Vik N misty, the others are optional, these people get hurt weather you do their side missions or not, I would hate to be Vik n feel powerless Bc he literally watched V grow up if you go play street kid
@@kappaladi4229 Agreed, i love the themes that teaches that even though we're losing ourselves and becoming someone else we still keep fighting no matter what and that's just one of the themes of the game
@@mostrowski the gameplay itself is better in rdr2, but the plot... damn, I cried from the ending, especially if you pass the game at 100%, you get too used to these sets of pixels.
@@blackdot4535 it was the first option I picked just for lols cos’ I figured it may have been the joke ending like many games have. Nope... V just gives up and everyone’s left broken. I was pretty devastated - I felt like I betrayed everyone, especially Judy.
@@SaberRexZealot yeah... in a way you did.... or at least I did. When I picked that option I didn’t even think about them I was just deciding that it wasn’t worth killing others just so V can live. Little did I forget V had friends who would’ve fought to the last blood for him/her. Now they are just sadden by the fact their friend is dead and didn’t ask for help
Honestly the darkest part about all of these endings is the fact that everyone talks as if they don’t know that you’re dead or what you went through...
He really had to hit us with that.....but that means that johnny takes over since he isnt getting shredded and V returns in THE CONSTRUCT what if we get a dlc to bring back V to life the dlc would be about finding a compatible body for V to take over to and HELLMAN rewrites the orignal relic with V's engram on it and using that we bring back V
@@thewintersoldier8387 sorry man its just a plain theory of mine everyone got one everyone have different theories sorry if that didnt sound sensible....
@@globaros6629 yeah. I love tragic endings to be honest. Having seen all of the CP2077 endings, I think the Arasaka one is my favorite, just because of how memorable it is.
@@glowerworm True, they don't really save themselves in the end. But, almost the entirety of the story revolved around them _trying_ to save themselves, which still conveys the main theme of the genre.
And yet...we can't, because we can't go ask for a clone to install Vs engram onto, to save both our life and the one we got entangled with. This game sucks so hard near the end, you can make clones and download yourself into them in the games lore, but you NEVER get to ask about it, despite there being several quests that outright say that you can clone yourself and live on that way. There's no reason why V should be dead in any endings after all I've learned, bad writing expects us not to question coincidences like alt cuntinham not holding up her end of the deal by only wanting johnny to survive in Vs body.
That's what I think people who dismiss it are missing from the game. It does characters great. I remember all their names after one playthrough. Can't say the same for games like Ubisoft ones.
@@KillZoneHart1 not traahing the game bit I wish it did everything else as well as characters. Because ending with "leaving NC" got me fucking crying. Especially from Judy (played as female V)
The ending of Cyberpunk left me speechless, it left a void in me, something that I cannot explain. The music, the credits, the voicemails…this game teaches you a great lesson.
@@misteromega5354 ultimately live your life even if it's shit or bad BCS you are living and when you die that is it V really hit this home when it was all said and done that is it all the endings except the panam ending with aldacaldos was sad
@@CharlieSheensTigerBlood not really, I romanced Panam and went with the nomads, I don’t feel like what I did didn’t matter, besides the obvious fact they removed lots of RPG elements bat that’s not here or there. In the nomad ending it’s implied they’re going to look for someone to help V, and if he can’t be helped he at least spends the last bits of his life with a family.
In a few years, no one will care about the bugs; they’ll remember Judy, Panam, Johnny, Kerry, Jackie, Evelyn, Vik, Misty, Goro, Rogue, Saul... I know it’s a meme at this point but Cyberpunk really was all about the friends you made along the way. It’s one of the most beautiful games I’ve ever experienced and was exactly what I needed to cope with the stress and pain of the last year.
I really do hope it turns out that way. Most of the threads relating to cyberpunk I've read over the last 8 months have been insanely negative. However, out of the hundreds of games that I've played over the years, this is my favorite one. I hope that one day more people see it like I do.
The ending where you wake up with the biochip removed in space, when I saw jackie, my jaw dropped, and once I walked up to him, I just got scared, grabbed me and nearly got that "biochip" in. Dreams in space hella different
I love the prospect of the endings to Cyberpunk. You’re not the main character. You’re not immortal. You can’t escape death. To Night City you’re just another one. Another citizen who lives and dies as the rest. You matter to those you know, but outside of that you don’t. You’ll be forgotten. Just like the rest of them.
I love that feeling in videos games when it does it right. The feeling of not being the well known hero or the savior of humanity but feeling like another citizen or npc you see on the street. It adds so much to the world and makes it feel even bigger.
Comment makes no sense when you actually look at what happens in the game You achieve immortality in half the endings and in some others you live on as a Night City legend
@@MentalParadox half? Did you play the game? You only achieve immortality if you sell your soul to Arasaka or let Johnny keep your body. And even that is described as a fate worse than death. In a majority of the endings V dies either immediately or in 6 months. In the other two they’re cast into a virtual prison to spend the rest of time in. Living on as an NC legend happens in one singular ending, and that only happened because of what Johnny did, not you. That ending also ends with implying V’s immediate death. Play the game or at least pay attention to it before you spout BS and act like the smartest man in the world.
@@KnellMortem Okay buddy, I'll bite. Even though I'm probably wasting my time. "Half? Did you play the game?" More hours than you, that I can assure you. "You only achieve immortality if you sell your soul to Arasaka or let Johnny keep your body. And even that is described as a fate worse than death." "Sell your soul" is very much a loaded term and it betrays your bias against the Mikoshi program, or any transhumanist scheme to extend life. I'm a lifelong transhumanist, I do not share your beliefs. "And even that is described as a fate worse than death." Yes, by those that believe that claim to be true. The usual collection of technophobes, science deniers and their ilk. You forget, this is said by CHARACTERS, fallible characters with opinions. Theirs are not more important than yours or mine. They can be wrong. "In a majority of the endings V dies either immediately or in 6 months." Yes, those are the ones I am not talking about. You are still notorious in those, by the way, even if you do die. "In the other two they’re cast into a virtual prison to spend the rest of time in." Again with the dishonest framing and word games. I see through you. You call it a ""prison"", I call it a waiting room until the technology exists to revive you in a cloned or wholly bioprinted body. Also by saying "the rest of time" you are suggesting you'll never be released, which is another unfounded claim, and flies directly in the face of the whole point of the Mikoshi program. The point is, to temporarily back up your mind so you can be revived in the future. Why the heck do you think rich people were voluntarily signing up to the program, if it is, as you claim, a "prison"? So again, your biases, or those of the characters you've so carefully cherry-picked to match your own biases, are not evidence. "Living on as an NC legend happens in one singular ending, and that only happened because of what Johnny did, not you." And no one will ever know the difference. "Play the game or at least pay attention to it before you spout BS and act like the smartest man in the world." You just can't stand someone can have a different perspective on the world than you do, so you misrepresent my perspective as "acting like the smartest man in the world". Keep barking, pup. Your bark is worse than your bite.
@@MentalParadox I have more important shit to do than analyze a game for two months to retort a RU-vid comment, so you win. Congratulations. I ain’t Arumaru, I’m not here to waste my life away in a comment section. Though I do agree, writing that message was a waste of time. I did read it, but my views have not changed and you got worked up over nothing. If you do want me to argue, all I have to say is you’re calling me biased, but in your reply you put in your own biases, while I only used objective statements said in the game. Can’t wait to see your 5-page essay response to that in two months.
What’s amazing is how stark the contrast is between this and the music of its intro. It’s intense and enthusiastic, but turns into something thoroughly somber. I absolutely adore how music was handled here.
Especially if you got the ending where V and Johnny just give up. I ended up unintentionally getting that on my first play through and that fucked me up.
That’s why I loved this games ending it didn’t hit you with the cliche oh the main character lives and saves the day it hits you in the chest hard with reality and I feel like that’s why I loved it sm despite how sad it is
Always have been, but That's the precious thing about life, no matter how depressive it is, we can always put happiness first and put out that depressive fire.
You arent some immortal chosen one superhero in this game. Your just a regular guy dealing with the shit life puts you through sometimes. Having a terminal condition with little time left to live, friends coming into and leaving your life, finding love, dealing with enemies, helping other people, trying your hardest to help yourself. It may all be pointless in the end. But, in a way, so is everyone’s life. Nobody can hold off death forever. But that unattainable end goal isnt the point of life. Its about the experiences you have, the people you love, and the impact you can make on others. Life is about the journey, not the destination
SPOLIERS . . . . . . The most hard hitting for me was doing Panam ending and leaving the body for Johnny. I realized that he really cared for V; I've actually cried when he visited his grave and left the necklace. And you've got to know, I've never cried on a game or a movie before. Just seeing that the arrogant, selfish asshole which is Silverhand, actually changed. And then Panam being angry at Johnny for letting V die was another time I cried. Another ending which made me cry was the suicide ending, damn, the voicemail messages from Viktor, Panam and especially Judy really got my eyes bowling out. What a great story.
life is depressing, one day it might seem like everything is going great but the next day it could be straight up shit, life is strange enjoy the few mere merroirs of happiness you have because one day you truly will feel... empty. Happiness only takes you away from the pain for one brief second and then later you may realize what is the point of all of this, I don't know my friend I don't know
Viktor: No, there's no fuckin' point. i mean, he/she... Misty: Do it. You'll see... it'll help. Viktor: So, V. How's the real afterlife lookin'?. It as nice as they say? Viktor:Cause down here, it's still shit. Hell, might even be worse than before. Viktor: Just wish i had done more... so things migh've come out different. Misty: Positive energy, victor! Viktor: I- we're gonna miss you, kid. ------------------------------------------------------------------------------- Judy: Hey, V... I was thinking about you the other day and i thought i'd just, well... give you a call. Judy: I know it's pointless, but... once upon a time people were talking to graves and nobody batted an eyelid, right ? Judy: When i said i was thinking about you, i meant A LOT. 'Bout everything you did. Judy: And...i guess... i get it- why you wanted to leave this place once and for all. Judy:But still, V... pheww... Did you even think about, y'know-what happens when- Judy:I.... Shit, i can't do this... So much emotion in this one ._.
@@TylerMcShane this is the suicide ending. when picking one of the nornal choices on the rooftop a extra dialog pops up saying "why don't we just end it here" and you get to throw away the pills instead.
"Cyberpunk is not an aspiration, it's a warning" -Mike Pondsmith Creator of Cyberpunk Pen and Paper Game. Quote is not 100% word for word accurate but he definitely said something along those lines.
yep man like the ending with Johnny living in V's body forever and V sacrificing himself...the characters don't know its not V anymore except Panam...so heartbreaking !
Fuckin saaaaame. The Temperance ending ones especially. Panam’s broken hearted rage and Mama Welles wanting V to come to a dinner dedicated to Jackie, knowing damn well he can never show up kills me
Yeah, that made me think a little bit. Let's assume the nomad ending is the canon ending (seems to be the most realistic one). What if V thought, "I can't sacrifice all these lives just so I can have a chance of surviving. There's simply no guarantee. I wouldn't be able to live with these thoughts gnawing in the back of my mind." And after all, V presumably only lives 6 months if he/she decides to return. And the thing is, V already died entering Mikoshi because of Soulkiller. So it'd just be the engram that gets put back into the brain. Seriously, this game messed with me hard.
@@VioIetteMolotov basically Soulkiller doesn't really let people live forever, right? It only copies their neural network or whatever and kills them. The "OG" person is gone, if I understand correctly. Only an AI/Engram that behaves exactly like the person still exists.
@C U Next Tuesday yeah thats what i gathered. Kinda sad for all parties involved, just the engram will know. Everyone else will think it's the same person as before.
U just need to complete panams side missions and she will help u and call Judy in the end and after the ending Judy , u and panam and nomads will leave night city together
Yeah I know but my first ending was not so good... And then I did the better ending, I love that btw. To see you, panam und judy escaping and start a new life
@@Rzymek85 What are you talking about? This game is a mess. Good story but gameplay and other things was just aweful... This game is broken on every corner. Forget about DLC's...
"Before samurai committed seppuku,they wrote jinsei. A death poem. It contained their final thoughts.About life.About death. I have read many of them of late. Some are truly works of beauty. Yet,i am not a samurai,so i bid you farewell with simple words. Rot in hell, kuso-ama."
This game caused me a lot of post-game depression, especially after romancing Panam, felt so empty, she was so real to me. Everything felt so real. Wish there was a New Game Plus.
@@quentindavis4584 good to hear. i played it on a laptop with a gtx 880m 8gb and the gpu was my bottleneck so i had to play with lowest settings 900p with 75% upscaling. but even on launch day patch i didn't experienced that much of bugs. my main bugs was mostly in menu and inventory and the weird form of hands in car talks.
Played through most of the endings and I sat through this track each time. With the VMs, especially those from a specific someone, just added that extra gut punch.
This game hit a bit too close to home for me. The concept of being "lost in time" and fading away into nothingness without leaving a mark on the world behind you. To be forgotten. To truly die. When I completed the game the first time, its the first time in my gaming history where I truly just sat there in awe and didn't know what to say or do. I just had the somber end credits music and my own thoughts and feelings to take care of. That I was reminded of the fact that I am to one day die, and the utter fear and desperation to not be forgotten. This desperation is dangerous and leads to many doing horrible shit just to be remembered. On the second playthrough, knowing the end, I didn't form any bonds, only held relationships on a surface level, and never pursued any love interests, because I wanted that character to reflect myself and how I would react in V's shoes. I would be terrified to form bonds with people because I know I will die, and that they will only get hurt by my passing. Cyberpunk gets a lot of shit, mostly deserved, but one thing that I can truly give them cred for is the story. Maybe if you nitpick, the story is bad. But the overall story and the concept are fucking amazing. Some low life getting a countdown to his/her inevitable demise and the utter desperation to become someone takes over. They do horrible shit, kill multiple people in their selfish pursuit to survive, and not be forgotten. Only to be left with the choice of killing your soulmate (quite literally) to live another 6 months or kill yourself (death comes either way so why wait?) and let your soul mate take over and maybe continue your legacy in your place? Cyberpunk for me was nothing short of a spiritual and self-reflecting journey through my own mind and psyche, my morals and ethics, and my view on the world and my own life. Thank you, whoever reads this.
on the ending with the nomads, it is implied that V and the others will find a cure. Misty’s VC tells you that the tarots she’s drawn for V is a good sign.
@@bobsponge1998 on the Ending when V goes for the Crystal Palace heist it is also implied he/she gets cured. I read Mr. Blue Eyes is like an absolute OP being or something
@@anon9060 They released Vol.3 of the Radio soundtrack on Spotify recently, and Night City is there ! Same with Kerry's version of Chippin' In. Honestly so pleased. Just optimistically waiting on a bunch of unreleased tracks getting put into another album too ;-;
I never cried so hard during a credits scene/video game ending in my life. Right after my first playthrough i was crying for a good hour. The creators of Cyberpunk 2077 have no idea what an phenomenal game they made, they wrote the characters in such an amazing and memorable way that made me actually get really attached to them. I got the sun ending first but i tried the suicide ending afterwards and the voicemails made me cry even more. This music may be beautiful and all but now it just makes me wanna cry all over again.
The game is a masterpiece, I am in solidarity. But crying because of the game... I think it's stupid. I have never cried while going through a lot of good games (such as Cyberpunk 2077, The Witcher 3 Wild Hunt)
Man... Takemura broke my heart by wishing V hell... I know he's as loyal as a blind dog, but really, I wished he could see that he had a true friend even if V waved a different flag.
@@sevenheavens-gj9qqsadly only with the new phantom liberty ending that he sees the insanity of arasaka, but after 2 years of Vs coma he sadly only to have you insane
What really hits is that Cyberpunk doesn´t have a true villain. Yes, there is Arasaka, but you do not defeat them, or something like that. They are too strong for that, and always will rise again. The true villain is Night City itself. As was said, it promises dreams and hopes, but it will strip you of everything and everyone, that you hold close to your heart. (spoilers ahead) In the end, (if you choose Nomad´s ending) yes you probably have only 6 months of life, but as said, there is still hope, that you will find the cure with Aldecados. But the biggest achievement is, that you get out of the Night city. With a new family, that you found there and even the love of your life. You have people, that you can count on, and in the end, that is the biggest greatness, that V found. Not major league that she/he chassed after with Jackie, but people and family in this cruel world. But still... Night city stripped him/her of everything, that he/she loved.
I saw on a cyberpunk documentary somewhere here on YT that the genre of cyberpunk is not about saving the world, but surviving it. I think this game definitely holds true to that idea.
If you choose to get help from the aldecado's and let johnny leave with alt, the radio says yorinobu is going to change the megacorp from within because hanako is dead in that ending
I like the fact that at first glance, you'd think Yorinobu is the villain, but he's actually even more of a protagonist than you even. He has the same goals as Johnny but different methods.
"Leaving NC ending with Nomads and Panam just give you so much for realizing : completing Nomad lifestyle and showing really what it's about - always going forward, without having regrets in the end, never stuck on any place or person, when the time comes, and just let it go, just living and enjoying the moment when there's opportunity. The moment on the tank is the only one in the game when you and V with Panam feel the subtle moment of what really freedom is, giving you a slight vague of unreasonable hope for the future, still catching the moment, despite foggy future, which absolutely complementing the whole picture of life roads these people chose. Moreover, it brings Panam and V's relationship to certain milestone, showing its growth and finishing paiting of grown-up relationships with many exquisite moments between two people who really needs each other, going hand in hand and not letting each other completely fall. They would be just different persons and so are their fates, if they didn't stick together no matter what. And at last we see even Johnny accepts his fate - to fade away, after he's seen that people neither remember him much for what he'd done before nor his band, and with last stroke - just unnamed cemented grave. Still his last words "Never stop fightin' " are just more than typical advice and beautiful farewell words. It ascertaining of V's lifepath, on which he was, trying to get rid of the chip, and not letting Johnny give full control over the body in final moment, surrendering his fate to someone else, and road which he will be always on - still keeps fighting for himself and his beloved person with other folks, no matter what awaits him and how much time left. This Johnny's closure perfectly weaving into Nomad's ending. Cyberpunk just consists of many such subtle moments which hit really hard and giving you so much to think about your life and path which you're walking, that there's not even close any other game like this." Hope one day i'll barely realize in the back of my mind how people were managed to write such story, but for now i just prefer sit and listen some soundtrack from time to time, thinking about life." Saw someone (@Windy Walker) comment this and I had to copy/paste it because it perfectly describes how I view the game in its entirety.
Mikoshi is Night City's wicked step child, they both suck your soul in, trap you, and the only peace you will get if your lucky is death without soul capture.
If only people knew how good this game really was, it's been so long since a games story got me right in the feels multiple times with multiple different charters and made me want to play it over and over again just to see the different outcomes.
That synth bass beginning at 3:02 is just so inexplicably solemn; it's almost as if it sounds like slow, trudging, aching footsteps...ones that are tired and weak as they descend, yet they walk atop the wavering ground of chords that echoes hope, a kind that is fragile and soft. The notes just lie suspended in that soulless air, hanging from the tightrope of reality. You pluck them from a womb that no longer births the stars, just to be reminded that while there may be no heartbeat inside the city, there remains one inside of you. It's so painful to learn that you are the only thing you will truly ever have.
i dont care what people say about this game. I loved every single minute of it, it made me feel like no other game ever was able to, except of course, The Witcher 3.
The hype made people expect this game to be the game to end all other games. Then they got hit with the reality this is an open world RPG. Yes, it has bugs. Yes, it has missing features. But even then I loved every second of this game.
Male V's full name realy hits you when you understand its etymology. "Vincent" comes from latin verb "vinco, vincere, vici, victum" - to win, conquer. "Vincens, -tis" is participle = "the one who wins". It is so tragically ironic, that no matter what you do, you can't de facto win...
Honestly I feel quite similar. The game has a bunch of problems but I felt so much for the characters. They were all so memorable and felt like real people. No other game has really done this for me and I’ve played literally everything.
Honestly I am a more story and character development gaming person. If you offer me AMAZING story and character development but goodish gameplay or good story and AMAZING gameplay I prefer the first one. There are games that are great to blow off some steam but when I play a game I want to escape from my reality and fall in love with that world and those characters. And that is what above all the bugs and issues makes this game really good for me. Johnny goes from wanting to kill you to wanting to save you and if you save him, rogue doesn't think he changed and tells him never to come back... If you dive into johnny arc in this game it is better that lots of full story arcs from other games. It is not the best game I have ever played.. that right is the witcher 3 and honestly? Don't think any other games will top it and only people who have played it know what I mean by it is simple by nature but just so powerful and emotional. CP2077 is in my top 10 list and could be higher if not for stuff like no barber shops, no car customization etc. Mechanics that would help the city feel more alive and thus emerse me more into it. If you haven't played TW3 I can't recommend you enough but I should you to play TW2 first just to get a bit of background and to feel a sense of progression in the scope and feel of things. It is an old game but the story alone holds up.
I thought most of the endings were happy. They're not perfect, there's a difference. Nothing will ever be perfect - that is life. That doesn't mean that there isn't happiness to be found.
I just finished Phantom Liberty, i don't know how to feel anymore. I thought i would be happy, i thought everything would be alright. But i can't stop thinking. Maybe i could've done better...
After having a really bad breakup, I find myself listening to this for the similar feelings it presents. But I think it has a positive note hidden within. V made it to "the big leagues", He/She got what they wanted in a sense. It just cost so much to achieve it...
Bro this violin or whatever it is in background, cut's trough my soul, resonate with my heart, this musician who created it, must felt it from his heart!
@@joelcooper2786 not sure about the name since it's unofficial but it's just for the end credits theme specifically, celle again in this one was played by Tune Guo as well.
This game really makes you feel like you just played through a whole movie..and when u get to the end credits and this music plays it hits you like "Wow".
This end credits wall... this friend calls... and this music makes me cry... Until the last moment I believed that V would succeed and that V would find a way to heal himself ... how disappointed I was ... And now for the last 3 weeks I have just ... in desolation... i feel empty, cold and dark...
This isn't a game you can play around and then delete. This is very meaningful and very emotional. You live a life outside of your life, you lose that life and you die. But you are left with memories and memories of the Night City you lived in. That's why this will leave us a wonderful memory and imprint from the Cyberpunk game makers. Because we played this game and we live it. We live in the present, we are alive in the present, we can see the time and watch it. We should know the value and value of everything. Because after losing, the value and value will never be known. When one day comes, we will never wake up to another day.
Say whatever you want about this game, whether its about the bugs, gameplay or anything else. But you can't deny the fact that this game has deep soundtrack & excellent story.
Everyone talking about 0:52 But the real chilling part is 3:08-4:36 😔 I don't know but that part just makes me feel empty, useless, and hopeless when I'm watching the sad voice-mails from the endings during that part of the song.
Yeah, that..... that fucking *broke* me. Never before did a game make me cry that hard, and I don't cry. Just her voice breaking, trying to come up with the words; her makeup running down her face from crying, and the 'I can't do this' at the end. Yeah, I don't think I've been the same since experiencing that ending. Course, I've been suicidal for a long time.
@@emml200 a bit too much for my taste. this hits deeper cause there's literally only your thoughts and then sometimes comes these melodies and break it all apart
This music hits me...deeply, emotionally, mentally, spirituality, and physically. This tune gives us that reminder that no matter what happens, the end comes for us all. Just how we get there...is up to us. This makes me feel that the worst thing i could have been stolen from was my own Identity. Without it...im forever lost...and forever forgotten...
I haven't seen anyone mention the music during the end credits yet. That deep and dark violin(idk if it's a violin tbh) which comes in at 0:53 just fits so well.
I have empathized a lot with V. It’s very difficult to explain what I feel with this theme after playing the game: melancholy, hope, life, death... The story, the score... the game is a master piece
Sounds like the music when the dude asked me to crucify him. Talk a car out of suicide, make friends with a vending machine, crucify a guy...... This game went a lot of places.
but the vending machine Brandon dont become your real friend :D with enogh tech skill level it tells you later, that it is not a real KI, but just a very complex algorithms. An ad experiment.
I mean, the game's about dealing with a brain tumor in your head which has the personality of a terrorist that nuked the city 50 years ago. Is that not crazy enough for you?
That side mission/gig was fucking insane. I couldn't believe A) CDPR had the balls to do it and B) that they actually quoted scripture. Narrative wise, Cyberpunk will define video games for the 20's.
@@lykos2738 Was it insane or shocking? Not particularly. If you know a bit about the world, the entertainment industry you get the whole picture. The Crucifixion of Christ was a big victory of GOD in the end, yet a moderate one for Satan too - he made people torture and humiliate their Savior. That is why Entertainment Industry likes to portrait the crucifixion, omitting the biggest and most important part of the Christ's life that goes after - the Resurrection. The Resurrection which gives hope, shows God's love, that His promises are sure and His Word's true. I skipped the mission knowing it will be only about suffering, not about love or hope. I skipped it because I knew most parts of the scripture will be cut off, leaving the rest out of context. I skipped it because I knew they will use the worst possible translation there is. And I wasn't mistaken.
@@Sad-Lemon Insane considering the current political climate towards Christianity in the west. Insane because the main point of Stephenson having himself crucified was that he considered it way to redeem himself of his past crimes. Insane because there are Game Journos and twitter SJW lynch mobs that hate Christianity with the same vitriol that Judaism experienced in in the 1940's. I mean remember that psycho bitch Alice Bell from Rock Paper Shotgun and what she said in her AC Valhalla review?
Cyberpunk 2077 game me something that I haven't felt since Red Dead Redemption 2: a desire NOT to replay it. And I don't mean that as a bad thing-I poured hundreds of hours into both campaigns, beat every side quest and explored (maybe) everything. I don't want to go back to either game not because I disliked them, but because of the story. I loved the story, and I can't picture it any other way. Arthur Morgan died an honorable hero. V escaped Night City with Panam, riding into the sunset towards a future with a sliver of hope. I couldn't imagine getting any other ending, to either game. To go back now would make me feel wrong. The story was that good, and when the credits rolled I just felt... hollow. Hollow, but satisfied. But hey, to be fair we've got Phantom Liberty coming out soon, so maybe I'll break my own rule.
@@Matt_The_AnomalyI'll have to get back to you on that. I'm planning to play it as soon as possible, but circumstances have made that hard for a little while. Super stoked to play it soon
@@Matt_The_Anomaly100% the same feeling. God, I love the Phantom Liberty credits even more. And that new ending is simultaneously the best and darkest the game has offered. I'm sticking with my girl Panam and The Star from now on. Aldecaldos forever.
I've lost family to disease and addiction. Friends to the same, and self-medication and suicide on top. The theme that plays on the credits of this game (which this is a part of) somehow balls it up and throws it back at me every time I hear it, knowing how it's framed in context of the character, lining up in many ways with that pain. It literally causes me anxiety to listen to it, as amazing as it is. Even without the calls, just what it is and how it's presented is enough, after a few playthroughs. The sheer willpower of V to go the route they do in some of those endings are the other side of what many folks in my friend group and I had to live through, and the perspective is haunting. In nearly 30 years of gaming I don't think I've ever come across anything else that could do that to me but this. Years later and seven full playthroughs, it still does it every time.
Thinking about everything thats changed in my life since i became an adult, my nana passes away, then my uncle, then my pappy and now recently last November my mom, im 27 now and while i have friends and family that love me, at times im still uncertain about whats to come in my life forward.
The metallic violin is so haunting. Only game music that made me feel as though I've been apart of something that was bigger than myself. It's a weird feeling when I hear this track. Kinda like that feeling you got as a kid when you watched your favourite movie but it's more mature