Thank you CBM! This has been long awaited. I think I can speak for the majority of your Jin fans that we love this content and we'd like to see more. Great video and thank you for the subtitles!
Some tech I found that I haven't seen anyone do is B1,2 can be followed by dash, CD1 and with the right timing will put the opponent in screw state for combo. If you're too early, you whiff. If you're too late, you will hit and flip over. From there (and almost any oki situation) you can loop the dash CD1. If the opponent does nothing or backwards wake up, they get looped. If they try to get up kick, they get launched. The only counters are either ukemi if available, or they have to quick stand up to block the CD1.
For the wall carry combo near the end, is there some type of dash buffer input needed? For whatever reason when I’m trying to get it the opponent ends up too far away. Any tips much appreciated!