One thing no one is talking about is that we now get 25 transmutes instead of 4! From the rewards of the worthy boxes, this is huge! No longer forced to do daily dungeons for transmutes, I'm in heaven lmao. 8v8 was quite fun, I liked more than 4v4, but I'll keep doing both regardless. The new motifs look pretty. I got the light firedrake and pit daemon chest and gloves.
Some maps have major flaws like the enemy can attack you right when you spawn... If one team gets partially whiped, there's no way to recover. The other team can just kill them one by one and they can't do much about it.. getting attacked in spawn and having to jump down into the open. But overall it's nice to see some love put into bgs. Also liked 3v3 bg, some maps and modes where rly nice. Not so competitive, but good casual fun. (But if there are no bg updates sure, the old 3v3 bg get boring if there's nothing else)
What would be coul if there where pre build Characters/classes you could use..but with limited rewards maybe. would be fun to try out other classes without having to put all the grind.
Agreed matchmaking needs to be fixed, wait around for 5+ minutes to get booted not fun, especially competitive when your next game in May only last a few minutes
I am going to wait maybe a month or so. Let all the bugs iron out... When I do go back to pvping, it will be only IC and 8v8. I think deathmatch is dumb
@jackzepelli1945 usually is a game of numbers. The "art of ball zerging and Cross heals". At least with objective you have to think about where everyone is and you can't just zerg
@@jackzepelli1945 that is correct. But a typical 4v2... What team do you think normally wins? 4 players cross healing, stacking debuffs and statuses. Even AOE and dots stack