Hey Christopher, I believe, on the Remap for coat amount, the OUT values must be switched? To: Outlow 1 / Outhigh 0? So the high end (raw clay) has zero coat and the low end (glaze) has full coat? Cheers and thanks for a great tutorial. 😍
Entagma, what are the main features / design choices missing from Blender in order for it to compete with Houdini in terms of simulation and the other things you do on this channel?