So, this AI gimmick has nothing to do with the world people came to love through the warcraft and wolrd of warcraft games. What is the idea in letting ai create "art" that has no semblance with what is either true to the game-engine or canonically correct? If this was about a totally different world you have made up yourself it would be fine, but as it is referencing Azeroth and warcraft lore there should at least be s-o-m-e samblance in the AI picture, or not? Made up emblems, buildings and landscapes that don't come even close to any other offical sources to be found. It detracts from what is being told and gives a false idea of the world. Not a fan of this at all.
While the symbols and emblems are off, I think things like this can actually paint a better picture of what places are like in actual lore, just because they can add more buildings and expand it. What we see in game is not what it is in lore. Stormwind is a metropolis of ATLEAST 200,000 (that is an incredibly old number, it's probably skyrocketed since) and how big these places actually are in lore would be almost impossible to put into the game. What we have is a really, really, really miniature version of the world that in itself is not lore accurate.
And it's not something anyone is willing to pay someone to make. The niche is that ai can make these pictures easily and give a cool.background for a video game lore video
I had to chuckle at the "great and terrible warlord, Hogger" part. Though he used to be the bane of many vanilla players, he's something of a shadow of his former notoriety. 😂 I hope you keep doing these, both sides, all sides, really. There's no shortage of material, and these AI interpretations coupled with narration are fascinating. 😊
If Blizzard had made Stormwind (Azeroth) without ANY limitations it would probably have looked something like this, considering they say that Stormwind have a population of 200'000. In a way, I wish Blizzard could do a WoW2, or remake Azeroth to a version that at least challenge my PC.
What a stroll down memory lane. Even mentioning the Tower of Azora , but more specifically gnomes. Ever since day 1 18 years ago, I was facinated by gnomes in thier cute little tower and would RP there.
Honestly, this is a good thing, it's not 100% dead on with certain art and character designs but the descriptions are awesome and for people whining about it not matching WoW...FUCK WoW. I loved WoW for many years but a lot of WoWtards forget or don't even know Warcraft was a thing way before WoW. These descriptions match the scale of the RTS games and books better than WoW's sandbox world. My biggest pet peeve with WoW lore has always been it doesn't represent the scale of the continents implied in those mentioned games and novels and in lore the continents are supposed to be CONTINENTS. In game they're little more than islands that magically have weird climates in places that don't make sense. Now people can whine about my opinion on that but I don't think it hurts them a bit for me to want that detail to make more sense. A bigger Azeroth would be cooler. I know they can't literally make EK or Kalimdor 1000 miles wide or whatever so that's why these AI videos are cool, they paint a more vivid picture of these lands from Warcraft and that's why I like them. If Blizzard was smart, they would utilize this if they ever decide to expand Azeroth in WoW or some other Warcraft game down the line, be it WoW 2, Warcraft 4, Warcraft Dark Souls style or even a God of War style Warcraft game. They could use something like this to generate a rough version of the world and lore and then trim and edit it to fit what was already made.
this is amaziinggg!! make more about lore, interactions between characters, for shorts: "did u know"and "mind blowing facts" in wow u will be the next asmon if u stay constant😂❤️🙏
Ever since I was a kid, I’ve always wanted a single player version of WoW where you play as a character very similarly to the current game but each race and factions have unique storylines tailored to the class you choose to play. Idk, just always thought it would be cool to
At first I thought it was the Unreal 5 version that's been showcased around, but once the human models popped up I wasn't so astounded. AI can't do what Unreal 5 can...yet...
i am loving these videos, i know its AI, but i feel like this is the kind of stuff when watching one after another, its like im finally getting the wow series we all wanted. but its just introductions for now. which is great!
really cool video, i play WoW as a roleplayer, i dont folow the lore just make up my own as i play in the world, your video(s) give a really good idea of what the world would be like if they could be made full scale etc - helps with the immersion into roleplay - thanks
I've played WoW since 2009 and didn't even realize those towers had names or that there was any lore to them. Guess I should go there and check them out.
Finally I found the author, you are. Your works amazed me when the time I first saw. Thank you for your works. May I know how did you do such amazing work. What tool apps did you use, are those houses and constructions 3D models? Can the AI which you use make 3D models like those in the vidoes?
Bro, I hate ... That you have so many views and such few subs, Blizz needs to see these and forget about the nonsense they're working on atm >.> War within is such lame lore, void elfs, spider queens, sigh .. What I see here, is real Warcraft. Can't tell you how much I appreciate this artwork visually as a South Africa who lived on Sargeras U.S. realms in my youth.
I wonder if you’re going to go over the other nations such as Quel’thalas, Teledrassil, Azuremyst Isle, Khaz Modan, Loch Modan, the Dark Iron Empire, Gilneas, Kazan, Mulgore, Stromgrade, Alterac, Kul Tiras, Zandlar, Suramar, Dalaran, Gnomeregan, Mechagon and the Pandaren Empire.
good on you to not forget that Kul Tiras is very much still a HUMAN kingdom and too often people call the kingdom of Stormwing the "Last human kingdom to exist" :) thats a like and subscribe from me
@@yaboityler2617 exactly ^^ so many disregarde the rest of it because stormwind XD good on you Edit: Well Theramor and Nethergarde no longer exist but details XD
It's a voicelabs narrator. The images are generated on midjourney models and animated with runway. I used Creative Commons music for this one, but I've found ways to even generate thematic music based off the script by using ai. The script itself is a lot of copy and pasting from wow wiki, with some of my own added commentary. It's actually pretty easy to make these, just very very time consuming. 99% of what ai creates is absolute slop hahaha. Keep in mind the wonky clips used in this video were still far and away better than the alternatives.
This just proves to me, whether were ok with it or not. AI is going to win sooner or later. This makes itself far quicker and cheaper than an employee would. If there is one thing we learned about child sweatshops, lithium mines, and corn syrup. Companies always take the short cut and those things listed above are far worse than fake art.
@yaboityler2617 I was talking about the use of AI in general. My point is that companies aren't going to care what your stance is on human art vs AI art. We didn't like lootboxes and Pay 2 Win and they shoved it all in anyways. This technology is going to be used to save on development cost and time. Pandoras box has been opened. Whatever your moral stance is on this issue isn't going to matter.
This isn't horrible, but I feel this could be greatly improved by 1) Using actual Warcraft music, which goes a long way for the ambience, and; 2) Mix in some actual Warcraft art (either official or fanmade) along with the AI. I feel the AI art is better served for inner streets, the wildlands, etc, while more iconic places such as the Valley of Heroes should use recognizable art.
I wish i could but that would be copyright infringement and a good way to get the channel taken down. That's why you get these banger royalty free theme songs.
Wow! It's been a minute since the whole shadowlands bullshite caused me to stop playing, but when did they add a storyline about "Jason Matthers and Crystal lake"? LMAO
1:25... ehhhh.... yeah.... sure.... man sure did do a lot of "willingness to work with others"... Someone hasn't read much wow lore lmao. They practically fucked up every other race they possibly could. The forsaken were originally part of the alliance... and so were the high born elves
That was the Lordaeron Alliance. Stormwind is actually pretty cool with most other races, it's just that their allies (like Thermore or Darnassus) tend to drag them into larger scale conflict. Stormwind kept Alliance relations with Night Elves after the Third War, reconnected with Gilneas and Kul Tiras, and even fostered the Dark Iron dwarves into the Alliance.
@@yaboityler2617 I agree that the Lordaeron alliance definitely was the majority of the human race dickishness, but I'm fairly sure Stormwind also had forsaken people and told them they weren't allowed to live within the walls of the city as the people didn't like having them around, as Lordaeron was kinda yknow...destroyed
That's fair but you also need to consider how ruthless sylvanas turned out to be during warcraft 3. She started out determined and maybe a bit over zealous, but ended up taking in demons and bandits and all sorts of baddies (like mug'thol) that directly opposed the alliance. I don't see any reconciliation there, especially if you consider how the living members of her kind were being treated by the different human factions who stayed up north, like Garithos and the SC.
@@yaboityler2617 that doesn't matter, cuz she had nothing to do with the Forsaken - Stormwind ordeal, it was purely Stormwind. They invited the previously fallen but now arrisen people of Stormwind (family members and whatnot) and housed them inside the walls. Slowly the people of Stormwind weren't feeling safe around the Forsaken, finding them disgusting and so on, so Stormwind ruled they could live on the outskirts instead, essentially resulting in a ban on Forsaken within their own city's walls. Sylvanas didn't pick up the Forsaken untill AFTER all of this happened.
That might be a retcon. In warcaft 3 and vanilla wow, sylvanas immediately set herself up as ruler of the Forsaken. She was the one who came up with calling them "the Forsaken." And her initial armies in wc3 included not just the undead, but also human bandits, ogres, possessed forest trolls/gnolls, as well as dissidents from the Burning Legion. And the first thing they did after securing Lodraeron's Capital City was turn on the Alliance human and dwarf allies who helped them gain a foothold in the region, killing every last one of them.