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Ecological Game Design | Final Fantasy 7 , Flower and the Nature of Play 

The Game Overanalyser
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Ecological themes are pervasive in Video games , from the Shinto ethos of Ocarina of time to the subversive ethic of final fantasy 7. In fact, nature might be where play itself finds its expression, as we learned about the world around us surrounded by Gaia. Natural landscapes and environmental stewardship permeates much of the mythology of games, and these motifs resonate with gamers around the world. However, there is also a contradiction. Video games are part of a technology driven culture that often preys on nature itself. How do we resolve this divide, and can Video games be a powerful force of ecological awareness both in their mechanics and themes?
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Sources
- Playing Nature , Alenda Chang
- Respawn , Colin Milburne
- Postscript on the Societies of Control , Giles Deleuze
cidadeinseguranca.files.wordp...
- The unmistakable influence of Shintoism on Video game history , Jack Flanagan
killscreen.com/previously/art...
- Japanese Environmentalism, Shinto, & ‘The Legend of Zelda’
femhype.wordpress.com/2016/05...
- The Art of Failure , Jesper Juul

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Опубликовано:

 

11 мар 2021

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Комментарии : 21   
@SaveDataTeam
@SaveDataTeam 3 года назад
This was truly wonderful! I was looking for videos talking about "environmentalism in games," to see what other video essays people have done in preparation of my own, and this knocked it out the park! Great references, both to written pieces and games!
@FieldOfViewGameDesign
@FieldOfViewGameDesign 3 года назад
I've always found it strange and beautiful when game worlds can connect us to the natural world through their technological powers. While I sometimes worry that Minecraft is a replacement for exploring outside, at other times it feels like companion piece. It's all connected. Thanks for sharing these excellent thoughts! - Stephen
@thegameoveranalyser4835
@thegameoveranalyser4835 3 года назад
Glad you liked it! I agree, its a curious paradox the marriage of technology and ecological themes in games , one perhaps games can use to their advantage. Interestingly, this is what both Alenda Chang and Colin Milburne both converge on in their books.
@keshav3479
@keshav3479 3 года назад
I can't stress just how much I love this video. Thank you so much for talking about this!
@thegameoveranalyser4835
@thegameoveranalyser4835 3 года назад
Thank you for watching Keshav, glad you enjoyed it!
@dantevahezleicaf2038
@dantevahezleicaf2038 3 года назад
Great piece of document! Thank you for the rich bibliography 😀
@thegameoveranalyser4835
@thegameoveranalyser4835 3 года назад
Glad you enjoyed it Dante!
@tristanneal9552
@tristanneal9552 3 года назад
Thank you for making this :) I am currently deep into concepting a game based on Shinto and ecological restoration, so some of these sources and the points you made are very helpful
@thegameoveranalyser4835
@thegameoveranalyser4835 3 года назад
Glad the video was helpful Tristan, and your game idea sounds intriguing !
@GameDesignThinking
@GameDesignThinking 3 года назад
This was an AMAZING video. It made me think about the concept of PvE games, and how these games depict humans vs nature and the former ones using (or abusing) the same nature in order to survive. It's interesting to look at it from the point of view that you comment in the video. Keep it coming!
@thegameoveranalyser4835
@thegameoveranalyser4835 3 года назад
Thanks ! You insight is fascinating, and yeah, the application of ecological game design goes well beyond just theming. It applies to systems, interaction and ecosystems in general.
@TheInevitableMan
@TheInevitableMan 3 года назад
Great video once again. I did expect Factorio to show up, as it also deals with these topics. You strip a world of resources to grow your own factory, destroying entire forests, lakes, and cliffs in the process. The indigenous species defend their homes by attacking your factory in waves, yet you slaughter them by means of remorseless machines like Gatling guns, flame throwers, and lasers; even nuclear bombs. (means of remorseless machines has a nice ring to it haha). You also spread pollution, which defiles the water, the land, and the vegetation. It also deforms and mutates the indigenous species.
@thegameoveranalyser4835
@thegameoveranalyser4835 3 года назад
Thanks Cas, and that is a fascinating example I hadn't though of as i haven't played factorio much. Ill have to give it another try.
@Chocolatepain
@Chocolatepain 3 года назад
This is so high quality
@EntonDelMonte
@EntonDelMonte Год назад
Poetic
@Chris-ql6ov
@Chris-ql6ov 3 года назад
I really like ur vids :3
@thegameoveranalyser4835
@thegameoveranalyser4835 3 года назад
Thanks Chris!
@brigandpatrolworllvideos9
@brigandpatrolworllvideos9 3 года назад
Amazing
@thegameoveranalyser4835
@thegameoveranalyser4835 3 года назад
Thanks John !
@0815michik
@0815michik 3 года назад
Excellent video! Thank you for making those. You are one of my favorite creators! Your videos are deeply thoughtful! You could be interested in these two papers and one video: Videogames for Future: How digital games can sensitize for climate change and promote sustainability - on ResearchGate A framework for climate change engagement through video games - on Taylor & Francis online The Unfulfilled Potential of Minecraft - Assuming a Different Perspective - on RU-vid
@thegameoveranalyser4835
@thegameoveranalyser4835 3 года назад
Thanks for the kind words and the sources as well, i'll have to check them out.
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