One thing that a buddy of mine pointed out back when we played in Eberron during the 3.5 days was that in many ways the original 5 nations fit the archetype of old school D&D classes. Cyre was the Bard. As the centrally located kingdom it drew from all the others jack-of-all-trades style, and added an artistic and flamboyant flair to them. Thrane was religiously focused and Cleric-esque, Karrnath had the best military and focused on Fighter-type mentality, Aundair was the Wizardish nation, with the most exclusive magical college in the world forming the backbone of it's identity. And Breland, home of the biggest city in the world, and the Organized Crime that comes with it, as well as their cultural penchant for morally flexible deceptions was a Rogue nation if ever there was one. It sorta falls apart if you try to map the other, post-war nations on to the remaining 5th edition classes (some, like the Talents Plains and it's Barbarian tribes of halflings on Dino back or the Elder Reaches and their Druidic focus are clear, but Droaam and Zilargo are more tenuious) but it's still a fun thought experiment and provides a quick and dirty way to view the national character of these fascinating settings.
I still enjoy playing Eberron in 3.5. I once told the players how dangerous the territory was and a player said "Lets not go there." I laughed and reminded them as the Game Master that adventurers rarely get to decide where adventure opportunities present themselves. I could Also see some people purposefully fleeing into the Mournland hoping others would not follow when pursued by others.
The Lord of Blades and his followers have the same attitude towards the Mournland that Wesley, from the Princess Bride, has towards the Fire Swamp. Undoubtedly, others will seek refuge in the Mournland, in spite of its hazards.
This setting provides for endless scenarios. You are much more ambitious than I to homebrew. I can't wait for official 5e adventure books that are focused on Eberron.
Great video; I used this one (and Thrane) to put together my campaign that's planned to span 20 levels of exploring this region. It's a good idea; providing players with background information on the setting/region they'll be in. I sent my players six pages of specifics and built in tie-ins and hooks to my campaign that starts in northern Thrane/ Burnt Wood/ city of Shadukar campaign and eventually moves to Karrnath and into The Mournland. So off the top of my head (in addition to the regional/cultural/historical background info I sent) I gave them some examples and loose ideas that would work best; things like a Circle of Wildfire Druid from the Burnt Wood, a Paladin from Angwar Keep, a Necromancer seeking to exploit the battlefields and the undead legacy of Karrnath, a Bard or Wizard seeking to discover the developing lore of The Mournland, a roguish treasure hunter looting lost wealth from Cyre.... Quick, think of five quick simple character ideas that would fit well into this campaign. I bet none of them are: - A Light Domain Cleric of Lathander, except Drow. Wait for it, this is the submission that fit the theme and setting the best. -A Goliath Pugilist (fighter) bounty hunter. -A variant human Fighter, Arcane Archer except with a revolver instead of a bow. -An Arctic Circle of the Moon druid, but faerie because she wants to be a cute tiny thing that turns into a polar bear. - An Owlin barbarian...that can fly, but only uses a quarterstaff. What's missing? Any characters from Cyre. Any characters from Thrane or Karrnath. Any Arcane casters unless you count Arcane Musketeer. No relic hunters, no knowledge seekers.... Sometimes all the best/most detailed/most carefully constructed lore in the world matters when you have a group full of murder hobos, but at least all of this stuff is still available for the rest of us.
Loving the enthusiasm, but you’re getting a lot wrong here. The city of Metrol was the capitol of Cyre, not if GaliFAR (Not Galifree… somebody is a Doctor Who fan..) The capitol of Galifar was Thronehold.
Great video! I'm rolling up my first Eberron character and have been thinking about doing Cyre/Mournlands for their backstory. This gave me a great foundation to start building some ideas upon.
@@HalflingHobbies ha! Please don't feel like I'm trolling, and it's super insignificant, I just find it funny. I love Eberron, but then I always hear everyone pronounce everything different. (Total aside, the creator of it says it like "Siri", but also D&D is about making stuff up so say it anyway you like!)
Danny Bell it definitely is fun, especially with accents and dialects. Fun fact, I am actually dyslexic so I mispronounce A LOT. So people tell me all the time “yeah...that’s not how you say that.” And I am like “oh! My brain does literally not compute.” 😂
@@HalflingHobbies I have a fun one to admit. For far too long I kept pronouncing biopic as "Bye-opic" and no one ever corrected me. When I learned it was pronounced "bio-pic" I just felt years and years of embarrassment wash over me. Everytime I had ever said, "Yeah, did you see that bye opic?"