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Elden Ring - There's always more 

Zullie the Witch
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The Elden Beast's arena is a strange and mysterious place, filled with a vast field of massive Erdtree trunks, but it weirdly resembles many other strange and mysterious places from Elden Ring's various predecessors.
Song used: Faron Woods - The Legend of Zelda: Twilight Princess OST

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4 май 2024

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Комментарии : 1 тыс.   
@ZullietheWitch
@ZullietheWitch 18 дней назад
Someone asked me about the Elden Beast's strange forest, so it seemed like a decent video idea. Even if there's not much in the way of discrete answers, it's interesting to note the somewhat common visuals appearing across multiple games now.
@LawfulBased
@LawfulBased 18 дней назад
I always imagined these golden trunks in the Eldenbeast space as symbolic representations of other Erdtree's, standing in other locations, maybe even entirely different worlds, with each of them maybe hosting an actual divine representative like Marika, who have all been _"collected"_ like a hobby by the 'Greater Will'.
@KhorzIskariot
@KhorzIskariot 18 дней назад
Ghost trunks (like the one that we burn), each representing one of the previous Elden Lords (as we know there were more, Placidusax way back when, and Godfrey the last), implying there might have been many lost histories and cycles.. maybe? :) Great vid as always, congrats on 0.7M subs, keep up the good work!
@zoned7609
@zoned7609 18 дней назад
I like this theory, it fits with the style we are used to.
@Darth1Marik
@Darth1Marik 18 дней назад
I just thought it was a realm that represents the Erdtrees control over Radagon and the Elden Beast so naturally it's figure is present many times over.
@blizzardgaming7070
@blizzardgaming7070 18 дней назад
Something of note about this forrest is that a stone replica of it can be seen from the upper ancestral woods near where the ancestral infant head is found. I haven't seen anyone talk about it even though it seems important.
@surny_
@surny_ 18 дней назад
I think miyazaki just really really likes the idea of a ton of pillars/trees in the distance, similarly to how he enjoys poison swamps
@rubbercrutch1
@rubbercrutch1 18 дней назад
So what about… bear with me here… *poison swamp pillars*
@Huarrnarg
@Huarrnarg 18 дней назад
Final boss arena for the dlc is a death poison swamp with pillars and 3 Rune bears.
@ReelBigFan
@ReelBigFan 18 дней назад
​@@rubbercrutch1*Farron Keep enters the chat*
@ohdubwest7533
@ohdubwest7533 18 дней назад
LoL, yeah. Something are just a matter of taste and nothing more. Still, it’s kinda fun to think about.
@masongonzalez847
@masongonzalez847 18 дней назад
Can you blame him tho, it looks cool as heck
@jstar3382
@jstar3382 18 дней назад
It's interesting how all of the other trunks are perfected in comparison to the actual erdtree. The one we have is broken, crooked, and dropping leaves. That makes me think this isn't representing other player's worlds , but the influence of the Greater Will
@ETBrooD
@ETBrooD 18 дней назад
Like prototypes? Being installed into existing worlds for an eventual takeover?
@orochinagis
@orochinagis 18 дней назад
Well Mizayazaki always play how Decay is inevitable but people reguses to let it happen, new trees , hunters or dragons are growing but wont be enough and humanity have to let it go and face an uncertain future
@LieutenantAlaki
@LieutenantAlaki 18 дней назад
​@@ETBrooD Perhaps they are other worlds that the Greater Will's influence still thrives on, whereas in the Lands Between something has gone horribly wrong.
@DeadSparkMan
@DeadSparkMan 18 дней назад
@@orochinagis Yep. It fits with many item descriptions talking about the Erdtree and its seeds. At first it was believed the Erdtree was perfect and eternal, and that its seeds couldn't exist. And when the Elden Ring shattered, the Golden Seeds we collect in game were scattered across the Lands Between to grow into Minor Erdtrees.
@datonkallandor8687
@datonkallandor8687 18 дней назад
I interpret the Greater Will as a colonizer. The Erdtrees are their main bases, signal hubs - the two-fingers are antennas that pick up their signals. The background in the Elden Beast fight shows their other successful colonies - all the other erdtrees that have successfully taken over where they were planted.
@pande6968
@pande6968 18 дней назад
beksinski my beloved
@EfrainMan
@EfrainMan 18 дней назад
His stuff is so beautiful and haunting, he's my goat. RIP
@consensus688
@consensus688 18 дней назад
thankfully he didn't burn all his work
@TwighlightLugia
@TwighlightLugia 18 дней назад
My bestie who's also into Souls games is actually really into Beksinski's work, so this is gonna be a delight to show him.
@MalIow
@MalIow 17 дней назад
Beksinski is the scret influence behind so much art direction in gaming today. From path of exile and diablo to darksouls and remnant and many more even in film we see his influence. It's clear mitazaki or another old hand in the art direction at FROM is a long time fan just from the design of the cathedral and world connected to the old monk boss fight.
@MrSushh
@MrSushh 15 дней назад
Phenomenal
@stressybrin7893
@stressybrin7893 18 дней назад
Tarnished, arise ye, zullie has come forth with a new blessing. Hear thee words of wisdom.
@deplorible753
@deplorible753 18 дней назад
Just 6 more Zullie videos till the dlc!!!! 🗣🗣
@funnyname9383
@funnyname9383 18 дней назад
grant us eyes...
@apoxalypsewhen
@apoxalypsewhen 15 дней назад
guys i have a theory zullie is mexican
@31Moth13
@31Moth13 18 дней назад
I always interpreted it as the meteor that brought the Elden Beast/Elden Ring being just one of many across the universe, with the Greater Will trying to use Erdtrees to influence many different planets.
@RadonX9
@RadonX9 18 дней назад
if that's the case then that would sorta place the Greater Will (as antagonists) into a similar position as The Combine from Half-Life 2, which (if you know the lore of the HL universe) would stand to make the Greater Will even more terrifying than they already are.
@Livaelyn
@Livaelyn 18 дней назад
This has always been my interpretation as well. It's the interpretation I'm going to stick with unless something else is found or added that definitively disproves it. I think it fits everything known so far quite well and, to me, is by far the most compelling explanation.
@Nous997
@Nous997 18 дней назад
The Erdtree was created by Marika, not by the Greater Will.
@alyseleem2692
@alyseleem2692 18 дней назад
​@@Nous997It was created from the Crucible, which in turn was seeded by the Elden Ring, which in turn was sent by the Greater Will. Regardless of whether it was Marika herself, it becoming a tree seems to be it's natural progression. The difference is, Marika removed death and the Flame so that unlike the other trees, it'd stay alive forever.
@Nous997
@Nous997 18 дней назад
@@alyseleem2692 the problem is people who believe that the Elden Ring is a parasite. The Elden Ring is the underlying basis of life; they cannot be separated. They think that the Greater Will is the god of the Golden Order, but it isn't. The one who holds that role is Marika. The Greater Will is a entity that brought life and order to the world.
@maxderrat
@maxderrat 18 дней назад
Yup. By the way, congratulations on 700K subscribers, Zullie!!!
@THExRISER
@THExRISER 18 дней назад
Hi Max! Love your stuff!
@ZullietheWitch
@ZullietheWitch 18 дней назад
Thanks, the channel has gotten bigger than I ever expected.
@cloudbloom
@cloudbloom 18 дней назад
Oh shit yellow man is here
@RahmpageChicken
@RahmpageChicken 18 дней назад
​​@@ZullietheWitch Considering the fact this channel is so excellent at delivering trivia and theories regarding the art and design of FROMSOFT games succinctly and entertainingly (and you read and reply to comments), I'd say you absolutely deserve it and more. As long as you want more, that is!
@eizenkanz7668
@eizenkanz7668 18 дней назад
​@@ZullietheWitchTbf you're a godsend in the souls community, well deserved subs, congrats! 🎉
@Eric-yt7fp
@Eric-yt7fp 18 дней назад
the distant giant tree motif is one of my favorite aspects of Miyazaki's games. Just really goes a long way to show how even though you feel like what you're doing in game is of massive importance, the world is so much bigger than we could ever possibly imagine.
@Dangerman-zg3ui
@Dangerman-zg3ui 16 дней назад
Hell almost every from soft game has trees being centre.
@DetectiveSkimble
@DetectiveSkimble 18 дней назад
I think the idea of the Elden Beast having influence over otherworlds is super interesting, because that means... how big is the universe in Elden Ring itself? Which direction could the series go if they continue it? What strange places and odd worlds are hidden just beyond our sight? I think it's awesome because despite the story of Elden Ring feeling like such a grand huge adventure of glory, by the end we really do feel like just a small part of something waaaaay bigger that we don't understand yet. In otherwords: "Our eyes are yet to open..."
@alessandrodellalbani5641
@alessandrodellalbani5641 18 дней назад
Fromsoft never makes sequels,dark souls 2 was made exclusively for moneys,dark souls 3 was made so they could say they have a trilogy
@gravitationalforce3258
@gravitationalforce3258 18 дней назад
​@alessandrodellalbani5641 armoured core?
@alessandrodellalbani5641
@alessandrodellalbani5641 18 дней назад
@@gravitationalforce3258 ight YOU KNOW I'M TALKING ABOUT SOULSGAMES WHY DO YOU WANT TO ARGUE OVER F*CKING NOTHING
@dotgone
@dotgone 18 дней назад
@@alessandrodellalbani5641 Because no, we didn't know what you're talking about. Fromsoft had kings field series, shadow tower series, the dark souls trilogy, armored core series - we can't read your mind when you're afflicted by madness.
@alessandrodellalbani5641
@alessandrodellalbani5641 18 дней назад
@@dotgone MAN I F*CKING HATE THIS COMMUNITY,Y'ALL WANT THE SMOKE FOR NO REASON
@dwarvenninja8104
@dwarvenninja8104 18 дней назад
This may be simply my impression, but when I first fought the Elden Beast I was under the impression that it was the spirit of the Erdtree. So when the scenery opened up and there appeared to be a seemingly limitless number of Erdtrees, I took it to mean that the Elden Beast was just one of endless legions that the Greater Will could send. Just one, and we called it a god.
@MilesRavis
@MilesRavis 18 дней назад
i read somewhere that the main inspiration for this imagery in DS1 with Ash Lake and archtrees was Nausicaa by Hayao Miyazaki !
@Knights_of_the_Nine
@Knights_of_the_Nine 18 дней назад
This ^
@jacobsomebody9266
@jacobsomebody9266 18 дней назад
I was waiting to see if anyone else spotted the similarity!
@StraightOuttaJarhois
@StraightOuttaJarhois 18 дней назад
That was my thought immediately when I first saw Ash Lake, it was just like the caverns under the Sea of Corruption. It's Miyazakis all the way down.
@reggieisnotadog4841
@reggieisnotadog4841 18 дней назад
Right?! The first thing I thought when I watched Nausica was 'oh right so that's where FromSoft nicked that one from' (I say 'nicked' lovingly here, I've very much enjoyed all of their games).
@ultraphoenix95
@ultraphoenix95 18 дней назад
Miyazaki, inspired by Miyazaki
@deviltheferal892
@deviltheferal892 18 дней назад
I hope you see this: The lake that is in the underground beyond the remains of the ancestral spirit where you find a skull has a very interesting view... It's under the ocean, but the water is fully still, meaning the water does not go fully between the two layers (It'd be flowing if the ocean was draining into the underground) so why is that water there?
@FranzbroetchenGaming
@FranzbroetchenGaming 18 дней назад
No idea when you visited there last time but I just checked it out and the water is clearly flowing.
@TOUGHEYES
@TOUGHEYES 18 дней назад
I think that was a site to a Primordial appreciation & veneration of Nature, while it was still around the time of the crucible form of the Greater Will. Thing is with those guys, they were Cosmicists without the fear. Those Ancestral Worshippers Speccing into intelligence as they do, but in that wordless rudimentary fashion, they comprehend the origins of creation in the world itself, and arrive at the same conclusion as we do with this vista of the trees, and the Elden Beast. Except for them, perhaps the colour of all creation is that turquoise blue?
@fatty1040
@fatty1040 18 дней назад
Yeah in the back of the ancestral woods at the waters are what looks like petrified stone trees standing similarly to the arena
@Demokaze
@Demokaze 12 дней назад
The lake you're talking about has waves so you might wanna fact check. And even the water wasn't draining, there is wind underground since grass and trees are moving.
@jstar3382
@jstar3382 18 дней назад
1:38 there's a lot of consistent imagery in souls games (dragons=immortal, human immortality bad, manus type bosses) but I never noticed the massive pillars until this video. They're everywhere but Sekiro, unless I'm forgetting something there
@MichaelSmithSkater901
@MichaelSmithSkater901 17 дней назад
Sekiro has the trees in the Ancient Dragon boss fight... maybe that kind of counts?
@Ghost_gc
@Ghost_gc 18 дней назад
The recurring theme i see with these pillars across all souls games is the idea of such structures holding the known world up, or to keep a lower world away as some sort of dimensional frontier.
@karlbharnarl
@karlbharnarl 18 дней назад
Yeah that and that trees as pillars of the world come to show that the world is held together by the cycles of life and death, light and dark, order and chaos, etc. Trees are living embodiments of cycles, and these exist throughout the series as pillars almost always, except maybe Sekiro and arguably Demon Souls (though you still have the Old One as the roots of the Nexus)
@Ghost_gc
@Ghost_gc 17 дней назад
@@karlbharnarl in the case of demon's souls, perhaps the function is done by the nexus itself as it seems to be a gigantic tower and in the case of sekiro, it might be the tree the dragon hangs from. It is curious to me that sometimes it isn't a bunch of pillars but one enormous pillar. Bloodborne's nightmare frontier and nightmare of mensis makes me think of this as those are very large landmasses avobe what seems to be a sea covered in fog and sunken ships
@RookTheKnight
@RookTheKnight 18 дней назад
The recurring trees and pillars may also be drawing from the scenery in Hayao Miyazaki's Nausicaa and the Valley of the Wind. The area beneath the Toxic Jungle has pillar-like trees that are very similar to the ones in Ash Lake, which is located beneath Blighttown's own poison swamp. Additionally, Caelid seems like it may have been partially inspired by the Toxic Jungle itself!
@Knights_of_the_Nine
@Knights_of_the_Nine 18 дней назад
Zullie showed a cut enemy in Dark Souls 1 that was supposed to appear in blightown and it's literally a 1 to 1 copy of the giant worms in Nausica.
@Mautar55
@Mautar55 18 дней назад
Ahhh yes... The tale of two Miyazakis.
@karlbharnarl
@karlbharnarl 17 дней назад
The two Sakis 🗿
@termiguin1
@termiguin1 17 дней назад
The giant skulls in Caelid and the mountain tops are probably a reference to the warrior skulls from Nausicaa as well
@TechNinjaSigma
@TechNinjaSigma 17 дней назад
The Great Pillars imagery has always been a favorite staple of FromSoft games, it just so epic and awe-inspiring
@commandertoastcz6256
@commandertoastcz6256 18 дней назад
I like the idea that the Greater Will is not just in the Lands Between, but also has roots (both figuratively and literally) in other lands - which may be why Marika sent Godfrey and the Tarnished far away, not just for a honeymoon with Radagon, but also to spread the Greater Will's influence.
@fatty1040
@fatty1040 18 дней назад
Imo I think it's more likely Marika sent Godfrey and the tarnished away as a sort of failsafe plan. Melinas church dialogue (Third Church and Pilgrimage) hints at that.
@portalmanHUN
@portalmanHUN 18 дней назад
Marika sent the Tarnished away so that they can come back strong after the whole Shattering shitshow and clean house.
@soarel325
@soarel325 16 дней назад
Godfrey and the Tarnished left the Lands Between, but they're on the same planet. Other lands do actually worship Marika and the Erdtree, according to the Confessor Set description
@javiercampos5154
@javiercampos5154 18 дней назад
Has anyone ever talked about how you see the same imagery of the Elden Beast's arena in several other places, mainly boss battles? - The Elden Beast in the "center" of the arena, sorounded by the trees or pillars going up into the sky/stars -Ryakard's boss room with him and the snake in the middle and several pillars going up into the ceiling of the room -Placidusax's arena also has him in the center sorrounded by stone pillars -The moonlight altar in Ranni's quest, once you reach the place the first thing you see is some pillars/beams of light reaching from the ground up into the sky, the moon is sorounded by these pillars just like in the other examples
@jackkendall6420
@jackkendall6420 18 дней назад
I think you are just seeing the patterns inherent in good visual framing/shot composition.
@ZimmerSquash
@ZimmerSquash 17 дней назад
You're over reaching
@TheNwahDango
@TheNwahDango 17 дней назад
Don't listen to the neigh-sayers. Patterns are patterns for a reason -- they wouldn't feature that exact specific visual in nearly every game if there wasn't explicit purpose. There's poison swamps because they like poison swamps, sure. But the trees/pillars thing isn't something Miyazaki invented because he wanted "cool visuals", it's based on an ancient mythological motif, just like nearly everything in these games are.
@evanseifert8858
@evanseifert8858 16 дней назад
Don't forget Ornstein and Smough, who are in the "center" of their room sorounded by pillars. Or the Old Demon King, who's in the "middle" of his arena sorounded by trees.
@ZimmerSquash
@ZimmerSquash 16 дней назад
And Mohgwyn's Arena surrounded by Pillars? I love seeing the thematic patterns carefully designed by the developers. But sometimes some things are just there because it fills the space, adds to the theme and makes sense physically (such as to support roofs and caves). Those repetitions have to have meaning, of course, like probably the Elden Beast arena. I'm open to theories but some things just don't convince me and looks very over reaching.
@SickandTide
@SickandTide 18 дней назад
I joked with buddies for years that all the games are connected through the trees . I'm glad you brought this up! Also thanks for years of great videos !
@LordDragox412
@LordDragox412 18 дней назад
The trees... Tetris... OH MY GOD IT ALL MAKES SENSE NOW!
@PlasmaBoom
@PlasmaBoom 18 дней назад
Yo me too! I always had my own headcannon that all the FromSoft games are up each of the trees in ash lake.
@THELOATHSOME_DUNGKILLER
@THELOATHSOME_DUNGKILLER 18 дней назад
Oh yeah, the miyasakimulltiverse, and all the poisonous swamps also are connected somehow
@Exel3nce
@Exel3nce 18 дней назад
Well, it's silly tbf
@nayyarrashid4661
@nayyarrashid4661 18 дней назад
All From Soft games are connected through easter eggs and subtle throwbacks nothing more. But it would be nice if these different worlds had a much deeper connection.
@Nick_Whiskey
@Nick_Whiskey 18 дней назад
i just always assumed the tree trunks in the hunters workshop was an explanation of why you can see other player hunters and summon npc helpers. its all one big overlaid multiworld.
@Exel3nce
@Exel3nce 18 дней назад
Nah, but that assumption is very popular
@daruddock
@daruddock 17 дней назад
To me they immediately struck me as masts of a ship, seeing as how there's lots of imagery surrounding deep water, lakes, and oceans in the game.
@rainbowkrampus
@rainbowkrampus 18 дней назад
It's a take on the axis mundi or world tree concept common to many real world mythologies. Some object, a tree, a spear, a mountain is conceptualized as a connection between the world of the mundane and the world of the divine. Since these games are dealing in parallel worlds, they tend to have multiple axis mundi. I tend to think that they aren't representative of the many worlds of the players though. I think they're more about the many "worlds" that inspired the games in the first place. A symbolic connection being transformed into a figurative one. As though the world of Berserk and the TTRPGs Miyazaki used as inspiration are actually accessible in his games.
@ZeroHero3d
@ZeroHero3d 18 дней назад
One of my favorite aspects of FromSoft's storytelling is easily represented in these giant trees/pillars than exist across their games. From the Archtrees in DS1, to the mysterious pillars in BB and now the Erdtrees in ER, we see these impossibly enormous objects throughout these games and we have not even begun to understand them fully. To even think about the power behind what these things are and what they do in the worlds they belong in is far removed from what we can even comprehend, let alone properly study. It makes you feel that much smaller and inconsequential in these worlds that such universal forces exist to create these things or places at all. It's humbling and awe-inspiring at the same time and it's why I love these games and their worlds.
@Exel3nce
@Exel3nce 18 дней назад
It's still just big ass stone trees
@Alex_Barbosa
@Alex_Barbosa 18 дней назад
Is it storytelling if there are no stories to tell though?
@Darkheart00
@Darkheart00 17 дней назад
@@Alex_Barbosa depends. It all depends on the belief you have on a creator’s integrity. I, for one, have too much respect for Miyazaki’s integrity. So when Miyazaki talks about there being a FULL and COMPLETE story that he isn’t ready to share to the players, I have belief in Miyazaki’s integrity that there is a full story, and that it all connects. I believe him, and trust his storytelling methods that I must interpret it myself.
@Alex_Barbosa
@Alex_Barbosa 11 дней назад
@@Darkheart00 I dunno, we've never really been given a complete story, so I guess that's where my doubt comes from. That and it would be so easy to lie and say you have something, but your never going to show it. And if there is a story, and we never get a full picture, he dies, then it was all for nothing anyway. It's a bit demoralizing sometimes. I like the speculation and theory crafting process, but if there is never any answers, then there's never any payoff either. Like a jumpscare that never comes.
@Maylage
@Maylage 13 дней назад
I cannot believe you drew the comparison to Zdzisław Beksiński in this video and I love you for calling that to my attention. I've always been a great fan of his but never saw the similarities before now. As for the theories, I like to believe the idea that the other trees represent other worlds of other players, or universes. Thanks for that, too. Love your work as always.
@kakolicht
@kakolicht 18 дней назад
It's Miyazaki's subtle way to tell us "protect the trees, they are our world". 🌲🌳
@giantflamingrabbitmonster8124
@giantflamingrabbitmonster8124 18 дней назад
This is the thing that first struck me when i got to the Elden Beast and saw all those other Erdtrees in the distance. The Lands Between are not the only world the Greater Will has been to, and almost certainly not the first. Really hammers home how, despite everything we've been through and all history of the Elden Ring here, its all so miniscule compared to the GW and its endeavors. Cosmic horror indeed.
@soarel325
@soarel325 16 дней назад
The divine creator is a source of horror for you?
@giantflamingrabbitmonster8124
@giantflamingrabbitmonster8124 12 дней назад
@@soarel325 interesting response. As far as I'm aware, there's nothing that indicates that the GW ever created anything.
@soarel325
@soarel325 12 дней назад
@@giantflamingrabbitmonster8124 Did you not finish Hyetta's questline?
@giantflamingrabbitmonster8124
@giantflamingrabbitmonster8124 10 дней назад
@@soarel325 I did, though it's been a while so I looked up her lines. Relevant portion: "All that there is came from the One Great. Then came fractures, and births, and souls. But the Greater Will made a mistake. Torment, despair, affliction... every sin, every curse. Every one, born of the mistake." This could mean that the "One Great" and the Greater Will are the same, but I think it means that the GW is just one of the forces/entities that came from the One Great after the "fractures". Either way, it doesn't necessarily imply that the One Great/GW created anything, just that all that is came from it (which I admit is potentially just a semantic difference) Tbh, if what she says is true, the best case for what the GW actually created would be "Torment, despair, affliction... every sin, every curse". Which maybe means it fits the definition of both "divine" and "creator", but it's not what those terms together tend to imply (at least from a christian-baked perspective, others may reasonably differ). and all this in context that none of these beings seem at all concerned with personal daily human suffering/death/struggle, or potentially even aware of it, yet they are the ones cosmically "in control", so yeah, cosmically horrifying.
@ciunas9729
@ciunas9729 18 дней назад
I always interpreted the trunk in the elden beast boss fight as show the presence of the greater will on other planets since the outer gods are references to Lovecraft and many of his gods were actually alien on origin.
@Lorand0O
@Lorand0O 18 дней назад
The imagery of the spires or columns is also reminiscent of Hayao Miyazaki's Nausicaa and the crystalline caverns beneath the toxic jungle.
@jacobsomebody9266
@jacobsomebody9266 18 дней назад
Definitely
@Time4theJuice
@Time4theJuice 18 дней назад
Since every single one of these games has online co-op / PvP and the players you interact with are clearly separated from your world i see it as an artistic representation of all those who played alongside you whether you played with them or not. Pretty beautiful in a way
@Exel3nce
@Exel3nce 18 дней назад
Stone trees, that's it
@dantoki6371
@dantoki6371 18 дней назад
I always looked at the Elden Beast's trees as representations of other Erdtrees on other worlds that the Greater Will seeded with life, just like it did in the Lands Between. That would kinda explain why it is left the TLB and not that invested in it's future. Also, in the Frenzied Flame ending Melina states that she is going to hunt down the Tarnished wherever they may go, whic implies that the Lord of Frenzird Flame still has a purpose, and that purpose is maybe to destroy other Elden Rings that exists on other worlds.
@blakebleeds
@blakebleeds 17 дней назад
my first thought was that the trees reminded me of the wood between worlds from the chronicles of narnia, where each tree leads to its own world. I think there's a similar place in the nightmare before christmas? lol I wonder if there's some kind of deeper mythological basis to that imagery
@damianwozniak3946
@damianwozniak3946 18 дней назад
This concept might have also been inspired by Nausicaä, the first studio Ghibli film (well technically it was before Ghibli was founded). In the movie there was also a underground forest with massive trees that made up the foundation of the world. It's pretty likely that Miyazaki was inspired by Miyazaki on this theme or visual concept, given how well known the movie us and that there is a Manga series as I recently found out.
@jacobsomebody9266
@jacobsomebody9266 18 дней назад
Yeah, it seems like it's a big parallel; I do think he must have taken some inspiration from Nausicaa, at least for the Ash Lake in Dark Souls
@iangaskins3843
@iangaskins3843 18 дней назад
I like that shot of the Tarnished holding the torch, with their reflection in the water.
@MadamePianissima
@MadamePianissima 18 дней назад
I think theres a lot more precidence to the Erdtree we see being an illusion and the rot tree in the DLC is bearing it down. When we fight the Erdbeast, every Erdtree in the background is standing upright. Implying this is how theyre supposed to stand Whereas ours is leaning or rather the tree isnt an illusion, but whatever is pulling it down is being hidden from sight
@TheKrossRoads
@TheKrossRoads 18 дней назад
I always assumed the arena was like the second Renala phase, an illusion to psyche you out. The moon there looms large as if to say "I have the power here", just like the many Erdtrees. It's meant to make you feel like you're at a disadvantage. Then you win the fight and it all disappears.
@nightmare4lol
@nightmare4lol 17 дней назад
I definitely feel where youre coming from with that interp. But its kinda hard to say on that one. Its easily implied that renalas 2nd phase is an illusion to psyche you out, but for elden beast, idk. The way you get there is so vague, but it feels like your legitimately being pullied into the furthest reaches of the erdtree. But your theory makes sense because then how after defeating the elden beast do we just appear right back in the area where marikas crumbling body is again. Maybe it really is in our head, but I still get the feeling its not an illusion. Maybe its a true inner psyche battle.
@Windowsprodukt
@Windowsprodukt 17 дней назад
Rennalas second phase is something Ranni does. Both of them have a strong connection to the moon, so I don't think it would be incorrect that Ranni brought us & Rennala to the moon, or brought the moon to us, in order to awaken the true power of Rennala. Like giving an old knight his old sword, but it's the moon itself. It certainly feels like more than an illusion.
@TheKrossRoads
@TheKrossRoads 15 дней назад
@@Windowsprodukt I believe that the Rennala we fight in the second phase is part of the illusion. The real Ren is mind-broken and won't even defend herself, the children are making her barrier for her. She seems perfectly content with anything that happens to her as long as she's cuddling that egg. Heck, Sellen takes over like it's nothing. Ren doesn't even put up a struggle getting stuffed behind a bookcase. Ranni must have recognized her mother's condition, and she still seems to care for her. So all she needs is an illusion to fire off when mom is in mortal danger; to defend her when she won't defend herself. That's why Rennala is perfectly fine after the boss fight. We beat her up a bit at the start, but she was chilling while we battled Ranni's spell. Then she kindly respecs us into an int user just long enough to finish Goldmask's quest.
@rockCity777
@rockCity777 18 дней назад
Another place in ER with similar imagery is located in the Siofra River-area, at the western* edge of the area with Ancestral followers. Not only is the whole area, both the higher and lower elevations, full of these trunks that look like petrified trees, they stretch out across the underground lake at the eastern edge, creating this strange parallel to the view in the Elden Beast's room. I think it could be interpreted in all sorts of ways, like representing a past version of Order.
@nightscout9979
@nightscout9979 16 дней назад
I think you actually have to look at the lake from the southeastern shore, rather than the lake with the trees extending to the east. It's a great visual at the upper Ancestral Woods.
@TevorTheThird
@TevorTheThird 18 дней назад
Ooh, I'm rather tickled by the idea that my favorite series may have some inspiration from my favorite picture by my favorite artist. I once wrote a short story about that same Zdzisław Beksiński painting! It's very evocative. Er, the painting not my story :p
@user-sg7rl8be1s
@user-sg7rl8be1s 18 дней назад
shush we do not care
@jmell458
@jmell458 17 дней назад
Didn't expect Beksinski to make it into a video about dark souls but then again his artwork has always reminded me of the feelings I get when playing souls games 👀
@greyfox2344
@greyfox2344 18 дней назад
From games are absolute art pieces.
@taywhit2593
@taywhit2593 18 дней назад
I’d like to throw out that there are also many spiritual Sakura Trees seen in the background when you face the Enteral Dragon in Sekiro. Could be just similar fromsoft imagery, or it could be a link between the games.
@Eldagusto
@Eldagusto 18 дней назад
I always loved the unspoken implications of this motif in each of the games. Makes my imagination ignite!
@TheUltimatePositionOfPower
@TheUltimatePositionOfPower 18 дней назад
The strange orange mist in one particular area was always quite ominous to me, it even has a fog wall that blocks you from geting too close to it during the Elden Beast fight
@nono9543
@nono9543 18 дней назад
I like the idea of the FromSoftware Multiverse being represented by infinite pillars/trees. Has an almost fairy tale like aesthetic to it.
@Amexel
@Amexel 18 дней назад
The Ash Lake scenery reminds me of Nausicaä of the Valley of the Wind. In that story, there are also ancient trees far under the earth, long turned to crystal, which uphold the lands above.
@JEEBUSxHIMSELF
@JEEBUSxHIMSELF 18 дней назад
in my head the elden beast arena is physically on top of the erdtrees canopy. the erdtree pillars aren't entirely real, but meta-psychical manifestations of pillars holding up the sky (space, not like, the clouds), like the archtrees hold up the world in ds1.
@benjamintaylorball3079
@benjamintaylorball3079 18 дней назад
I truly appreciate the time you put into your content. I don’t have time to sink into games like I used to, and your super informative and beautifully edited videos always bring me right back into the fantastic worlds we love to play in. THANK YOU!
@HugoOfAstora
@HugoOfAstora 18 дней назад
Your cinematography is so good. I love the beatiful shots you create for your vids ^.^
@IroquoisGaming
@IroquoisGaming 18 дней назад
Cannot wait for Shadow of the Erdtree.
@Madgod112
@Madgod112 18 дней назад
Shots like the one at 2:16 are awesome. I've been watching your channel for a while and seeing how you gradually get creative with your visuals using the game engine is incredibly cool. Great work!
@dreggan
@dreggan 17 дней назад
Thanks for making such awesome and insightful soulsbourne videos - it’s such a nice oasis from reality when one of your vids pop up 😊
@ZullietheWitch
@ZullietheWitch 17 дней назад
Thanks, it just shows how well these games are made that you can start pulling at any given thread and probably find something interesting.
@linguinisescapology7567
@linguinisescapology7567 18 дней назад
I always took the Erdtrees in Elden beast’s arena to be an indication that the greater will is doing the same all over the world, across the universe. It always gave me this vibe of almost colonialism.
@TheFluffyDinoTTV
@TheFluffyDinoTTV 18 дней назад
I think partially, Miyazaki was inspired by Miyazaki. Specifically Hayao Miyazaki. The parallels in Dark Souls 1 of the Ash Lake being beneath the poison swamp at the bottom of Blight Town struck me as near direct lifting from Nausicaa of the Valley of the Wind. For those who don't know, in the manga and film, the world is being slowly consumed by a Toxic Jungle/Swamp, which feels like something Hidetaka would love. Part way into the story, Nausicaa and her soon to be ally Asbel fall to the floor of the Toxic Jungle, and sink through a sandpit. Underneath they see a wide area filled with fresh water and air, with sand bars they can walk on, while long dead petrified trees hold up the world above. It looks remarkably like Ash Lake. I also feel it fits with the themes of Dark Souls. From knowledge Nausicaa learned from growing the Toxic Plants safely, she realised the entire worlds soil is polluted, and suggests that the Toxic Jungle is only toxic due to this pollution and is actually cleaning up the toxins. I feel the idea of the Toxic Jungle being part of this cycle of destroying the old world to give birth to a new one fits remarkably well (especially if you look at the manga which has a more reaching story than the film) with Dark Souls plots around the Age of Dark, with the old world needing to die for a new one to take it's place.
@Foostini
@Foostini 18 дней назад
I love you forever for bringing up Beksinski, my absolute favorite artist.
@JedFledgersen
@JedFledgersen 16 дней назад
It's crazy how good the twilight princess soundtrack goes with elden ring/from soft games. The vibe felt right
@hertzdtox
@hertzdtox 18 дней назад
Zullie the goat
@enderdraco4940
@enderdraco4940 18 дней назад
I like to think those pillars/trees represent other lands or even worlds where to golden order has made itself know and even has made other erdtrees Edit: just watched the video and now realized that i took the idea from this but I posted this before I swear
@textheflex881
@textheflex881 17 дней назад
I'm so happy you talked about this Zullie, it's been on my mind for ages. Also, Beksinzki is one of my favorite artists ever and it's cool to see that connection
@jhalent93
@jhalent93 18 дней назад
Your videos are amazing and you always lead towards such amazing things. Im so happy you showed me Zdzisław Beksiński
@jacobsomebody9266
@jacobsomebody9266 18 дней назад
I've always found it remniniscent of the Underground Forest in Nausicaa of the Valley of the Wind
@natk8541
@natk8541 18 дней назад
Yeah the way it's done in Dark Souls 1 is very very very clearly taken almost direct from Nausicaa
@WeWillAlwaysHaveVALIS
@WeWillAlwaysHaveVALIS 18 дней назад
Nokstella and the other sunken cities also have a very similar aesthetic to that of Elden Beast arena. The giant collums of the ancient kingdoms ruins and the false night skies the cities have. Kinda surprised you didn't mention it yourself Zullie. Congratulations on all the subs btw.
@RerethaRetha
@RerethaRetha 18 дней назад
I was really struck by this on my last playthrough. The imagery is so 1:1 when looking out from the cliff near Ancestral Woods and Nokron, with the distant starry cave ceiling and the treelike stone protrusions from the lakebeds below.
@theemeraldgecko310
@theemeraldgecko310 17 дней назад
I’ve been saying this for agesssss, I’m glad it’s getting some recognition, amazing work! Congrats on 700k!🥳
@BadTeacherUA
@BadTeacherUA 14 дней назад
Thank you for all your explorations!
@ToozdaysChild
@ToozdaysChild 18 дней назад
The interpretation I took from seeing the multiple Erdtrees was that the Greater Will is a sort of cosmic parasite, and the Erdtrees are how it literally "takes root" in different worlds/universes.
@ScarletEdge
@ScarletEdge 18 дней назад
Then it influences the disruption of the life and death cycle (golden order) and nicks all the souls and energy for himself.
@karlbharnarl
@karlbharnarl 18 дней назад
The idea that the Erdtree and/ot the Greater Will is a parasite is... So off base in relation to the text lore. But I can see why people perceive it that way from the surface, that and loretubers unintentionally spreading that idea through misinfo click bait
@ScarletEdge
@ScarletEdge 18 дней назад
@@karlbharnarl I love how you used so many words to say you disagree with this premise. It's a fluffy "no, cuz trust me bro" comment.
@karlbharnarl
@karlbharnarl 18 дней назад
@@ScarletEdge what? No, I'm simply not about to write an (even bigger, because it requires citations) ultra text wall just so that people as dismissive as you condescendingly come on to tell me it's just my interpretation when I've spent literally two damn years researching and discussing this topic with credible and sourced people in the matter. The Erdtree is not parasitic beyond the surface level analysis of its function, that is, it is an idea that is fed by the constant death of those willing to die for it. Let alone the Greater Will, whose only mission is that of maintaining the cycles of Orders. This is all HEAVILY and CONSTANTLY palmed over the player's face. It is just what with a wider audience and terrible cover from loretubers, massive misinformation waves have been spread and established as truths. A good example is that of the Greattree and that Melina is the Gloam Eyed Queen. I don't personally care if people want to fill in bits with their imagination because they don't have time to get too deep into the subject, but I personally find it hilarious when goobers go on to presume of their ignorance as the intended or higher position or whatever. Just be humble about it when someone has put more time into it than you have.
@djx7134
@djx7134 17 дней назад
@@ScarletEdge It's literally two sentences, albeit not well-structured sentences. Tiktok got the new generation thinking two whole sentences is too much. Oh boy ...
@casey8153
@casey8153 18 дней назад
This off topic from Fromsoft games, but an interesting note for Tears of the Kingdom is that the normal aboveground is held up seemingly by large roots that span the Depths. A cool theory I found was that after Hyrule was flooded (Windwaker timeline) the depths was the bottom of the Great Ocean, and the Great Deku tree with the koroks planted new forests across the isles. Which interconnected and formed the new hyrule. Sorry was off topic but found it similar and neat!
@andrewdowns9047
@andrewdowns9047 18 дней назад
Trees seem to represent universes or timelines, with many branches but singular pillars. Firelink Shrine in Dark Souls is denoted with a singular tree near the bonfire, possibly representing the player who dies many times (the branches) but still is one person. Similarly, the entirety of lordran seems held up by a single archtree. We also can see the First Flame began in the depths of an archtree, possibly representing the beginning of time. One important thing to note is the original Kiln of the First Flame in Dark Souls, which is held on a giant archtree but whose entire top has been replaced by the kiln, the archtree now reduced to a hollowed trunk. This possibly represents the end of time/possibility for a world, and does function as the actual end of the game.
@novared7
@novared7 16 дней назад
I was not expecting the mention of Zdzislaw Beksinski, but I'm very glad it was brought up. I always thought of that specific painting when viewing the distant pillar imagery in these games. The man's art lives rent-free in my head, and it's my favorite thing to draw comparisons to, for a bit of fun. I also recommended looking further into Beksinski if you really enjoy strange, existential, bleak, and even sometimes horrific art. The man was quite the artist, among many art forms, though I think some didn't work as well as others did.
@Duv1995
@Duv1995 18 дней назад
Pretty sure Miyazaki got the idea for this type of visual from Nausicaa of the valley of the wind aswell!
@jacobsomebody9266
@jacobsomebody9266 18 дней назад
I think so too
@mikewazowski7024
@mikewazowski7024 18 дней назад
Nice catch with the painting, I wonder. How did you hear of it?
@ZullietheWitch
@ZullietheWitch 18 дней назад
It's something I had seen before, and something about it always felt like it could be relevant to Dark Souls. There's something about it that feels like it may have even inspired the lords coming from the dark to claim souls from the First Flame.
@mrsmartypants4541
@mrsmartypants4541 18 дней назад
I always interpreted the tree pillars recurring as an idea that each tree is a different Soulsborne world, so that its universe is splintered, yet connected. You can see the other worlds, aknowledge their presence and understand how insignifact your entire quest is in the vastness of the universe. I also like the idea that only those who go beyond the madness and futility get to actually see the other trees, as they are hidden from most who will give up or die before they unveil the true nature of their cracked world-box. Also, yes, the Beksiński bit is very true, he was the first thing that came to mind the second I exited that damn Selia Tunnel in Caelid. He seems to be getting more and more recognition lately and rightfully so. His paintings are more twisted than the most poisonous of Miyazaki's swamps. And just like him he left the interpretation to the viewer. I also thought those crescent astrolabes were another reference, as one my absolute favourite paintings by him is that big lonely tree with a sharp gory crescent in the foreground. One of the best artists there were.
@Exel3nce
@Exel3nce 18 дней назад
It's the most common interpretation, but also the most silly one tbh
@glub4234
@glub4234 18 дней назад
When I saw the trees in Ash Lake I always thought of the scene under the swamp in Nausica and The Valley of The Wind
@deadboyo2773
@deadboyo2773 18 дней назад
I always thought of Nausicaa of the valley of the wind, they have a similar concept in that movie where the world is poisoned and there are massive tree looking pillars draining the poison from the world Im bad at explaining things, go watch the movie, it'll make more sense
@ZullietheWitch
@ZullietheWitch 18 дней назад
The underground forest is definitely a possible inspiration for Ash Lake. We even have a direct reference to Nausicaa in Dark Souls III, with Gael's AI being named after Lord Yupa.
@jacobsomebody9266
@jacobsomebody9266 18 дней назад
​@ZullietheWitch very cool 👍
@pawelkicman
@pawelkicman 18 дней назад
Bringing my favorite painter into this? Hell yeah! I've seen his work several times in museums + I have to reproduction painting on my wall.
@azukar8
@azukar8 17 дней назад
Wow, that painting was quite a haunting note to end the video on! Love it
@d4n737
@d4n737 3 дня назад
Beksiński mentioned, I've been summoned. I was actually in Sanok at a special exhibition, since I live just next town over. It was an exhibition where we'd have VR headsets and be shown to 3D versions of his paintings. It was stunning to see those hellish landscapes brought to life and all around me
@riccardocirielli
@riccardocirielli 18 дней назад
The Greater Will is the creator God, so of course has influence beyond the Lands Between
@guzzuanim
@guzzuanim 17 дней назад
I remember when you were about 10k subscribers, oh how far you’ve come!
@seanoconnor5473
@seanoconnor5473 18 дней назад
Another amazing video. Always a fun and intriguing watch.
@Blerrger19
@Blerrger19 15 дней назад
Really glad to see a video covering this recurring imagery. I've seen this in several FromSoft games and my headcanon has always been these are representations of other worlds. It was a truly mind-blowing experience seeing it for the first time at Ash Lake, like I had gained some understanding of the impossible or discovered a hidden truth of the world. There, at the base of our own Archtree, I couldn't help but think there must be worlds beyond our own.
@ferran273
@ferran273 18 дней назад
Just what I wanted before going to sleep. A video that makes my mind wander around and wonder about the multiple pillars in the Souls series and their possible implications. Very grateful for your thoughts!
@OnTheCorniche
@OnTheCorniche 18 дней назад
Makes me think of the visual form "Nausicaä of the Valley of the Wind". There is a scene where multiple trunks exist below the toxic forest, slowly cleaning it and suporting it.
@rlanguid
@rlanguid 18 дней назад
I'm dropping in to appreciate the shot at 2:18 as it's brilliant. Great work as always!
@Guardian-of-Light137
@Guardian-of-Light137 17 дней назад
We all appreciate your hard work looking into these things Zulie. But please remember not to burn yourself out. You had to take a decently long break a while back so please remember to take it easy between uploads. We'll be patient.
@paulunga
@paulunga 18 дней назад
Fun video. I do like the little touches that bind the FromSoft games together. I've been playing Evergrace and it's kinda crazy how much of it already feels like a later FromSoft title, from mood, to oblique mechanics, to strange NPCs.
@mindgoblin2722
@mindgoblin2722 18 дней назад
When I first saw the Elden Beast arena I thought that the trees in the background are other Erdtrees on different planets or something that the Greater Will occupies. It makes the scale and the vastness of the Outer Gods seem that much more immense and hard to imagine.
@varethiustariel
@varethiustariel 18 дней назад
So cool that you include bekinskys art. I'd never seen that piece before!
@xandersteyn131
@xandersteyn131 17 дней назад
I enjoy your storytelling in these videos.
@pablooz889
@pablooz889 17 дней назад
Thanks for the *insight* Zullie. Mind-blowing theories.
@ryan94d16
@ryan94d16 17 дней назад
the relation to beksinski makes me so happy, hes been a favorite for a long time. makes me sad he never got to see how much people truly loved his works
@botanovkin8458
@botanovkin8458 17 дней назад
Finally someone noticed thank you!!! Also in the starting location of the ds2 there are those trees. Moreover maybe there is a connection with 3 final bosses- elden beast, moon presence and the old one as they look alike and have pretty the same role in the plot, but is more conspiracy. Anyway thank you for the video and for showing this miadzakis hidden desire to put pillars and trees just like swamps.
@justinhowe3878
@justinhowe3878 18 дней назад
of the many confirmed and possible influences on Fromsoft, beksinski is a new one to me! i've seen his work many times in the past, it's wonderful to imagine it included in the vocabulary of these games i love. i must admit, this repeated pillar image in FS games is really provocative and intriguing. also, amazing mirror shot at 2:15, adds a lot to that part of the video.
@thedivineliar8513
@thedivineliar8513 18 дней назад
One thing this imagery has always called to mind for me is aspen clusters, groups of trees and in some cases massive stretches of forest that appear to all be individual trees - but are all actually the same organism linked together underground. The idea of parallel worlds, linking together player's alternate realities (and maybe even the universes of the other games) seems like it would fit with that, though it may not be intentional.
@selfawaretrashcan4594
@selfawaretrashcan4594 17 дней назад
Thank you for mentioning Beksinski. I feel like in the common references to inspirations, he is often left unmentioned.
@prosaic.7944
@prosaic.7944 16 дней назад
I think miyazaki just really really likes the piss filter so much that he put a huge golden tree at the middle of the map
@inakilukac
@inakilukac 14 дней назад
Elden Ring was my first FromSoft game where I actively made sure to read every item description and such the moment I got them. It was also the first time I bothered to do every NPC questline (that I found, anyway) instead of abandoning some of them for later playthroughs. As such, I finished Elden Ring with a very solid understanding of what was going on in its universe, and my immediate and only interpretation of the Elden Beast's arena is that the trees represent the Erdtrees from other planets under the Greater Will's control. And the water you walk combined with the Elden Beast's swimming ability are an evocative way of making the player feel like they're floating in the void of the cosmos. With the Elden Beast swimming and jumping out of it like a whale.
@86fifty
@86fifty 17 дней назад
I had never seen anything by Beksinski before, and I can immediately see why you drew that parallel. I would love to watch Zullie-style vids - with the environmental, slow-moving panning shots, and calm music, and no speaking or game sfx - about art history! If you ever wanted to branch out into that. I think your style fits really well for that!
@Mantriox
@Mantriox 18 дней назад
My impression was always that just as the outer gods compete for influence in the Lands Between, with the Greater Will having the most influence and control in the Lands Between, so to do they compete for influence in other worlds, other places that they cannot directly reach. The Erdtree is the great symbol of the Greater Will's presence and influence in the Lands Between, and the sea of stars where the Elden Beast resides is full of the trunks of other Erdtrees which have colonized other lands. The Elden Beast, being the embodiment of the Greater Will in the physical world, could hypothetically be visited by entering any Erdtree. Of course, this is just what I think of it.
@phnsinrspt
@phnsinrspt 18 дней назад
Wow, that's so interesting! Great video!
@CatofTheRed
@CatofTheRed 18 дней назад
I like the idea that this isn't the only Erdtree the Greater Will has, perhaps those trees in the arena are on different planets.
@ahricchappell6937
@ahricchappell6937 18 дней назад
I always thought we were getting a glimpse at some sort of 'Grand Design' were we can see all the other Erd Trees that the Greater Will has established across the different lands, not just ours
@EasleyAmused
@EasleyAmused 18 дней назад
Zullie I hope everything is going ok for you in your personal life. Thank you for the video as always!
@tslodemi
@tslodemi 18 дней назад
Beksinski's life and death were just as wild as his artwork. What a true legend and raw inspiration he was, no other artist quite like him.
@InternetHydra
@InternetHydra 18 дней назад
To me, the trees in the arena represent the "branches" of the Greater Will's galactic dominion, all the other worlds it seeded surrounding the dimensional hub the Elden Beast fight takes places it. It suits well with the idea that Ash Lake represents the imagery of Yggdrasil, with each tree truck leading to a different world. Miyazaki might really like that particular idea since each game since has it's own version of it representing in some way a dimensional branch. (the pillars were also in Things Betwixt)
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