How to detailed hard surface with a simple knife tool and 3D cursor trick. Like & Subscribe for more. Music: • Sigma Male Song Remix ... #shorts #tutorial #blender #hardsurface
@@slickricky769The people here are here to learn, at least I am. This guy in general though seems to have trolls follow him and complain about his techniques on every video.
@@Feierabend22you’re forgetting the whole subdivision modifier applied to the mesh that allows it to be smooth like that. OP wants to know how to do that, not just what’s on the short.
That's so cool. I'm a beginner so this is my first time seeing using 3D crusor like this. Most courses don't focus on this. However, I feel like you could've easily done a loop cut here. Any reason you did a knife cut?
A lot of times with more complicated geometry, like the indented surface of the object in the video, I find that loop cuts are not often perfectly straight because the loop bends to fit the geometry next to it. A knife cut in the Z axis was the easiest way to get a perfectly straight cut in this situation. Hope this helps!
What I liked about 3D Max, is that you didn't have to worry much about that, about origin 3D cursor etc Blender, you needed to worry about that. So. Ey. You have my support.
@@ArijanRace Better, and much more simplier when it comes to bending things or moving things. Was weird to go to Blender and not have the same as 3D Max. BUT! In the end, Blender is victorious for being free source and so many add ons and you don't need to pay license. And so much more what Blender can do now, Its Incredible. So I stand with Blender now 👍
There is a point where you forget all the shortcuts but you know them all, and you just start using them naturally without thinking about them, just keep practicing and enjoy the process! :)
I'm confused, why the knife tool instead of a loop cut? I'm a beginner so idk if there is anything i'm missing, as i feel a loop cut would be faster/easier to use in that context. Is there something i'm not thinking about?
A loop cut would fix points between the two vertices either side of the indices they're being applied to depending on the distance of the indices. So it would be a wonky line. A knife cut will be straight using z, y or x key to bind the cut to that axis.
If anyone want to do this not only with Subd model, you still can use Proportional Editing Tool (righter from magnet icon above) and Lattice. The result will be the same.
I mean there might be better ways to do this but that depends on your workflow, thats the whole point of blender and 3d modeling in general. You find the way that fits your workflow the best. From what i see the method arijan used works well enough for the purpose he needs it for
@@comradeboris2335 I mean he didn't show How to do it, he showed what it looks like. It's like calling a video "how to make a ball soft", but in the video itself, squeezing the ball with hands and saying "look, it's soft". Question How is not disclosed.
@@THETALETSPLAY you cant be serious? Did you just watch the first 5 seconds? If youre looking for an indepth tutorial on how to do this then a short is probably not the best place to do so