the beta, all sessions, got to level 40. Kaioken Rush, Jetbike, Stun Trap, Jump Pad set. My job was optimized to do hit and runs against the Raider, while the rest of the team looked for keys and revived allies. The Jetbike was an okay option for escape, but it was also useful for looking for keys in case my team was having trouble (speeding around cities on a jetbike, looking for unopened crates, is much easier than most other options - honestly, once I'd get my hands on a Dragon/Key Radar: I'd be the best scout in the team - jetbikes are literally made for having a good radar). Honestly, if I had Krillin's Shoe, I would've been far better at my job (stun trap is way too finnicky), but I never rolled it in the gacha... My Level 1 pick was Goku with Spirit Bomb. In early-game battles, it's the strongest attack. Whenever a Raider is about to finish off a player: this skill easily blasted chunks of the Raider's HP away. My Level 2 pick was Vegeta. He was good for aggressive long-range plays, which would often surprise the Raider at this point of the game (by this point, he'd be stage 2 or stage 3 evolution) - Raiders always expect people running away from them by this point, not attacking them from a distance. This is also when people get KO'd the most, so attacking from a distance is the best way to keep a Raider from finishing off allies - whether Cell or Frieza. My Level 3 pick was Krillin, for his Destructo Disc. In late-game battles, it's one of the best assists. Other players keep the Raider in Melee, while I lob Destructo Discs - hard to dodge, does decent damage. There are tons of builds you can do in the game. In half a year's time, you'll be surprised why anyone even picks Raider anymore (... except, of course, anytime they release a new one).
I hope combat in this game is sort of skilled, like timing and maybe they could do something like ultimate tekaiechi where to combo you flick the stick in different ways and in certain patterns to combo
It's a unique concept for a Dragon Ball universe game. That's pretty much why. Giant post incoming: The ones hating it are most likely DBZ fans (not inferring people who love DBZ, but people who ONLY love DBZ). OG Dragon Ball fans, GT, and Super fans pretty much either love this game or tolerate it. But DBZ fans? They've been some of the most stubborn fans in all of anime history - and this is coming from someone who loves DBZ, but grew up watching OG Dragon Ball. If a product has Dragon Ball Z characters, is different from the norm, and not at all what they expect: DBZ fans LOOOOAATHE it, want it to die, and bully everyone else to hate it just as much as they hate it. Why? Because DBZ is one of those most stagnant series in all of anime history after it reached the Android arc (early-Cell was different, though). Not hating on it or mocking it, just telling the truth: Dragon Ball's creator, Akira Toriyama, was absolutely burnt out of Dragon Ball by the end of the Namekian arc and wanted to create other projects - but his publishers wouldn't allow him, and forced him to crank out more and more of the same thing that the audiences loved... So by the time the Buu saga kicked in? He was completely CHECKED OUT. His exhaustion of doing the same thing over and over again shows in his work. And the people who *love* that work? Tend to be EXACTLY the audience he had to please: people who wanted the same thing, over and over and over and over again. Goku must be hero. Stronger villain must appear. Vegeta get chance. Gohan get chance. But Goku win again. yay Don't get me wrong, I love me some DBZ. I've marathoned the entire series more than four times. But I could see how exhausted Toriyama was with the series. All that said: DBZ fans don't like new things. They hate new things. If it's not a fighting game, and Goku isn't the main character: they hate it. Them ranting about how it's not lore-accurate (civilians vs villain) is high-key hypocritical - because there are countless things IN THE DRAGON BALL CANON ITSELF that aren't lore-accurate to itself! No, they just hate it because they hate it, and are trying to find valid excuses for other people to hate it. The other Dragon Ball fans? If they don't like it, they don't like it, but they don't bully anyone else to agree with them.
@@airorello6290 that's a really good explanation thank you, And the reasons i like the game is 1: it has 2nd form and 3rd form frieza, wich games like xeonoverse2 doesn't have, including 2nd form cell. 2 : has really good avatar customization potential. 3 : actually has good graphics. 4 :different costumes for character transformations aswell, like goku and stuff. 5 : hunter vs survivors, ( i like stuff like that)
I just- You kick a guy one way with your combo finisher and then you don't even look in that direction at all. You drop one guy who has at least one dragon ball and don't pick it up. Guy gets into space pod and you keep looking around as if they're still there. What?????
Put on an analog and clash of powers and online multiplayer and put on Budokay Tenkashi 4 haha you'll see what Guapp would be like, put mapped sites on it and clash of powers and it will be god
"Not to mention I lost Dodoria AND Zarbon, the latter of whom spent 400 space credits making long distance calls to his girlfriend-WHO I AM CONVINCED IS NAMED CHUCK!"
Only had one shot at being a raider in two days so far and I got smoked. This game def should have been free due to the unfurnished Kakarot and long long waited out dlc with only one set even though Xenoverse 2
This is my type of game tbh, I'm not normally a big PvP person, but I LOVED the crystal raid mode on XenoVerse 2, I loved killing people effortlessly and feeling like I'm in charge 😭 or going against the boss and being annoying lol. It's like PvP, but fun. Are there any other games where you "play" as a boss?
gameplay wise it looks fun but the graphics and animations are so outdated... looks lazy to be honest, these assets have been around for so long, burst limit on ps3 looks better than this
I mean... Burst Limit looks better than most Bandai Namco games these days. That's not saying much. It's re-used assets. Literally the mark of an in-between game. It's what Japanese game companies do between every major release. Re-use assets to save time and money, to buy their major releases more time and money.