The doom puddle corrupting Yix isn't surprising but it seemingly instinctively going out of its way to corrupt him, as if it could tell he was a sentient being worth infecting, is concerning because again this was just a puddle not a spirit or weapon. Also, guess the cat is out the bag for the whole party on Sepulchure now.
Thank you for saving the potato. What a wonderful quest. I was afraid amadeus will not want to do that. Glad its not a secret anymore. SO are we gonna have a backstory of alteon and valen after this?
Seppy might have the biggest death flag now that everyone knows his doom absorbing abilities 😭 theres a chance that he will risk himself for that doom device
@@Barbecuquence I disagree. The foundation of AQW universe/timeline came from the Eternal Dragon of Time's voluntary death which happened because Sepulchure won at some point in Dragonfable timeline. That's not a mere reference. Drakath being alive in AQW goes back to the ending of Book 1 ending. There's also a reason why Sepulchure resurfaced and disguised as Amadeus after all those years rather than make him stay dead following the events in Book 1.
@@izunauchida5885the original intent behind book 1s ending was to connect it to aqw. However, with dragonfable being so popular they retconned that. After the defeat of the ultra darkness ,name to long to say, dragon that's where the timeline splits
Amadeus might not be destroyed after containing the MQ ShadowScythe device. I’d expect Valoth to show up or some MQ Remants reacting to the device There is a high possibility that FW will save Seppy after the deed.
@@triengel431 The fight against Caitiff? She Doomed our dragon and while our dragon is a badass so that didn't make him any more evil than he already is, it was killing him once the fight was done. So Amadeus stepped up and sucked the Doom out of the dragon.
Couple of questions: 1. How do you get the Amadeus skill to change his element? 2. How do you get the "skip" option for companions? 3. What class are you using?
To answer both 1 and 2, the guests should load with those skills during the quest. If they don't load correctly try clearing your cache on the artix launcher and try the quest again. As to what class I'm using, I'm using TimeKiller.