I hope that they will add another 3 Stage Fatalities in Mortal Kombat 11. Like Soul Chamber, Kytinn Lost Hive and Kharon's Ship. Soul Chamber: The opponent will push the other opponent next to the chamber and run away and then Ermac appears and rip off the opponent's arms and legs and then crushed onto the ground very hard. (From Mortal Kombat 9 Ermac's Fatality) Kytinn Lost Hive: The Opponent will uppercut on the other opponent into the giant bug and then the giant bug will eat him/her alive. Kharon's Ship: The Opponent will uppercut on the other opponent onto the anchor and fall into the Sea of Blood. (Example like Geras fall into Sea of Blood stuck with Chains of Anchor) I'll hope that they'll add these things later.
That's the problem. What would be the Stage Fatality for the Cyber Lin Kuei Assembly? The Shirai Ryu Fire Garden? Kharon's Ship? The Sea of Blood? Tank Garage Bunker? Black Market Alley? That's the problem with making every stage include an interactive Fatality: What will the stage environment do to perform the Fatalities? You don't just uppercut an opponent into the Cyber Lin Kuei surgery room to convert them to Cyber Lin Kuei, because that Fatality is already taken by Frost as her secondary Fatality.
Deception was one of the best for fatalities like this because it had loads. Pit and long fall stage fatalities were my favourite. The slingshot was pretty cool 😎
I remember when MKII came out and saw the Deadpool stage, I just thought it was a dirty pool with stagnant water (you know, green out of mold and whatnot), and we were playing the unfinished beta (half fatalities and movements weren't available yet), but when we got the final version and saw the stage fatality I was like WHOA! That stagnant water is potent! The Deadpool remains as one of my favorite stage fatalities ever.
First is actually MK 1992, MK1 now refers to the 2023 reboot, and it's not MK12 (which may or may not be a totally different game than the 2023 reboot).
@@senpai4985 The pronunciation is the same, but let's remember that the first use oh that "Oh, whoa--?" soundbyte was literal decades before the common household internet, and subsequently the "owo" meme, became a thing. Now, I feel like a boomer.
if i remember it correctly, the win goes to one who had more HP. but if both players have absolutely same hp, it would be to player 1. I may be mistaken
Special Forces Desert Command could have that giant turret in the background fire at the loser. The Tarkatan War Kamp could have the loser get thrown into the fire. The Prehistoric Age Hourglass could have T-Wrecks eat the loser.
in this map to do the stage fatality its hold low punch and low kick then do the uppercut next to your opponent (while still holding low punch and low kick)
Golden Chainsaws and Dull Machetes Mortal Kombat (1992) Golden Chainsaw: 0:00 Dull Machete: 0:00 Mortal Kombat ll (1993) Golden Chainsaw: 0:34 Dull Machete: 0:09 Mortal Kombat 3 (1995) Golden Chainsaw: 1:03 Dull Machete: 1:17 Ultimate Mortal Kombat 3 (1995) Golden Chainsaw: 1:28 Dull Machete: 1:28 Mortal Kombat Gold (1999) Golden Chainsaw: 1:57 Dull Machete: 1:44 Mortal Kombat: Deception (2004) Golden Chainsaw: 3:51 Dull Machete: 4:01 Mortal Kombat: Armageddon (2006) Golden Chainsaw: 6:33 Dull Machete: 4:54 Ok I can’t really because I do kinda like it… it just disappointed me so much bro… Real Dull Machete is 6:14 Mortal Kombat (2012) Golden Chainsaw: 9:44 Dull Machete: 8:46 Mortal Kombat ll (2016) Golden Chainsaw: 10:40 Dull Machete: 11:14 Mortal Kombat 3 (2020) Golden Chainsaw: 11:29 Dull Machete: None! They are all good! And before you yell at me, don’t forget, James doesn’t always give a Golden Chainsaw or Dull Machete. Golden Chainsaw: 6:33 Dull Machete: 11:14
Problem is: How will the stage Fatalities be played out? You can't just uppercut an opponent to Kronika's Hourglass so that the glass shatters and the MacGuffin absorbs the opponent into it by turning them into grains of sand. That's already taken as Kronika's defeat scene in the Klassic Tower. And what about Retrocade? Kronika's Keep? Goro's Lair? And Shinnok's Bone Temple?
Fun fact: on MK 1, the announcer only says Fatality because it’s Liu Kangs fatality, which is just the acrobatic uppercut without the pit. If you do this with SubZero for example, and you throw the guy on the pit, the announcer won’t say Fatality.
MK1 will always be my favorite. Arcade or with the blood code for SNES. Plus the theme just gave that feeling that someone just got killed. Always had to play Liu Kang and go for flawless victory to fight Reptile.