Тёмный

EASY and QUICK Character Rigging in Blender - Blender Basics Tutorial 

The Game Dev Cave
Подписаться 18 тыс.
Просмотров 287 тыс.
50% 1

Animation is a whole thing, but before you can make any animations for your game, you're going to need to rig your characters. Lucky for you, in most cases you'll be able to get a very powerful rig within minutes due to blender rigify add-on!
Use the same base mesh as me from here : www.cgtrader.com/free-3d-mode...
Join the discord for any help you need! : / discord
support the channel and development over on patreon : / thegamingcaves
gameplay channel : / @vlogergames

Наука

Опубликовано:

 

1 июл 2024

Поделиться:

Ссылка:

Скачать:

Готовим ссылку...

Добавить в:

Мой плейлист
Посмотреть позже
Комментарии : 362   
@virtualSimBS
@virtualSimBS 11 месяцев назад
When parenting the object to the rig for some reason you have to use control instead of shift to select both objects, usually it's shift when selecting multiple objects. When using shift the automatic weight option doesn't appear.
@thegamedevcave
@thegamedevcave 11 месяцев назад
good to know, that seems to be an issue more people are having! thanks for the headsup and the solution you found!
@Samsung-gs4cn
@Samsung-gs4cn 9 месяцев назад
I've tried this and still have no option for automatic weight. Do you know a fix?
@pexels1479
@pexels1479 7 месяцев назад
not sure what yall believe in just wanted yall to know Jesus loves yall if yall didint already know that come to Christ repent non denominational
@roxassora2706
@roxassora2706 7 месяцев назад
Blender is so frustrating to learn@@Samsung-gs4cn
@user-od2ld3jg9z
@user-od2ld3jg9z 6 месяцев назад
It's the issue of which object is Active. With Shift the last selected object is Active. With Ctrl the first selected object is Active. You need the Skeleton to be Active for the Automatic weight option to appear And if you want manual weight painting - you need the Mesh to be Active.
@huongthao2741
@huongthao2741 Год назад
Thank you for this! Goes straight to the point! it saves me tons of time instead of following other tutorial (that kinda make me feel dizzy hahaha)
@Doubleaa500
@Doubleaa500 10 месяцев назад
Brilliant!! Now that they have good base meshes for me to use, this video is perfect to pose characters for scenes for a graphic novel!!
@valuedbyvaluable2922
@valuedbyvaluable2922 10 месяцев назад
Thank you for such easy and comprehensive tutorial, I was always afraid to rig anything since the process always looked so intense and complicated however, your tutorial made me break through that fear of trying, and the whole video was just breeze and easy to follow. Thank you so much! once again you gained my follow and my like + this sincere and genuine comment! hope you have a great day sir :)
@HE360
@HE360 4 месяца назад
This is an EXCELLENT video!! Thanks!!
@VitusPolikarpusSM
@VitusPolikarpusSM Год назад
Thank you for the tutorial, very helpful for me who is just learning blender, I will try to practice it myself
@thegamedevcave
@thegamedevcave Год назад
Glad it was helpful! Lots of practice is how you build your skill! once you have a good rig to work with, animation becomes a lot easier :)
@pipjacjjones
@pipjacjjones 5 месяцев назад
thanks you, you made this simple and easy to understand.
@sandgrube4116
@sandgrube4116 11 месяцев назад
Great tutorial, exactly what I've looked for!
@DylanSnider
@DylanSnider 11 месяцев назад
I got it to work. Took two hours just to make the rig, but it paid off. Thanks lol.
@user-bs1xt5rf7m
@user-bs1xt5rf7m Год назад
Thank you very much for letting me know there is an addon can help to build bones very quickly!
@thegamedevcave
@thegamedevcave Год назад
happy to help out and save you some time :)
@IKP1000
@IKP1000 Год назад
Thank you, thank you! I've been trying to rig my basic character for days now, but every tutorial let me down at some point (I'm sure it was me letting myself down actually, but it's the same thing in the end: failure..) Following your superb tutorial, everything has worked perfectly. My character moves! And in a controlled way. I'm subbed.
@thegamedevcave
@thegamedevcave Год назад
Great to hear!
@stylaender
@stylaender 2 месяца назад
Thank you man! Awesome video!
@Damanzz101
@Damanzz101 11 месяцев назад
awesome video man!
@AcerbusShroud
@AcerbusShroud 9 месяцев назад
I actually logged in to say thank you for an amazing video this really helped. So, thank you!
@shantanu83
@shantanu83 2 месяца назад
This is a very good tutorial, thanks!! The options and keys in Blender are so innumerous that what follows what can be hard to comprehend. But with this tutorial, I was able to make excellent progress.
@thegamedevcave
@thegamedevcave 2 месяца назад
if you follow blender Guru's donut tutorial, he goes over a lot of the basics of blender and I believe he also provides a 1 page document with a bunch of shortcuts as a cheatsheet to teach yourself what all the keys do. Certainly helped me a lot when i got started!
@user-uj1wl5hq9m
@user-uj1wl5hq9m 6 месяцев назад
This was so clear and easy im very happy with this tutorial:))
@thegamedevcave
@thegamedevcave 6 месяцев назад
Glad it helped!
@Polychi1998
@Polychi1998 Год назад
AWESOME IT HELPED ME!! THANKS!
@Lluminor
@Lluminor 11 месяцев назад
thank you so much for this super helpful tutorial
@flardrynn1
@flardrynn1 2 месяца назад
great tutrioal! thank you very much
@BlenderVIzzLab
@BlenderVIzzLab 8 месяцев назад
That was really very helpfu... thanks for the video. 😇
@bestpranks7852
@bestpranks7852 Год назад
thank you, great video!
@onthegreengolfchannel
@onthegreengolfchannel 2 года назад
Just got a sub from me great video! Very helpful and fantastic zoom screens showing what your selecting! I would say have a set format of the video written down next to your screen to stay on track and keep it less disjointed. But other then that keep up the great work I've learnt something from this!
@thegamedevcave
@thegamedevcave 2 года назад
Awesome, thank you! I've been getting in the habit of going through and doing the whole process of what i'm about to make a tutorial for before i start the recording to help with exactly what you mention here so it's a little easier to follow along in the future!
@terabhaisecretgamer
@terabhaisecretgamer Год назад
you made it simple. Thank youu
@thegamedevcave
@thegamedevcave Год назад
Glad it helped!
@robertdmovibesrdv8643
@robertdmovibesrdv8643 2 года назад
It's my first time watching yo videos but thnx i learned alot keep up thnx
@thegamedevcave
@thegamedevcave 2 года назад
Thanks! always happy to help :D !
@Gametime05577
@Gametime05577 4 месяца назад
Thanks
@btdxpm
@btdxpm 9 месяцев назад
Great vid.
@joey.bailey
@joey.bailey 8 месяцев назад
great video, would u be able to show how to rig the fingers as well as the entire body?
@sanantonioroach7458
@sanantonioroach7458 Год назад
Bring it around town...And BRING IT AROUUUND--TOWN!
@HipBlooD
@HipBlooD 9 месяцев назад
Just found your channel and damn, very very useful!
@thegamedevcave
@thegamedevcave 9 месяцев назад
Glad I could be helpful!
@iojoe229
@iojoe229 3 месяца назад
big thanks
@animanoir
@animanoir 6 месяцев назад
Thank you my dude.
@thegamedevcave
@thegamedevcave 6 месяцев назад
Any time!
@RickHenderson
@RickHenderson Год назад
That’s awesome. Much easier than I thought. And I plan to make some tentacled thing too! Surprised it uses the extrude tool but I guess that’s so the end of a limb is an extension of the parent and not a separate object.
@thegamedevcave
@thegamedevcave Год назад
you could very well just add new bones in edit mode instead of extruding them but this way they're already parented and connected properly, very nice quality of life improvement! If you're doing tentacles, this other video builds on the things I show off here, might be helpful to you too! ru-vid.com/video/%D0%B2%D0%B8%D0%B4%D0%B5%D0%BE-lc2-3zdeMak.html
@josuesilva4765
@josuesilva4765 10 месяцев назад
Thank you buddy
@rara-tv3gd
@rara-tv3gd 2 года назад
thanks sir. A good tutorial with a nice voice. :)
@thegamedevcave
@thegamedevcave 2 года назад
Thanks! I'm happy it was helpful!
@ripL25
@ripL25 2 года назад
I really want to be good at making animations, good tutorial, I'll subs your chanel, sir
@VMYE-ir6vw
@VMYE-ir6vw Год назад
Awsome!!!
@voguelapsha
@voguelapsha 10 месяцев назад
thank you!!
@buvsicle5697
@buvsicle5697 Год назад
This was so helpful! Do you mind making a tutorial to attach clothing to the rig?
@thegamedevcave
@thegamedevcave Год назад
clothing can be a bit of a pain to deal with, in a general sense it's best to make the clothes part of your character model if you can (you can join objects together by selecting them and pressing ctrl+J). you'll likely have to manually fix up some things in the weight painting but it's the quicker route to getting clothes to work. if you have a lot of outfits that need to be swapped in and out, that can get a bit more complex to deal with though. (this is in no way the ideal way you're supposed to do it I believe, but it's the way I tend to do things, but frankly, most of the work I do, i tend to design my characters to need as little clothing as possible because I hate having to worry about things clipping through the clothes XD)
@bolovanbolovan5236
@bolovanbolovan5236 2 месяца назад
Great content! Could you make someone that swims ? Thank you
@blackespectral
@blackespectral 5 месяцев назад
thank you
@barackyunus901
@barackyunus901 8 месяцев назад
Thanks so much guy🎉❤❤
@qi2li2n_prance
@qi2li2n_prance 3 часа назад
The entire time during the custom rig, I'm just wondering: where's its face? Thank you so much for this tutorial, though, and sharing your knowledge! Such an amazing add on riggify is! I'm sure I'll be using that along my Blender learning journey.
@godrumaster1077
@godrumaster1077 8 месяцев назад
Great information ℹ ❤
@thegamedevcave
@thegamedevcave 8 месяцев назад
Glad it was helpful!
@Main_Grain
@Main_Grain Год назад
thank you :3
@lucual
@lucual 3 месяца назад
I'm doing a university work and I spent more than 10 hours rigging a character step by step. I feel so dumb now watching I could have finished it in less than 15 minutes... Thank you so much buddy, next time I'll search a tutorial in YT instead of follow the teacher's steps HAHAHA
@thegamedevcave
@thegamedevcave 3 месяца назад
It is very much worth learning to do things from scratch. This is nice if you need to pose or animate something quickly but is also severely limited in its use. So I would say those 10 hours doing it step by step (which will also be a lot faster as you get more used to things) was well worth it if the goal of the whole thing was a learning experience:)
@LeoCoyote1685
@LeoCoyote1685 2 месяца назад
Can you recommend me the video where you did manual weights?
@cghsae
@cghsae 11 месяцев назад
tysm !!!
@iris89936
@iris89936 7 месяцев назад
Thank you so much for this video it helped a lot!
@user-sm5gu3vc6p
@user-sm5gu3vc6p 3 месяца назад
good channel
@mahersabit9265
@mahersabit9265 3 месяца назад
i dont know what i did wrong, but after i did a ctr + p to my mesh, only the rig moves but not the mesh when im in the pose mode
@ismaellopes9041
@ismaellopes9041 Месяц назад
if your rig does not affect the model, try "with envelope wights" when pareting!
@ansanorasol219
@ansanorasol219 11 месяцев назад
thank you so much..
@lolaswift111
@lolaswift111 11 месяцев назад
Thank you so much. You made it so easy. Now I want to learn 3d modeling from you. Please make tutorials or paid courses 🙂
@thegamedevcave
@thegamedevcave 11 месяцев назад
i have a few blender videos on the channel. later this year I plan to do a whole course for free here on youtube but it'll be a few more months before I get to that
@lolaswift111
@lolaswift111 11 месяцев назад
@@thegamedevcave For absolute beginners please. feeling hopeless with blender. I can't wait for that. thank you very much♥
@hotsauce7124
@hotsauce7124 Год назад
Hello, does Blender rigging do corrective blendshapes that are driven by set driven keys like Maya? For example, when you bend an elbow the inside of the elbow will use corrective blendshapes to correctly deform the elbow when it bends? Forgive me for asking this question in your blendshapes tutorial as swell.
@thegamedevcave
@thegamedevcave Год назад
i'm not very familair with maya so i'm not really sure. sometimes i do see a little pinching in the elbows when posing things at very sharp angles though, I assume this is what you mean? I don't really have a quick and easy fix for that other that : A) make sure your weight painting is god (auto weight paints are pretty good but can be an issue) B) if you have very extreme pinching there is a good chance that the pose you're trying to make is unnatural as it is and maybe posing the shoulders a little different may help make the elbow angle less sharp and reduce pinching. It's not really an answer to your question but I hope it helps!
@hotsauce7124
@hotsauce7124 Год назад
@@thegamedevcave These are valid suggestions. Thank you.
@drspecter
@drspecter Месяц назад
So, I followed the tutorial, and everything went fine until it was time to actually go to pose mode and move the character. When I click on a part of the rig, the cursor doesn't change to a little directional arrow, and I can't move the character. I can only select. I made sure 'auto run python' was ticked, and it is. I've hit a wall, and any help would be appreciated.
@tesafilm_duo
@tesafilm_duo 2 месяца назад
We i go to the edit mode?
@CrowClouds
@CrowClouds Год назад
I follow all the steps exactly but after parenting the mesh body to the rig, go into pose mode, move the rig and it is detached from the body. I did parent with automatic weights. Maybe I have to manual weight paint? I don't know
@thegamedevcave
@thegamedevcave Год назад
the auto wights probably are failing, that sometimes happens, trying again a couple of times can help (make sure the amrature has it's scale applied too, so it's scale should be 1,1,1) and if your character is not in a T-pose, you'll want to make sure you apply the rigging in a T-pose and then afterwards use your rig to put it in whatever pose you want. if all that doesn't work, manual weight painting it is, which is a pain to do but sometimes needed :(
@sportshighlights030
@sportshighlights030 9 месяцев назад
I love you thx
@utkarshvishwakarma7622
@utkarshvishwakarma7622 Месяц назад
my model stretches it's mesh if dragged very much , how to stop/prevent that?
@ianbarddal7294
@ianbarddal7294 10 месяцев назад
I just loved your tutorial: it was the only that worked for me! haha! But I have got a problem when I click CTRL+P > "With automatic weights": I get a message saying that the program failed when trying to find a solution for one or more bones, and when I go moving my rigged character, it distorts his members.
@fionabellimain9924
@fionabellimain9924 10 месяцев назад
i cant find the (with automatic weights) option when i want to parent the object with rig
@ximenamo28
@ximenamo28 2 года назад
Love the tutorial, can you teach us how to do a walk cycle animation? please!
@thegamedevcave
@thegamedevcave 2 года назад
Thank you! Walk cycle tutorial is noted down to make soo ! Its pretty intimidating but once you get the basics its not that bad :)
@thegamedevcave
@thegamedevcave 2 года назад
I've made a quick video on the basics of making a walking cycle! ru-vid.com/video/%D0%B2%D0%B8%D0%B4%D0%B5%D0%BE-T-c-bfKINI4.html&ab_channel=TheGameDevCave
@Ashabeer_stories
@Ashabeer_stories 5 месяцев назад
How can I fix the legs and arms too?
@Alexandro_atb
@Alexandro_atb 9 месяцев назад
Great video it helped me a LOT with Rigging Thank you ❤
@dariosposato289
@dariosposato289 11 месяцев назад
Hi, I got an issue. When change from edit mode to object it re-change the position of my bones to the original phase, so the rig that I generate has that "shape". How can i solve this pls
@HBProductions.
@HBProductions. Год назад
What version of Blender are you using? When applying the scale via "ctrl+a", I don't get the pop-up menu you do. I get a pop-up wheel with similar options but the wording is different which throws me off some from your video.
@thegamedevcave
@thegamedevcave Год назад
i'm not sure exactly which version i'm using here but anything past blender 3.0 should be like this setup here i believe
@DonkyMoon_
@DonkyMoon_ 4 месяца назад
1:58 i was having problems applying scale cuz the menu was not popping up when pressing Ctrl + A but then i realised that it doesnt work in edit mode... you have to be in object mode for that to work
@lionelson7098
@lionelson7098 3 месяца назад
So, here's the deal: I attempted to slap some bones onto this super basic model I whipped up from a photo using TriPo3D. But guess what? After hitting that 'automatic weight' button, my model went all Picasso on me-completely twisted out of shape!
@plasticreplica
@plasticreplica Месяц назад
why dont i have any bones that appears in the metarig when im trying to rig stuff , i do all the steps but i cant wiggles anything cuz no bones icons appeared in my metarig when selecting the armature.
@SardorKhamrakulov
@SardorKhamrakulov 4 месяца назад
I can't move anything like bones and other things what should I do
@Gambler_Airsoft
@Gambler_Airsoft 9 месяцев назад
I had got my character rigged but when I go to move the rigs around the character doesn't move.
@Vertexvoyager
@Vertexvoyager 6 месяцев назад
my rig appears few meters away after i apply transforms and generate
@ThisKidAden
@ThisKidAden 7 месяцев назад
how did you get that human rig because i need that for my rig
@erino_0
@erino_0 10 месяцев назад
Great tuturial but whenever i press control p to parent my human character appears massive and is no where near the rig how do i fix this?
@Skillzlight838
@Skillzlight838 Месяц назад
hey it does not show human rig and armature and stuff when i press shift+a and then armature it only places a single bone
@Frank_Art
@Frank_Art 6 месяцев назад
i don't get what to do with the pelvis bone, its suposed to be left combined below?
@BoschlooStudios-bx7rg
@BoschlooStudios-bx7rg 9 месяцев назад
The tutorial helped a lot, but I can't grab the animation controls, pressing G gives me a "change bone layer" menu.
@Katana_0000
@Katana_0000 Год назад
Do I still have to make the actual person skin mesh? Or is there an add on for that?
@thegamedevcave
@thegamedevcave Год назад
you'll have to make or find your own mesh still
@tinnims
@tinnims Год назад
What version of blender are you using? My rig will never attach, I don't use blender much but I think the parenting worked but when I go into pose mode the rig just moves independently of the model, driving me crazy
@thegamedevcave
@thegamedevcave Год назад
the version of blender shoulnd't make a difference as long as you're not using an ancient version. I'm guessing there is some sort of error that's happening when you're trying to parent with automatic weights. i can't be sure what exactly though.
@symphan3641
@symphan3641 Год назад
My rig didn't attach when I used the shortcuts, but when I clicked on the same option in the Pose Menu, it worked. I don't know why, but my problem got solved.
@abrahamlugano7458
@abrahamlugano7458 Год назад
hey quick question what if you dont have automatic weights on tge setting??? coz i don't have one
@oj_originals4304
@oj_originals4304 7 месяцев назад
If I’m correct is just keeps the bone and body disconnected You need automatic weights for blender to see them as one
@kbk489
@kbk489 8 месяцев назад
why does the arm move after i rig it in edit mode then switch to object mode, then it changes back after i go back to edit mode
@shonsoul2596
@shonsoul2596 Год назад
If your models face is messing up , delete the shoulder joint , that's if you want😊
@thegamedevcave
@thegamedevcave Год назад
that's a smart quick workaround! however, the best way to fix that would be to adjust the weight painting for those joints to not include the face :)
@Smoked_beatle
@Smoked_beatle 6 месяцев назад
Quick question for some reason I did it step by step but my rig isn't attached to the body what did I do wrong?
@TheTrashsmith
@TheTrashsmith 3 месяца назад
I'm having the same problem.
@AlexAlex-er5ek
@AlexAlex-er5ek 7 месяцев назад
Where did you take the model you use?
@calisthenicswithandrew7183
@calisthenicswithandrew7183 10 месяцев назад
For me, it is not showing ,,with automatic weights, any tips?
@zerosaber2242
@zerosaber2242 Год назад
Having issues with the rig system. I did was make custom fingers and used symmetrize the right side of the model to save time, but only up to the left hand and left leg will the program let me rigify the model for movement. Can I get some help to rig the right arm, right fingers, right leg, and right foot please? :(
@thegamedevcave
@thegamedevcave Год назад
i'm not quite sure what could cause that problem. my best guess is that symmetrize doesn't work with rigify skeletons very well. i've never used that combination so i'm not sure but if that is the case, you have discovered a pretty big downside to rigify honestly. still, i think it'd be worth it to manually line up both halfs for how easy to use and powerful the control rig that it generates is
@1trapartist298
@1trapartist298 Месяц назад
When im ready to parent the rig and object together, the “parent with automatic weight” doesn’t pop up in the options. What am i doing wrong?
@Avertspl
@Avertspl 9 месяцев назад
What model did you use?
@russelltiley8187
@russelltiley8187 10 месяцев назад
hi i was just wondering how deselect the generated rigg please
@Jayanimations-cw2mr
@Jayanimations-cw2mr 6 месяцев назад
I have a problem where I'm trying to rig a character and it doesn't move the body parts it just moves the armature when I press pose mode and then select the armature so please respond please tell me how to fix
@mooshroomplays9675
@mooshroomplays9675 11 месяцев назад
Good Tutorial. Straight to the Point, Although when i click generate rig it doesn`t work. is there any fix?
@thegamedevcave
@thegamedevcave 11 месяцев назад
i'm not sure what the issue is but usually when things dont work, it shows an error at the bottom of the screen telling you where it went wrong.
@Craftonix7
@Craftonix7 Год назад
I’ve read some comments and I think I have found my issue with the bones not lining up correctly but I have a model with limbs that are not attached so how would I resolve this issue
@thegamedevcave
@thegamedevcave Год назад
if your character model has seperate arms I'm assuming it'll likely be too different from a normal human-like character to use this rig so you'd have to make your own custom setup rig.
@meika7561
@meika7561 9 месяцев назад
Hello, i have follow you tuto step by step but the RIGIFY BUTTON option is not showing please i really need help
@TheTrashsmith
@TheTrashsmith 3 месяца назад
For some reason the rig won't attach to the model, does anyone have a solution to this?
@esfru8780
@esfru8780 Год назад
how do you get the model first, idk how to do that?
@blakestrikelander
@blakestrikelander 6 месяцев назад
my custom rig is not working, and i cant put the all transform
@mitch_jc
@mitch_jc Год назад
Any problems with Ctrl + A? Make sure you are in layout tab with object mode on for the menu to appear! Great tutorial!
@thegamedevcave
@thegamedevcave Год назад
very good point to keep in mind and easy to forget!! (I'll admit it happens to me more than i'd like to admit , being in edit mode instead of object mode XD)
@Oljankylegs
@Oljankylegs 10 месяцев назад
legendary
@AmamonDvlMan
@AmamonDvlMan 4 месяца назад
Why wont the rig show up, its invisible anytime i add it in. The options to move it show up, but nothing is making it show up.
@DanRyder207
@DanRyder207 7 месяцев назад
I really appreciate this; my middle school and high school learners will be using this as we turn our tinkerCAD models into poseable figures. My only question is select vs tweak. Have. you -- or anyone else on here -- ever found that the only way to pose the figure is through the tweak function on the select tool and not the select box? I feel like I'm doing something wrong and for what we're doing it is "fine" annnnd I know I'll have kids asking how to do it right. I'm running Blender 3.3 on Mac OS btw
@thegamedevcave
@thegamedevcave 7 месяцев назад
I can't say i've ever run into that issue, i can use box select on multiple bones and they'll all move/ rotate. although selecting multiple things could result is slightly weird behavior sometimes with the pivot point. in the dropdowns at the top Middle of the screen you have one that is to do with the transform pivot. It could have something to do with that being set to a strange option that's causing issues. Aside from that I'm not sure
@baileybraden8154
@baileybraden8154 6 месяцев назад
if anyone happens to see this PLS help. how are you moving the bones bc mine DO NOT MOVE. is there some kind of shortcut everyone is using??
Далее
ШАР СКВОЗЬ БУТЫЛКУ (СКЕРЕТ)
00:46
When You Get Ran Over By A Car...
00:15
Просмотров 4,4 млн
Character Rigging for Beginners (Blender Tutorial)
52:59
[Blender 4.0 RIGIFY]  Ch 3: Rigging a Simple Human
13:41
Blender - Completely Rigging A Character (5 MINUTES!)
4:29
10 Minutes vs. 10 Years of Animation
19:29
Просмотров 178 тыс.
Tutorial: My New Rigging Workflow in Blender
12:39
Просмотров 682 тыс.
How To Use Mixamo Animations In Blender Rigify Rig
10:02
A new way to generate worlds (stitched WFC)
10:51
Просмотров 512 тыс.