In this livestream Lead Designer Jens hosts our CEO John Krajewski to talk about the new Crafting UI, Marketplace and Backend Systems coming with Update 10.3 that is currently being wrapped up.
Super excited about the marketplace. Love the idea of being able to support ongoing development and the idea it’s split with others is really cool. Keep up the great work!
I don't mind the fact that you guys are adding an Eco Marketplace for cosmetics, but frankly, the way it works feels predatory. With the example you showed, I would have to pay 5 dollars to have access to 5 "charges" of a small canoe skin- that's absurd. Even paying 5 dollars to unlock one of the canoe skins permanently is asking a lot- what you're asking for is even worse. What if I'm playing on a public server, which can die any day (as they usually do within a few days if certain milestones aren't reached), or an abusive admin decides to do a ban wave or mess with the progression/my property, or they simply stop paying for their host provider/the world corrupts and then, with that, my investment of real money is lost? This system is absolutely prone to unfair and unnecessary costs on the consumer- it's very backwards and bad! I know that Eco is not the most marketable game ever, but surely you can do better than this, and I hope that will be reflected in the final implementation of this feature.
Prices shown in the stream are placeholders, the "charges" are per world - not total, you have them available on every world. Please note our streams always show work in progress features, as has been mentioned multiple times in the stream :)
While I am very excited to continue to support a game I love and have thousands of hours on, buying 10 cosmetics with the current placeholder prices is pretty much the cost of 3 new Eco licences on my region, and about a 10th of the average monthly income of my city. I think that even if they're placeholder prices, it's very important to heavily reduce them.
PLEASE on the new craft UI, for each recipe, MAKE IT REMEMBER YOUR LAST VARIANT SELECTION! I -NEVER- want to make hard/softwood stuff. Having to select the generic version of stuff every time is Maddening.
Game isn't live yet and dev resource is being spent on microtransactions - don't want to be a bad prophet here, but the direction might be towards a disaster.
I think Eco Marketplace is a good idea, but I doubt you guys will bring in much money from it considering the player base is relatively small. You will also need to have someone working on this full-time so it feels more like an expense. All this development time could go into game features and possibly if the issue is cash flow then do what most other games do - DLCs. Yes, it's annoying for people who already bought the game to buy more stuff in order to fully enjoy the game, but the reality is life is expensive nowadays and almost everything is switching to a subscription type of service. Look at BMW - they got heated seats installed but you gotta pay a subscription fee to enjoy it. I'm not saying it's good, it's just a lesser evil vs you guys running out of cash and slowing down or completely stopping the development of this beautiful game.
Actually, that does make a lot of sense with the recommendation of your eyes being positioned with direct line view to a place about 10cm under the top bezel of the monitor for ergonomic comfort - as such positioning the taskbar on top makes it accessible without needing to move eyes or head.
No it doesn't. It's a cool way for them to still get some support to continue to develop the game, while also supporting the players and supporting technology/charity to make the planet better.
@@lisekiilstofte5619 Copium. Microtransaction cosmetics are a bust. I would pay for a proper expansion, but this is stupid, no other way to put it. I want cosmetics ingame, but I'm not forking over more cash for a game I already paid for. This AINT it, stop defending this garbage. You're part of the problem and why every game company thinks they can get away with this nonsense.