But have you considered that Xenos are Jobbers for the most noble, brave, loyal SPES MEREENS and their eternal war against Chaos and THEIR Spess Mereens? It's like the Horus Heresy, everywhere, everytime!
Can confirm, in Promethean Sun it took the Death Guard, Iron Hands along with The Salamanders and all three of their Primarchs to take down an Exodite world
In the Dark eldar novels a Exodite world core somehow was cause for commorragh seals against chaos being shattered because they pissed it off. Another novel has the world sprout tendrils to fight a AI battleship from the daot and crushed a greater deamon of khorne like nothing. Exodite worlds ain't no joke.
And it is the book of where we got Vulkan’s greatest shame. A thing that haunts him for his wrath blinded him. The big time where he failed to live up to his ideals. Something that would make me love him more. If it actually went anywhere and was actually good. It really feels like they wanted to make Vulkan an asshole like everyone else and totally missing the mark on the goal. Just burning an entire planet and turning it into a sun from the volume of fire. Which is a cool thing, and feeds into Vulkan’s flaws. Chief among them being his volatile and volcanic wrath that is endlessly terrifying. It’s just that Vulkan has forgiven far worse offenses. It feels out of character for him to have such an extreme reaction to something so ultimately insignificant. Has the jolly green giant done horrible things? Absolutely. Does a story about how Vulkan snapped at something and does something horrible sound compelling and would be totally in character? Yes. Does Promethean Sun actually go anywhere with this and Vulkan’s character arc and characterization? As far as I am aware of, no. I personally would think that of all the primarchs, Vulkan should be the one who is haunted by his wrath towards the Xenos. And the atrocities that he and his sons have committed against their foes should be something that eats away at him. Vulkan is a kind and caring person who has to learn to cope with and control his fiery rage. But is in a setting that rewards his hatred and anger. I want his character to be explored damn it! I want to see a novel about him coming back but he must go on a lonely odyssey to make right all of his wrongs.
I genuinely think that the Exodites becoming a new 40k army under the lore of Isha returning to her children and leading them on a grand crusade against Chaos is an incredible idea. Exodites would offer a new and unique entry point to 40k, basically giving a semi-fantasy option for AoS players. I also think the Eldar gods returning to 40k is an awesome idea that could really shake up the setting in interesting ways. GW will never do it, of course, because they sold their soul a long time ago, but a boy can dream.
@@shapshapshapshap2829 I've been saying this for years, it'd be possibly the most compelling 40k narrative in years that GW could tell but they're just totally ignoring it. Even if it ends in disaster because le grimdark, I really want to see it happen
I love the attitude of the Exodite Farseer from the Infinite and the Divine. "I know you will be back. I know I cannot stop you forever. I also know that watching you get eaten by a dinosaur at least once will be immensely satisfying, and can content myself with that."
well when atleast 70% of the harlequin lore is them aiding the imperium with the only story of them actually doing something being absolute shit i dont blame him
Luthor harkon craved his own mini army because we too are super cool, but Luthor harkon doesn't like the dino part buuut he doesn't mind the wood elves of the future
Is it? You can't pop into the Webway from wherever, and if every Exodite planet had an entrance then they would be attacked by the Dark Eldar non-stop. Unless of course DE have some form of respect for the other Eldar
My immediate response on seeing Beastsnagga Orks: "Okay, give us Exodites now you cowards". 2nd edition did have statistics for Exodite Dragon Knights, but they really were pretty much a cheaper substitute for Shining Spears, and I don't think they ever released a model (generally they'd be conversions using Dark Elf Cold One mounts).
the exodites have a good reason to have an army outside the maiden worlds: the exodites have a "World Guard" of sorts, a group of warriors from many different maiden worlds that use the webway(or friendly craftworlders) to travel, who primarily exist to provide back up forces to any exodite group who may be overwhelmed, or to retake lost maiden worlds, you could even make a cool lore that their primarily formed of Exodites who are survivors of those lost maiden worlds, now dedicated not only to retaking that home but to ensure no others meet the same fate, also going with the Isha idea you could give them some cool relation with the Ynnari, the old god of life and the new god of death
You know, if there was more to 40k games than "Kill Team with ten dudes" and "Actual 40k with 2000 points average"- we could see plenty of cool smaller factions like Exodites and others. Making something 'in the middle' is exactly what we need.
The fact that the novel series "Path of the Dark Eldar" has exodites as a key part of the plot for the first 2 books, down to being the key part of a drukhari ritual, which basically fuels the deterioration of the planet and ends with the INCIDENTAL WEAPONISATION OF A WORLD SPIRIT by an incubus to stop a tzeenchtian possessed craft worlder and the entire scene just absolutely slaps. The purest of glorious cheese; true gouda, if you will. Read that series, referencing the world and their society, and was immediately bummed that they had no comparison on the tabletop. Though the smushing of wood elf/eldar/lizardmen I saw when looking into it absolutely dominated my mind for a few months.
They also do in fact have fire breathing dragon mounts as well. One shows up in the audio drama "The Path Forsaken" by Rob Sanders, fighting against a tyranid invasion. Another series with a lot of exodite is the Carnac campaign, which is 3 short stories of an exodite world being invaded by imotekh's forces. Its honestly mostly a craftworld alaitoc vs the sautekh dynasty afair, but you get to see the exodites too, thought they're mostly busy evacuating the planet to alaitoc. One of the interesting things you learn is that spiritseers are capable of transferring souls from a maiden world to that of a craftworlds infinity circuit, which I thought was pretty cool.
Love to see you cover Exodites. Small point, as far as I understand it Exodites can switch lifestyles as much as anyone else. Source, not sure from where, but as I recall it Exodites have bittersweet feelings for Corsairs. Corsairs often trade with them, but their fantastical stories seduce the young Exodites who sneak off to join them for adventure. A lot of the young exodites wide up as Corsairs or like the Outcasts and never return to the simpler life.
I have for a while thought about "hey what if the Tau ran into a maiden world?" How would they interact? Would the Tau try to recruit the exodites? How would the different auxilliaries feel about elves? All that crap. tbh now that I think about it, it could fit into the Overcast Coalition thing I'm writing.
Writers werent really creative when it comes to planet magic. The world itself could be weaponized, not just to repel descending armies, but even fleets in the orbit. -Maybe some sort of volcanic rifts, that can shoot powerfull lightnings into space. -Planetary magic shield seems like one of the most basic defense tools. -Planetary cloacking spell. -Or maybe even go full saxon and have a giant fire dragon, rising from planets core and wrecking ships in space. (ancient brittain folklore s full of cool things).
Don't many exodites have access to basic Aeldari tech, they would have some guns and even energy weapons, not just bows and "energy bows", I'm pretty sure I have seen art of an exodite dragon knight with a lance thing that shot energy blast or what not also it was said that the exodites of the Ybaric Cluster who were allies of Iyanden brought to Iyanden knowledge long lost to the Asuryani and hey also gave Iyanden like 1000 dragon knights to aid Iyanden in doing the good work or being the only good guys in 40k fighting chaos and helpings those on need. Pont is (Iyanden is the best) exodites are not just sticks and bows they can have some old Aeldari empire tech that varies between groups, and have access to limited Asuryani tech, so you could seen them with Shurken weapons or energy weapons and things like projectile lances and power weapons, as well as you said fire prisms, the different is in use and esthetics, instead of mounting it on a tank they mount them on a dino, instead of riding a jet bike with a sniper like a shroud runner or a laser lance like the shining spears, you could see them riding a dragon with sniper or a laser lance.
I played eldar in 2nd edition. I always wanted to add Exodites to my force, but while i had the rules in the eldar codex, the models were vanishingly rare. I did consider getting a few high elf dragons and converting them (making literal dragon knights), but i didn't really have the budget for that before i stopped playing altogether.
honestly with all the environmentalist zeal in the world today the an-prim captain-planet-y theme of exodites hasn't had MORE support from inside and outside of the hobby. It'd totally work.
*Looks at my fics where I have the Imperium and Eldar teaming up* Now I'm imagining dinosaur-riding Elves providing support for an Imperium charge. Who're you gonna shoot? The Elf on the death lizard or the soldier? Either one is going to shank you.
If you desire more elves to talk about in other fandoms, you could look at dragon age. It is one of the only settings where elves are not “high and mighty”.
I want to be an eldar fan. I really do, and it's large thanks to the exodites as a concept. But until they get some love, i just can't bring myself to actually make buying eldar models a reality.
Consider this; Exodites have lore entries in good blooks like The Infinite and The Divine and no army...Votan have an army and NO lore whatsoever aside from a short story!
If I recall correctly there is such a thing in lore but since it is Imperium they killed the humans and the Eldar the one who lead the extermination of it was Vulkan if I recall correctly.
Thank yooooooouuuuu~! Cripes I don't even want to give GW the money for Seraphon and Eldar units to kitbash anymore... Exodites are almost prime example of why certain other sources of miniatures have GW scared.
As to them never leaving their Maiden worlds as a reason for them not to be a playable army - the same was true for Custodes never leaving the Imperial Palace until GW decided they wanted to make them playable. They can always progress the lore if they think it will sell enough models.
Don’t mind that the Leagues don’t have much lore because then I can write whatever the hell I want. Fantasy dwarfs in space with long beards and slayers please and thank you.
Here me out. Eldar Conan the Barbarian, but like inspired by the Conan books rather than just the Schwarzenegger movie. Read Beyond the Black River to get an idea of where I'm coming from with this.
It's weird the Exodites don't have an army, outside of the cool factor. Logistically GW has most of the molds they would need, they wouldn't need to order new ones. The Lizardmen have a bunch of dinosaurs, the Eldar would mostly need some unique decorations or a mix of Fantasy Forest Elf and Eldar decorations. Would it really be that unfeasible to release a few in a limited run. Or do hey hope you will buy these sets separately to kitbash them and pay GW more
I think the main reason GW hasn't made an exodite army is because of their lore tbh. When the only environment you can play your army on is a maiden world it really limits their story and gameplay potential. Like, if you deployed your exodite army on a battlemap meant to depict a hive world there's not really any lore fuckery that you can do to explain why they're there.
As a known hater of elves (the pointy eared bastards know what they did), I desperately want there to be an Exodite army. Give us mountain men space elves riding dinosaurs
Hell i dont even like the eldar and i agree so many interesting factions that never get a chance just because speesh mareens need another update for the 4th time in a year.
A shame we don't get eldar riding dinos fighitng whatever... because let's be honest... with the new Eldar god of death having the Eldar grab everyone for that army... we really could throw some Exodites in that army. Mostly the ones who had their planet die and want to repay the favor to whatever group, faction, or species that did it.
anyone here play endless space 2? in lore you could have the exodites find a way to have a mini webway portal to nearby planets like the unfallen do. their expansion could still be slow and ultimately theyd be small potatoes in the grand scheme of things but so are the Tau and they get an army. The idea that they are stuck on their planets is bullshit, abandoning their technology seems to have pragmatic limits (Like with the aforementioned amish) custodians literally have a fucking transporter from star trek to beam them down onto a battlefield. Imperium FTL/teleportation tech is supposed to be shittier if not on par with eldar stuff. why dont the exodites make a "web" from the webway between maidenworlds? or just nearby planets? Oops sorry, I've implied the eldar might be better than the imperium at something other than dying, looks like the Pinkertons are at my door.
Have you seen GW recently? their practically smashing the printers with axes and setting them on fire. Why the hell was boarding action limited edition but the only thing thats given crazy new rules in White Dwarf? why release a bunch of new Kill team terrain packs and deicide it was only available if you logged in twelve minutes to midnight and could type in your credit card info in under 3 seconds. Theres so many bits and pieces of stuff that need a refresh or a go over or are fine but could be poked at since they've been sitting around for a couple of years but no. GW loves sitting on the crapper shitting out marines.
Don't forget all the Tau empire subfactions that they could make. Especially the human auxiliary which could repurpose a whole lot of existing guard and tau parts. The extravagant named character figurines for Phoenix Lords. And so many more options they just left behind.
I find it hilarious imagining chaos trying to play exodite tribes against each other to make an invasion easier only to actually invade and the 2 waring factions immediately turn on the invaders completely dropping the war because they only went along with it for shits and giggles
The people gathered in their masses, thrusting handfuls of cash towards the throne of James workshop, begging for exodites, alas, James waved them away "lol" he said "Lmao"
You talk as if the exodites would make a fraction of money anothe SM chapter would make. And GW is a company, not santa. They will only give you toys if you will make the investiment worth it.
@@leandrocastello309isn’t the issue with space marines is because they are the only thing being consistently updated? New books, games, models, rules. They are the intro faction that just gets all the focus without developing anything else. 10th edition showed people would buy the other factions if they had the chance
@@AAZ-yu5ss I like space marines, but not how GW handles them. So it’s more kitbashing and home brewing for me. Got make my renegade marines that don’t answer to anyone
@@CantusTropus They went too hard on the NASA Steampunk aesthetic so they seem one dimensional and boring especially after the Primaris were a big tech upgrade for SM, so only a minority actually want Votann lore. It's like the show Firefly or the game Starfield, watched and played both but when it comes to overall aesthetic I can't recall anything besides the western stuff for the life of me.
Currently reading the infinite and the divine, and all I can think is how bad ass the brachiosaurus with the fortress on his back would be such a good centerpiece
I think the world spirits of the Maiden worlds being connected to Isha is a really obvious improvement GW should embrace. Craftworlds have a fragment of Khaine and Exodites have an avatar of Isha, it seems perfect.
My only issue is that Isha and Cegorach are still whole. The shards of Khaine and the fragments of Ynnead are because they’re not whole. An Avatar of Isha may not work, but maybe a “Gift” or “Tear” of Isha that empowers for a limited amount of time?
@@fumarc4501 A much better idea I think is just freeing Isha completely, which then gives freedom to manifest her power in basically any way. I'd feel a bit bad for Nurgle fans for their guys getting dunked on twice in a row, but with the Emperor setting the garden ablaze, this is the only opportunity I think the Eldar will literally ever have to set free their goddess. They clearly already canonically want to do it as there is an old story about some going into Nurgle's garden to try and find her (though they met with horrible fates). They clearly also have the ability to know that Nurgle is on the back foot and is the weakest he's ever been. There's no reason at all for the Eldar to not get their act together for one desperate attempt to save their mother goddess, I'd be mostly fine with it (although disappointed) even if they failed, they just have to TRY because it's honestly completely character-breaking that they have not tried.
The fact we can have dinosaurs strapped with sci-fi weapons rode by magic woodland space samurai but just don’t get them is insane. 9 year old me would’ve made my family poor buying them.
I like the idea of Isha, while caged in Nurgle's garden, breaking off tiny dandelion seed sized bits of her essence and casting them into the galaxy. They either find their way to Exodite Maiden Worlds on their own, or some Exodites have prophetic dreams and go find them. These are returned to the Maiden Worlds and carefully cultivated, over centuries or millennia. Until they grow into an Avatar of Isha, that can join the Exodites in battle. This would also give a good reason why Exodite armies would leave the Maiden Worlds. They need to track down errant seeds of Isha, before they're claimed by someone else and used for nefarious purposes.
I like this. They’d be very secretive about it too, which might rub some the wrong way but the risk of others finding it first is too great. Especially because Chaos is actively hunting the seeds too.
The bit about an Exodite world taking on three legions is from the novella "Promethean Sun" by Nick Kyne, and it's the Salamanders, Iron Hands, and Death Guard.
Someone in my local group actually has an Exodite army! Completely kitbashed, and plays as a Ynnari army with all the Lance weapons you'd expect. Lots of Lizardmen dinos used as a base, like a Carnosaur with 3 Dark Lances strapped to it and called a Ravager.
In the son of the forest, the way the lion moved between worlds. Screams to me "This is how the exodites should travel between worlds". And then the dark angle could be the bretonnia and the Exodites woodelfs. But this is just a dream
I think GW would say "they are too fantasy" then I would say look at risk of rain, nearly all the aliens have been inspired with a primitive tribal/nature theme, and yet they still look sci-fi thanks to both the world building and design
Reminds me of Endless Legend as well come and think of it. Several faction and independent are sci-fi variants of some form of fantasy creature. Just with major factions, we have Twi'iek Wood Elves, Dragon-people, ghost armour and more. Not to mention that they have their form of magic using nanomachines or such. But their flavour text keeps them consistent with the larger universe, and they certainly do not shy away from sci-fi when applicable. I mean, a major victory objective is to repair a crashed spaceship so they can get out of their dying planet.
They say while having _demons, gods, magic, dark fantasy material, the catholic inquisition, dwarves, elves and undead egyptian robots _*_in space..._* ;/
We also have the kroot army already, if you think about it besides their biology, abilities and lore the exodites would be a similar functioning army to them.
If we're being honest, Exodites from various worlds could use the webway gates to set up armies and rapid response forces dedicated to going to other worlds and eliminating threats before they read the Maiden world. Imperial Governor is gathering forces to conquere a world? The Eldar launch a pre-emptive strike to cripple the Imperium and kill the governor plunging that world into a succession crisis for years and keeping them OFF the Eldar's lawn.
how would they know where to strike without farseers also the whole point of exodite worlds is to keep the eldar too busy to get tempted if you have time to go do things offworld, your not too busy, and your exodite world is about to fall to slaanesh
In the old, old lore, exodites would raid imperial knight worlds through web way portals, so they definitely leave home to fight. Also, I always assumed that exodites were free to leave and join up with some other eldar group (craftworlders, corsairs, harlequin, or even dark eldar), but they general choose not to, because they think being an expedite is better.
I hate the eldar and even I've been wishing the Exodites got an army ever since I learned about them. Dinosaur riding space wood elves with shuriken assault rifles why isn't that a thing?!
The exodites serve an extremely important role in the Warhammer niche; whenever someone expresses interest in 40k, you tell them about the exodites, you gas up as much as possible the idea of elves roding dinosaurs wielding laser weapons... And then you slamdunk them with "but you can't play them." Then, while your friend seethes, you slyly let drop that there is a cool dinosaur army with energy weapons, and convince them to try out AoS' Seraphon so they play an actually good game. I will not change my mind.
@@donutlovingwerewolf8837 honestly, Ayelieds are *worse* than Deldar, since they at least have the excuse of needing to do it to stay alive. The Ayelieds just did it for fun.