This game was honestly genius on the developers' part. They lured everyone in with "look, cute cat :)" and then proceeded to tell such a cool apocalyptic story that had very little to do with the actual cat itself. I doubt it would have gotten this much traction if the cat wasn't involved, and it really deserves the attention it's getting.
Yeah, I think as the virus took over, dying people uploaded their consciousness to robots, like b12 did, and thats why most the robots we meet are so human like
Anyone else notice the HUGE red flag when you’re finding the clues in the house? Clementine said she didn’t know Blazer’s name, but the message reads out “I’m with blazer, come to nightclub”.
The cat doesn’t need to say a word, yet he displays so much emotion in his actions. The way he cuddles up towards B-12 as he falls shows he really did care about his little friend.
It was really sad cause I had grown an attachment to B-12 and that he was like a best friend to ginger then he just dies and I was really sad,I’m also kinda bummed that you didn’t get to see gingers other cat friends
I love how the robots treat the cat like a person, i dont think this is supposed to be a fourth wall break but them seeing the cat as an equal individual, i dont think they ever adress you as an animal or a pet but they see you as a person.
most of the robots have never seen a cat before or know what they are, so for all they know the cat could be just as smart as they are cause they just dont know
57:11 Was so funny when Jack got called over by the guy in the purple suit, only for them to call him a cutie. Now you know how cats feel when you call them over, interrupting them, just to tell them they're cute. "That's it?" lol
The sequel could be a direction continuation. What happened to the city after the dome was opened? How did the robots react and respond? What does the outside beyond the walls look like?
I like how the boxes the cat hides in is from a company called “Neco”, while the Japanese term for cat is “Neko”. So I guess jack was right when he said this place looked like Japan. 👍
I feel like before leaving, the cat's stare at the camera is like saying, "Thank you for helping me help humanity, dear players. Now I'll go look for my family again. Wish me luck, and.. till we meet again."
The way the Companions are depicted as our descendants is an oddly comforting take on "humans go extinct, AI takes over." Usually post-apocalyptic AI scenarios induce fear or sadness, but this game gives it more of a "these are our children" kind of vibe.
This is a thing in post-apocalyptic media, that takes place long AFTER the apocalypse, that I really like: the people who live then have no notion of what came before, so what's left might seem like a bleak shadow to us, but to them it's just how the world is and should be. A great example is the movie "Origin: Spirits of the Past". ^^
From the last episode, I totally predicted the sun would kill the Zurks. The defluxer shined purple, which made me think of UV light. You know what produces a LOT of UV light? The sun.
@@jankoblidtke2175 Both are correct. And shone is typically used when no object is mentioned. "The sun shone brightly" is proper. "The sun shined on us" is proper
Finally finished watching this. The way he watches until the whole ceiling of the city opens up really sums up whatt makes it so satisfying to watch games through Jack, the details he takes in and the pacing of how he goes through the environments just makes my brain happy haha. This was so nice. I think I will definitely go back to this series multiple times in the future.
this has become my comfort series to the point i listen to this series to go to sleep because its the right timing with not so much sudden yelling or loud music. The environments are by far my favourite from a video game
Honestly, this game doesn't need mechanics or a story or any sort of message or ANYTHING The main draw of it, to me, is the fact that you could pause it at any point and just get a painting It's such a beautiful game (visually) constantly
I found it incredibly endearing yet sad that the Companion robots had tried so hard to imitate humanity and be as close to humans as possible. It's a refreshing take in comparison to "robots are evil and will destroy humans because they hate us"
I'm wondering if those Companion Robots are like B-12, Humans in Robot bodies and that is why they are so human like. Because At the end we see other Companion Robots with no personality, they are just Robots. Why did they never change and imitate humans yet the others did? We saw 2 of the machines used to transfer a human into a different body. B-12's apartment and another at Antvillage.
I actually don't think the humans are truly gone. Why did the robots in the city at some point "gain souls"? I think it's because the humans in the city uploaded themselves into their companions when the Zurks were still only devouring organic matter. That was also the point the robots switched from pure binary to a language more similar to human ones. Since then, they either forgot (it's apparently been ~7 million years) or they never quite remembered to begin with, as can be seen with b-12.
Cats show affection through their blinking. Slowly closing their eyes and then opening them again while looking at you means that they love you. So, at the end, that extra long blink at the camera was actually ginger showing affection towards the player. (Everyone, I'm aware its a sign of trust. Thank you if you were just trying to inform me)
I'd like to think he was saying goodbye to the city and everyone in the city, and that he loved everyone in the city. Tho I also like him showing affection to the player. :)
1:41:15-1:41:30 Absolutely broke me :( 1:44:38 Lol you left so fast. I sat for so long trying to pick up lil B12 cause he deserved to be outside, even if he was just a shell! 1:45:46 Aww, he did the long/slow blink which I've read means "I love you" Love you too Ging! Really hope you find your friends again!
So what happens if you go over to B-12 after he's fallen to the floor and try to interact with him? I can see there's that little button above him like you can do something.
I like to think that that panel lighting up as the cat left was the part of B12 that still lives on in the system even though his drone body died. He did get to go outside with you and see the sky and that was him acknowledging that and saying farewell to the cat
The speech Clem made about us being Outsiders and her shoo’ing us along the path didn’t make me tear up but it did make me feel conflicting emotions. I always thought that the lack of voice for these robots would make the game feel disconnecting but the more I played and the more personalities I’ve seen made me realized how much I underestimated this game and it’s concept of robots. This game is much more than a game about a cat and I would’ve regretted if I hadn’t bought it. This game deserves all the praise
i think it's interesting how the robots aren't exactly a negative thing. some people fear robots taking over the world of whatever, but the way that the robots are portrayed feels human and real. I like that.
@@myrrhee8831 exactly! i really like them and i find the way that some of them live to be rather peaceful and heartwarming like the one who was painting and the other ones who were growing plants
@@theincarnationofboredom207 I completely agree! They don't seem like any evil creatures, they seem like a step in our evolution while still being their own things
I liked how they portrayed that Artificial Intelligence aren't all that bad. You can hear from one of the bots/stories in the series where the "cleaners" loved the soft ones so much and that they missed them. So they tried mimicking/copying how the humans (soft ones) actually lived like. That's wholesome and really sad to know.
I also love this. There's too many games and movies about AI becoming sentient and taking over the world and destroying humans, but this is such a nice spin on the idea that no, they love us. We created them, we do so many weird and fun and cool things and they admire us for it and want to imitate us.
I actually started shedding a lot of tears when b12 died. He was a really good companion. I really enjoyed watching you play Stray, Jacksepticeye. The first Stray episode is actually my first video of yours that I’ve watched. I just loved your reactions to the things in the game. As a cat lover AND owner, I got really attached to this game. Loved your play through so much.
@@Cr1ms0n_K1n didn’t u see the light at the end of the game? His body was destroyed but his brain is still in the system. He may come back he just needs a new body..
I would love that if there's a sequel they show the robots expanding outside and make paintings, statues for this messiah cat that saved them and gave them freedom. This game is special.
in case you feel sad about B12 - he's alive in the system. the last scene of the monitors flashing outside was his system being alive. he just needs a new host for a body and he's all set!
THANK YOU JAY- I was so sad when I watched RT play through this (he was the first letsplayer I watched for ‘Stray’) and witnessed B12 sacrifice himself.
The name “stray” really hammers home how abandoned the cat, robots, and other inhabitants of the world are because they are now subject to nature and themselves only. There are no humans to help because they killed themselves. The name also emphasises the capability of cats and other animals to survive without us.
It’s so sad you go through the whole game leaving Friends behind and then your one friend through the whole story that you thought would make it out with you,can’t.Genuinely made me sob😢
Fun fact about the world design in Stray: The slums and the buildings design were heavily inspired by the real life walled city in Hong Kong (Kowloon Walled City) back then. They described that place is a "perfect playground for cats"
No wonder it reminded me so much of Hong Kong, the narrow streets and all the colourful neon plus the style of plants and colours struck me more as Hong Kong and Ho Chi Minh City vs architecture you'd find in Tokyo or Seoul.
1:45:44 I love this detail: as you’re leaving the cat does what’s called a “slow blink”. Slowly blinking is a cats way of showing affection, kind of like a dog brushing up against you or making eye contact. Even big cats like tigers and jaguars perform their gesture. Moreover, they’re looking directly at not only the city they’ve saved - but also the player. A final send off, a “Thank’s for playing” by both our feline protagonist and the developers.
I really like the immersion you get simply by the fact that you play as a cat, because the gamer instinct to poke around in every single corner, interact with every object in the space even if it's just breaking/knocking things over, climb as high as you possibly can... it all makes perfect sense in the context of the story, because that is literally what a cat would do. It's a great concept to build a game around, because it allows the environments and worldbuilding to expand so much further and into unexpected little nooks and crannies. The artists designing the environments really get to show off the work they put into the details despite the very straightforward, linear storyline, because the player is allowed to explore it so naturally.
As heartbreaking and sad I found B-12’s death to be, I think it was important as it served as a symbolism for how humanity’s time has come to an end and that it’s time to let the new era of Earth’s inhabitants care for the planet, which in this case are the companions. Hopefully they will be able to create a cleaner and healthier environment than their predecessors so that there won’t ever be another lockdown scenario like this again. I still wonder if Ginger ever reunited with the other cats though…..
There's a cat backpack company, called Travel Cat, who teamed up with Stray to make the same cat backpack in real life so that your cat can look like the one ingame
Most of the internet keeps saying that B-12 is definitely dead. But right at the end, when the cat walks off screen, the game draws your attention to a panel that lights up and the controller even vibrates. There is a reason the game wanted you to notice it and I do genuinely believe that it was telling us that B-12 actually survived the transfer. I could be reaching for something, but I don't think the devs did that effect with the panel for nothing.
And the dialogue that B-12 says right before shutting the system off is that it COULD fry his system when he makes the transfer so I do believe that B-12 could very much be alive.
I definitely caught that too! I'm pretty well convinced B12 is alive, in the system. Fingers crossed for a sequel, even if it's another like 5 years lol
Cat facts💕: Cats have scent glands in their paws and when they scratch or knead while purring, they are leaving their scent. It helps them stay oriented as well as claims a territory for themselves. yes, when a cat kneads on you (making biscuits) they are marking you as theirs and leaving their scent on you. Also, another reason cats love boxes, is that it is warm. The enclosed space helps regulate their body temp. That is why the love crevasses and small areas. And finally, (referencing the first vid in this series) cats don't do things to be mean or out of spite. They cannot comprehend emotions like that. They might pick up and understand that you give them attention and it gets exciting when they do naughty stuff, but they don't quite understand what it means to feel guilty or the concept of being "naughty". They just want to know that they are important to you because they depend on you for life, emotional comfort, and safety. If they are breaking stuff or getting into stuff that they shouldn't, it is because they are BORED. Get a few good play sessions in with toys throughout the day (preferably before mealtime to simulate hunting) and they will be happy and feel like a successful predator that they are. And they won't dig through your recycling as often....sigh. Go hug your cats!!!
I'm speculating that the outside section of this game wasn't included because the devs are planning on making a sequel where the cat traverses the outside, in search for the original group of cats that we saw at the start of the game. whether that's true or not, the game itself was still magnificent.
I'll be honest, I don't want a sequel. I feel like Cat going on "another adventure" would cheapen this one, and especially, that long, grateful blink of love and thanks at the end.
@@Frostiken fair point. im familiar with annapurna and theyve put out some solid games at the expense of time. id be happy to see another game like this but in its own separate universe sometime maybe
Zurks are probably still alive. They can hide in underground and eat everything during night. It'll be interesting to see the same cat or another customizable cat starts another adventure outside full of greenery and robot communities like Horizon with bigger map, more combat mechanics, and a lot more side quests.
Through this whole playthrough, I liked imagining that whenever B-12 translated what the robots were saying he literally went "Meow, meow meow-meow. Meow."
Cats and dogs can understand human languages though, they can recognize many sounds and words. My cat can understand what I'm saying in Romanian and will do almost whatever I ask of him, but not when I speak Italian or English.
Sean letting out his inner cat personality and just push everything off of counters and buildings then talking about bb was my favorite thing about him playing this game
Yeah, I'm astonished that Jack has apparently completely forgotten the beginning of the game. EDIT: Okay, so he did remember, but wanted to see more of it. Alright, I guess that makes sense.
@@TylerDollarhide yeah you’re right. Still, pretty sure it’s a person if you check their channel. Still that’s playing right into their attention grabbing.
I am honestly really impressed on how the game gave a Ginger a lot of personality without anything fancy, just cat personality, wound licking, meowing, the way he shows affection to the characters that he met, tap-tapping anything he finds interesting and all other cat acts, the developers really made a master piece
So twitter told me all of the devs are obsessed with cats and owns multiple of them too, so much so that, in the dev team, the cat to human ratio was easily won over by their pet cats. 🐈 I like to think that it's true, since the game itself just shows how obsessed it is with cats
The game: _starts on the surface, where Ginger is from_ Jack, throughout this whole playthrough: We're never gonna see the surface in this game, are we? Oh I bet it's completely desolate and unlivable...
@@thomasgowin2038 Yeah, but we never actually saw the surface. The plant growth in the wall suggests that it is livable, I'm not arguing that. But we didn't start on the surface, we started inside the wall which is the point I'm making.
I firmly believe B-12 uploaded itself to the main system and is now the compound itself. The little spark at the end kind of makes me think about it too, it's watching over the cat. There's no way this doesn't get a sequel after this much attention and great storytelling.
I wanna see a sequel to this. So. Bad. I’ll even take a DLC so I can continue living the magic. I also would love to see a game like this, but with a dog instead of a cat. I’m a cat person 100%, but I would absolutely play a Stray-like game as a dog
@@whitefang2312 I know this is totally unrelated to your point, but when you said they don’t have eyes it made me flashback to the giant, blinking red eyes on the walls in that one area. God, I hated everything about those things even if they did nothing but make you uneasy
@@NateSchulte Hmm… maybe if they make a sequel they can give more info on the walls. The signs said “wall 99 the safest city” maybe this hints at there being other walls like this one on earth.
As someone that's been waiting for years for the game to finish and has seen nearly everything updated, it's incredible that I'm able to see some of my favourite content creators enjoy the game aswell
I would love a sequel with Ginger again, playing as him and travel with him through the outside to find his family. Not only would it be satisfying for most of us, but give us some more world building on the outside, which we we don't know a lot about. Love this game dearly
Another cool little detail I noticed was how everything was in english at the last location. It’s a small detail that shows that this city was only inhabited by humans and not by the more “life-like” robots that we see in the other areas.
I honestly expected a cutscene where the cats meet again after the credits. I wanted to see them reunite so badly. Now with an open ending like that, it only leaves me with speculations, like will the cat find the family now? Are the other cats fine too? I really need to know. Hopfully the devs can add a cutscene in the future ;_;
I kinda wonder if the other city’s fell too? They were all sealed up pretty tight, the only reason everyone died in city 99 is because of the plague, so I wonder if the humans are still alive in the other city’s or if they all ended up dying too
As much as I agree that this post-apocalyptic thing about humans doing their own end in the game is, I think a lot of people miss the other point. That humanity still lives on inside the robots, in what they left behind. Yes, they created the Zurks and yes, they created the class system inside the walled city, but the robots also adopted the little things that define humanity. They open cafes and bars, they paint, they dance, they play music and they do just about anything a human can. Heck, you even saw a robot trying to cheat on a game and another smoking to get 'high'. Humanity lives on and that includes all the good things that makes you want to live and have hope.
No, it's pretty clear humanity IS the robots. They used the capsules, like the scientist who became B-12, to transfer their consciousness into robot bodies.
@@NeroCM and how come none of them has ANY memory about this or anything else? besides, there's a wall sentence saying "its ben 62532635 days we became sentient" or something like this, stating they were just machines untill developed (or learned from humans) to develop a sense of self
@@NeroCM B-12 is most likely just one of the rare cases of consciousness being transferred. B-12 even refers to the robots the cat met throughout the game as "Companions", as the 'descendants of humanity', and since robots became self-aware(as noted by the person above), it's far more evident to say that humans perished except for perhaps the few special cases like B-12.
@@tainasiman2107 Transferring consciousness can be a pretty big deal. Since the human mind is vastly large it would probably be hard to fit all of your memories and consciousness inside a single chip. So they must have probably only fitted like some parts of their memory. As to why they dont remember something *more* important like humanity dying, well that depends on what that scientist saved inside that robot body. but this is a very vague theory, so take it with a grain of salt.
This was amazing. Literally cried at the last scene. Also the scenes were SO PRETTY! And the cat meows and movements were extremely realistic. I love Ginger and B-12
I just finished rewatching. This game has been filling my mind lately, even seeing my cats play around. I just wish there was more of this. I cried, I loved it, I need more. I also recently saw it in the store but couldn't get it because I don't have the right system. Congrats on finishing it, though. This was absolutely outstanding 👏🏻
@@cheesecake1255 When you get up after you first fall down (the part where you're limping), you can actually hear the other cats calling down after you. There were so many meows echoing down there, I initially thought there were other cats that fell.
Clementines apartment is literally my house goals. A dim, cozy, hippie/boho inspired vibe with plants EVERYWHERE. Along with some neon lights scattered around to make it colorful and vibrant. I’ve never wanted to be in a digital space more in my life.
EXACTLY I WAS THINKING THE SAME THING every single thing about it is my kind of place and i aspire to have an apartment like this in the future ESPECIALLY with that high up loft you can climb up to
I started bawling when ginger cuddled up with B-12. But the moment Jack said, "oh shit everyone down there must be freaking the fuck out" I couldn't help but to laugh. If this isnt proof that jack is just a ball of happy energy I don't know what is
Slightly slower I think than a real cat, but that might be on purpose because people who either don't pay attention to or don't know might get worried the kitty is breathing too fast.
Jack do you know that “Neco Corporation” literally means “Cat’s Corporation” in Japanese and the developers took a lot of inspiration from Jorean (Japanese and Korean) that’s why most of the symbols we see mostly are mixture of kanji characters and Thank you for playing this game.
The thing with cats and boxes is that it's an instinctive drive. The get the same feeling of safety climbing into a box as they would from hiding in a bush or similar in nature.
But also, that B-12's "consciousness" has gone "into the network" - analogous with limbo or something, the way it made it sound in earlier parts of the game - of the walled city's computer systems. That's what that flashing screen was... so I'm really, really hoping for substantial DLC, or a sequel.
@@ulengrau6357 Seems like they left a lot for a sequel. Like finding the rest of the cats, if B-12 is in the system and is still alive, and what happens to the robots.
@@rogeliocano9536 and also, what about OTHER walled cities? Or even the rest of this one? There can be DLC plus potential sequel. Or, you know, the story could just be self-contained to this moment. I guess I wouldn’t mind that either. Sometimes it’s better not to ruin something short and sweet. If this game had gone on for 20 more hours, I wonder how we would all feel about it then.
Me: *yelling at Sean for passing the hat 3 times* Also me while editing my own blind Stray let's play and being a derp during that same section: I feel so stupid
this is my one peeve on the game and especially the ending. the cat's main motivating factor is getting out to get back to him family. yeah he might have also wanted to help along the way, but that's the main driving force. otherwise why have the cat family at the beginning at all? why not just show the main cat traveling around on his own and falling down into the city? why show a family that gets separated and all and then not have that reunion shown at the end?
@@fionazelmann7541 the only thing i could think of is that they left an open ending for a second game where they reunite. At least I hope that's the case :(
Personally, I like it more this way. Yeah I get it, the cat wants to get back to its family/friends but I feel like if that's the route that they chose then it would feel forced considering that the cat was in a whole different area and it would also be very cliche
@@gdottothegamer1001 I agree, this ending feels much more open ended and like there is much more potential for where the cat could go from here. I would've loved to see them reunite, but it just wouldn't make sense. Plus, though the motivating factor is trying to get back home, that isn't the theme of the game itself.
The fact that at the end you won't see the other cats waiting for you, since they don't know you're still alive and continued living life makes it more sad but realistic, yknow?
idk, I have two cats, a few years back, one of them got lost. The other would search the house high and low, looking and meowing until we finally found the lost one.
@@linren901 Wish my cats were like that 🙁one of them ran away or something but the other cats never really bothered looking for her. They're siblings and they did love playing with each other but once she disappeared it was like she never existed...
"Enough to make a grown man cry." This makes my heart break in no way it has ever. It's never broken like this. This game designers should be used for other games. Keep it up Jack hope your doing well.
I’ve played this, and I’ve watched my wife and jack play it now, and EACH TIME I get so emotional and teary eyed. I hope there will be a sequel. I hope this game gets GotY recognition
I love how Jack even talks about the message of this game. That's incredibly fucking important. It highlights the dangers of an oppressive, authoritative state along with corporate greed in their most extreme forms. I don't even care about the whole cat aspect of this game or anything. It was just so damn amazing and actually made me so emotional thinking about the desperation of human beings down there and how they've transferred consciousness somehow to an automated robot population. Everything was just so beautifully done.
I love the cat aspect added to everything cus i think it kind of shows a bond between humanity and cats. Also i like to think that since this is in the future that cats are evolved and have bigger brains hence why the cat is so damn smart. I wish b12 last lines should’ve been something like “you were the best boy ever i wish i had hands to pet you”
@@ndorfin9425 true but he still implies that this game pretty much shows a possibility for our near future -- one where, inevitably, even among robots, prejudice and discrimination still exists.
It’s also amazing how when the game was announced people were like “wow cute cat game” and when they played they left with a existential crisis. It’s a good thing too. People don’t except this types of messages from such a “simple” concept. I wish I could play this game myself but unfortunately I do not have a PlayStation, or rather, I have one, but it’s a PlayStation 3 so… my brother was thinking about buying a PlayStation 4 and if he does I’ll save money to buy this game. Even knowing the end I really want to experience it and all the secrets. One of my favourite things to do in video games is talking to NPC and just discovering stuff about the game, I love side quests perhaps a bit more than main quests. Of topic, but recently I finally got the chance to play Breath of the Wild for the first time, and it took me a month to finish the game, I could’ve finished the game in a week but got so into doing all the side quests that I forgot to progress with the main one. NPCs and Side Quests help build the game’s atmosphere, it tells and shows you things that otherwise you wouldn’t see. While you don’t need them to finish the game, and if you don’t want to do them you really don’t need to, if you want to learn more about the universe you’re playing in, it’s an amazing way to tell and show a story.
This is the first time I watched a game play through all the way through from start to end (even though I did have to go about my day and come back to the last half of the whole 3 parts Sean put this in). It is now 3:56 AM... Time to go to bed as I am visiting my dying uncle in the early afternoon. This took my mind off things which I needed. Thanks.
I cried the fuck out of my soul over a god damn kitty sleeping next to a dead drone, this was amazing. Also, I hope Ginger could reunite with his/her friends, they surely miss each other.
tbh that's what bummed me about the game. I felt it was advertised as the adventure was a quest to go back to the outside and be reunited with the other cats but we ended up having an outstanding journey to save a population wich was awesome but let's be honest a 5 second animation at the end where they are reunited was missing. My heart broke when he left alone.
this game is phenomenal, im so glad it wasnt just a "hey you play as a cat" gimmick game and it actually had such a deep lore and story to it and INCREDIBLE, BREATHTAKING environments. overall probably my personal best game 2022
Hey, im trying to find that game 'forgotten land' but all i can find is Kirby and the forgotten land. Do you mean that? I loved stray and would love watching lets plays of games similar to Stray! Thanks in advance 😊
@@22Maggy22 yup, kirby and the korgotten land! It's world seems similar to strays, no humans but you can tell they were once there, but everything has been overgrown and "forgotten"
The topic you were talking about at the end with global warming has been going on for years but nothing changes. I always like to think of the quote "you will observe with concern how long a useful truth may be known and exist before it is generally received and practiced on." It's such a fantastic quote.
@@MrsEwsull I realized afterwards that it had the same vibe as "would you still love me if i was a [insert non-human thing]?" but the fact that it was between a human and a pet hit so hard. I've lost a few pets in my life, but I've never thought about how one of my pets would react to me passing. Most likely they'd move on or not show signs of noticing, but I'd like to think that they love me as much as I love them.
@@beedlebur Animals' sentimentality is stil no backed up in science.. It is realy hard to prove because animals are all about instinct and if there are times pets "love" their owners it will be an isolated case. I still believe tamed animals will be affected by a loss of human if the loss meant a change of routine. Cats are not good in terms of change. They will definitely be uncomfortable if I suddenly not around the house amd feed them at the usual time.
Word cannot describe the enjoyment of the magical experience that is playing (and watching others play) this game. I wasn't really aware of the game up until around the time it came out, and I bought it on release date without much thought other than "hey, you play as a cat and everyone's talking about it!" I didn't expect this game to have this much deep lore, adorable characters, and a very moving story that brought me to tears multiple times. I love cats so much (I have 6 of my own) and the fact that you get to play as a cat so accurately was absolutely incredible to me. I also agree that having futuristic robots admire us and not hate us is so refreshing! My only small complaints are that I ran into a few bugs while playing and I wish we could've seen some loose ends tied up at the very end. Lots of people have been debating about what a prequel or sequel would be like, and if the developers made more games around this concept, I would totally play those games. However, I'm also perfectly content with Stray being it's own standalone thing!