Imagine the damage output when using the Transcendent Kamehameha as Super Saiyan Blue against Beerus or Golden Frieza when their stun meter's "at zero" and recovering back to purple.
@@amensbuildingjourney yeah I hope bro. I see what you’re saying like how this dlc sets a new bar for sparking zero visuals. We will see I didn’t love the first sparking zero trailers art style as a Z fan but I saw new images of the character models improving recently. Also I saw how the beams were kind of on the thin side for sparking zero but im sure those will improve too. But yeah the transcendent kamehameha is ridiculous I love how the texture is almost like water really beautiful stuff. It’s never been to this degree but I love when the kamehameha is simple and or flows like water in the show like how Roshi’s usually are
Feel like they made end of z stronger than it was in the series. Either way I’m fine with this. The stronger end of z is, the stronger gt is since it’s literally the continuation
The new kameha is perfect and the best. We can use it in the normal game, of course, after finishing the story mode of the game. But, the only thing I don't like is that we can't use god transformations.
@@RIPYaboiPizzaSauce no the god combos and Kamehameha do way more damage and stun damage. And they are much faster too. Literally tested it, my vegeta fuckin destroys Goku now
@@knappenbonden9850 I've spent 300 hours I can tell that the new combo I way Better than the old dlc 1 combos and the speed is only because the combo is shorter and the new ones have more damage if you land the whole thing
graphics look nice but the mechanics sucked no one can seem to get dbz game right sparking zero is close but theres still some stuff that needs to be done to make it a perfect game.