This game has a substantially more difficult learning curve when compared to Tetris. In Tetris, every block largely contributes towards an easy to understand objective, stacking a Tetris well, or a 4 wide, or a T-spin. And if you aren't doing any of those things, even the act of of just "fit the piece into your board without making holes" is very intuitive. If you get a Tetris block you can't use, it's easy to "throw that piece away", by placing it off to the side where it won't get in the way, or even by using the hold mechanic. You can't do that in puyo. If a drop you get doesn't immediately contribute to what you are trying to do in the moment, you need the foresight, intuition, and imagination to visualize ahead to where that puyo block might be useful, because if you just throw it to the side, it ends up taking up space and limiting your max chain count. And you have to manage this while also fishing for puyo that do align with what you're trying to build, whether that be stairs, GTR, or anything else. It's *really* hard.
I don't know why this game is so hard for me. I can understand the concept if I pause the video and look at it but seeing how to build the combos in real-time is almost impossible for me. It's too fast for my brain to comprehend and pick out the patterns from all the colored blobs.
I know exactly how you feel! I think it comes with experience though. After some careful practice you will probably start to find tricks that work for creating simple chains “ad-lib” when the commonly taught patterns don’t quite work. I’m still getting there slowly myself!
this game is artificially hard because literally every iteration of it lacks an intuitive 'learn as you go' hands-on mode that can account for real in-game situations. there's literally no way(in game) to efficiently practice lol. so that's why you feel as such. sega just assumes everyone gets the memo that Puyo Puyo is the cult classic everyone yearns to play, and no way a nippon niche in the slightest, lmao.
It’s even worse because I actually pretty decent at Tetris, though much more so with a keyboard. Thinking about connecting my fight stick to use for it… Anyway, yeah same. The blobs turning always gets me.
Yeah, the reason why you make GTR (or any of the transitions people use) early is because it opens up a clear path for building on both the front and tail of your chain. That helps with avoiding getting stuck like you did at the beginning with Stairs. Puyo Puyo Tetris 2 has new playable drills in its lesson mode, so that can help with learning stairs and sandwich better.
It so hard to make gtr but at least stair is my back up or the messy sandwich but im trying to learn how to tail alot it kinda hard but in gtr i dont extend the upper part only extend the tail
anyone new reading the last part of S2's comment, b e w a r e. The drills in PPT2 won't do much to help you at all trust. The main problem with Puyo is that it lacks a proper 'learn as you go' type of mode, or some sort of mode where you can ACTUALLY train yourself in anticipation of events that would happen in a REAL match. Drills won't and DON'T translate to actual gameplay. just like Nihongo said in the video: Puyo is like a fighting game. you can spend all your time doing combos in trial mode in BlazBlue, but still end up getting completely bodied in a real game since these modes simply cannot include the context where you're up versus a real opponent(or even AI for that matter).
I'm not even at the middle of the video yet, but god, your stairs description is exactly what I'm going through right now. I build up stairs, they're immaculate and ready to be chained together, but then I have no idea how to start the chain going because they're buried. I've been playing Puyo since Kirby's Avalanche. I've been playing it wrong for nearly 30 years trying to build those damn stairs lmao
I've been slowly practicing my puyo skills and this video is ALL about the issue I kept running into! Stairs are a solid CONCEPT but burying the key is always what got me! This was super helpful, thank you so much : 3!
Most of my Puyo games I can only get at most 2 or 3 chains, and it takes me forever or I fail. But today I played some Endless Puyo in PPT and kept your advice in mind, and I went for 20 minutes straight, got over 2mil points, and hit a max chain of 6 without much difficulty! Makes me wanna learn even more!
You can build the trigger first in stairs too, or in any other chaining form. Why I think GTR is easiest tho is just that you run less into color conflicts and it's more flexible than stairs or even sandwich but not complicated like universe or some other forms.. And in real battles you need to be able to attack sooner and with stairs you usually are more vulnerable to attacks. Still, it doesn't mean any chaining form is better than others, some just are easier or fit some situations better.
The easiest way to get somewhat ok chains (enough to get 3 stars on most PPT1 levels in story mode) is just randomly place puyos but try and stack them so that they are in groups of 3 and hope that you pull off a miracle, I usually get 5-7 chains with this method (if I build right to the top), though going against actual people, you'll probably lose.
Although this is explained casually, you sound alot more professional and knowledgeable than any tutorial Nintendo and RU-vid vids have ever shown. Many thanks - Tetris main striving to be equally skilled in puyo puyo and tetris
I've been playing Puyo Puyo Tetris for a year now...and I never really knew how to play Puyo puyo correctly. This video seriously helped me 😭 thank you so much
I started out playing PPT by using stairs, but after getting decimated by garbage puyo (thanks to Tetris) blocking me off, I've adapted this 3-column strategy of only building on the 3 right columns. I make a "key" at the bottom in the 4th column and build based on how the columns should fall and touch the correct puyo, it ends up in 3-4 power chains that can decimate a Tetris player with a half-filled board. I describe it as a house of cards -- take out the bottom left card and it should all collapse. I like to think of myself as a "power chain specialist/opener", if only just to make myself feel better! I'm somehow at 6k rating with this strategy... Of course, if my key gets buried, then I have to spend time digging for it desperately... >w< I feel like my brain can't focus enough to do a proper big combo like a 7-chain in GTR but I'm trying to get better at reading the board. Just today I was building a counter 3 chain and I actually thought about it carefully, recognising how Puyo would fall properly before setting it off. Still! Maybe sometime I'll feel motivated enough to try learning this GTR thing. I know that as of now, whenever I face a Puyo player I'm ALWAYS in trouble... eep!
I'm always frustrated because the more I don't think about making chains, the longest ones I get. (A few days ago I did a 6-chain by just...making them fall in a random order) WHY IS MY SUBCONSCIOUS THAT MORE SUPERIOR THAN MY CONSCIOUS?! 😭
Ok after one month of playing this I can finally do an 8th combo ... Thank you for taking your time and explaining this.... I actually played this in the game yakuzaa 6 song of life game ... One thing I learned is arigato gozai masu
Yoo Nihongo plays Puyo? I freakin love it,how it made a puzzle game uber competitive My personal best is a 15 chain And i recommend you to watch S2L Softener,he is a great Puyo guy,i even have him in my friends list)
I guess it's all pattern recognition and muscle memory. Heck I'm a mathematician and even I found this super hard as easy as it seems on the surface at first glance. How hard can it be right? It's only 4 to break, but it's super difficult until a lot of practice happens.
exactomundo! its all really just pat recognition. the only problem here is that Puyo games lack a good efficient way to practice ANYTHING pattern related. i guarantee you that this is why the game seems soo damn hard. there's literately nothing but limited barebones ways to practice the game.
Thanks! Having the itch to get back into puyo puyo after a year away and needed a refresher on GTR and overall strategy. I have PPT and Champions- having trouble seeing a reason to pick up PPT2 though since I don’t care about Tetris much
In case you didn't know, PPT doesn't quite follow the same rules as Puyo Puyo 2, considered the more or less definitive puyo game. It plays a little faster, but has a longer delay between resolving a chain and actually dropping garbage puyo. This is meant to buff Puyo vs Tetris but the changes still apply in Puyo vs Puyo games (and Tetris is still stronger than puyo despite the buffs.) Puyo Puyo eSports, aka Puyo Puyo Champions, is much closer to Puyo 2 rules, with the only real change being 8-way directional input instead of 4-way. There's a pretty bad lack of easily digestible tutorials for learning puyo, at least in English, but if you're the studious type you can get a lot of info from puyonexus. DdRMaSTeRDan has a few puyo guides with really good info but a very dry delivery. It's a shame it's not more popular in the west; I find the game really rewarding but it seems like the only puzzle-fighter remotely popular outside Japan is Tetris
@@NihongoGamer Basically yeah. The original only supported a 4-way joystick so you can't soft drop and move left at the same time, and in modern versions you can. You can play puyo 2 on the switch if you have an online subscription, to see how it feels. In my opinion it's much more difficult to play fast. In a modern puyo game I can hold down almost the entire time, but if you want that speed with a 4-way stick execution becomes surprisingly tricky. Otherwise the mechanics are pretty much unchanged from Puyo puyo 2 to puyo eSports
Thanks for this video been practicing that concept and just now I can counter a bots 5 chain with a four chain and then counter with another four chain after some setup and won easily thanks and I can now get 5 and 4 chains consistently and defend against garbage
This is indeed just an introduction. The in game tutorial should suffice but if it’s not enough then search for “GTR” tutorials on RU-vid and you’ll find some great videos about how to build the pattern I’m using here. This video here is just to introduce concepts that I think are not explained clearly in most GTR tutorials
I don’t know if my terms are correct, but to start a chain you have to pop a group of 4 puyos that cause another puyos to pop too. I call that first group the “key” because it’s what starts the chain going.
It's not what base you build, it's about your confidence with different shapes and forms. Arguably being able visualize what you are going to do with your next pieces is the most important first step, do you really want that red there? Maybe the double red coming up would be better, so where can this go? etc knowing when you can build what, can you finish it? Do you have a defence, will he main thing I see beginners struggle with though is what I call tunnel vision. That is when they focus on 1 link or 1 part of the chain and ignore everything else, just because you've started your transition doesn't mean you can't work on your tail, second floor or even second transition, or they stick too rigidly to a canned pattern and will stack or clear pieces that don't fit. I could suggest stuff like building your transition as early as possible but It's knowing your options, you actually realize as you go how lenient placement can actually be. When building part of your chain, one thing I suggest is, don't think of your whole chain, just think about the part you are building now, visualize how it will work but be aware of all your options, where you could get a 3 chain if you need it,, what to do if you need to take a hit. It is both beautifully simple yet mindbogglingly complex at the same time.
@@NihongoGamer If you are ever on either the Puyo Nexus Discord or PuyoGB, I'm happy to discuss strategy, I've been playing for over 10 years and I'm still discovering new layers of strategy and chaining. When you start getting into observation, harassment etc, it gets pretty crazy! I think what separates the good players from the top players is really how many options they are aware of and their observational skills (likes of Momoken will be watching almost every placement you make and may know your options better than you do yourself!)
There are good videos on RU-vid about the specifics of GTR. This video is more about the general concept of building the "key" first so you can detonate at any time u need to in a hurry
Nice, nice! I don't watch a lot of streaming content (sorry all content creators I like out there, [including you!]) so I guess I didn't catch it. Glad to hear you're still playing and hopefully enjoying it! Looking forward to more XIV content (but I also enjoyed this PuyoPuyo).
I'm still not sure when and when i should go for sandwiches, stairs, stairwiches, or gtr to blah blah blah...I understand when the game is paused how to chain, I can even recognize a chain and calculate what's leftover afterwards and all that, but I can't seem to do it in real time when I don't get to choose my puyos myself.
start with gtr always, then to the right of that you can do Lshape, sandwich, stairs or whatever really. And on top of the gtr do whatever you can cause it's hard lol
I’m taking notes for dr robotnik mean bean machine. I can beat it on hardest I need beat whole game without fail I need learn create combo fast to win quick
I think he skipped the most important part :( the one thought process where how you actually build He said something about not teaching and thats kind of exactly what he did here 😅😅😅
Not me running to my switch to try this out solely to beat my sibling at the game. (They usually play puyo puyo and I play tetris, but now I can beat them in their own game mwahahaha)
Ya know...still don't understand GTR ? Watched and rewatched but not really getting the key talk. Been playing since mean bean machine on the sega master system
Fair enough. This is less of a talk about GTR and more about the importance of setting up the trigger that starts the chain and keeping it clear. I found I understood much better after practicing creating the GTR shape as closely as possible with any given 3 starting puyo pairs.
At that point, why don't you just buy Puyo Champions? There are actual Puyo players who don't 4wide you to death, and you can get away without getting murdered by Japanese players on Switch.