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Easy Geometry Nodes - Low-poly Stylized Trees BLENDER 3.0 

ALL THE WORKS
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In this video, I have created some stylized low-poly trees using geometry nodes in BLENDER3.0.
Download Original Blender File -
ko-fi.com/s/23ef0d730d

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31 июл 2024

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Комментарии : 142   
@cyberburnzy
@cyberburnzy 2 года назад
At 4:58 Curve Parameter is now called Spline Parameter in Blender 3.1.0
@antoniolima1068
@antoniolima1068 2 года назад
true
@mario_actually
@mario_actually 2 года назад
thank youuuuuu
@xacceleratedpl1363
@xacceleratedpl1363 Год назад
thx
@KeeleyChaos-official
@KeeleyChaos-official Год назад
it doesnt work anymore
@amazino
@amazino 9 месяцев назад
You’re an angel
@FacityUK
@FacityUK 2 года назад
bro your content is fire, i've learnt so much about geo nodes from your vids!
@lalohead
@lalohead 2 года назад
Very good, straight to the point and very well explained, looking forward for the 2nd part
@carllewis6745
@carllewis6745 2 года назад
I've been looking for someone who uses geometry nodes for game assets! Thank you.
@gdman6412
@gdman6412 2 года назад
Very clever and inspiring!
@PlayU2U
@PlayU2U 2 года назад
You're killing it, it's just awesome
@cjkula
@cjkula 2 года назад
this is awesome! :) I'd been wanting to explore procedural trees for some time now, but was never entirely sure how to start. don't think I'd have been able to figure this out myself, and I don't have a full understanding of the many different nodes. just doing this myself is probably over my head without fallowing your tutorial, but it has also given me a bunch of ideas that build off of this that I'd like to explore :).
@guilhermecampos8313
@guilhermecampos8313 2 года назад
This is marvelous!
@a3dadventure79
@a3dadventure79 10 месяцев назад
thank you man for sharing your geo nodes recipes. v much appreciated!
@cuttygrass
@cuttygrass 2 года назад
This is excellent, thank you. Having key-capture on screen would make it even more useful!
@Mohammad-vh1sj
@Mohammad-vh1sj 2 года назад
This is amazing!!! Thanks a million!!🤩
@vstreet7583
@vstreet7583 2 года назад
Just brilliant! Such a great tutorial and technique. Thank you for sharing your knowledge. THANK YOU! Dg
@maryoriski2013
@maryoriski2013 2 года назад
Keep it up man, love this one!!!
@rynovait
@rynovait 2 года назад
Awesome tutorial. Thanks for uploading 👏👏.
@mattpierson
@mattpierson 2 года назад
Another awesome tutorial. Had no idea about the Ctrl+period short cut!
@maviruh9252
@maviruh9252 2 года назад
Ctrl+.
@TomasHradckyComposer
@TomasHradckyComposer Год назад
Wonderful work. Thank you.
@pwhite102
@pwhite102 2 года назад
Just finished! Awesome video
@UnbekanntesSubjekt
@UnbekanntesSubjekt 2 года назад
This is dope, man. Great!
@communitywarrior1256
@communitywarrior1256 2 года назад
Amazing buddy…great work 👏👏👏thank you for video 👍❤️
@loquiman
@loquiman 2 года назад
amazing, thank you for this tutorial, can't wait to try this out !
@loquiman
@loquiman 2 года назад
totally subscribing after this
@brandonjacksoon
@brandonjacksoon 2 года назад
Awesome, thank you!
@CultivationPath
@CultivationPath Год назад
This is awesome work, you gained another subscriber.
@benyafezstudio
@benyafezstudio 2 года назад
Amazing work!
@RomualdDubois
@RomualdDubois 2 года назад
Pretty cool ! Thanks for sharing !
@denverfernandez6105
@denverfernandez6105 2 года назад
Ty so much this video is what I need.. This video is fully tutorial.
@cleberfernandes1085
@cleberfernandes1085 Год назад
Perfect Man! That's amazing!!!!!!!!!!!
@simoncodrington
@simoncodrington 2 года назад
Great video mate thanks. Really informative
@Sam3Dtoon
@Sam3Dtoon Год назад
Its awesome bro.
@YadroGames
@YadroGames 2 года назад
Whatttttt :0 Just Drawing Trees Growing WTF it’s something I never imagined
@richobima8237
@richobima8237 2 года назад
this is so great, thank you
@BlenderFun_
@BlenderFun_ 2 года назад
CTRL+Period -> didn't know that shortcut. That's very useful!!
@kareldaulatram
@kareldaulatram 2 года назад
Khatarnak bhayo... 👍👍👍
@andrewsanders7636
@andrewsanders7636 2 года назад
blenders destiny and future are bright and we all should support it since we are its users I subbed to your channel this is great content
@mlbbku2043
@mlbbku2043 2 года назад
This is very useful, thank you very much sir🙌
@uyenhaphuong4303
@uyenhaphuong4303 2 года назад
Man this is crazy, what a useful tool!
@minecraftmaniacawesome3857
@minecraftmaniacawesome3857 2 года назад
if you want a crazier leaf you can use geometry nodes and a noise texture to create leaves. Something that can help is to apply the geometry nodes multiple times.
@dar780
@dar780 2 года назад
Really enjoying your tutorials and uploads. Nice tips and tricks for everyone. Definate New subscribe 👍
@vlogginggeneration3239
@vlogginggeneration3239 2 года назад
Amazing work bro 💯💯
@LawrenceAaronLuther
@LawrenceAaronLuther 2 года назад
great channel and content, thank you
@yumpyblend
@yumpyblend 2 года назад
This is what I'm looking for. I'll wait for the path.
@melad1984
@melad1984 2 года назад
Amazing, I really like your way of thinking! wondering though if you can do a video of creating procedural tables and chairs that would be cool
@AMobOGobos
@AMobOGobos Год назад
This is so incredible I am finding it hard to articulate. If there were a tutorial to make this somehow work in UE5 I would use this for my entire game.
@svisual8423
@svisual8423 2 года назад
Its a really useful tutorial.great work.. 👍👍
@sugimanjuara8195
@sugimanjuara8195 2 года назад
wow , thank you !!! very cool
@WORLDofDarkness787
@WORLDofDarkness787 2 года назад
wowwwww ! its just great tutorial !
@becreativeindia6248
@becreativeindia6248 Год назад
Very nice
@hamzaahmad9125
@hamzaahmad9125 2 года назад
Amayzing
@ekkogaming5461
@ekkogaming5461 2 года назад
well played bro. Subscribed
@brajwanirasoi8050
@brajwanirasoi8050 2 года назад
Very good
@traumwelt1975
@traumwelt1975 Год назад
thanks a ton :D
@BandersnatchGlass
@BandersnatchGlass 2 года назад
Thank you!!
@teramini1174
@teramini1174 2 года назад
Cool. Thx for tutorial.
@campbte85
@campbte85 2 года назад
Fantastic, very easy to understand, would love to see is there is a method to generate rooms etc in such a manner. Potentially just some 3d cubes, ideally with variation.. lots to think about
@mohitkhirdekar2703
@mohitkhirdekar2703 2 года назад
Amazing
@freddybus7755
@freddybus7755 2 года назад
Holy shit this was amazing! Please more :)
@shak8762
@shak8762 2 года назад
Great tutorial. This will be even more useful when we can convert the final output from the geometry nodes to a mesh and keep the uvs. because right now in 3.0 it makes creating different trees faster but you would still need to unwrap and retexture every single one if you want to export them to a game engine.
@ALLTHEWORKS11
@ALLTHEWORKS11 2 года назад
Hope it helps ru-vid.com/video/%D0%B2%D0%B8%D0%B4%D0%B5%D0%BE-qrXZNG4yAa8.html
@shak8762
@shak8762 2 года назад
@@ALLTHEWORKS11 Oh wow, Thks alot! def subscribing. keep up the amazing work!
@robrobusa
@robrobusa 2 года назад
Tbh. If you wanted to create a level design workflow kinda like this you'd be better served to use the Unity/Unreal workflows already present. Procedural placement and procedural asset creation should be possible in Unity (I've not attempted it, but I am very certain it is being done in many games)
@evanroderick91
@evanroderick91 2 года назад
I believe this is the Bezier curve system, correct?
@sistemafuturo
@sistemafuturo 2 года назад
Great!!!
@AbsurdShark
@AbsurdShark 2 года назад
Very good tutorial, i found it really helpful. The music was a bit distracting though, i guess because it felt too repetitive.
@jayeshyadavofficial1200
@jayeshyadavofficial1200 2 года назад
Nice sir it's useful for me 😄😄
@cryptoperumal5590
@cryptoperumal5590 2 года назад
good tutorial
@NJoint
@NJoint Год назад
Amazing tutorial. Thank you. How can we create a Group input switch to control the "Pos" value of a color ramp? In order to be able to control min and max height of branches
@saikatnag1111
@saikatnag1111 2 года назад
Sera vai sera video
@YatendraSaraswat
@YatendraSaraswat 2 года назад
Nice
@RenderMeTV
@RenderMeTV 2 года назад
How did you changed the pivot point?, wasnt clear for me!!😅
@IFiOstudio
@IFiOstudio 2 года назад
wowwww!!
@v.akamaleshpathy3408
@v.akamaleshpathy3408 2 года назад
Hat's off bro
@c0pykatt
@c0pykatt 2 года назад
❤❤❤
@uferferraro7584
@uferferraro7584 2 года назад
L7al dima katlgah 3nd l Hnuuud ❤
@morganalabeille5004
@morganalabeille5004 2 года назад
One thing I want to figure out how to do is use a solidify modifier to create outlines for an object like this, because so far I haven't been able to get it to work
@iconiq263
@iconiq263 2 года назад
Great tutorial.. I have a suggestion. Can you make a city with roads in geometry nodes? Please consider it.
@ricardosouza6350
@ricardosouza6350 2 года назад
Bacana demais hein
@knsstudio0
@knsstudio0 10 месяцев назад
If we put this structure into one of the unity or unreal engines, will it work as a map? Or does it appear as a model, without texture?
@0805slawek
@0805slawek 2 года назад
When they finally implements loops? If I make procedural tree there no possible seed by position and make procedural forest where every tree is different
@user-gd5ne9kb2k
@user-gd5ne9kb2k 2 года назад
👌👌👍👍
@bodick_
@bodick_ 2 года назад
Help! I can't get the curve parameters part to work. :( once i connect the color ramp to the selection slot in the instance on points node, only pure white or pure black works... and it affects ALL the instances!
@heathercastillo4964
@heathercastillo4964 2 месяца назад
How did you add Meshes with the same name (Trunk, Trunk) with no numbers?
@michaelvaughan2986
@michaelvaughan2986 2 года назад
Can you drive material properties from the node network?
@gabysanchez9319
@gabysanchez9319 9 месяцев назад
hi, i have a question...when i drag for example de branches collection in the collection info instead of appearing Geomtry it says instances...is there something that im doing wrong or missing? pls help
@mjm7839
@mjm7839 2 года назад
how do you import the geometry nodes you linked into Blender?
@CultivationPath
@CultivationPath Год назад
How did you paint only the borders of the trunk pieces?
@shugabrush3671
@shugabrush3671 2 года назад
Where is the video that you show us how to make the scene setup (not just the trees)? You mentioned it at the end.
@issac7787
@issac7787 8 месяцев назад
Timeless
@hoyorkilleader6021
@hoyorkilleader6021 2 года назад
Wow👍XD
@twirlyvibes
@twirlyvibes 6 месяцев назад
@Tarmon_
@Tarmon_ 2 года назад
cool, now how do i turn it into a mesh?
@user-qx9on1ry6i
@user-qx9on1ry6i 2 года назад
What is the apo you're using??
@bimbom3745
@bimbom3745 2 года назад
crazy
@dddd-us7xc
@dddd-us7xc 2 года назад
1400 likes and 0 dislikes for first time I see such rating on youtube.
@ImCapna
@ImCapna 2 года назад
How did you make the small Bark things that went around the trunk at 5:48
@stevenswanson9519
@stevenswanson9519 2 года назад
Make sure the origin points are centered for each piece
@zetoworkout7977
@zetoworkout7977 2 года назад
Thanks! How can it be converted to normal mesh? Normal methods doesn't work. Cheers!
@ALLTHEWORKS11
@ALLTHEWORKS11 2 года назад
hope it helps ru-vid.com/video/%D0%B2%D0%B8%D0%B4%D0%B5%D0%BE-qrXZNG4yAa8.html
@Chanimation16
@Chanimation16 Год назад
i cant do the solid border for the tree and its annoying me
@adamknaaneh9147
@adamknaaneh9147 2 года назад
when i grow up i wanna be pilot :)
@456Tal
@456Tal 2 года назад
How do i give only selected polygons a texture? 6:20 How did you do the shapes at 6:20? Everything else works fine, but when i try to add those shapes it all gets messed up
@ALLTHEWORKS11
@ALLTHEWORKS11 2 года назад
Those are simple planes with sides extruded... You can download the file and check it out.
@aelcial4750
@aelcial4750 2 года назад
At 4:01 how did you add a mapping node to the noise texture like that?
@ALLTHEWORKS11
@ALLTHEWORKS11 2 года назад
If you have "Node Wrangler" Enabled, just click on texture and press ctrl+T
@vfxgenie983
@vfxgenie983 2 года назад
Ok so ive done all of this and it works all great and fine, but is there anyway to transfer this to an fbx file i dont think geometry nodes can be in them
@ALLTHEWORKS11
@ALLTHEWORKS11 2 года назад
hope it helps ru-vid.com/video/%D0%B2%D0%B8%D0%B4%D0%B5%D0%BE-qrXZNG4yAa8.html
@MayapathiArts
@MayapathiArts Год назад
previously it used to take atleast some hours to model a tree
@fashionablebloodfallen6867
@fashionablebloodfallen6867 2 года назад
this is really cool, kinda sucks you skimmed over the last part with touching up branch count and adding detail, i have literally no idea what im doing and honestly the half way point feels more like playdough rather than the awesome final look you gave it, still really awesome though.
@rokasrxmusic8378
@rokasrxmusic8378 2 года назад
Hi, I really enjoyed your tutorial, I have a question, would you be ok if I was to make a track in a game using this exact geometry node setup? if you need it I can of course credit you too, thanks
@ALLTHEWORKS11
@ALLTHEWORKS11 2 года назад
Sure.. You can use it freely in any project.
@rokasrxmusic8378
@rokasrxmusic8378 2 года назад
@@ALLTHEWORKS11 thank you so much. Do you have a instagram? I would like to send you a photo of how it turns out
@ALLTHEWORKS11
@ALLTHEWORKS11 2 года назад
instagram.com/all_the_works/
@rissabuh1349
@rissabuh1349 2 года назад
I am currently at 7:21 in the tutorial and my bark doesn’t align with the tree. It’s just kinda floating around it. My nodes are the exact same though. Anyone know how to fix that? :‘)
@ALLTHEWORKS11
@ALLTHEWORKS11 2 года назад
Check the Pivot Point of the objects. Also apply rotation and scale.
@dh4923
@dh4923 2 года назад
@@ALLTHEWORKS11 this worked for me. Click the object, then object > origin to geometry
@pwhite102
@pwhite102 2 года назад
I'm also running into an issue with the look of the bark =( i hope i can figue it out because it's currently a mesh of blocks instead of the nice overlapping look you got
@pwhite102
@pwhite102 2 года назад
I FIGURED IT OUT. You need to set the origina for all the objects to their own geometry.
@jorgevictorcordovaandrade8093
@jorgevictorcordovaandrade8093 2 года назад
This is a simulator of being God or what is this? because I want to play it as soon as possible.
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