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Environment Art Timelapse in UE5 - FULL PROCESS 

Peyton Varney
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This is the full timelapse video of all of the content that I had done in the previous videos that I had posted. I compiled it together to focus on the full process of all of what was done in UE5 and wanted to present it as one. If you would like more descriptive talking about all of the moments, feel free to check out the different episodes below!
Episode 1: • Making Environments in...
Episode 2: • Making Environments in...
Episode 3: • Making Environments in...
Episode 4: • Making Environments in...
Episode 5: • Making Environments in...
Episode 6: • Making Environments in...
Episode 7: • Making Environments in...
Episode 8: • Making Environments in...
Episode 9: • Making Environments in...
0:00 Blockout
2:15 Modular Kit
3:36 SpeedTree Blockout
5:00 Texture Pass
6:14 Ground Terrain
7:20 Vegetation
8:28 Ground Blends
10:52 Fog & Lighting
12:30 Tree Placement
13:28 Lanterns & Lights
15:43 Curtains
16:50 Vertex Paint Damage
17:49 Final Render
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31 май 2024

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Комментарии : 49   
@PeytonVarney
@PeytonVarney 12 дней назад
If you want to check out the full playlist of creating this environment from start to finish with me talking through my process along the way, you can check out over 2 hours of free content here: ru-vid.com/group/PLtEJrwyQMSXistjQnRYW5p8MYSnfLoRue&si=kWKJ6RHoDaETmRxl.
@SadTown99
@SadTown99 6 дней назад
Excellent work dude, you are gonna make some great stuff 👏 Thanks for putting these uploads together & sharing your process ✌️
@EricOnline92
@EricOnline92 12 дней назад
Super well done. Would love to see a tutorial on some of the methods used in this. Especially with Lighting, Ambience, Vertex Paint Damage you used to make the paint look old and chipped away from weather and such. Stuff like that would be cool to see how it is setup and made ready to use. Anyways amazing job and keep up the great work!
@PeytonVarney
@PeytonVarney 12 дней назад
Thank you for the kind words! I cover a good amount of this exact thing in the tutorial series that I created with this environment. You can find the full playlist here: ru-vid.com/group/PLtEJrwyQMSXistjQnRYW5p8MYSnfLoRue&si=kWKJ6RHoDaETmRxl I think Episode 7 and 10 have the most lighting specific stuff. Then the shader stuff is kind of setup in a couple of videos throughout. Hope this helps and let me know if there's anything else you'd like to see as well!
@ayo4911
@ayo4911 4 дня назад
love that kind of content, really made me realize i need a different workflow for my level design, thank you
@PeytonVarney
@PeytonVarney 4 дня назад
Glad you enjoyed it and found it helpful. The design process is one of the most fun parts!
@indianapapi
@indianapapi 7 дней назад
Amazing!
@StudiosRick
@StudiosRick 8 дней назад
Very cool, everything looks pretty but i have one question, you used cubes to make all the scenario right? The hidden faces of those cubes can impact the performance of the scenario?
@adrienbuchet940
@adrienbuchet940 2 дня назад
This IS art !
@kannucast
@kannucast 15 дней назад
Awesome work
@azrhyga
@azrhyga 16 дней назад
Very great process!! Good job!!
@PeytonVarney
@PeytonVarney 15 дней назад
Thank you!
@azrhyga
@azrhyga 15 дней назад
@@PeytonVarney You're welcome!!
@szamber3d
@szamber3d 17 дней назад
Thanks!
@johnpandolfino8663
@johnpandolfino8663 11 дней назад
Brilliant.....
@MK3d-animation
@MK3d-animation 13 дней назад
keep doing good work
@YahiyaJasem
@YahiyaJasem 12 дней назад
Good job sir
@YassirErr
@YassirErr 5 дней назад
Well done ✊
@PeytonVarney
@PeytonVarney 4 дня назад
Glad you enjoyed!
@Naman_2005
@Naman_2005 14 дней назад
Good job
@parallax_cgi
@parallax_cgi 13 дней назад
Amazing work and final looks is great. what pc specs you used for this project btw?
@PeytonVarney
@PeytonVarney 12 дней назад
Appreciate it! I have a RTX 3080, I9-7980XE, and 64 gb of ram. All of the lights are dynamic so I am satisfied with it running at above 30fps on my ultrawide screen. Nothing of the models, shaders, or anything in the scene is really expensive at all. Id say the most expensive stuff is for sure the lighting and fog. Hope this helps!
@damien7639
@damien7639 16 дней назад
A very good work good job !!! Just a question, how is the process before the beginin of the video? Is there a lot of concept art? How do you know how you will place every assets and everything ?
@PeytonVarney
@PeytonVarney 15 дней назад
Thanks for the kind words! For this piece I didn't actually have any concept. At the beginning of the video you will notice that I build out the environment in unreal engine with blockout. I had a couple of reference images but besides that, what you see is me creating this for the first time. I wanted to record my process and do it rough so you could see how I work through problems that pop up. If you watch the 1st video linked in the description, I talk through this process as well. None of it was planned or rehearsed beforehand though!
@Wyslijfotkekompa
@Wyslijfotkekompa 3 дня назад
Looks like that one house from rdr2
@TheMonsterShow1717
@TheMonsterShow1717 13 дней назад
Amazing Work , I have a question have you enabled ray tracing or lumin or not?
@PeytonVarney
@PeytonVarney 12 дней назад
Yes, this is using lumen and Ray tracing. Really enjoy working with it and keeping things all dynamic so I don't have to bake lighting
@FatalDr4w
@FatalDr4w 13 дней назад
This reminds me the farm house from Left 4 Dead 2 from the swamp fever campaign
@StudiosRick
@StudiosRick 8 дней назад
Thats the comment that i want to see 😂
@Infinitends
@Infinitends 15 дней назад
👏🎬
@dandan-mf4sr
@dandan-mf4sr 13 дней назад
fallout 4 feeling
@devvyyxyz
@devvyyxyz 17 дней назад
Beatifuk
@Moveyourbloomingbehind
@Moveyourbloomingbehind 12 дней назад
How long did it take you to make everything?
@Moveyourbloomingbehind
@Moveyourbloomingbehind 12 дней назад
Very cool by the way!
@PeytonVarney
@PeytonVarney 12 дней назад
Hard to give an exact number. Being that I recorded it all I can break down a little bit but since work isn't consistent, it varies. There's 2 hours of content I uploaded to RU-vid and that was everything done in Unreal Engine. A couple things were cut out but relatively the world building in unreal engine overall probably just took less than 10 hours. What's not recorded as much was the content in Maya and substance. I'd say that at least doubles or triples the time spent. So all in all I'd say 30 to 40 hours spread out over a couple of months would be a fair guess
@agujustice658
@agujustice658 7 дней назад
Pls share us the fbx obj file it’s astounding work
@PeytonVarney
@PeytonVarney 4 дня назад
Your interested in model files? Or the unreal engine project. Considered sharing but haven't decided yet
@agujustice658
@agujustice658 4 дня назад
@@PeytonVarney the model file with textures; will very much appreciate it.
@marceloyyh
@marceloyyh 16 дней назад
i just miss winds on trees
@zalox12
@zalox12 12 дней назад
Same. Without wind and trees movement doesn't feel pleasing or atmosphere.
@srinivaskone
@srinivaskone 6 дней назад
Bro i subscribed to you you are underrated❤ but is it for game design or animation?
@PeytonVarney
@PeytonVarney 4 дня назад
More experienced with game design. Technically though you could use it for either though and the techniques could be used for either. Unreal engine has capabilities of doing animated work as well. This might just be not stylized enough for the look you'd maybe go towards for animated shows
@srinivaskone
@srinivaskone 4 дня назад
​@@PeytonVarneythanks for the reply ❤ from India I'm starting my animation journey from prisma 3d and in a month or 2 I'm planing to get a laptop with best GPU but it just stuck me that if I use unreal engine will I get same animated results with the graphics there in games like God of war and you cleared it with a yes thanks
@szamber3d
@szamber3d 17 дней назад
Did u make everything from scratch? Modular kits? Foliage? etc.
@PeytonVarney
@PeytonVarney 17 дней назад
Yes, all the models, textures, etc. are all made from scratch. The only items that are not made by me are the fog cards and the base pattern for the curtains at the end.
@vanhansel100
@vanhansel100 5 дней назад
​@@PeytonVarneywhere did you get those fog and base pattern textures? Could you please tell me?
@Wisair.
@Wisair. 11 дней назад
Horror games?
@sameulrajkumar4410
@sameulrajkumar4410 3 дня назад
Sex game
@sameulrajkumar4410
@sameulrajkumar4410 3 дня назад
Porn game
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