On the 5th night in Five Nights at Freddys Sister Location there's a secret "boss" fight with the secret animatronic called Ennard. Heres the soundtrack that plays during it! Game: FNaF Sister Location
Worked as a security guard a year ago in a corporate building, the guy in the camera told us that there was a break in and the robber was armed, there was this protocol in case of an assault/robbery, we had to call the cops and stand in our ground until the authorities arrived, the entire building went in lockdown, for a solid 30 minutes, we were in the security room, hearing footsteps outside the room, and the elevator’s doors opening and closing, if by that time we had a background theme, this one will fitted perfectly.
I would want to become a security guard some day but staring at a bunch of tiny cameras on 3-4 monitors would do a number on my eyes. Especially because it happened to my father.
@@npcaesar0512 i mean, youre basically doing nothing most of the time, and if something happens then your safe for the most part,so yeah good deal for me lmao
Fun fact : The kids don't completely "posseses" the animatronic, the animatronic has his own AI, with his own desires. The animatronic AI get the kid's intentions, anger and agony, but it still has it's inteligence. That's why Baby is so smarts.
The fact that ennard can just stall outside your door... knowing you only have a limited supply of power to keep them out... it really sells you on the fact that this one is smarter than the animatronics of the past. It knows.
I mean, maybe, but Bonnie did the same thing sometimes in the original FNAF. I remember him standing at the left door for hours randomly on some nights…
Shoun Fauxe though him randomly standing there for hours means Bonnie failed his movement checks for when he tried to leave the door (assuming the door is closed).
It's got nothing to do with that, Ennard just fails his MO (movement opportunity) on the door, meaning he doesnt move. It's just like him staying in the halls for like 30 seconds straight which can happen too.
3:51 this part gave me serious goosebumps. Like imagine actually being in a scenario where you have to survive for 6 hours against this robotic monstrosity.
Technically not 6 hours since it should take _at least_ an hour for everything that happened that night before Michael winds up in the office area. And that, ladies and gentlemen, is a plothole.
“It seems that you have accidentally wandered into a restricted area. Due to the sensitive nature of the materials you may be exposed to here, you will not be allowed to leave until the cleanup crew arrives at 6 AM, so hang tight. Rest assured you will be promptly rescued, fired, then sent home. Thank you for being an employee, we hope your experience has not been as regrettable as ours.”
Getting fired is better than being in that shithole. This place is full of robot that'll kill ya. That protagonist shouldn't get that job. Go back to Reddit whooshers. This ain't Reddit, this is RU-vid..
I love this part in the game. Hearing this song and Baby/Elizabeth taunting you in the background is chilling. "Isn't this why you came here? To see her again?" It's just so well written, well thought out and perfectly executed.
It's kinda like Scott saying "Here's the doors and here's the cameras. You are facing one of the strongest animatronics to be out there, you know what to do."
PePoi [Josh/Joshua Sanchez] golden Freddy is the strongest animatronic,(cus he kept William in a place where he kept getting bodied over and over again).Ennard is weak where is goku at?
@@emilystewart6221 I call him Mike bc I'm lazy his name is Michael not mike and you do hear his name in the custom night cut scene after you know about ennard as he is in the main game ending
The beginning of Leon Riskin’s most frequently used musical idea for Five Nights at Freddy’s. Echoes of this theme have been snuck into these games’ soundtracks something like five or or six times since Sister Location, almost like a recurring musical Easter Egg for those paying attention. Some examples, for those interested: Venta Black, Where Dreams Die, Colder Stone.
Baby imitating the girl’s voice was a punch to the gut Edit: I am aware that it was Ennard oops, this comment is 2 years old so it’s pretty dated. But yes, Ennard is an amalgamation of the four SL animatronics. Baby is a component of Ennard, Elizabeth’s memories are hers. Without baby being a component of Ennard, we probably would not hear the little girl’s voice.
@@aichidarthlycan7183 Well, you've got to remember that Ennard is just the four main animatronics all formed and mangled together into one body, and both could of either been speaking. It would make a lot more sense if you just heard all their voices in the direction in which Ennard is speaking from. Although it took until Ultimate Custom Night for Funtime Foxy to have his own official voice. I was surprised to find it out, too. Took md a while back then to notice Ennard standing at the panel, looking at you through the window. And, remember, she uses the same technique Funtime Foxy uses, the "voice lure" thing, as Ennard is a figure that literally drives you to being killed.
Joe Freeston baby is the girl, the girl possesses baby. And that’s what is so cool. What has been proven by Scott is that the person possessing the animatronic starts to take up its personality. Baby gets a killer personality (baby was made to kill), just like how foxy starts talking like a pirate.
that feeling when your parents decide to leave for the night and your younger brother is at a sleep over leaving you home alone and three hours in your chilling in the basement watching a re-run episode and due to the basement being dusty and old you sneeze and out of no where you hear a raspy voice say "bless you"
Honestly, out of all the Bosses in FNAF, Ennard feels the most dreadful. Knowing that no matter what, you can't win certainly amplifies that, but even just in this theme, it gives a feeling like you've truly stumbled somewhere you shouldn't have, and made a grave mistake that will cost you your life. Baby (Ennard)'s voice lines throughout this are so creepy and interesting. At first, Ennard still keeps up the facade of baby, referring to itself as "I/Me", then as Ennard gets more desperate, its true nature as an amalgamation of the different funtime animatronics begins to seep through, referring to itself as "We/Us". I'm unsure of what the line says, but there is a line said by Ennard that indicates all of this has been pre-meditated, this is one, last-ditch effort for all of the Funtime Animatronics to make their way out of the bunker before they are destroyed. This is even more unsettling when the pinnacle of Ennard's desperation causes it to start imitating Elizabeth Afton's voice, the daughter of William Afton (Purple Guy), and the sister of Michael Afton (The player character). We already knew Baby (Ennard) could be manipulative as shown in the scooper ending, but this? This is on a whole new level. Using the voice of the protagonist's dead sister to try and convince him to free you? I think this is what makes Ennard so unique. We never EVER see animatronics get desperate to this degree, and use underhanded tactics to try and come out on top. Again, it's even more impressive knowing Ennard ultimately wins in sister location. If you beat Ennard in the Private Room, you go home, eat popcorn, and find you were followed, and presumably have Ennard implement itself inside Michael a bit more forcefully than the scooper, but in the canon ending, Ennard still wins in the scooping room, using Michael's skin to disguise itself, but making him a walking corpse in the process. When has an animatronic ever ultimately won in their respective game? FNAF 1? No. FNAF 2? No. FNAF 3? No. FNAF 4? No. Even FNAF 6? No. The only time an animatronic has ever "won", and succeeded in their goal in any given game is Sister Location, which makes the Funtime Animatronics (and Ennard) inherently unique.
@@NotTsurugirespect the hustle. I know the story but i still read this. I’m glad im not the only one who really appreciates what scott did in Sister Location. This is easily the scariest and most interesting game in the series.
@@DreamcastSoup I feel like a lot of people forget that the past 4 games had generally Copy & Paste Gameplay with little actual story, and SL was the first game with actual voice actors, which was a big turning point for the series. It's also the game in which the Protagonist and Antagonist are actually named, and tbh, has the most compelling story about Michael trying to save his Sister.
What's funny is in FNAF 1, the phone guy mentions that playing dead might just make the bots think that you're a suit and try to stuff an endoskeleton inside you, and that's what Ennard does in Sister Location.
If I get a horror attraction dinner with animatronics I will make one room that is meant to be for staff but with no sign of that, placed near the dinner area, and entering it would have this music play somewhere (the room has sound isolation so the sound is heard only inside) and it has the endoskeleton of those animatronics except with a bunch of decorative wires added and it walks around.
I love this night because it’s not a “defend against one animatronic trying to kill you.” Instead it’s five different animatronics forged into one. And they are so desperate to leave that they get more aggressive as the night goes on. It’s so awesome.
@@thiccomniman But they are just 4? There's no original Ennard, the mask was just a decor in the room where you check Ballora and Foxy and it dissapears in night 5 because they started the scooping process
I think we can all agree that this "battle" against Ennard is probabily one of the best moment in Fnaf. Think about it: You're not defending from a single, angry and fluffy animatronic; you're surviving from the anger of 4 animatronics, tortured for who knows how long and in search of freedom, united in this abomination, this combined with the difficulty, the atmosphere, the mechanics of the first fnaf (literally ending as it began) and this amazing music all of this makes this night the BEST moment in Sister Location.
I agree, not to mention the unique way Ennard's aggression increases quickly when it hits 4AM and beyond. I remember hearing him move rather quickly once it hit 5 AM and it was hard to react sometimes when checking cameras.
The design of this night is under appreciated. Genuinely one of the most tense and terrifying moments in the whole series, the visuals are pure horror. So well done graphically
@@evanpower22 I like how you said "I didn't ask" when youtube is a place where people can give their own opinions freely, that's why the comment sections exist, plus opinions are to be given after all, not to be asked for, but ok
@I forgot to add a name bruh who are you again some kid who's description is Ploopy and calls me ugly for no reason im not offending any one you dumb kid
I think the FNaF version of Toreador March is iconic, but I don't think it sounds that good to listen to on its own, unlike this song. Opinion me though.
After I Finished Security Breach I wanted to go back and revisit every previous game, one of them was sister location and when i heard this ost it felt like i was getting hit by nostalgia
It seems you have accidentally wandered into a restricted area. Due to the sensitive nature of the materials you may be exposed to here. You will not be able to leave until the clean up crew arrives at 6 AM. So hang tight, rest assured you will be promptly rescued, fired, and sent home. Thank you for being an employee. We hope your experience has not been regrettable as ours.
Why didn't you trust me? ....Why didn't you trust me...?? Why didn't you believe me?! Sometimes I don't understand why people do the things that they do.... I thought you liked me.... I thought I did everything right! We don't want to hurt anyone... But we need you... We need you so that we can leave. We need you so that we can hide. ....We need you.... so that we can look like you.....
This music makes me feel like something bad is sneaking around my house lol. I also feel somewhat relaxed when i listen to this for some reason. Or at least my ears do.
These sounds will haunt those who tried this “Why didn’t you trust me” Why didn’t you believe me” “Didn’t you come here, just for me” *Boss theme Squeaky sounds
If you don't know what that means, it means " watch your back", like when people say " 3 'o clock!" As if you are in the center of a flock looking forward at the 12, so if they say " watch your Six" it means " watch your back".
@@themapletree2310 when you say “Watch your six,” they’re saying “watch your back.” If your positions were the numbers on a clock, you would be facing at 12 o’clock right now, 3 being your right, 9 being left, and 6 being your back.
You just described fear perfectly. I’d say it’s fear of this unknown creature with a hint of mystery bc you don’t know when he’s going to strike and where
It hunts you. So,you face fear and you most importantly try to survive your evil father creations as they group together in to one being full of dread it wants to escape. You think you locked it in the rental location deep under ground but you failed it finds you and uses your flesh as a suit you’ve lost you thought no it leaves your body you should dead but some how you’re alive you don’t understand the only thing you want to do is find your evil father who made these creations.
It happened to me one week ago, I was preparing my stuff to go skiing and a guy that I HATE said me hello... But I am a really kind and polite person so I answered "Hi" But in my head: "FUCK OFF CREEP"
I love this music! Such a... Final boss feel, one final showdown with our animatronic foes, one final night at freddy's. I also love how in this stage they don't explain you anything. Its as if Scott was saying: "Here you are, there are three doors and some cameras. You know what to do." No instructions, no phone guy, just you, the cameras and Ennard... And the FAN! Such an epic conclusion for these games.
Bernardo Apv I know huh I love this theme I put my pc in the closet and I acted like Enard was in the closet I did it to my cousin and at the end HE CAME OUT AND SHE GOT SO SCARED SHE FAINTED XD
0:00 “It seems you have accidentally wandered into a restricted area. Due to the sensitive nature of the materials you may be exposed to here, you will not be allowed to leave until the cleanup crew arrives at 6 A.M. so hang tight. Rest assured you will be promptly rescued, fired, then sent home. Thank you for being an employee, we hope your experience has not been as regrettable as ours.”
Chuck e cheese: suspicious animatronic movement Us as the night guards, having played the game and know exactly what to do: "Don't worry guys, we have been trained about this moment"
Honestly I think Freddy in the first game wasn’t really scary but he’s kinda more difficult than ennard at first cause Freddy is for sure the most sneaky one
The only real boss in a fnaf game, and its the best.moment. Combining the doors from 1, the 3 entryways from 2, the importance of the cams from 3, and the listening from 4. The music is amazing, and hearing Baby and Ennard talking to you is a nice touch. Its also saying, "Here, have a utterly destroyed mess of a robot, wearing only a face plate of a goddamn CLOWN, and have some doors and cams. You know what to do."
few months ago now, i survived a shooting in a market, this was the song that played in my head, i was hiding with my mom, my dad and other people behind a table, even worse, one of the armed people could just shoot us in the back, out of nowhere, you could get shot by a bullet you would never dodge, but atleast we survived