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EP13 | Tyria Then - A Guild Wars Story Podcast 

Tyria Now
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Follow us at TyriaNow (@TyriaNow)
Find Miko: twitch.tv/inkysticks
inkysticks (@inkysticks)
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In this episode, everything goes to hell. However, ascension saves the day.

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7 июл 2024

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Комментарии : 7   
@itsyourboiikenny
@itsyourboiikenny 21 день назад
Doppleganger looking fierce
@tarheel7406
@tarheel7406 21 день назад
~29:15 Preferences are funny. Warrior's Endurance is my "go to" Warrier elite skill.
@tyrianow8008
@tyrianow8008 17 дней назад
A A Ron has a specific elite in mind!
@tarheel7406
@tarheel7406 17 дней назад
@@tyrianow8008 I know it's only acquired in EotN, but Asuran Scan is critical to counter block, miss, and blind, so I need the energy. Hard to beat spamming Power Attack. Buffing some support skills in Tactics would likely make me less reliant.
@tarheel7406
@tarheel7406 21 день назад
I've proposed revised henchmen under another playthrough, but I recall that the 2 monk options definitely need work. 1 alone generally doesn't suffice, and they are either all Healing or all Protection. Should have primarily Healing with some basic Protection and vice versa. The game really missed an opportunity to make proper henchmen selection per area as important as player builds.
@tyrianow8008
@tyrianow8008 17 дней назад
From what we understand a lot of this is due to the limited skill pool in Prophecies, we seem to remember the henchman improving in subsequent campaigns.
@tarheel7406
@tarheel7406 17 дней назад
@@tyrianow8008 Agreed, the Factions henchmen are far better, but the designers cared less with Nightfall and EotN with the introduction of heroes. Regardless, the Proph henchmen were revised after all campaigns were out, so they could have done better. My proposal includes adding additional henchies, but I understand why they didn't do that to keep the experience closer to original.
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