These videos are great, I think you do the best job of explaining the little nuances on boss battles. I'm doing more and more vet dungeons and these videos have been very helpful as part of my pre-dungeon prep. I appear like less of a noob doing a Vet dungeon for the first time.
You should do trial guides, I would bet a lot of people need a guide like this but for a trial, a lot of people get confused by other youtubers, but you are easy to understand and to the point, just some food for thought
I thought the same thing-Static's guides are the most thorough and helpful out there, in my opinion. Alcast has trial guides, but I think Static could do them much better (and probably more concisely, as well).
(TLDR: this is my thoughts of this dungeon and my first encounter) I was doing random vet dungeons after I bought ESO+ and I was put into this, with the first 2 bosses already killed (meaning completing the dungeon wouldn't give me the achievement or title). I had no idea what any of the mechanics were but I knew there would be a lot, knowing what dlc dungeons are like. I had to learn and adapt to the dungeon as I was playing, with the shalks' attack being the most difficult mechanic to figure out with no prior information. The stone atronach boss quickly showed me the importance of burning those as fast as possible but I'm a healer so I just kept dropping healing springs and combat prayer, and cleanse whenever we were rooted. Surprisingly after a few wipes, I knew how to do the other bosses too and I completed it on my first try...... in a pug... In my very next run, I was the one teaching another pug all the mechanics, and after a few hours, me and the tank helped them through too. What I realised is this dungeon relies heavily on the Tank and 2 DPS's skill and knowledge, and as a healer with "less than desired" damage output, all I could do was make sure everyone was full health at all times, placing buffs as usual and making sure I avoid being hit by one shot mechanics and attacks. (Surprisingly I can heal through the shalk attack if it hits someone else but not myself, because of the knock). Oh and also I was manning the lava-clearing font in the final boss because vet hardmoding a dlc boss on the first and second runs is not a good idea.
Stumbled upon your channel looking for dungeon guides. Thanks for putting them up with mechanics and tips; much more useful that watching speed/no death runs. Any chance of a Scalecaller one coming soon?
yeah, I think that is generally speaking a good idea, even on the easier vet dungeons. Doing Crypt of Hearts with my guild is a cakewalk but then I've done that one with randoms and it's literally taken 2-3 minutes to kill the first trash mob at the beginning of the dungeon and then having everyone but me dead before even getting to the first mini boss
My biggest complaint with pugs is not the people who don't know mechanics, as they can pick it up pretty quickly. It's the people who do things like queue as healer or tank when they're really DPS, and they think they can get by just slotting a taunt and equipping a shield. Then, when they keep getting 1-shot, act like it's everyone else's fault.
I was in one the other night where DPS queued as tank, then thought he could just stand there and block the heavy attack on the last boss, which hits like a beast. Pretty sure he got pounded into the ground all the way through to Akavir.
ahahah the first time we did this we didnt know the mechanics and just burned the final boss first go without using the altars, little did we know thats essentially the same as just doing hardmode if we activated the scroll
fishrobber99 I use a LOT of addons lol. The health bars are all LUI Extended. Completely customizable unit frames, it has been my favorite UI, and I've tried plenty! Bufftimers, one word, are the skill trackers.