Games were more simple as a kid. You spend a year playing a game you love without even knowing a sequel was coming out. Then you walk into Gamestop and see a brand new Budokai Tenkaichi
@TheEgoPanda is that the working title? It's just as likely they will drop the number to not confuse new players not familiar with the old games as they are almost 20 years old at this point.
@@garrettchandler1948at this point we've been crying and bitching for a bt4 for so long, I'm hoping they have enough money they just give us what we want for once
My favorite part about this game was the ability to customize each character to change their stats, abilities or even their aura color. Really gave you the freedom to create your own storylines. I personally gave Zangya a gold aura so she looked like the first ssj3 woman
i remember not buying em for story. mostly for the big ass roster of usable characters. look at games now. 10 chars. and 10 more for 6-10 bucks each. so the game costs 60 and then u pay 60-100 bucks more to get the rest of the characters.
playing on the highest pcsx2 settings for this art style straight up makes it look like a modern game, it's so simple yet so artistic that it literally can't age poorly.
Fr. Usually upscaling older games highlights flaws with textures or sketchy models. There's virtually none of that here. It may not be Raging Blast 2, but damn is this game clean. Being limited to 720p max was def limiting for the game (I know the consoles have ways to upscale now but 9 out of 10 of them are straight ass unless you drop like, $100+ lol)
Story mode is a huge step back from bt2, but the large amount of character allows you to create any kind of "what if scenario" in cpu battle. Also, Red potara charaters are perfect to replicate a realistic Db experience: trying to face Op villains with normal z fighters or even doing the opposite, for example facing red potara Goku with standard Frieza makes you really feel the struggle and the desperation of the villain beeing overpowered.
Despite all the DBZ games that have come out over the years, BT1 has the most badass and authentic Intro of all of DBZ games of the Franchise. BT2 and BT3 in my opinion still remains the most Unique and the best DBZ games in terms of content, quality and fanservices. And from the gameplay perspective aspects, these DBZ games that I mentioned are very close to the anime itself because of the Vibe and Charm, I don't know how to describe it but it was, and still is the most Unique DBZ experience you could have with the combat factor. (- Sheer amount de of characters - Transformations mid-battle (powering up and down) - Fusions mid-battle - Fast gameplay that has that "woah" feel - Tons of extra content - Story mode covering all sagas + movies - What If sagas - Shenron having permanent impact on game (character unlocks and whatnot) - Great tournaments that rotate availability - Edit characters with items (buffs) - 5v5 battles - Really Great and Epic Soundtracks - Destroyable environments - Entire stages could be blown up into their "destroyed" alternatives - Mission 100 being a great challenge - Artwork is 10/10 - Sound effects are great - Combat feels heavy and satisfying) Only Budokai 3, Infinite World, Raging Blast 1 and 2 and PSP DBZ games are still considered also very solid DBZ games, also the hidden gem that a lot of DBZ fans missed from PS2 Era of DBZ games is "Super Dragon Ball Z" which is also a real Unique and DBZ game, especially for the different gameplay aspects perspective. ✌☯️
I think the best aspect in the BT3 story mode are the alternative endings and playing as the Villains sometimes, but still I would like to see something more complete like BT2.
bt2 story mode was awesome especially the rpg mechanics to build your own build via improving items and combining them. Edit: also no restrictions on unlocked transformations was hella funny
This game had a smooth gameplay mechanic which makes it so enjoyable to play but the story is so compressed that it just feel like a speedrun of the entire DBZ only 😅
I loved all your videos! I was wondering though.. would you review dragon ball Z kakarot as well? I’d say they did the story in there pretty dang well :) plus it’ll get the bardock story soon!
@@jefftakesdscakes30 raging blast 1 and 2 might be ass compared to tenkaichi 3 but gotta admit it was a master piece compared to every other dragon ball game that came after it with the exception of fighter z
@@m.r4841 no it wasn't it fixed a lot For example The reason BT3 had 3 Goku's is because once you pick a Goku you're stuck with the moves he has. RB fixed this problem by having Goku's moves customizable, now you can just equip which moves Goku will have based on the build you want. Another example BT3 had standard combos most of which were all the same for each character. RB on the other hand not only had different combos based on the characters but each character had a mid combo signature move when pressing B (Xbox 360) or O(PS3). This helped with mix ups and allowed for more experimentation. Another Example!!! BT3 only has like 3 options for defending against a Blast teleport, block, and Beam Struggle. RB however let's you deflect the blast if timed correctly.