In this video, I have created a simple lowpoly environment using geometry nodes & quick assets in Blender 3.3. Feel free to download this project file here: ko-fi.com/s/dfa4ef53b8
Maybe it is because I'm using 3.4 build but at 5:00 i'm needing to use my set position into curve to mesh instead of my resample curve or else the new "road" area follows the original curve Z
Hi I am using 3.3 and I get the issue as you, the mesh is not create on the flat curve but the PATH one instead. The only I get something similar it to change the shape of the BezierCurve to be 2D and not 3D