Eternity mode Brain of Cthulhu unironically took more attempts for me to beat than the Mutant. I can only describe the experience of fighting it as 10% pain, 20% pain, 15% concentrated power of pain, 5% pain, 50% pain, and 100% reason to remember the pain.
Wow, didnt expect this at all when it first was announced, the fight with the deviant was impressive. Excited to see you take on the hardmode bosses if youre ever planning to do that in the future, it would be awesome to see you attempt the mutant.
what I personally liked about these pre-hardmode bosses: -Eater of worlds and Brain of Cthulhu exchanging their texture themes -HP bar of Queen Bee -Skeletron at first glance looking like a chad (even though he has no muscles) -Wall of (Flesh?) using hardmode powers and hallowed cover of it's body against a pre-hardmode player. So far such impressive work of mod developers and your playthrough 😃👍 . P.S. also I started playing with mods, feeling much more advanced myself after pure vanilla experience
Post-Moon Lord will be the real deal of this playthrough without a doubt. I wish you luck on Mutant and the other bosses before him. Though, I got used to him by practicing a lot, so you will be able to as well. Good work.
@@MyraTerrariaOfficial and you will also see a small boss I am working on you can beta test (and publicly share) one day. You know Yuuka Kazami from Touhou, the almighty and destructive flower girl? I am implementing her into Terraria with a few additions to make the fight fair (such as the small and visible hitbox mechanic) since the fight will be quite the challenge.
Ex-freaking-scuse you, there's a freaking wooden squirrel boss with the best ragtime videogamey theme I've ever done heard?? I'm sorry, that is ingenious. Thanks for opening my eyes, seriously
Can't wait for the Post-ML Episode, that's when shit gets real, haha. Do you plan on doing Masomode too once you unlock it? Masochist Mode Mutant is another beast!
@@MyraTerrariaOfficial Yeah, it's a lot different, a major spoiler-free change for example is the removal of a lot of telegraphing. Very excited to witness your Fargo's journey!
@@MyraTerrariaOfficial theres quite a few its a pretty good step up in difficulty compared to eternity, if you do it though i wish you good luck on mutant that fight is absolutely brutal on masochist
eye (after getting handle of his turning dashes which caught me off guard, don't think they were a thing in last versions I played), bee and wall are some of my most favourite fights from eternity can't wait to see hardmode...as I've sufered through twins with no clue how to actualy beat them and just stacked a ton of dots with orichalcum enchant over 60 damage per tick is rather fun
The Wall of Flesh on master mode (and this is my first time playing Fargo's on master) is a really difficult boss. Every mistake on this boss almost guarantees death. Every second of delay is death. And it’s very easy to lose time. I also play with Calamity. It was really VERY difficult there.
Fargos feels like terraria 2.0 because everything is already based on something in original terraria; its my favourite mod because its easy to adjust to.
While I tend to find Fargo wacky and not exactly to my taste, I will say that it does have a lot going for it. It seems it has improved a whole lot since last time I gave it a look as well, judging by just how much more mechanically interesting King Slime and some others are. I might give it a try some time! Once I am not busy with Glory mod, at least. Also: The overworld music you used reminded me of that stupid meme with the drippy slimes.
Hey, I just finished my project, its a Yharon fight in undertale style, if you know about undertale you should be interested, and im down for any criticism because im only practicing at game development and making myself a good college portfolio, you can find game link in my ut channel, I love your content and it helped me with my infernum playthrough, much love