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Engineering a 40 STAGE ROCKET in Kerbal Space Program 2! 

Real Civil Engineer
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Kerbal Space Program 2 is finally here, this time we have to create the most stages on a rocket in KSP2! It was harder than expected, but nothing the UK Space Agency can't solve!
LINKS!
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PLAYLISTS!
MINI MOTORWAYS: • Mini Motorways
INFRA: • INFRA!
DORFROMANTIK: • Dorfromantik
CITIES SKYLINES - ENGITOPIA: • Cities Skylines - Engi...
KERBAL SPACE PROGRAM: • KSP
POLY BRIDGE 2: • Poly Bridge 2
HYDRONEER: • Hydroneer
VARIETY PLAYLIST: • VARIETY PLAYLIST
Epic Game Store Support-A-Creator Code: RCE
(In connection with Epic Games’ Support-A-Creator Program, I may receive a commission from certain in-game purchases)
#realcivilengineer #engineering #ksp2

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17 мар 2023

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Комментарии : 943   
@ihaspotaters3503
@ihaspotaters3503 Год назад
Some phrases that I now know RCE has a scuffed definition for: "That went well" "Mission successful" "That works"
@huskiesarecool1274
@huskiesarecool1274 Год назад
You forgot “Not ideal”
@loneronin1386
@loneronin1386 Год назад
:)
@rustythecrown9317
@rustythecrown9317 Год назад
Jobs a goodun!.
@alkestos
@alkestos Год назад
He also said “I must go faster than gravity so I don’t fall back to earth.” That’s science right there mate.
@Pthreemby
@Pthreemby Год назад
He obviously attended the Todd Howard School for ItJustWorks
@icanonlyhave50charactersin30
Matt you're meant to be leaning about 45 degrees at 10,000 metres high. Don't suddenly turn 90 degrees, gradually turn as you go.
@trollge3712
@trollge3712 Год назад
-is what i would say if i was a nerd. 90 degrees on 🔝
@RinkieGeintie
@RinkieGeintie Год назад
this really doesnt matter
@brown_wool7931
@brown_wool7931 Год назад
As if he had control over everything😂
@EvilNeuro
@EvilNeuro Год назад
Sometimes it’s impossible. And tbh it Depends on the rocket imo
@takumi2023
@takumi2023 Год назад
@@RinkieGeintie kind of, i don't know what is working on KSP2 yet but if you suddenly rotate up high in the atmosphere you will suffer from air resistance. gradual tilt reduces that. especially if you're going fast vertically.
@jamesoshea580
@jamesoshea580 Год назад
"Let's build a craft with as many stages as possible" "Why's it so bouncy?" I don't know mate, no idea 🤔
@Thatonefuckinguy
@Thatonefuckinguy Год назад
Why are there so many stages? Gee I wonder.
@MrMeow-iq7kq
@MrMeow-iq7kq Год назад
yea..... to say the obvious out loud, he definitely is doing it intentionally. At least he isnt pretending not to know what deltaV and thrust to weight is.
@darthhunter69
@darthhunter69 Год назад
​@@MrMeow-iq7kq did you know there are people who actually know what delta V and thrust to weight ratio mean?
@MrMeow-iq7kq
@MrMeow-iq7kq Год назад
@@darthhunter69 did you know,... must ytubers got your goat.
@dmhzmxn
@dmhzmxn 2 месяца назад
it was so painful to watch haha he didn't solve any of his issues, he could have with struts. didn't even try just removed fuel. struggled with clamps for faaar too long. he got to space a seemingly has never tried to orbit before haha every issue he solved on the absolute worst way. it was just a painful viewing experience haha
@teplapus8795
@teplapus8795 Год назад
Fun fact: If not for the bendy physics of KSP2 (as well as not using SAS), your rocket has over 10 000 m/s of delta-v. That would be enough stages to get to Kerbin orbit 2-3 times. I mean, launch, land, relaunch, land, relaunch
@1mariomaniac
@1mariomaniac Год назад
Also enough to get to Eeloo (if you can control it anyway)
@dboi1656
@dboi1656 Год назад
@@1mariomaniac I was writing out how honestly with more reaction wheels or RCS, it would be very doable, but then I got to the floppy part at the end and realized what you meant rofl
@korridorr
@korridorr Год назад
holy crap
@davidbingham7616
@davidbingham7616 8 месяцев назад
Potato
@THeDoMeTB
@THeDoMeTB Год назад
the part where matt added the boosters for separate stages really brought pain to my ksp brain
@pseudotasuki
@pseudotasuki Год назад
He is definitely not an aerospace engineer.
@deeya
@deeya Год назад
@@pseudotasuki Matt is secretly an architect, it is known. His preference for knob aesthetics gave him away, it is actually not the strongest shape (anyone who rebuts go ahead and Google penile fracture, you know you want to...), it is architectural preference. Like the architect guy in HIMYM.
@THeDoMeTB
@THeDoMeTB Год назад
@@deeya i've got to disagree... ofc engineering is about to be efficient. but that also means its about getting the strongest shape to space the most efficient way
@MrMeow-iq7kq
@MrMeow-iq7kq Год назад
​@@THeDoMeTB Then why disagree?
@cat-cat...
@cat-cat... Год назад
@@deeya that is a myth definitely a myth
@minecrafter0505
@minecrafter0505 Год назад
To stop the parts from grooving: Struts. Struts everywhere, even between the vertical stages. They make things rigid and are your best friend.
@Pystro
@Pystro Год назад
Fun fact: The 2 in KSP2 stands for the 10 times as many struts that you need to get the rigidity from KSP1.
@aidancollin9265
@aidancollin9265 3 месяца назад
Rocket little blue pill
@jameslynn3566
@jameslynn3566 Год назад
we really need videos where Editor successfully creates all of matt's failed vehicles. 😂
@schmichaeltheeditor2243
@schmichaeltheeditor2243 Год назад
Should I ….??
@alkestos
@alkestos Год назад
@@schmichaeltheeditor2243 yes. Please.
@DarkKen87
@DarkKen87 Год назад
I'd watch it
@kevinbreen4510
@kevinbreen4510 Год назад
@@schmichaeltheeditor2243 With Matt narrating, perhaps?
@pseudotasuki
@pseudotasuki Год назад
@@kevinbreen4510 Or someone like Scott Manley narrating.
@spacebees86
@spacebees86 Год назад
"I just need to go fast enough to miss the ground, then I'll be in orbit" Sounds right to me
@404errorpagenotfound.
@404errorpagenotfound. Год назад
you're turning into an architect but I still love your content
@Coxswain
@Coxswain Год назад
Oh lord Not impossible rockets or bridges 💀
@gubbtratt1
@gubbtratt1 Год назад
As long as he's building them himself it's just challenges.
@deeya
@deeya Год назад
@tylerhallon5007
@tylerhallon5007 Год назад
Have you considered using struts to tie the top to the bottom to lose the wobble..? Three might do it depending on how long they can go..
@8paolo96
@8paolo96 Год назад
he did some of that in the last "successfull" ride
@tylerhallon5007
@tylerhallon5007 Год назад
@@8paolo96 the tip was all over he could've added more from the top down to mitigate that ..
@scottmcqueen3964
@scottmcqueen3964 Год назад
@@tylerhallon5007 He just loves a bendy tip
@jamesjesus1828
@jamesjesus1828 Год назад
@@tylerhallon5007 The bendy tip was because the reference "rocket" had a bent tip..
@1mariomaniac
@1mariomaniac Год назад
From my experience, struts for whatever reason really don't want to go all that far. They also don't like to span over several stages it seems.
@Maddog3060
@Maddog3060 Год назад
I'm starting to understand why RCE doesn't work as an engineer anymore... ;)
@jayyrod1
@jayyrod1 Год назад
We'll know when a civil bridge starts gyrating in to orbit.
@cj719521
@cj719521 Год назад
Maybe he’d do more sensibly in a game called “Kerbal Drainage Planner Program”
@MrMeow-iq7kq
@MrMeow-iq7kq Год назад
He worked as an engineer? Thats a scary thought... I know he is just playing to the audience with how he appears... but still
@afsarmstrongfiresafety7460
@afsarmstrongfiresafety7460 Год назад
Now, in all fairness, everything he builds in KSP eventually settles in the lowest point. So he's still doing 5 stars as a drainage engineer.
@gavindinsmoor8196
@gavindinsmoor8196 10 месяцев назад
Doesn't he?
@scragar
@scragar Год назад
The tracking ball at the bottom is very useful. Please don't eyeball going horizontal, because you actually pointed down a fair bit(which is why you later said you were going down). Blue is up, orange is down, between the two is horizontal. Also way easier to do once you're out of the atmosphere at 70km because there's less physics messing with things, if you build such wobbly rockets they behave a lot better above that point. I usually use a cargo bay on the side and strut to the top(like you did with your boosters), then dump when in space, it helps smoothen things out by reducing wobble while being very light.
@Pystro
@Pystro Год назад
Also, you don't just want to go horizontal, you want to go in the direction that you are already going in. There are many directions that are along the horizon, and at 22:37 the wobbles have drifted your heading by 90° and you are thrusting in the normal or anti-normal direction.
@mithkabob
@mithkabob Год назад
You know how in Poly Bridge if you stick a bunch of wood together in a line unsupported and it turns into a rope? Now stick a rocket engine on one end pushing that. You need to build trusses between each segment! (I think you can just strut straight up on the edge from stage to stage to support it, but you can also add fins to each stage and make triangles between them and the next stage if you want it to look like trusses. Time to launch a bridge into space?)
@AH-lw2bj
@AH-lw2bj Год назад
Matt! Watching your channel grow over the last 2 years has made me so happy!! Thanks for all the entertaining content! Cheers from a Civil Engineering Technologist in Canada, I'm a bridge construction senior inspector for an engineering company, and absolutely love your bridge reviews!
@111elf1
@111elf1 Год назад
i am not really sure why i watch you playing ksp2 and why i keep thinking that the next video is going to be something well engineered. or made with common sense that is. i love it anyway. regards from Austria
@deeya
@deeya Год назад
Matt's rockets in Kerbal have thus far been the epitome of "pushing rope"... A lot of thrust-ing, but it's just not staying up 😅
@crimsonharvest
@crimsonharvest Год назад
You may enjoy some reaction wheels when youre trying to steer really heavy rockets like these, or very small winglet control surfaces.
@venger910
@venger910 Год назад
This is architect level spaceflight bodging
@nancis464
@nancis464 Год назад
Gotta follow the old saying, "if struts don't work, you haven't used enough struts."
@Alex-nh1hb
@Alex-nh1hb Год назад
You can use struts along the entire rocket (not just the boosters) to stop the wobble
@tnsquidd
@tnsquidd Год назад
"Oh no why does this have so many stages" I love this content
@danielviera7572
@danielviera7572 Год назад
Fantastic job, thought Valentina was doomed at the end there, but you saved it! One recommendation, you should try and take advantage of the maneuverability of the rockets. When you were in orbit you spent a considerable amount of time firing down towards the earth. If you cut throttle (or at least lowered it) you can use wasd to angle the rocket and q-e to spin. Since you were spinning, it would be difficult to angle it in any meaningful controlled way, so you could use q to counter your clockwise spin until it stopped, and then used wasd to point back up towards space. You can see on the navball what direction you are pointed/spinning in if you have trouble eyeballing it. Might be easier to learn on a smaller rocket though lol, rather than a 40 stage giant noodle.
@Friendly_Neighborhood_Dozer
I think you could stabilize the rockets by doing some bridge engineering. You know how you sometimes do an undertruss with cables/ropes replacing the wood in PB2? You could probably do similar with struts (or doing struts vertically from piece to piece might do just as well). I also think playing a 2D space sandbox like “Spaceflight Simulator” could be really helpful in learning what to do when.
@andrzejczajka7222
@andrzejczajka7222 Год назад
As I said before, I love every music UK SPACE AGENCY interlude Matt puts in his video.
@PuckLokin
@PuckLokin Год назад
There's a node in the SAS that says "Up" and while you can only click it once you're moving at little, it really help with pointing Up.
@JohnBoyGamer1
@JohnBoyGamer1 Год назад
as an aerospace engineer, i can tell you are a civil engineer
@3Crisstopher3
@3Crisstopher3 Год назад
2:04 oh my god Paddy just casually playing in THE CURSED FOREST OF DEATH
@k98killer
@k98killer Год назад
In KSP1, there was an ability to set an emergency abort procedure activated by the backspace button (or the big "abort" near the top of the screen). The best policy from my experience was to set it to disable all main engines, decouple the pod, and deploy the parachute. Very handy if a launch goes wrong near the ground; total catastrophe to accidentally hit backspace during an otherwise successful orbital insertion.
@jansenart0
@jansenart0 Год назад
Saturn upper stages had underunity TWR. You don't need an overunity TWR when in vacuum. The entire Saturn V was about 6.4Mlbs. The first stage (S-1C) output 7.6Mlbs of thrust and alone had a wet mass of 5Mlbs. Therefore the Saturn V thrust-to-weight ratio at launch was 7.6/6.4 or about 1.2. It got to an altitude of about 70km before staging. The second stage (S-II) output 1.15Mlbs of thrust and the remaining stages after stage 1 sep would've weighed about 1.4Mlbs, 1M of that being S-II itself. 1.15/1.4 is about 0.8, before going up to a TWR of 1 after about 2 minutes. It brought the third stage nearly into a 172km orbit. (Already in orbit at 172km, the third stage (S-IVB) output 0.23Mlbs of thrust for a rocket that weighed around 0.4Mlbs, for a TWR of about 0.6.)
@steviousmusic
@steviousmusic Год назад
petition to make rce read this (and actually learn from his mistakes one goddamn time)
@jdotoz
@jdotoz Год назад
Specifically, TWR can matter in a vacuum, but it only matters when you need the thrust to overcome the vehicle's weight. If you're in orbit already, you can affect the orbit with hardly any thrust. On the other hand, if you're looking to do a vertical launch from, say, the Moon, you need a TWR more than 1 (in Moon weight, of course). Not that this nuance matters for RCE, though 😂.
@marconiandcheese7258
@marconiandcheese7258 Год назад
You should find a design that has like 200 stages of decouplers in a row. You can just rapid fire them off. Like right below the capsule or something.
@dillonculnan6434
@dillonculnan6434 Год назад
Hay rce I LOVE your videos especially the ksp ones. (pls dont flame me if he dose this later in the vid im only 11 mins in) but somthing i think could help with the wobbleing could be fins. i dont mean just fins at the bottom but like all the way up the rocket. i think this will work because when the rocket wabbels in a derection the fins make it have more air resestince in that derection (if that makes sence) so that the RCS and SAS can correct the rocket without making it woble even more.(keep in mind im not good at this game so i may be compleatly wrong but i think it could help) Thank you
@hostergaard
@hostergaard Год назад
All I could think the entire time it was wobbling and bounching was "ADD MORE STRUTS!". Like particularly up and down along the graft to stiffen it.
@Bazhen2012
@Bazhen2012 Год назад
Ah yes, always loved Kerbal Stage Program 2, such a great game.
@mangopower87865
@mangopower87865 Год назад
More KSP = More Entertainment
@dillonculnan6434
@dillonculnan6434 Год назад
17:00 in the vid. "were going a little bit side ways." .....
@k98killer
@k98killer Год назад
The most likely reason for the uncontrollable wobble is nozzle gimbal moving to compensate for every movement in the nose, producing a force that moves in the opposite direction on the other end, exaggerating the bend with each oscillation. Try disabling the nozzle gimbal in earlier stages and use fixed fins instead. Or just disable SAS whenever it starts to wobble and reenable it after the wobble settles out.
@jasonpatterson8091
@jasonpatterson8091 Год назад
15:00 He did not make that up. You can only connect parts to one parent. So you can put a decoupler on object A (a large fuel tank, let's say) and then connect object B (a solid booster) to that decoupler. Object A is the parent of the decoupler which is the parent of object B. You can place a second decoupler in a position between A and B where it looks like it should connect and support them, but it will only connect to object A. The same thing happens if you try to do something cool looking like split a tank into two and then bring them back together into one. You can fudge it all with struts and make it look right, but in reality the parts will connect at one end of the split and not the other. In short, the structure of a vessel is stored as a tree - it cannot have loops in the structure.
@soplander
@soplander Год назад
A true rocket of architecture
@tarrantwolf
@tarrantwolf Год назад
Watching Matt trying to get to orbit is like watching an architect trying to build a bridge.
@chrissugg968
@chrissugg968 Год назад
You can stop the wobble by putting on the radial decouplers with the long legs at intervals along the length, and strutting them together. It also looks cool with loads of external bracing.
@cscotz
@cscotz Год назад
Your bendy rocket videos are some of the greatest/funniest content I’ve seen on the Internet.
@pulsegamingbird3764
@pulsegamingbird3764 Год назад
If your ever having trouble going *up* there is an up option in the SAS menu... Just in case it is not obvious, Its the up arrow.
@ZeFraank
@ZeFraank Год назад
It's like RCE hasn't heard of the onion method of booster staging.
@al_says
@al_says 7 месяцев назад
Matt knew the Rocket wouldn't work well but he couldn't help himself after he saw the knob-like spacecraft... He just had to force that knob into space 😆
@Readactedsubtracted
@Readactedsubtracted Год назад
Haha you’ve done so many of these!! Give it one shot at getting to the Mun!
@theloganpresley
@theloganpresley Год назад
Creating the strongest shape is very hard
@Gadolinium64
@Gadolinium64 Год назад
If you want all the stages, individually set a ton of Sepatrons to their own stages
@pneumaofficial9581
@pneumaofficial9581 Год назад
The thing about the wobbly end is, this is actually an experiment we did in Shop class, where we made bottle rockets that kept their noses vertical using ping pong balls attached with a string. It slowed their descent so that while they abruptly land, they didn't take damage from each launch.
@Matty__niice
@Matty__niice Год назад
RCE is quickly becoming one of my favorite channels on RU-vid. BOOOOOOSH
@onnijuanico
@onnijuanico Год назад
You should do words heaviest plane
@semanticcrow
@semanticcrow Год назад
I can't believe how little understanding of the game and even basic physics Matt seems to have even though he's an engineer... like watching this feels like seeing my 3 year old painting with a bunch of colour then telling me it's a butterfly. 😂😂😂
@deeya
@deeya Год назад
Yeah, it's probably on purpose. Because while Matt is a civil engineer, and this is largely aerospace engineering, structural integrity and the effects of resonance would definitely be something a civil engineer is trained for. I don't think he'd have lasted for 10 years in the industry, otherwise. Fails get clicks, it is known. This was for content. Plenty of RU-vidrs that play these games straight, won't get these kinda views.
@bt1234567892010
@bt1234567892010 Год назад
@@deeya I mean, Scott Manley does it. his KSP2 vids get roughly 500K or so.
@bobert471
@bobert471 Год назад
I bought this game because ive been binging your Kerbal videos. Keep it up!
@antipoti
@antipoti 9 месяцев назад
This is how I imagine the workflow of engineers at SpaceX.
@bloodasp6278
@bloodasp6278 Год назад
What are the buttons over SaS control for? Been wondering if most of RCE's builds will be more "stable" if he uses those.
@thespacepeacock
@thespacepeacock Год назад
They are basically preset directions. For example if you hit prograde, the rocket will try to automatically align itself in the way you are going. I really wish he’d hit the ‘Up’ button before launching, it would help him a lot lol
@bloodasp6278
@bloodasp6278 Год назад
@@thespacepeacock Ahh. Now that you mentioned it, every time I watch RCE's Kerbal videos, I'm internally screaming for him to use those buttons. 🤣 So I bet it would really make most of his wild designs more "stable".
@thespacepeacock
@thespacepeacock Год назад
@@bloodasp6278 it would stop them from spinning out of control so often yes, but they would still be wobbly as heck lol. That’s currently just the way the game is, but i hope they fix it in a future update
@aaronfender8784
@aaronfender8784 Год назад
Both Matt and Josh: Is there a limit
@Llortnerof
@Llortnerof Год назад
I'm kinda curious what limit Josh would try to find, though. And the explosion would probably kill his framerate.
@greenaum
@greenaum Год назад
@@Llortnerof Josh has got a beast of a PC. Something like 64GB RAM. He hasn't got RCE's work ethic though, one video every 6 months or whenever he can be arsed. Maybe the poor sap works for a living.
@Llortnerof
@Llortnerof Год назад
@@greenaum And he regularly makes it stutter, yes. Through spending dozens of hours doing really silly actions, like seeing if there is a limit to the amount of fish you can fish in Hydroneer, or creating a giant mess of a factory with a belt-cyclone. I'd say he actually has even more of a work ethic... he just spends ridiculous amounts of time on each video. He actually builds all that crap you see in them. It's closer to 1-2 months, though.
@smileysan9261
@smileysan9261 Год назад
12:52 Out of context: "Thats straight, thats good" has masiv meme potantial
@michaelmurray2595
@michaelmurray2595 Год назад
Matt: stages go from ground up, so (traditionally) the first section to fire up is the 'first' stage, but in your case, who knows :)
@Royallblu
@Royallblu Год назад
Why not call it: The UK Stage Agency?
@alexjgilpin
@alexjgilpin Год назад
He jokes, but asparagus staging in KSP1 was a legit strategy where you could actually have like 40+ stages and all of them were useful. Anyone trying to stack this high note you can use struts between stages to reinforce them so they don't wiggle as much. They'll release at the same time you use the separator between those stages.
@phoenixredbeard7163
@phoenixredbeard7163 Год назад
I had an amazing idea just now watching this Matt. Who needs a tall rocket when you could make one that's only one stage high but as many stages in diameter as possible.
@mtradov
@mtradov Год назад
The colors make it look more like the English Space Agency, not to be confused with the other ESA, haha
@MexicanNerd10
@MexicanNerd10 Год назад
Yes!!! MORE KSP = MORE LIKES
@TheAnt99
@TheAnt99 Год назад
Day 234 of asking matt to play scrap mechanic
@Late5555
@Late5555 Год назад
Me, after leaving the room for a minute: "What the f*ck has he built now?" Wife: "a bomb, I think..." Fair assessment, tbh.
@hugomonange8963
@hugomonange8963 Год назад
I'm such a fan of you on KSP ! Keep going !
@The_Box_King
@The_Box_King Год назад
Day 50 of asking Matt to play SpaceFlight Simulator.
@phantomcrafter146
@phantomcrafter146 Год назад
Sounds like a great idea!
@TheSuitMusicOfficial
@TheSuitMusicOfficial Год назад
If you're 50 days, and he hasn't commented back at all on any days. You're begging at this point. Just give up, either that or you're a bot. He obviously doesn't want to play that game unless he plays it on his own time. All his vids are recorded weeks or days before the actual release, so there's a chance he's probably recording Spaceflight sim tomorrow and or next week. You don't need to beg for a game every other RU-vidr has already played.
@AaoriBoss
@AaoriBoss Год назад
@@TheSuitMusicOfficial but HE hasnt played it
@christibaxter8945
@christibaxter8945 Год назад
Dont listen the suit he's just an average hater. just jealous so keep up
@JoeBurgerCinematicUniverse
@JoeBurgerCinematicUniverse Год назад
Don’t
@thatguywholikesplanes4689
@thatguywholikesplanes4689 Год назад
First
@Ignore_This_Account.
@Ignore_This_Account. Год назад
Lol no.
@typelton1380
@typelton1380 Год назад
I feel like if you had wings on the side of the top part of the rocket for some sort of stability it wouldn't be as wobbly lol but then again adding the wings on the side at the top would just be adding more weight to it just to make it wobble even more but it wouldn't hurt to try lol 😂.
@agoodname3250
@agoodname3250 9 месяцев назад
5:56 BRUHHHHHH bro is the Ronaldo of engineering
@Archgeek0
@Archgeek0 11 месяцев назад
Very strong recommendation: rely not on "getting through the stages". Instead, create a dedicated "Abort" action group (I think it defaults to backspace), and set another action group to pop the chutes. Myself, I'd have abort kill all main engines and cut off most of the rocket, leaving only the crewed bits and recovery hardware (like a lander stage or an abort tower), as well as triggering the recovery engines to get the crew clear of the rest of the rocket. Then the recovery action group would cut off used abort hardware and pop chutes.
@mauropinto1277
@mauropinto1277 Год назад
With all the meta references they make in loading screens I can't wait for the "getting rid of architects" loading message
@zDeadHeadFredz
@zDeadHeadFredz Год назад
40 Stages of love "starts off strong and ends in disaster" lol
@CloseCombatClan
@CloseCombatClan Год назад
I love matt sayin stuff like " oh no we are loosing altitude , we must be slower than gravity. 😅😅🔥
@houlej19
@houlej19 Год назад
Matt : crashes countless of aircrafts, rockets, spaceships and even boats. Also Matt : “Thrust me game, I know what I’m doing” Then : crashes because he don’t have enough power like the game said
@opaqueemu4343
@opaqueemu4343 Год назад
6:00 loving the new background music
@rob_i208
@rob_i208 Год назад
All of the SM stages should have been SRBs as I'm pretty sure they have the highest TWR and probably even smaller than a methalox engine + fuel. Only problem is that they don't have gimbals, but magical kerbal reaction wheels should be able to take care of the small SRBs.
@raxenladevaldak1749
@raxenladevaldak1749 Год назад
RCE is a wonderful video game salesman. After watching a couple of his videos in any series I want to buy the game because it looks like so much fun, and to play it in a way that makes sense.
@innocenttroll0
@innocenttroll0 Год назад
Idk if they’ve changed it from KSP 1 but setting the control point to the very top gets rid of the noodley ness of the rocket
@RantingFire
@RantingFire Год назад
This had me cracking up the entire video! lol Nice work
@ast_rsk
@ast_rsk Год назад
I can't wait for RCE to learn about the Z and X keys when needing to instantly start and stop thrusters.
@MrMeekuh1
@MrMeekuh1 Год назад
Brilliant, and I love your sense of humor! Thank you
@brotherrogue2310
@brotherrogue2310 Год назад
14:45 that launch 🤣🤣
@rctheleaf6241
@rctheleaf6241 Год назад
i love how his entire issue is because of the large number of smaller stages, but hes focused on trying to add larger engines to cover the distance instead of using slightly larger stages earlier to skip the issue
@donaldswope6382
@donaldswope6382 4 месяца назад
5:55 SUII!!🤣
@sjenkygiantzzz8518
@sjenkygiantzzz8518 Год назад
When I'm in a good or shitty mood. Your vids alsways make my day. The simplicity/ complexity and amount of fun ur having makes me jealous.... but in a good way. It always cheers me up. P.s. where is the bridge plain/rocket build
@Hamter796
@Hamter796 7 месяцев назад
“Oh no were losing altitude were not going faster than gravity” No Matt, its because you were pointing downwards
@leodavis4242
@leodavis4242 Год назад
0:25 If you don't already, you **need** to make red or red white and blue hats with MUKSAGA (Make the United Kingdom Space Agency Great Again) on them for RCE merch 😂😂
@VicbeanBricks2.0
@VicbeanBricks2.0 3 месяца назад
RCE: UK Space Agency has been successful once again! Also RCE: Failed nearly 10 times to get the rocket into space But good job! Hope you do more space engineering videos!
@rmp5s
@rmp5s 10 месяцев назад
"Why are they on the wonk!?" roooooofl...I'm stealing that. lol
@reverance_pavane
@reverance_pavane Год назад
"Define well." A deep hole in the ground from which liquid or gas may be extracted. The deep hole in the ground from which the remains of Bill might be extracted is more properly described as a crater.
@30K_ACTUAL
@30K_ACTUAL Год назад
This is like watching myself when I started with KSP1, still no expert but this is what I have learned so far: Keep your center of aerodynamic forces below center of gravity, that way you are like a dart. T/W Ratio of 1.33 Strut the H out of everything, hopefully KSP2 will get autostrut as well. Get to 50MS then tilt 10 Degrees, aim for 45 degrees at 10K alt.
@amppari_234
@amppari_234 Год назад
T/W ratio doesn't matter that much as long as it's over 1
@MrMeow-iq7kq
@MrMeow-iq7kq Год назад
@@amppari_234 yea sure.... if you dont want to either be accelerating so slow that you lose all your fuel before you do more than barely hover in place, or go so fast that the atmosphere puts so much resistance on you that you are wasting efficiency. >.> Before orbit, it absolutely matters.
@amppari_234
@amppari_234 Год назад
@@MrMeow-iq7kq not really. Having a T/W ratio of barely over 1 means you either have weaker engines wich burn less fuel or so much fuel it's not a problem. Also, the Saturn V had a T/W ratio of 1.2, quite low indeed.
@30K_ACTUAL
@30K_ACTUAL Год назад
@@amppari_234 it does when you’re goofing around with these monster designs that lacks stability. Then too much acceleration is no good either.
@MrMeow-iq7kq
@MrMeow-iq7kq Год назад
@@amppari_234 no,... it COULD mean that, or it could mean you packed too much weight behind it... every engine has its limit, rather its weak or not. If the T/W is ridiculously low it will hover. 1.2 is still in the ballrange of 1.33 WTF would anyone even say T/W doesnt matter if 1.2 was their counter example?
@CptSpudders
@CptSpudders Год назад
Someone 40 years ago: "I cant wait to see what computers will be capable of in the future!" RCE: *Literally launching wet (Efficiently shaped) noodles into space.*
@og-nesley3885
@og-nesley3885 9 месяцев назад
After Paddy’s apprenticeship is over will he be “Paddy the engineering lab”?
@Zunedoodle77
@Zunedoodle77 Год назад
The rockets are all bendy because for some reason the rigidity for the couplers is set to 0. That means every time you use some type of coupler between joints it is the same as inserting a layer of Jell-o
@Ragginn1
@Ragginn1 Год назад
his refusal to use struts to stop the "wiggly" bits astounds me
@Lyndonberg_Gaming
@Lyndonberg_Gaming Год назад
Solid thrusters with de couplers 4:19 would help
@MelodicTurtleMetal
@MelodicTurtleMetal Год назад
Maybe you should build 2 rockets, bridge them, then launch a bridge into space? I would like a series where you can do a bridge review on various planets and moons
@thedroid4681
@thedroid4681 Год назад
In ksp1 you could have 40 stages of the small solid boosters and get out of the system
@efulmer8675
@efulmer8675 Год назад
3:45 RCE, Thrust-to-weight ratio doesn't really matter in space, it only matters if you're trying to launch. You could have 20 stages with a TWR of very low and one big stage on the bottom with a TWR of ~1.5 or something (the Saturn V had a TWR of about 1.1 at launch) and you'd probably be perfectly fine.
@dannypipewrench533
@dannypipewrench533 Год назад
Absolutely. TWR no longer matters very much in orbit because you are already moving. The ratio is really important for starting up and stopping.
@BlitzTDM
@BlitzTDM Год назад
RCE: "faster than gravity" Me doing Physics Homework: "You can't be 'faster' than gravity..."
@MrMeow-iq7kq
@MrMeow-iq7kq Год назад
if you are going to build multiple stages using the same engine, consider external fuel pods that drop in stages and only use 1 of that engine, instead of making like 4-5 of that same engine. You have alot of extra weight for basically no reason. If that doesnt make sense, then just let me point out that you can feed fuel lines between the pods and to the last stage where the engine is at, directing the flow of the fuel. So basically just make each engine section have its own separate set of drop fuel pods. Connecting it all with struts to stop the wobble should also be easier like this. This is all assuming you want to stop building like an architect.
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