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Dust3D -- Incredibly Unique, Easy and Free Open Source 3D Modeller 

Gamefromscratch
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Today we are revisitng the Dust3D modelling application, recipiant of a Epic MegaGrant award. It makes it easy to model, rig and texture 3D models using a unique workflow.
Link:
www.gamefromscratch.com/post/...

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12 июл 2020

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Комментарии : 115   
@gamefromscratch
@gamefromscratch 4 года назад
Link: www.gamefromscratch.com/post/2020/07/13/Dust3D-Modeling-Application.aspx
@elektra81516
@elektra81516 4 года назад
This is a god-send for creating base meshes for sculpting! Or just simple Low Poly models for prototyping, imagine the possibilities!
@AshnSilvercorp
@AshnSilvercorp 4 года назад
YES! I was planning a 3D game and I needed a dedicated modelling tool. Thank you. Also, modelling with circles? That's genius!
@android272
@android272 4 года назад
This will be great for people who want a low Polly art style. That seemed really easy to create the deer. I am not a 3D artist but I think I could make something like this very easily.
@nolandderlugner1351
@nolandderlugner1351 4 года назад
or use it as lowpoly, put in zbrush, make a highpoly out of it...
@mateuszkifner
@mateuszkifner 4 года назад
"So if this program causes your computer to start World War III, you're on your own." ~ Gamefromscratch 2020 prophecy
@gamefromscratch
@gamefromscratch 4 года назад
...given the way 2020 has gone thus far, perhaps I shouldn't make such a joke eh?
@emascheg
@emascheg 4 года назад
if i was with a drink, will be already spilled hahaha. Best line ever.
@DerAua
@DerAua 4 года назад
@@gamefromscratch Trump is our saviour!
@darkenergy7291
@darkenergy7291 4 года назад
Skynet
@vertigo6982
@vertigo6982 4 года назад
@@DerAua Trump is controlled opposition, and Q(I have a feeling you're a Q follower) is a disinformation program. I wonder when people are going to realize presidents aren't elected, they're selected... years prior. Trump, nor Biden, or any puppet the Communists throw on our lap is going to save us. If Trump was legit he wouldn't have been selected to be president, and would've ended up like JFK the moment he announced he was "running" for president.
@cok3n
@cok3n 4 года назад
looks incredibly unique tool and workflow and getting houdini vibes
@el_jim1479
@el_jim1479 4 года назад
Woah I can't believe this software is real! I mean, it's not even the thing of going into a totally new creation method but just the idea of creating on a *easier way*. I'm totally going to jump over the hype train this time! Thanks for sharing this with us! :)
@SianaGearz
@SianaGearz 4 года назад
Whoa OMG craaaazy stuff. I think the most important stage in gamedev especially indie gamedev is prototyping, getting something that seems fun enough to continue, and the software that helps throw something together quickly is very inviting to be at the centre of this part of the workflow. I don't have any particular software i'd recommend in this regard, because do as i say not as i do, but i think this is an important avenue to explore.
@gr8b8m85
@gr8b8m85 4 года назад
I would argue the best tools for prototyping are still the thousands of assets available on the Unity/UE4 storefront. This software seems to make low-poly 3d modeling approachable for non-artists, as they only have to fill out a shape. They'd just need some original concept art to model something original for their game.
@bettythomas8660
@bettythomas8660 4 года назад
OMG just redownloaded last week & great Epic funding for Dust3d 👍👍💕
@bearsoundzMusic
@bearsoundzMusic 4 года назад
The things you can get for free.. Amazing!
@MakeGamesToday
@MakeGamesToday 4 года назад
Awesome, thanks for sharing! I will check it out, maybe I'll use it in upcoming game jam. :D
@DonChups
@DonChups 4 года назад
Gave it 10 minutes. I'm in love.
@gr8b8m85
@gr8b8m85 4 года назад
The potential of this software is insane. Imagine paying an illustrator an affordable amount for some concept art and getting good at filling out the shape in this software for a good low poly result (which you can easily increase and touch up in Blender), way cheaper than hiring a 3d artist.
@wilruugames
@wilruugames 4 года назад
Looks like an amazing tool for Indies!
@Wheel333
@Wheel333 4 года назад
Feels Houdiniesque. Thanks for the introduction.
@WeirdBrain
@WeirdBrain 4 года назад
I use Blender for all of my modelling and sculpting, but this looks useful for making base-meshes to sculpt on in Blender.
@daraghsonfox7436
@daraghsonfox7436 4 года назад
this looks awsome
@CGRELAX
@CGRELAX 4 года назад
Useful stuff 👆, thanks 👍
@JxcksonSF
@JxcksonSF 4 года назад
the procedural part looks really interesting.
@zinetx
@zinetx 4 года назад
Dude, been checking your channel every 5 hours in the past 4 days. Don't forget to cover the Unreal Fest Online 2020!
@gamefromscratch
@gamefromscratch 4 года назад
I did. Will be interesting to see if any news comes of it though www.gamefromscratch.com/post/2020/06/11/Epic-Games-Announce-Unreal-Fest-2020.aspx
@zinetx
@zinetx 4 года назад
@@gamefromscratch I only knew about it because of you! :D I meant to cover a "summary" of the show after it ends tomorrow.
@MrNotteNera
@MrNotteNera 4 года назад
Sweet Baby Yoda, this is magic *_*
@MR3DDev
@MR3DDev 4 года назад
This looks cool to get some base meshes out of pictures.
@EttorePancini
@EttorePancini 4 года назад
How do you have that menu font so big? On my side ui is very different from yours. I have tiny fonts, tiny menus, tiny icons. Is there an option?
@joethompson9124
@joethompson9124 4 года назад
Super rad! How long before we can feed an AI a side view and a top view and it creates a decent 3d model using this method? 😀
@andermetalbrasil
@andermetalbrasil 4 года назад
This a a very nice tool to create low poly models for games
@Tallacus
@Tallacus 4 года назад
Nice... Could this be a potential competitor with Blender in the future I mean in modeling and animation wise....would love to see it get some animation tools
@kiyasuihito
@kiyasuihito 4 года назад
Love the simplicity. If I didn't find blender first, I'd probably be using this.
@ZachHixsonTutorials
@ZachHixsonTutorials 4 года назад
Why not use both? Blender still doesn't have a good implementation of a feature like Z-Spheres, and metaballs the current implementation of metaballs is a little tedious. This would be a fantastic way to quickly make a base mesh and import it into Blender for sculpting.
@maninthecrowd5076
@maninthecrowd5076 4 года назад
@@ZachHixsonTutorials cg geek can make good upright animation now
@BlenderhilfeDe
@BlenderhilfeDe 4 года назад
wow what a strange tool... but interesting! procedural in a way... i am not sure what it is really good for. thx for your videos mike!
@HE360
@HE360 4 года назад
One thing I learned on this channel is what an MIT license is LOL. So, if that question comes up on a test, I'll nail it LOL
@raymondstpaul4913
@raymondstpaul4913 4 года назад
Do you have more tutorials for this? Am new to modeling want to learn more, but get easily frustrated.
@n30hrtgdv
@n30hrtgdv 4 года назад
Maybe I'm stupid but I can't make it do what I need it to do, if I'm shaping a body the X and Y axis are not simmetrical so I don't know how an oval cilinder (like a human body) will work, and the mesh always ends up looking extremely messy, I just can't. I tried to use this I give up.
@dieselshot9768
@dieselshot9768 2 дня назад
Does anyone know about coverage of a Dust3d->Unreal Engine 5 workflow that includes rigs? Could've sworn I saw one but cannot find it.
@pixel__lord
@pixel__lord 4 года назад
Nice
@LedoCool1
@LedoCool1 4 года назад
The bird rocks.
@kruth6663
@kruth6663 4 года назад
So it's like Zsphere + Zremesher?
@xinaesthetic
@xinaesthetic 4 года назад
Looks really cool, although I’m not sure why that procedural modelling is so slow (and now I’m going to get sidetracked digging into the code...)
@JM-dq7xn
@JM-dq7xn 3 года назад
It looks very powerful but the seagull it generated (just the mesh) was really ugly, especially where it connects wings and body...
@tristotech9588
@tristotech9588 4 года назад
I hope this can used for posing reference maker since posing some characters can be hard
@retrozvoc6189
@retrozvoc6189 4 года назад
"Open-source, cross-platform, MIT license" 🤩 Imma download that right now!
@cgstuff87
@cgstuff87 3 года назад
how do you change your interface size?
@suzeal
@suzeal 4 года назад
woah
@anshbhilare9565
@anshbhilare9565 4 года назад
Make a video about UPBGE 2.5, please...
@Barnaclebeard
@Barnaclebeard 4 года назад
Drink every time something goes ahead. "... the script that went ahead and created it..."
@younasart5838
@younasart5838 8 месяцев назад
I downloaded the software, but it does not have examples.
@ThePixelitomedia
@ThePixelitomedia 4 года назад
Next step would be a AI that paint the circles based on the reference image automatic.
@realmofwushurichard7767
@realmofwushurichard7767 4 года назад
PLEASE PLEASE RESPOND How do I change the language in DUST3D because I need it in English. I have tried to find the information everywhere it is driving me crazy - thanks if ANYONE knows. - Mine is all in chinese
@Fiddlesticks86
@Fiddlesticks86 4 года назад
You sound EXACTLY like a speedrunner called "Ecdycis" I would almost even go as far as saying I'm sure it's you 😂
@superscatboy
@superscatboy 4 года назад
I can see the subdivision settings being useful for creating different LODs, but I'm wondering if it could be coaxed into doing it automatically with scripting?
@Sp00mster
@Sp00mster 4 года назад
Most devices (even mobile) can handle plenty of polygons. What they struggle with is high-res textures. This is why most game engines focus on LOD for lower-res textures and don't focus a ton on polygon count, but I would also be interested to see this in action at real time.
@superscatboy
@superscatboy 4 года назад
@@Sp00mster I've done the profiling for my project and I assure you that mesh LODs make a *huge* difference when you have a large enough number of actors on screen over a wide range of distances.
@Sp00mster
@Sp00mster 4 года назад
I guess if your game demands it go for it! I was mainly suggesting that polycount is down on the list of optimizations I would look at and I would be hesitant to assume that polycount is a greater bottleneck than the CPU demand to 'automate' polycount LOD in real time.
@superscatboy
@superscatboy 4 года назад
@@Sp00mster I'm not sure where you got the idea I was talking about doing it in real time. I'm talking about using the tool in the video to generate my LODs automatically. It's a modelling tool, not a real time library.
@yashchudashma3551
@yashchudashma3551 4 года назад
Indie Game development has never been this easy & cost free tImEs aRe iNsAnE 😁
@Changedalarm2
@Changedalarm2 3 года назад
YES the 100billion$ industry what a time to gain talent
@davidthomas3826
@davidthomas3826 3 года назад
I have tried using this software and I find it very, very tricky to use
@noiJadisCailleach
@noiJadisCailleach 3 года назад
after 1 year, it's still at ver. 1.0 RC 6. Welp.
@Zeithri
@Zeithri 4 года назад
> This program is really easy to make 3D Models in! Also in the same video, > But I'm really bad so I'm just gonna show other's examples! :|
@SLAPDOORS
@SLAPDOORS 3 года назад
Someone will create a blender addon for this type of flow. Betcha!
@4funrc11
@4funrc11 3 года назад
To me, this software is just too confusing. Thanks for sharing. 😃
@zarodgaming1844
@zarodgaming1844 3 года назад
dunno ... it fells like Blender forces you in such an abuse relationship that you end up modelling faster with Blender itself, IF you want to go somewhere with it. Also I tried ti a while ago and it was super laggy even for bsic shapes :( Base Mesh+ Divide Surface modifier + no dyn. top. sculpt Is still the best way to go about anything ... even for me that i'm an absolute beginner and bad with it
@marsmotion
@marsmotion 4 года назад
good to teach kids to learn 3d modeling. neat. 3d mod and tex is way too complex to do. its ripe for disruption.
@zorochii
@zorochii 4 года назад
Help, I installed dust3D and World War 3 is coming.
@martok2112
@martok2112 4 года назад
Start selling tee shirts: "My computer just started WW III. If you see me running, try to keep up." 😁
@LucyLavend
@LucyLavend 4 года назад
Reminds me of Spore
@baptisteguillet9868
@baptisteguillet9868 4 года назад
There is blender too...
@BlenderDumbass
@BlenderDumbass 4 года назад
Skin Modifier.
@gabriellvaldez5248
@gabriellvaldez5248 4 года назад
Ya lo probe hace meses atras y no me convence.
@karlstenator
@karlstenator 4 года назад
Did anyone else here download, install, open up the push bike example, then delete the seat whilst watching this video?
@wilruugames
@wilruugames 4 года назад
5:32 jhaevashcript code
@adamnejm
@adamnejm 4 года назад
Oh my god, it uses JavaScript!
@igorthelight
@igorthelight 4 года назад
Maybe it uses but it's created using C++ and Qt Framework
@debmalyamitra353
@debmalyamitra353 4 года назад
What about it?
@igorthelight
@igorthelight 4 года назад
@@debmalyamitra353 Web development is VERY popular now! Everyone needs a site! And so on... And there is me, who just programs in C# and doesn't give a shit about web development :-)
@debmalyamitra353
@debmalyamitra353 4 года назад
@@igorthelight Ahh yess! I can feel you bruh. While I am coding in C++ here everyday I get notifications about 5 great JavaScript libraries you can use to increase your salary.
@naru3443
@naru3443 4 года назад
@@igorthelight moldovean? :) io is main C++
@screenapple1660
@screenapple1660 4 года назад
you can't sue MIT if you lose a file or work so hard game project and file disappear. people want to sue. MIT license...
@MidnightSt
@MidnightSt 4 года назад
10:10 "Is exported and properly works" ...no, it obviously doesn't, the bones are all wrong and it's deforming wings in very weird way.
@gamefromscratch
@gamefromscratch 4 года назад
Bones are just a visual representation. They are oriented oddly but the influences are correct.
@MidnightSt
@MidnightSt 4 года назад
@@gamefromscratch i disagree with the first statement. they are visual representation of underlying data, and the visual representation is designed in such a way that if the underlying data is incorrect, the visual representation looks incorrect. also, even if you were right, as I was saying, you can also see it on the wings themselves, how weirdly they are deformed in the default position, as well as how weirdly they deform when you actually play around with the bones.
@igorigor3960
@igorigor3960 4 года назад
The wings are weird in the original model.
@NOPerative
@NOPerative 4 года назад
Want to play a game?
@The_Master_Brain
@The_Master_Brain Год назад
Good, we need more of these shit 3d-modelling software. There is not enough available 🤡
@solodevinc
@solodevinc 4 года назад
csgo has gone downhill jeez
@philzan3627
@philzan3627 4 года назад
Epic Megagrant? Hm, I'll give it a try. So far nothing Epic has failed me thus far. Well except blender..
@SgtMajor82
@SgtMajor82 3 года назад
Bye bye Synty Studios...
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