You would think that after 3 games Nintendo would try to include a mechanic called “After Effect.” For example when a Red Pikmin interacts with fire, it’s flower should have a slight ember glow on it, allowing it to cause a slight burn damage. Could be useful for fighting Ice enemies
Red: Fire! Yellow: Height and lightning! Blue: Swimming! Ice: Freezing! Rock: Tough enough to break! Glow: Swarming through the dark! Winged: Air superiority is ours! White: Aconite poison power! Purple: Strength and gravity!
I like that you fixed Nintendo's animation error with the winged Pikmin. Oops, had to fix my comment. (Also it's been so long I can't actually remember if there was an error but I swear I saw a RU-vid comment saying their was an error with the wings once)