Finally an anime animator that explains their sketching process! I've found some but it's only lineart over there sketch. Thank you, I absolutely love your channel!
Doodling is anything that you do without any clear goal or if you don't intend to do a part of complete work that has a goal or target... throwaway so to say. Even throwaways can be very detailed and nice looking, they're not just being planned to be anything substantial at that moment. I as a composer doodle EVERY SINGLE DAY when I play what ever fancies me at that moment. It's important technical practice, meditative and also those doodles can be quite complete feeling and I often hear "Is that existing piece or are you just goofing around?" and sometimes I'm just goofing around. So even that goofing might sound to some as something very well executed or planned, while in my eyes it's just doodle. Also, something can stick with you and then you might stop doodling and try to take that doodle and make something more significant out of it.. then you're composing, not doodling :)
Hey, I'm currently working on an indie anime of my own and your videos have all been a great help and an inspiration for me. I just wanted to say, "Thank you!"
Your Channel is a gold mine for beginner animators and I can't thank you enough for the effort you put into helping beginners get into the industry, Thank You
You say beginner or intermediate, but I'm out of the beginner and intermediate animation stages. This stuff is just fun to watch regardless just to see different animator's approaches. It's also cool because Mob and Deca dence are really good shows to to see the approaches of an understudy of the directors there gives ideas that may not come naturally.
Hate to break it to you but you're probably considered "beginner" as far as fundamental skills go. I know the news are heavy, but there are support groups for this kind of thing.
I've been drawing ever since I was young and have kept it up through multiple art courses and a LOT of self-teaching. but I'm now at a point where I need to polish my skills and really refine them, this channel is such an easy-to-follow way to teach myself to practicals of eastern animation stiles after only learning western styles. so THANK YOU i look forward to more
More of these please! I find this really helpful since I'm a beginner animator trying to get into the industry in JP. Your breakdown process in this vid is just so detailed!
the way you go about the grip of your pencil is intriguing! I've never seen it handled that way before. I've actually been looking for new ways to hold my utensils
Yes, I do love your videos!! I will say it's tought for me, because I want to animate and get better in my skills but get paralyzed when I don't fully know or understand a process. So you adding that extra depth and just giving tips I'd never hear anywhere else helps so much, thank you❤️
I love your channel so much. Even if I am struggling at times your videos keep motivating me to continue drawing. And while I don't plan on becoming professional animator, I would like to draw/animate as a hobbyist.
Maybe one of the biggest takeaways from this video is to practice working with model sheets! Drawing a character on model is a great exercise in proportion and design.
i highly recommend using real shoes as reference because my current day job is in a shoe store and whenever i try drawing shoes on a character there are so many little details my brain doesn't commit to memory even though i work with shoes all day lol.
i believe that among all videos in your channel, this is the one i most needed, because i struggled to transfer my drawing knowledge to animated drawings. usually animated drawings are simpler and focuses on more important elements, and this video helped me figure that out, specially as a beginner
I'm glad I found your channel, there's so many things to learn about that I didn't know how to look for! Do you think you can explain some of Akira Matsushima's work from Demon Slayer? I adore his brushwork and would like to learn more about it and the process on how he might create his Genga (already ordered the artbooks for season 2) but the man seems especially secretive even among japanese animators.
holy shit, out of any drawing tutorial i've seen my entire life this has been the most insightful and useful tips i have ever seen and i'm and absolute idiot.
This is awesome as always. Do you know how long should it take a begginer animator to draw and cleanup a single avarage frame? And how about mech and stuff? How do people manage to animate mechs when every single frame is a massive machine?
Well first ofall, you're NEVER going to be given a mecha cut if you're a beginner, if you do, either someone has full confidence in you, or trying to get you fired XD. Second is depending on the movement, you either need to be patient, or you need to strip the model of details in order to facilitate faster drawing. Unncessary details like a few panel lines or mechanical details can be removed so long as the general shape and look of it is maintained. You do the same with very detailed clothes. As long as you can trick the human eye in to seeing the idea of the model on screen with out making it look too off, you can get away with it. You can do this by either zooming in to a certain part or by being very far that. Zooming in lets you put in as many details on the focused part like the arm, face or whatever body part with minimal actual movement, zooming out lets you remove as much detail as you can cause you don't need that detail if the full body is taking up less than 1/8th of the frame. Source is from personal experience.
2:11 up to this point it's EXACTLY how i used to "rig" my drawings. but i never could draw legs right, it always came out like posts. seeing what i should do next kinda makes me want to get back to drawing a little bit. i actually did a pretty good drawing recently after a couple years off a little drawing stint i had after a 10 year pause, and it came out surprisingly awesome, but i feel like it's cheating because i stuck too close to reference. i can never draw dynamic poses without them D:
They still keep line weight though, even though it's very subtle, it still makes a HUGE difference. Like placing it in places where shadows fall like under the head in neck, you can add a thicker line to make it look better and more realistic
@@khunagueroagnis2558 After looking at the end result, you're right. Dong Chang DOES keep the line weight. However, in most digitalised anime, they instead use uniform lines. I understand why they do it but it's kinda off putting when you're trying to pay attention to your own line weight only for the software to ruin it for you.
@@dizzyhungry what i thought while reading your comment was: In the end it all comes down to the art direction right? Kimetsu is all about line weights, while Jujutsu isnt, despite in manga form both having a similar approach to line weight the actual anime productions did different. since colors come into play later on, the lack of line weights doesn't necessarily ruin the drawing, because the cell shading is going to do the work of the line weights in most anime. But its still important to have the knowledge because it gives you a sense for 3d form. Basically keep in mind what you're doing the work for; if its for yourself you can go nuts in whatever style you'd like, but if its a production streamline your drawing process to be efficient for that production's goal, like the 2 example i gave in the beginning :b
Is inb4 13k a thing? What a fantastic find this holiday season! Thank you for sharing! All this time I was making do with mostly Japanese RU-vidrs and google autotranslate to learn drawing the Japanese way. They're awesome artists and channels but the language barrier is making it a little harder for me to follow. I'll surely keep my eye on your channel! Thanks again and happy holidays!
awww this was so cute XD i love The show to love ru The show is reson why i wanted t work in animations in the first place so this video was so inspiring. XD
Not Dong Chang but I draw too. You need to understand how one strand of hair deforms with gravity and the speed at which the head is turning sometimes. I recommend just looking at yourself in the mirror and observe how one of your hair strands would act when you are turning your head all around and doing quick motions.
@@justicemagagane5737 in col... you right click the frame then go to level settings and enable anti aliasing...by the way dong chang has a video on his channel in which he shows it in detail..you can check that out
Can you a video on how to clean up the the scanned colored line/drawing without using GPS? I'm new to using Opentoonz and I have a macbook pro, so I can't use the GPS mode. I downloaded the software the other day and still don't know how to use it.
Any recommended reading to study up on human anatomy? Like, good art-focused resources or is it fine to just literally study it from like medical sources?
If its okay to ask,will you do a cell shading tutorial in the future?cause i really want to learn to color like the profesional anime that i watch before,i hope you will read this,Godbless you sir.