That was really nice showcase of new units. Aimiki resets her s2 with s3 when she is immortal, ddr probably would have made a difference if she has less er.
DUDE. I just for the first time ever LEGITMATELY used Blaze Dingo in a match. Blaze Dingo is for real with Harsetti and there are so many tricks like using that unit that gives a free soul burn. General Purgiss there are so many push mechanics with soul weavers in general
Been testing Harsetti since the day she dropped, here are some thoughts: 1) For the love of Jesus do NOT first pick her. There is an entire playstyle (super defensive bruiser spam) she straight-up cannot beat, so as people become more savvy to that fact, first picking her will result in getting countered HARD. 2) Her passive forbids pushing CR during her turn, so units like ML Roana and Seaseria don't work with her... However, her passive doesn't say anything about pushing back enemy CR. For this reason, using Lewdica with her own artifact is actually a very solid combo: Harsetti goes first, uses her S3, triggers Lewdica's passive, everyone gets pushed back, and now you guarantee your entire team going first. And if one of your other characters is capable of pushing CR, this approach will all but guarantee lapping. 3) What matters to the above point is the interaction between Harsetti and Lewdica's artifact, Lewdica herself doesn't actually do anything for the team. You only use her because she's currently the only thief who can trigger an AoE extra attack in reaction to Harsetti's S3, so if anyone is going to hold that artifact, it has to be Lewdica herself, until a more powerful unit with the same gimmick comes out. The upside in this reasoning is, because Lewdica is not expected to actually do anything other than trigger her passive in this team, you can afford to put her on a super scuffed build with a fuckton of effectiveness and literally nothing else, and she will still work fine.
@@Waltzon. no because the opponent will just pick bruiser or counter against you and not ban the harsetti, so you basically are digging your own grave.
@@Waltzon. The problem is that Harsetti screws aggro over. This includes your own aggro, if you put her in an aggro team: her passive doesn't distinguish friend from foe. So if you first pick her and then go into aggro, you will have a highly inefficient team, which your opponent can exploit by simply not banning Harsetti. So again, just don't first pick her. Only pick her as an answer to your opponent early picking fast units.
18:58 I would not call a 100 eff on her a debuff build personally. My Harsetti is on 250 effectiveness with Magic Bubble Maker. XD In arena I fought a number of Harsettis with similar build to mine. It's to catch things like ML Ken and Aria off guard, and BBK too.
@@JuanchoBGL Yeah but difference is units like Dilibet , IHA etc. have wording that suggest they do push AFTER Harsetti turn end but it looks like SG tied to end of turn not to the end of units animation but to the start of next timer which is why they don't work but that theory is also flawed because if that was the case then IHA would have to wait out another units turn , so it might be a case of bugged coding ( once again since it's SG )
21:56 she doesn't need to S2, not cause she killed your team, but cause her S2 still activates automatically if you try to kill her. Actively using her S2 is a waste of a turn. You want to treat her S2 like a passive...probably the balancing reason why it's not a passive in reality is to make her immune to Muna shenanigans (while in turn opening her up to be reset by ReqRo...or Nahkwol...if she can hit her through element disadvanatge)
amiki is soo strong i love her my amiki is full dmg she one shots everything. btw there r 2 ways to counter her, 1 to seal her, 2 to increase her skills cooldown, from what i have seen so far...
It depends on the character. Because most skill ups are only damage increase, it would be kind of a waste of resources to fully upgrade 5% dmg increase for a tank or debuffer as it will be a barely notable difference. Instead, for those characters you just upgrade until the effects that you desire most of the time its -1 cooldown